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Kane Fyea
DUST University Ivy League
2228
|
Posted - 2013.11.19 04:47:00 -
[31] - Quote
Son-Of A-Gun wrote:How about some type of gravity base weapon
How about a shoulder wide energy disk weapon
How about a some type of drone projectile
Look, I could sit here and put some real thought into it and come up with all kinds of bad*** ideas. But that is not the point of this thread. The point is to point out the severe lack of creativity (or productivity for that mater) that has gone into the weapons design for this game. This game can't even handle maps underground and you want to add those weapons? Well I suggest you get ready to lag your ass off every time you shoot and be prepared for ps3 overheats. |
Kane Fyea
DUST University Ivy League
2228
|
Posted - 2013.11.19 04:50:00 -
[32] - Quote
Also if your marking off situational weapons then take off the laser rifle. Also the MD since it is only effective in mostly medium ranges. |
Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
320
|
Posted - 2013.11.19 04:51:00 -
[33] - Quote
Kane Fyea wrote:Son-Of A-Gun wrote:How about some type of gravity base weapon
How about a shoulder wide energy disk weapon
How about a some type of drone projectile
Look, I could sit here and put some real thought into it and come up with all kinds of bad*** ideas. But that is not the point of this thread. The point is to point out the severe lack of creativity (or productivity for that mater) that has gone into the weapons design for this game. This game can't even handle maps underground and you want to add those weapons? Well I suggest you get ready to lag your a ss off every time you shoot and be prepared for ps3 overheats.
Yet such weapons have no problem existing in other games. Excuse me if I don't take your assessment as expert level.
{:)}{3GÇó>
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Kane Fyea
DUST University Ivy League
2228
|
Posted - 2013.11.19 04:55:00 -
[34] - Quote
Son-Of A-Gun wrote:Kane Fyea wrote:Son-Of A-Gun wrote:How about some type of gravity base weapon
How about a shoulder wide energy disk weapon
How about a some type of drone projectile
Look, I could sit here and put some real thought into it and come up with all kinds of bad*** ideas. But that is not the point of this thread. The point is to point out the severe lack of creativity (or productivity for that mater) that has gone into the weapons design for this game. This game can't even handle maps underground and you want to add those weapons? Well I suggest you get ready to lag your a ss off every time you shoot and be prepared for ps3 overheats. Yet such weapons have no problem existing in other games. Excuse me if I don't take your assessment as expert level. Yea and plenty of other games have underground maps too (And a better engine). So your point is? (Oh and btw I just graduated from college with a degree in game design so I think I know more of what I'm talking about then you) |
Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
320
|
Posted - 2013.11.19 04:56:00 -
[35] - Quote
Kane Fyea wrote:Also if your marking off situational weapons then take off the laser rifle. Also the MD since it is only effective in mostly medium ranges.
Haven't used the MD in a while (since before uprising and respec) but I used to be a sniper with that *****, also it used to be very good at CQC. Don't know the state oth the weapon curently.
LR fits the criteria because you can use a sidearme to sore up its deficiencies.
{:)}{3GÇó>
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
320
|
Posted - 2013.11.19 04:58:00 -
[36] - Quote
Kane Fyea wrote:Son-Of A-Gun wrote:Kane Fyea wrote:Son-Of A-Gun wrote:How about some type of gravity base weapon
How about a shoulder wide energy disk weapon
How about a some type of drone projectile
Look, I could sit here and put some real thought into it and come up with all kinds of bad*** ideas. But that is not the point of this thread. The point is to point out the severe lack of creativity (or productivity for that mater) that has gone into the weapons design for this game. This game can't even handle maps underground and you want to add those weapons? Well I suggest you get ready to lag your a ss off every time you shoot and be prepared for ps3 overheats. Yet such weapons have no problem existing in other games. Excuse me if I don't take your assessment as expert level. Yea and plenty of other games have underground maps too (And a better engine). So your point is? (Oh and btw I just graduated from college with a degree in game design so I think I know more of what I'm talking about then you)
Let me see your diploma, and I'll believe you.
{:)}{3GÇó>
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Kane Fyea
DUST University Ivy League
2228
|
Posted - 2013.11.19 05:00:00 -
[37] - Quote
Son-Of A-Gun wrote:Kane Fyea wrote:Son-Of A-Gun wrote:Kane Fyea wrote:Son-Of A-Gun wrote:How about some type of gravity base weapon
How about a shoulder wide energy disk weapon
How about a some type of drone projectile
Look, I could sit here and put some real thought into it and come up with all kinds of bad*** ideas. But that is not the point of this thread. The point is to point out the severe lack of creativity (or productivity for that mater) that has gone into the weapons design for this game. This game can't even handle maps underground and you want to add those weapons? Well I suggest you get ready to lag your a ss off every time you shoot and be prepared for ps3 overheats. Yet such weapons have no problem existing in other games. Excuse me if I don't take your assessment as expert level. Yea and plenty of other games have underground maps too (And a better engine). So your point is? (Oh and btw I just graduated from college with a degree in game design so I think I know more of what I'm talking about then you) Let me see your diploma, and I'll believe you. Well if you won't take my word then really your shit out of luck. If you want to be ignorant you can I won't stop you. |
Kane Fyea
DUST University Ivy League
2228
|
Posted - 2013.11.19 05:02:00 -
[38] - Quote
Son-Of A-Gun wrote:Kane Fyea wrote:Also if your marking off situational weapons then take off the laser rifle. Also the MD since it is only effective in mostly medium ranges. Haven't used the MD in a while (since before uprising and respec) but I used to be a sniper with that *****, also it used to be very good at CQC. Don't know the state of the weapon curently. LR fits the criteria because you can use a sidearme to sore up its deficiencies. Then why is the sniper rifle situational? I mean sidearms make up for its deficiencies. |
Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
320
|
Posted - 2013.11.19 05:11:00 -
[39] - Quote
Kane Fyea wrote:Son-Of A-Gun wrote:Kane Fyea wrote:Also if your marking off situational weapons then take off the laser rifle. Also the MD since it is only effective in mostly medium ranges. Haven't used the MD in a while (since before uprising and respec) but I used to be a sniper with that *****, also it used to be very good at CQC. Don't know the state of the weapon curently. LR fits the criteria because you can use a sidearme to sore up its deficiencies. Then why is the sniper rifle situational? I mean sidearms make up for its deficiencies.
Low RoF, small mag size, no variable zoom.
Although I have seen some have a little run&gun success with a Tac and a SMG.
{:)}{3GÇó>
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
320
|
Posted - 2013.11.19 05:20:00 -
[40] - Quote
"Well if you won't take my word then really your shit out of luck. If you want to be ignorant you can I won't stop you."
Even if what you say is true, what you are talking about has to do with graphical effect not mechanics. Mechanically there is no reason to be so limited on creativity. So just be creative within your limits. The idea that there is just abslutly no room for being creative is just absurd to me.
{:)}{3GÇó>
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Sleepy Zan
Xer Cloud Consortium
2849
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Posted - 2013.11.19 05:40:00 -
[41] - Quote
Sniper \/
Quick, no, hard... I got all your scopes here
... and for a limited time only you can receive the 360 edition!
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Argent Mordred
DUST University Ivy League
20
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Posted - 2013.11.19 23:31:00 -
[42] - Quote
Son-Of A-Gun wrote:@Argent Mordred What variant of firearm do want added?
How about some type of gravity base weapon
How about a shoulder wide energy disk weapon
How about a some type of drone projectile
Look, I could sit here and put some real thought into it and come up with all kinds of bad*** ideas. But that is not the point of this thread. The point is to point out the severe lack of creativity (or productivity for that mater) that has gone into the weapons design for this game.
How would the gravity based weapon work? There is no point shoving people or objects around in this game, unless you could throw some one up so high that they died from fall damage. That also seems like it would executed in a way that is either unbalanced or limited so it is functionally pointless, being unable to do anything that couldn't be done more simply with another weapon, so that you should just use a real weapon. If it was the later then it is just a troll weapon or maybe a nifty way of chucking grenades back that could be better served by adding a to-throw-grenade-back-press-square feature.
If you mean something that uses gravity to propel a projectile, then congratulations you just reinvented the wheel; and you did it in an even more pointlessly complicated way. Come join the rest of us using railguns or firearms to chuck metallic projectiles around.
Situationally you could push someone off a roof with a gravity weapon, but that would too limited even assuming you could get up there. It's only use would be for trolling the campers who constantly tower snipe, regardless of it is tactically useful for their team that match or not; and only if you have a drop ship to get up there.
Shoulder wide? The energy disk or the weapon? So what is so special about it? Is it a rapid firing weapon? If so, then how is it different from an hmg, ar, or smg. If you can't come up with a reason, then you have just created a shiny energy weapon variant of every other automatic weapon type in game. If it is high damage, semi-auto, and close range? Then you have created a way too fancy energy weapon that is basically indistinguishable from a shotgun. High damage, semi-auto, long range? You have created a very attention getting energy weapon that is exactly like a sniper rifle. Except that screams, "my owner is right over here, guys" to the entire enemy team with a line of sight on your target every time you use it. Think like a laser rifle's beam except less subtle.
I have never played tribes, so I am not sure, but are you maybe proposing that they rip off a spinfusor?
Drone Projectile? Do you mean a projectile fired by a drone? A guided missile with a dedicate launcher of some sort? If you want to make a suggestion for a new uva vehicle like a predator drone or something go right ahead. It sounds like it might be a decent idea, but I don't have a clue what you meant by a drone projectile weapon.
If you are going to complain about lack of variety of weapon types other than variants of weapons based off real world firearms and other types of military arms, you might at least have one type or more of new weapon that you would like to see. |
Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
324
|
Posted - 2013.11.19 23:42:00 -
[43] - Quote
Argent Mordred wrote:Son-Of A-Gun wrote:@Argent Mordred What variant of firearm do want added?
How about some type of gravity base weapon
How about a shoulder wide energy disk weapon
How about a some type of drone projectile
Look, I could sit here and put some real thought into it and come up with all kinds of bad*** ideas. But that is not the point of this thread. The point is to point out the severe lack of creativity (or productivity for that mater) that has gone into the weapons design for this game. How would the gravity based weapon work? There is no point shoving people or objects around in this game, unless you could throw some one up so high that they died from fall damage. That also seems like it would executed in a way that is either unbalanced or limited so it is functionally pointless, being unable to do anything that couldn't be done more simply with another weapon, so that you should just use a real weapon. If it was the later then it is just a troll weapon or maybe a nifty way of chucking grenades back that could be better served by adding a to-throw-grenade-back-press-square feature. If you mean something that uses gravity to propel a projectile, then congratulations you just reinvented the wheel; and you did it in an even more pointlessly complicated way. Come join the rest of us using railguns or firearms to chuck metallic projectiles around. Situationally you could push someone off a roof with a gravity weapon, but that would too limited even assuming you could get up there. It's only use would be for trolling the campers who constantly tower snipe, regardless of it is tactically useful for their team that match or not; and only if you have a drop ship to get up there. Shoulder wide? The energy disk or the weapon? So what is so special about it? Is it a rapid firing weapon? If so, then how is it different from an hmg, ar, or smg. If you can't come up with a reason, then you have just created a shiny energy weapon variant of every other automatic weapon type in game. If it is high damage, semi-auto, and close range? Then you have created a way too fancy energy weapon that is basically indistinguishable from a shotgun. High damage, semi-auto, long range? You have created a very attention getting energy weapon that is exactly like a sniper rifle. Except that screams, "my owner is right over here, guys" to the entire enemy team with a line of sight on your target every time you use it. Think like a laser rifle's beam except less subtle. I have never played tribes, so I am not sure, but are you maybe proposing that they rip off a spinfusor? Drone Projectile? Do you mean a projectile fired by a drone? A guided missile with a dedicate launcher of some sort? If you want to make a suggestion for a new uva vehicle like a predator drone or something go right ahead. It sounds like it might be a decent idea, but I don't have a clue what you meant by a drone projectile weapon. If you are going to complain about lack of variety of weapon types other than variants of weapons based off real world firearms and other types of military arms, you might at least have one type or more of new weapon that you would like to see.
I wasn't attempting to come up with fully fledged viable options here, I was just attempting to point out the lack of creativity that is the current state of weapons designe in this game. You want viable fully fledged ideas go scourer the suggestions/feedback forum.
Also I am not the one getting payed to keep people entertained here, just pointing out the very obvious fail here on the part of those who are responsible.
{:)}{3GÇó>
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Argent Mordred
DUST University Ivy League
22
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Posted - 2013.11.21 18:48:00 -
[44] - Quote
How can you claim they are not creative enough when you can't even give a type of weapon that is new and not functionally identical to any of the others? If you are going to complain, than at least give an example of a problem.
For example, if you could come up with a weapon type that combines two of the roles of other weapon types but that isn't either of them, and give reasons why that weapon would be uniquely useful and what trade offs would balance it, that would be workable. Right now you are complaining and can't even be bothered to offer a proposal for a new type.
For example, a designated marksman rifle would combine the high ammunition of an assault rifle and semi-auto fire with the range and accuracy/higher damage of a sniper rifle; it's trade off would be that it is weaker than a true sniper rifle and has a lower rate of fire than an assault rifle. In reality, it is probably covered (or would be overshadowed) by the tac sniper, tac ar, rail rifle, laser rifle, and scrambler rifle all of whom are long range weapons that fall in one of the two categories. But at least it is a suggestion, and something that can be debated. Currently it sounds like you are going, "Make some new weapons, I don't why they are needed or how they are supposed to be helpful; but make them, because I say so." |
Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
339
|
Posted - 2013.11.21 19:03:00 -
[45] - Quote
https://forums.dust514.com/default.aspx?g=posts&m=1512429#post1512429
There you go have fun.
Your idea that new weapons types cannot be concived is just absurd. Especially with so many other FPS games out there that have ventured into creative weapons design.
Once again: it is not my jod to design weapons for this game. It is not my job to entertain this games player base. I am just pointing out the fail in this department from this games design team.
{:)}{3GÇó>
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Fox Gaden
Immortal Guides
1587
|
Posted - 2013.11.21 19:09:00 -
[46] - Quote
Son-Of A-Gun wrote:Hecarim Van Hohen wrote:The troll is weak with this one. Not trolling I'm serious. Then would you care to suggest what weapons need to be added? |
Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
339
|
Posted - 2013.11.21 19:15:00 -
[47] - Quote
Fox Gaden wrote:Son-Of A-Gun wrote:Hecarim Van Hohen wrote:The troll is weak with this one. Not trolling I'm serious. Then would you care to suggest what weapons need to be added?
No I wouldn't cause it's not my job to diversify this game, for like the hundredth time now. Is this weak *** argument all you guys can come up with? And what exactly is that argument? "oh weapons diversity in dust is so deep. We have no idea what you're taking about". lol, just lol. Quite playing dumb.
{:)}{3GÇó>
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Fox Gaden
Immortal Guides
1588
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Posted - 2013.11.21 19:22:00 -
[48] - Quote
Then I am just going to state that all possible light Anti Infantry weapons have already been added to the game, and see if you can prove me wrong. |
Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
339
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Posted - 2013.11.21 19:37:00 -
[49] - Quote
Fox Gaden wrote:Then I am just going to state that all possible light Anti Infantry weapons have already been added to the game, and see if you can prove me wrong.
Well that'll be pretty easy. Follow the link in post #45.
{:)}{3GÇó>
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