Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Eversor Beercase
Beer For Evil Mercs
111
 |
Posted - 2013.11.24 11:33:00 -
[1] - Quote
PLC is one of the only weapons you need to be tactical with. You can't spam it, aim assist doesn't work with it, you can't abuse it with turbo controllers, you usually can't kill with the splash alone, the splash area isn't huge, the projectile is slow enough for people to dodge it if they see it coming (excluding CQC) and it has a limited ammunition capacity. Even the dropsuit fittings become more varied with the non cookie cutter requirements.
Those things define challenge which for me translates into fun. Currently fun is reduced by bugs, but there's bugs everywhere in the game so it's just one of those things. If you're going to fix the PLC, fix the bugs. If you're going to buff the PLC, buff the direct damage and/or damage against vehicles. Make the Alloteks actually worth putting isk in. |

Eversor Beercase
Beer For Evil Mercs
115
 |
Posted - 2013.11.25 10:01:00 -
[2] - Quote
The weapon switch/reload delay is more like 2 seconds. Ghaz could make a video of it and time the actual delay. AV damage compared to forges and swarms is a tough thing to balance. Swarms can't kill infantry, but they fit in all suits. Forge deals huge damage against infantry and vehicles, but you can only fit it in a heavy suit, so they lose mobility. Since PLC can be fit in all suits, its main rival is a swarm launcher. Since swarms can't kill infantry, they should do more damage to vehicles compared to PLCs. Hitting a moving vehicle with PLC is a lot harder, so it should do good damage against vehicles.
What I'm getting at is that currently a 6 man PLC squad can rip a tank apart easily. If you buff the direct damage so that a 3 man PLC squad can rip a tank apart easily, you also need to remember that a PLC can one shot infantry protos and they can have all the mobility they want in a dropsuit (more so than swarms because of the 0 PG requirements). They would be more than viable to all sorts of situations on the battlefield. Then again, you need skill to be effective with it. It's a tough thing to balance. |
|
|