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Spkr4theDead
Red Star. EoN.
1371
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Posted - 2013.11.30 05:03:00 -
[1] - Quote
Alldin Kan wrote:All it takes is to give the other tiers a new paint job, increase slot count + more CPU/PG, and handle some things server side. From here the specialization roles would then have it's own tiers like the dropsuit does so why is there no hint of what will the future updates offer for vehicles. All I know is that they'll bring in the pilot suit and return some vehicles back but is that it? Aside from Assault Dropships and Hardeners, there wasn't other GOOD content update for vehicles in a whole year. It will never happen, because infantry won't allow it.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1371
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Posted - 2013.11.30 05:34:00 -
[2] - Quote
Alldin Kan wrote:Pokey Dravon wrote:If you look at the data released on vehicle changes in 1.7, you can see that vehicles have significantly reduced slot layouts. In my opinion, this strongly implies that we will see advanced and prototype level takes introduced in the near future (not 1.8 but possibly beyond).
For now however its best they see how the new standard vehicles handle before adding additional variables to this re-balance effort. Seeing how vehicles will be next update, it wouldn't hurt for ADV to get a slot layout of 4H/2L for Caldari or 2H/4L for Gallente, and PRO tier would get 5H/3L for Caldari and 3H/5L for Gallente but both having a VERY high ISK price like the Black Ops tank (2.6 million ISK for those who don't remember). I have absolutely zero problem with paying that, as long as the best counter is the same tier fit to destroy my own hull.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1371
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Posted - 2013.11.30 05:37:00 -
[3] - Quote
Atiim wrote:Spkr4theDead wrote:Alldin Kan wrote:All it takes is to give the other tiers a new paint job, increase slot count + more CPU/PG, and handle some things server side. From here the specialization roles would then have it's own tiers like the dropsuit does so why is there no hint of what will the future updates offer for vehicles. All I know is that they'll bring in the pilot suit and return some vehicles back but is that it? Aside from Assault Dropships and Hardeners, there wasn't other GOOD content update for vehicles in a whole year. It will never happen, because infantry won't allow it. While I'm not strictly infantry, I would actually welcome the addition of ADV and PRO HAVs with open arms. However, if CCP does ever decide to implement ADV and PRO HAVs, they would need to buff the Swarm Launcher from where it will be in Uprising 1.7 Or, you know, you could try to take on those tanks with your own..............................................
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1377
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Posted - 2013.11.30 06:39:00 -
[4] - Quote
Atiim wrote:
However, if we are going to have stronger tanks, then it would only be fair to have stronger AV as well.
Yeah, the same tier tanks.
Not our fault if you can't use them.
On what basis do you want this game balanced, anyway? That on one team, in a pub match, there will be 3 tankers, and on the other team, nobody with any AV capability?
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1377
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Posted - 2013.11.30 07:01:00 -
[5] - Quote
Atiim wrote:KenKaniff69 wrote:Iron Wolf Saber wrote:Rather get rid of STD - ADV - PRO dropsuit concepts instead. get rid of std-adv-pro AV, as well then get rid of vehicles. At least you're putting your objective of turning this into a Call of Duty clone out into the open.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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