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Cat Merc
Ahrendee Mercenaries EoN.
4062
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Posted - 2013.11.27 13:11:00 -
[31] - Quote
And you probably have around 800 HP to go around with that right
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Terra Thesis
HDYLTA Defiant Legacy
362
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Posted - 2013.11.27 13:30:00 -
[32] - Quote
I'm a True Logi. No, I don't have a needle. Wait, that's no haiku?
HDYLTA - Freedom Delivered
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Pr0phetzReck0ning
Edimmu Warfighters Gallente Federation
77
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Posted - 2013.11.27 13:57:00 -
[33] - Quote
Sooooo A True Logi is meant to be absolutely useless on the battlefield?? Hm well ok then :-) |
Atiim
Living Like Larry Schwag
1397
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Posted - 2013.11.27 14:00:00 -
[34] - Quote
Pr0phetzReck0ning wrote:Sooooo A True Logi is meant to be absolutely useless on the battlefield?? Hm well ok then :-) Of course they are!
Why else would we want them to have sidearms only?
Check out my corp's new website here :D
-HAND
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Jooki Chewaka
Stalking Wolfpack
15
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Posted - 2013.11.27 14:50:00 -
[35] - Quote
Killface Hunt wrote:I am a "True Logi", not your support lap dog, not your medic.
I kinda feel sorry for you, because youre wrong, I've played eve for 2 years now and on pvp i'm logi, and logis repair... they can give tracking links, or capacitor to other vessels, but on pvp they dont, they just repair.
I also use a minmatar suit, high slots have shield extenders, low have plates, to last longer, to repair more, to revive more, to hack more, yes, i hack, like a m0therfucker, you can bet, if i see a dude with 1 armor remaining and a null cannon to be hacked, i hack, if i see a dude lying on the ground spaming the button "request assistance" and a null cannon to be hacked i hack, if i hack one second sooner, we are one second closer to the victory, but when i finish i repair and revive, that spares one clone to the team, that makes a dude get up and ready to pew much faster, logistics are a power multiplier on the field, you just are a wannabepr0hak0rz.
But still, all this is just my oppinion you see? CCP motto is: "You play as you wanna play", and you indeed do, so do I, our difference is that your statement is: "I'm a true logi", with that statement you kinda imply that anyone else who doesn't play like you is wrong, like puking "all known truths of the universe", and thats so arrogant and prepotent...
My EVE toon
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R F Gyro
Clones 4u
680
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Posted - 2013.11.27 14:56:00 -
[36] - Quote
Jooki Chewaka wrote: But still, all this is just my oppinion you see? CCP motto is: "You play as you wanna play", and you indeed do, so do I, our difference is that your statement is: "I'm a true logi", with that statement you kinda imply that anyone else who doesn't play like you is wrong, like puking "all known truths of the universe", and thats so arrogant and prepotent...
Without implying that I agree with KHunt about playstyles, etc. I don't think he was suggesting that his approach was how "true logi" is defined. I believe that he was arguing against his approach being defined (by others) as not "true" logi.
Personally I don't like the term "true logi" at all: "support logi" is much more descriptive and less judgemental in my mind. "Support logi" clearly distinguishes it from "assault logi", and also from "scout logi" which might be a reasonable name for his playstyle. Nothing in these terms implies one is better than another. It does, however, let us have a sensible discussion if CCP want to somehow reduce the effectiveness of "assault logi" (to encourage more "assault assault" players) about protecting the effectiveness of other logi types.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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Jooki Chewaka
Stalking Wolfpack
15
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Posted - 2013.11.27 15:08:00 -
[37] - Quote
R F Gyro wrote:Personally I don't like the term "true logi" at all: "support logi" is much more descriptive and less judgemental in my mind. "Support logi" clearly distinguishes it from "assault logi", and also from "scout logi" which might be a reasonable name for his playstyle. Nothing in these terms implies one is better than another. It does, however, let us have a sensible discussion if CCP want to somehow reduce the effectiveness of "assault logi" (to encourage more "assault assault" players) about protecting the effectiveness of other logi types. I understand what youre saying, but the thing is first, his attitude is toxic, i kinda understand him, he might be pissed of by people demanding repairs, that pisses me off to, mates hitting me at melee or wasting ammo on me to call my attention while im hacking, its just like wtf u think im doing dood?, but whats the whole point on coming to the forums to write that, and like that? And second, the thing here, the whole thing is that there isn't support logi, or scout logi, or assault logi, there is just logi, and logi is ment to be support, and supports repair, they can also do this or that, but logis repair, minmatar is kinda an exception given the awesome hack bonus, but still, logis repair, and thats it. CCP gave them a yellow paint for some reason, when someone is damaged he starts looking for a yellow painted dude, and when you approach him and that dude just ignores you is kinda wtf is that dude wearing that suit for-+? Is something people assume.
My EVE toon
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Poonmunch
Sanguis Defense Syndicate
570
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Posted - 2013.11.27 15:19:00 -
[38] - Quote
I'm a sniper and I run a Minmatar advanced logi suit lots of times.
When I do this I carry a couple of nanohives and uplinks. Before I run off to go sniping I lay these down in places where I know my team will need them (based on watching many games on many maps from a sniper's perspective).
In between sniping reds, I run in and hack objectives, CRUs, supply depots, red vehicles and turrets. Mostly I do this behind the lines as I move around the map sniping.
Putting uplinks and nanohives in the right places lets my team fight near objectives where they can hold up reds. This gives me very good opportunities in the sniping department.
When I run with my corp can save my "true logi" guys from throwing down this equipment in areas close to our spawn points.
Depending on the map, I'll run proximity mines because one or two tanks or clown cars (loaded with clowns) can shift the tide of battle quickly.
Sometimes I'll throw down remotes to help me cover objectives.
For obvious reasons I don't rep or scan.
Running this semi-logi rig has given me up to half of my WP per game.
Munch
What if the hokey pokey really is what it's all about?
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R F Gyro
Clones 4u
681
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Posted - 2013.11.27 15:22:00 -
[39] - Quote
Jooki Chewaka wrote:I understand what youre saying, but the thing is first, his attitude is toxic, i kinda understand him, he might be pissed of by people demanding repairs, that pisses me off to, mates hitting me at melee or wasting ammo on me to call my attention while im hacking, its just like wtf u think im doing dood?, but whats the whole point on coming to the forums to write that, and like that? And second, the thing here, the whole thing is that there isn't support logi, or scout logi, or assault logi, there is just logi, and logi is ment to be support, and supports repair, they can also do this or that, but logis repair, minmatar is kinda an exception given the awesome hack bonus, but still, logis repair, and thats it. CCP gave them a yellow paint for some reason, when someone is damaged he starts looking for a yellow painted dude, and when you approach him and that dude just ignores you is kinda wtf is that dude wearing that suit for-+? Is something people assume. (Apologies to KHunt if we are derailing his thread here)
Personally I agree with your view, which is why I'm a support logi. However, I also have a deep respect for the sandbox, which tells me that I must consider that other people want to use things in other ways, and that those views are also valid. That includes what I'm now calling "scout logi". Is there an argument that this role should be performed by a scout suit with more equipment slots (logi scout) instead? Sure there is. But does it really matter whether the game has scout logis or logi scouts? I'd say "not really".
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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Jooki Chewaka
Stalking Wolfpack
15
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Posted - 2013.11.27 15:30:00 -
[40] - Quote
R F Gyro wrote:(Apologies to KHunt if we are derailing his thread here)
Personally I agree with your view, which is why I'm a support logi. However, I also have a deep respect for the sandbox, which tells me that I must consider that other people want to use things in other ways, and that those views are also valid. That includes what I'm now calling "scout logi". Is there an argument that this role should be performed by a scout suit with more equipment slots (logi scout) instead? Sure there is. But does it really matter whether the game has scout logis or logi scouts? I'd say "not really". I agree with you, seeing it from perspective fault is CCP's, not OP's, ccp should expand the number of suits and its slot layout, but still, i dont get the point on positng that, and like that: true logi, wtf... he is just an assault that hacks fast and drops remote bombs...
My EVE toon
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R F Gyro
Clones 4u
682
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Posted - 2013.11.27 15:36:00 -
[41] - Quote
Jooki Chewaka wrote:However i have the feeling that you also play eve, so, have you ever seen a 0-6 basi? No right? same might apply here xD No, but I've seen plenty of RR strategic cruisers :-)
More seriously, Eve has enough ship types to be able to afford very specialist roles. Dust doesn't (yet).
Maybe in future there should be a logistics suit variant with specific bonuses to repair tools.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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DEZKA DIABLO
Commando Perkone Caldari State
85
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Posted - 2013.11.27 15:38:00 -
[42] - Quote
Cosgar wrote:Toby Flenderson wrote:Killface Hunt wrote:I run a Minmatar Logistics, most of the time the advanced suit, v occasionally the prototype.
I am a "True Logi" using my suit as intended.
No i won't pick you up. I don't carry an injector. My scanner is far more useful for keeping both of us alive. No i won't follow you around and repair you. Unless i'm rolling with your tank, i don't carry a repair tool. No i won't drop an uplink, you can spawn at the CRU or objective i just hacked and covered with remote explosives. No i don't have 1000+ HP because i am usually fit with codebreakers/biotics/armour rep.
Yes i carry a light weapon. Mostly basic or sometimes advanced. Prototype is too pg/cpu intensive with the equipment i run and gets way too expensive when you get shot in the back while hacking 2 or 3 times a match.
A sidearm is not acceptable for engaging at any decent range and i wont ever use one as a primary weapon in this role.
While you are all busy trying to keep your K/D all shiny, i'm in behind enemy lines hacking their objectives. My nanohives are so i can replenish my remotes, not so you can spam Core Locus grenades. I try to put them in useful places, but i'm not going to drop one for some blueberry just for the heck of it. I can only carry two and i need them both.
My play style is exactly what the Minmatar Logistic suit is designed for. You can't do the same with a scout (too squishy) or assault (only one equipment slot) or heavy (too slow).
I am a "True Logi", not your support lap dog, not your medic.
Deal with it.
That's a really dumb excuse for not using uplinks. Uplinks can spawn you anywhere quickly and one logi can drop 3 without changing suits. You really think covering your own CRU with remote explosives is more useful to you or your teammates? How many times do you think people spawn at the CRU when there are uplinks closer to the objective? I don't even look at the CRU or care if anyone spawns there or if it's even controlled by my team if there are more uplinks in closer places. Then adding on the bit about using hives to replenish your remote explosives? Giving assault players ammo is so much more useful for everyone including yourself. You can kill two birds with one stone and just use triage hives and place them in strategic places. It really just seems like you think you've achieved some new level of awareness about how this game is supposed to be played but you're not really making much sense. Your priority seems to be hacking objectives and defending CRUs, all of which can be done better by a scout or assault. The only thing you have going for you is the hack bonus and I'd argue that doesn't compensate for the logi's lack of ability to push into an objective. Better off supporting those who make the push and then using your bonus after they clean house. Or flank with a scout. Or steamroll with a heavy. All seem to be better than a "true logi" when it comes to attacking objectives. Given that the Minmatar suits play like scout hybrids, OP kind of is playing as intended. That's how I rock my hulk hogan scout 4 shields Credon sg Nade Remotes Scanner Compact hive Adv hive / link Plate Complex red/green Pg mod
" the defender fit" |
Ripley Riley
62
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Posted - 2013.11.27 15:45:00 -
[43] - Quote
Killface Hunt wrote:I am a "True Logi", not your support lap dog, not your medic.
Deal with it.
You can do everything an assault suit can do plus have more equipment slots while doing it. You are a "True Logi." Seems legit.
One of two things need to happen to fix this nonsense.
A.) Heavily nerfing logistics suits offensive capability. Removing their light weapons would probably be filed into this option. I would also like to mention that their ability to run equipment and tank should be left alone (or even buffed a little). B.) Lightly nerfing logistics suits while lightly buffing scout, assault, heavy suits.
Either way, we will stop seeing logistic folks pulling down 10.0 K/d. If you specced into logi to be an offensive powerhouse then you will need to reconsider your dropsuit choices.
No paid respecs without massive SP penalties.
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Jooki Chewaka
Stalking Wolfpack
15
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Posted - 2013.11.27 15:46:00 -
[44] - Quote
R F Gyro wrote:More seriously, Eve has enough ship types to be able to afford very specialist roles. Dust doesn't (yet).
Just the opposite, on eve there arent cloaky logis, thats why ppl on wormholes or 0.0 use these to farm rats, they can repair quite good (not even close to a logi though) and also cloak.
My EVE toon
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Korvin Lomont
United Pwnage Service RISE of LEGION
278
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Posted - 2013.11.27 16:05:00 -
[45] - Quote
Ripley Riley wrote:Killface Hunt wrote:I am a "True Logi", not your support lap dog, not your medic.
Deal with it. You can do everything an assault suit can do plus have more equipment slots while doing it. You are a "True Logi." Seems legit. One of two things need to happen to fix this nonsense. A.) Heavily nerfing logistics suits offensive capability. Removing their light weapons would probably be filed into this option. I would also like to mention that their ability to run equipment and tank should be left alone (or even buffed a little). B.) Lightly nerfing logistics suits while lightly buffing scout, assault, heavy suits. Either way, we will stop seeing logistic folks pulling down 10.0 K/d. If you specced into logi to be an offensive powerhouse then you will need to reconsider your dropsuit choices.
Well assaults can do everything a scout can do just with more health. So by your logic One two things need to happen: A) Heavily nerfing assaults so they cant do the scouts job B) Heavily buff the scout (guess this won't happen as hey get a huge nerf with uprising) |
Ripley Riley
62
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Posted - 2013.11.27 16:09:00 -
[46] - Quote
Korvin Lomont wrote:Well assaults can do everything a scout can do just with more health.
You do know that scouts have better base movement and sprint speeds, right? How about passive bonuses that support their role as scouts (5% reduction to scan profile per level)? How about better base scan profiles, scan radius, and scan signatures?
No, assaults cannot do everything scouts can do with more health.
That being said, I would like to see scouts get another small buff in the near future. +10% max stamina and more stamina regen would be nice to see.
No paid respecs without massive SP penalties.
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R F Gyro
Clones 4u
683
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Posted - 2013.11.27 16:56:00 -
[47] - Quote
Jooki Chewaka wrote:R F Gyro wrote:More seriously, Eve has enough ship types to be able to afford very specialist roles. Dust doesn't (yet).
Just the opposite, on eve there arent cloaky logis, thats why ppl use strategic cruisers, they can repair quite good and also warp cloaked. Sorry, I chose an inappropriate example for my argument.
T3s are the opposite of "specialist", by design, and were only introduced when there was already a broad base of very specialised T2 hulls - at least 40 of them, covering a huge range of play styles.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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Thor Odinson42
Molon Labe. RISE of LEGION
2058
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Posted - 2013.11.27 18:59:00 -
[48] - Quote
R F Gyro wrote:Jooki Chewaka wrote: But still, all this is just my oppinion you see? CCP motto is: "You play as you wanna play", and you indeed do, so do I, our difference is that your statement is: "I'm a true logi", with that statement you kinda imply that anyone else who doesn't play like you is wrong, like puking "all known truths of the universe", and thats so arrogant and prepotent...
Without implying that I agree with KHunt about playstyles, etc. I don't think he was suggesting that his approach was how "true logi" is defined. I believe that he was arguing against his approach being defined (by others) as not "true" logi. Personally I don't like the term "true logi" at all: "support logi" is much more descriptive and less judgemental in my mind. "Support logi" clearly distinguishes it from "assault logi", and also from "scout logi" which might be a reasonable name for his playstyle. Nothing in these terms implies one is better than another. It does, however, let us have a sensible discussion if CCP want to somehow reduce the effectiveness of "assault logi" (to encourage more "assault assault" players) about protecting the effectiveness of other logi types.
I have a hard time not believing that at some point the a Dev team intended for the logi suits to present the versatility that they do.
Dust 514 has distinguished itself as the game where the Dev teams listen to solo playing, low skill children who complain when they die to superior players. That and they listen to Eve players who struggle in Dust because it's a much different game than a spaceship mouse click game.
But I do agree that something should be done to make logi suits less effective than assault suits and heavy suits at slaying. But I don't think that locking such a versatile set of suits into one role is a good idea for the game. The logi suits should be a jack of all trades but master of none (except for a medic role which they should be able to master).
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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Tectonic Fusion
615
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Posted - 2013.11.27 19:05:00 -
[49] - Quote
Cody Sietz wrote:Cosgar wrote:Cody Sietz wrote:Killface Hunt wrote:Protocake JR wrote:You heard him everybody, Killface single handedly defined what a "true logi" is supposed to be. You missed the point. It not about being any one playstyle. It's not about carrying a rep tool or an injector. It's about versatility. That's not what people care about. People care that it can do everything better then everyone else. It's a jack of all trades, and master of all. As in, don't bother spec-ing into anything else to play PC. Look at what you get if you skill into logi from a medium frame. Now look at what you get from an assault when you skill into it from a medium frame. Logis get a completely different slot layout with their own sets of strengths and weaknesses while assaults get a a shield/racial bonus and a coat of white paint. Which one needs to be nerfed and which one needs to be buffed? I'm not saying Logis need to be nerfed. But you have to admit that it seems Logis are balanced on the basic and advanced level. Then why was my Caldari Logi nerfed... And yes I only have level 3 in it.
Solo Player
Squad status: Locked
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