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DeadlyAztec11
Gallente Federation
2623
|
Posted - 2013.11.17 23:23:00 -
[1] - Quote
This idea spawns from the "Logi sidearm only" debacle.
Carbines, basically compact, less powerful versions of rifles. Make them equipable as a sidearm and light weapon. The amount of CPU and PG requirements is doubled if you equip it as a sidearm on every suit except for Logis. So in essence these weapons would only be practical to run on Logistic suits, as any other suit would do better with an SMG or Magsec SMG.
How do you guys feel about this idea?
Madness is the emergency exit. You can just step outside, and close the door on all those dreadful things that happened.
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Mobius Kaethis
Molon Labe PC RISE of LEGION
952
|
Posted - 2013.11.18 00:00:00 -
[2] - Quote
DeadlyAztec11 wrote:This idea spawns from the "Logi sidearm only" debacle.
Carbines, basically compact, less powerful versions of rifles. Make them equipable as a sidearm and light weapon. The amount of CPU and PG requirements is doubled if you equip it as a sidearm on every suit except for Logis. So in essence these weapons would only be practical to run on Logistic suits, as any other suit would do better with an SMG or Magsec SMG.
How do you guys feel about this idea?
We used to have carbines. Those of us from closed beta will remember the "compact ar" which used to be a salvage drop item. I seem to recall it was a light weapon though and the only difference from standard weapons was its lower cpu/pg costs.
I realize what you're proposing is a different beast entirely but I just wanted to point out that this kind of used to exist.
Fun > Realism
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DeadlyAztec11
Gallente Federation
2628
|
Posted - 2013.11.18 00:42:00 -
[3] - Quote
So far, I am thinking that the compact AR would have a faster damage drop off, less rounds per magazine, more recoil, smaller hip fire spread.
Thoughts?
Madness is the emergency exit. You can just step outside, and close the door on all those dreadful things that happened.
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abarkrishna
The Elysian Knights
59
|
Posted - 2013.11.18 00:48:00 -
[4] - Quote
Double PG/ CPU for everything but logis. You mean the AMARR logi. No other logi suits have a side arm. This was a stupid idea.
Besides with the SMG being just a strong as the duvolle who the hell would want to even use this? It's pointless.
They call me the C.L.I.T commander.
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Ulysses Knapse
duna corp
596
|
Posted - 2013.11.18 00:51:00 -
[5] - Quote
DeadlyAztec11 wrote:Carbines, basically compact, less powerful versions of rifles. Make them equipable as a sidearm and light weapon. The amount of CPU and PG requirements is doubled if you equip it as a sidearm on every suit except for Logis. So in essence these weapons would only be practical to run on Logistic suits, as any other suit would do better with an SMG or Magsec SMG. What's the main difference between an automatic carbine and a submachine gun?
Wait, there isn't one... Submachine guns are automatic carbines (though the reverse is not always true).
The prolonged use of this terminology will make me go insane.
Humanity is the personification of change.
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Thurak1
Psygod9 D.E.F.I.A.N.C.E
379
|
Posted - 2013.11.18 00:55:00 -
[6] - Quote
carbines have a stock to them sub machine guns normally do not. Carbines are not a typical sidearm they are generally more of a special purpose AR like for room to room clearing. |
DeadlyAztec11
Gallente Federation
2629
|
Posted - 2013.11.18 00:56:00 -
[7] - Quote
abarkrishna wrote:Double PG/ CPU for everything but logis. You mean the AMARR logi. No other logi suits have a side arm.
Making a gun that is only practical to use for one race and class is just idiotic. *facepalm*
This is idea is to support All Logis having ONLY sidearms, then the Amarr Logi would have two sidearms.
Madness is the emergency exit. You can just step outside, and close the door on all those dreadful things that happened.
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DeadlyAztec11
Gallente Federation
2629
|
Posted - 2013.11.18 00:59:00 -
[8] - Quote
Ulysses Knapse wrote:DeadlyAztec11 wrote:Carbines, basically compact, less powerful versions of rifles. Make them equipable as a sidearm and light weapon. The amount of CPU and PG requirements is doubled if you equip it as a sidearm on every suit except for Logis. So in essence these weapons would only be practical to run on Logistic suits, as any other suit would do better with an SMG or Magsec SMG. What's the main difference between an automatic carbine and a submachine gun? Wait, there isn't one... Submachine guns are automatic carbines (though the reverse is not always true). The prolonged use of this terminology will make me go insane. Submachine guns use pistol caliber rounds.
Carbines use rifle rounds
PDW's use specialized ammo that is neither meant for rifles or SMG's.
Those are the definitions for the real life versions.
Madness is the emergency exit. You can just step outside, and close the door on all those dreadful things that happened.
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Hecarim Van Hohen
Project Serenity
251
|
Posted - 2013.11.18 01:03:00 -
[9] - Quote
Compact (insert gun) could have smaller magazine, less total ammo, smaller heat cap and less dmg and so on. Not a bad idea :)
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Ulysses Knapse
duna corp
596
|
Posted - 2013.11.18 01:17:00 -
[10] - Quote
DeadlyAztec11 wrote:Submachine guns use pistol caliber rounds. True enough.
DeadlyAztec11 wrote:Carbines use rifle rounds. Not true, captain. The word "carbine" specifies barrel length, not caliber. Most modern weapons we call "carbines" use intermediate rounds. Carbines that use pistol caliber rounds are called submachine guns.
DeadlyAztec11 wrote:PDW's use specialized ammo that is neither meant for rifles or SMG's. This is partially true. They use intermediate caliber rounds, same as Assault Rifles, but the rounds are shorter.
DeadlyAztec11 wrote:Those are the definitions for the real life versions. You did a fairly poor job of coming up with that information, seeing as it's a third correct, a third partially correct, and a third incorrect.
Humanity is the personification of change.
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Cosgar
ParagonX
7882
|
Posted - 2013.11.18 01:22:00 -
[11] - Quote
DeadlyAztec11 wrote:abarkrishna wrote:Double PG/ CPU for everything but logis. You mean the AMARR logi. No other logi suits have a side arm.
Making a gun that is only practical to use for one race and class is just idiotic. *facepalm* This is idea is to support All Logis having ONLY sidearms, then the Amarr Logi would have two sidearms. Here's the biggest problem with the sidearm only argument. Think about the ranges the other classes are fighting at, now think about the range logis would be forced to fight at to support their team. Now decide if you would rather have dead weight support only on your team, or someone that can support you through kills and equipment.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Leithe Askarii
Isuuaya Tactical Caldari State
7
|
Posted - 2013.11.18 01:25:00 -
[12] - Quote
Cosgar wrote:DeadlyAztec11 wrote:abarkrishna wrote:Double PG/ CPU for everything but logis. You mean the AMARR logi. No other logi suits have a side arm.
Making a gun that is only practical to use for one race and class is just idiotic. *facepalm* This is idea is to support All Logis having ONLY sidearms, then the Amarr Logi would have two sidearms. Here's the biggest problem with the sidearm only argument. Think about the ranges the other classes are fighting at, now think about the range logis would be forced to fight at to support their team. Now decide if you would rather have dead weight support only on your team, or someone that can support you through kills and equipment.
I don't see an issue with that.
At standard engagement ranges Logi's support their squad first and can then deal with secondary targets who close the distance with great fire power, this would reinforce the support role IMO, I would logi if Logi suits weren't essentially the jack of all trades, master of all. (( and I do understand the Logi draw backs, but they can cover almost any other suits specialised role better than it can and still support the team)) |
Justin Tymes
Dem Durrty Boyz
499
|
Posted - 2013.11.18 01:29:00 -
[13] - Quote
The Side-arm idea is terrible, give it a rest. There is nothing wrong with a Logi using Light weapons, take advantage of the fact that Logis have no way to cover up the weaknesses of the main weapon out side of Amarr, which is too slow to pursue anything. |
DeadlyAztec11
Gallente Federation
2629
|
Posted - 2013.11.18 01:37:00 -
[14] - Quote
Cosgar wrote:DeadlyAztec11 wrote:abarkrishna wrote:Double PG/ CPU for everything but logis. You mean the AMARR logi. No other logi suits have a side arm.
Making a gun that is only practical to use for one race and class is just idiotic. *facepalm* This is idea is to support All Logis having ONLY sidearms, then the Amarr Logi would have two sidearms. Here's the biggest problem with the sidearm only argument. Think about the ranges the other classes are fighting at, now think about the range logis would be forced to fight at to support their team. Now decide if you would rather have dead weight support only on your team, or someone that can support you through kills and equipment. The Carbine would decrease the range difference. Logi's shouldn't be the first line of defense anyways; if they manage to get past your Assaults, Heavy and scouts, they should be damaged enough that you only need a couple of rounds from your Sidearm.
I also don't understand why having only a sidearm is so bad, I only have a sidearm on my Minmatar Assault since it's an AV fit. I still do all right. Stay behind the Assaults and Heavy instead of leading the charge and you will be fine.
Madness is the emergency exit. You can just step outside, and close the door on all those dreadful things that happened.
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Cosgar
ParagonX
7885
|
Posted - 2013.11.18 01:40:00 -
[15] - Quote
Leithe Askarii wrote:Cosgar wrote:DeadlyAztec11 wrote:abarkrishna wrote:Double PG/ CPU for everything but logis. You mean the AMARR logi. No other logi suits have a side arm.
Making a gun that is only practical to use for one race and class is just idiotic. *facepalm* This is idea is to support All Logis having ONLY sidearms, then the Amarr Logi would have two sidearms. Here's the biggest problem with the sidearm only argument. Think about the ranges the other classes are fighting at, now think about the range logis would be forced to fight at to support their team. Now decide if you would rather have dead weight support only on your team, or someone that can support you through kills and equipment. I don't see an issue with that. At standard engagement ranges Logi's support their squad first and can then deal with secondary targets who close the distance with great fire power, this would reinforce the support role IMO, I would logi if Logi suits weren't essentially the jack of all trades, master of all. (( and I do understand the Logi draw backs, but they can cover almost any other suits specialised role better than it can and still support the team)) Logis are far from the jack of all trades. The extra customization comes at the cost of being SP and ISK intensive for a thankless job on the battlefield and misinformed players trying to nerf the very class that only wants to help because some tryhards want to abuse one specific suit due to broken core game mechanics.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7106
|
Posted - 2013.11.18 02:00:00 -
[16] - Quote
NO
Logis don't need their light weapons taken away. Assaults just need to have bonuses to make their weapons better (thus be better at assaulting) like the Amarr assault enhances laser weaponry. Once TTK is fixed, the general assault bonus should be a 1% damage bonus for all light weapons per level to enhance the assault role.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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Draco Cerberus
Hell's Gate Inc
507
|
Posted - 2013.11.18 02:04:00 -
[17] - Quote
Having only a sidearm is bad because it is a huge limitation on what a Logi can do. Then they are limited to short-med range rather than being able to fire at all ranges. The limit to one light/sidearm is ok because it say you can only engage in one engagement range per fitting.
One Universe...with friendly fire and Open World Game Play for all!
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Text Grant
Death Firm.
228
|
Posted - 2013.11.18 02:15:00 -
[18] - Quote
No. Just give up. |
Leithe Askarii
Isuuaya Tactical Caldari State
10
|
Posted - 2013.11.18 02:16:00 -
[19] - Quote
Draco Cerberus wrote:Having only a sidearm is bad because it is a huge limitation on what a Logi can do. Then they are limited to short-med range rather than being able to fire at all ranges. The limit to one light/sidearm is ok because it say you can only engage in one engagement range per fitting.
Their role is not dedicated Slayer, consider it like BF where only Assault has access to all AR and Carbines, while other classes are restricted to carbines and other specific weapons. |
Cosgar
ParagonX
7888
|
Posted - 2013.11.18 02:20:00 -
[20] - Quote
Leithe Askarii wrote:Draco Cerberus wrote:Having only a sidearm is bad because it is a huge limitation on what a Logi can do. Then they are limited to short-med range rather than being able to fire at all ranges. The limit to one light/sidearm is ok because it say you can only engage in one engagement range per fitting. Their role is not dedicated Slayer, consider it like BF where only Assault has access to all AR and Carbines, while other classes are restricted to carbines and other specific weapons. Assaults have access to all light weapons and and sidearms while they can equip two weapons. Logistics have access to all light weapons, but no sidearm. Amarr logi is the exception, but they get less equipment slots.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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TechMechMeds
Swamp Marines Kleenex Inc.
1447
|
Posted - 2013.11.18 02:22:00 -
[21] - Quote
DeadlyAztec11 wrote:So far, I am thinking that the compact AR would have a faster damage drop off, less rounds per magazine, more recoil, smaller hip fire spread.
Thoughts?
Sounds like an assault SMG but worse lol.
Level 1 forum warrior.
Minmatar and Gallente fw.
Fix PC lag please CCP.
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Leithe Askarii
Isuuaya Tactical Caldari State
10
|
Posted - 2013.11.18 02:41:00 -
[22] - Quote
TechMechMeds wrote:DeadlyAztec11 wrote:So far, I am thinking that the compact AR would have a faster damage drop off, less rounds per magazine, more recoil, smaller hip fire spread.
Thoughts? Sounds like an assault SMG but worse lol.
I think he wants to place the Carbine between the AR and SMG , but with greater fire power.
I just wish this game had done the smart thing and kept to the standard FPS rule. An AR has 30-31 rounds....and we had not balanced all other guns around ridiculous 60 round standard magazines.
60 Rounds effectively makes the AR an LMG, killing the role of LMG, and by extention relegating the HMG to a massive ammo cap, low accuracy spray n pray minigun. |
abarkrishna
The Elysian Knights
67
|
Posted - 2013.11.18 02:52:00 -
[23] - Quote
DeadlyAztec11 wrote:abarkrishna wrote:Double PG/ CPU for everything but logis. You mean the AMARR logi. No other logi suits have a side arm.
Making a gun that is only practical to use for one race and class is just idiotic. *facepalm* This is idea is to support All Logis having ONLY sidearms, then the Amarr Logi would have two sidearms.
Logi's are meant to be support which means they should be at a distance from the front lines but close enough to your teammates to ressuply them. Giving them only side arms severely reduces their effective range. Which is a logi's Specialty. Why not get rid of assault rifles. Oh and stop giving WP for kills. Oh lets make it so that logis can only revive people and give them ammo.
This is literally the stupidest thing I have ever heard.
Please do the world a favor and do not breed.
They call me the C.L.I.T commander.
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DeadlyAztec11
Gallente Federation
2631
|
Posted - 2013.11.18 02:55:00 -
[24] - Quote
Ulysses Knapse wrote:DeadlyAztec11 wrote:Submachine guns use pistol caliber rounds. True enough. DeadlyAztec11 wrote:Carbines use rifle rounds. Not true, captain. The word "carbine" specifies barrel length, not caliber. Most modern weapons we call "carbines" use intermediate rounds. Carbines that use pistol caliber rounds are called submachine guns. DeadlyAztec11 wrote:PDW's use specialized ammo that is neither meant for rifles or SMG's. This is partially true. They use intermediate caliber rounds, same as Assault Rifles, but the rounds are shorter. DeadlyAztec11 wrote:Those are the definitions for the real life versions. You did a fairly poor job of coming up with that information, seeing as it's a third correct, a third partially correct, and a third incorrect.
When you say "intermediate round" you have to use it in context. Do you mean intermediate round across all platforms or just one broad category of weapons?
You could be talking about intermediate rifle rounds or pistol rounds, you could also be putting both in the same pool. But then again this is all subjective BS, like what is a battle rifle vs. Marksman Rifle VS Assault Rifle.
The M14 what is it? Battle Rifle? What if I only use a a scope and semi auto only? Marksman Rifle? What if I use full auto and a red dot sight? Assault Rifle? It doesn't use intermediate rifle rounds.
Also I know that Carbine only applies to barrel length, hence the Brown Bess in the American Revolution (in its short land pattern) was a Carbine. Though I was using it in its modern context where it only applies to a shortened rifle.
You may talk about PCC's, but even then you make a destinction between it and a shortened rifle. Hell, a freakin' Luger with a stock is considered a Carbine. Yet an Armalite based rifle is a pistol if you remove the butt stock, put it back on and it's a rifle ( -_-)
But I'd like to reiterate, this is all nonsensical.
Madness is the emergency exit. You can just step outside, and close the door on all those dreadful things that happened.
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DeadlyAztec11
Gallente Federation
2631
|
Posted - 2013.11.18 02:57:00 -
[25] - Quote
TechMechMeds wrote:DeadlyAztec11 wrote:So far, I am thinking that the compact AR would have a faster damage drop off, less rounds per magazine, more recoil, smaller hip fire spread.
Thoughts? Sounds like an assault SMG but worse lol. More than half of the bullets don't even register on that thing, just dropped it for the Six Kin.
Madness is the emergency exit. You can just step outside, and close the door on all those dreadful things that happened.
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Meeko Fent
Commando Perkone Caldari State
1580
|
Posted - 2013.11.18 02:58:00 -
[26] - Quote
Quick, grab the eraser!
*erases the Word SMG after Magsec*
Ta-da!
Magsec carbine. designed to strike farther then a regular sidearm, but still maintaining the size and resource needs that all sidearms are accompanied with, the Magsec Carbine is a recently Refined older design.
The Standard Version 35m Optimal 56 Damage per shot. 450 ROF.
A Baby RR.
Give it a reflex sight, and bam.
Instant Carbine.
For the State! For Caldari FW join Caldari Hierarchy
Replication Warrior
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DeadlyAztec11
Gallente Federation
2632
|
Posted - 2013.11.18 03:01:00 -
[27] - Quote
Text Grant wrote:No. Just give up. ;_;
Give up?
... @_@
You're talking to the guy that killed an Enforcer tank with standard locus grenades and a breach Shotgun.
Madness is the emergency exit. You can just step outside, and close the door on all those dreadful things that happened.
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abarkrishna
The Elysian Knights
68
|
Posted - 2013.11.18 03:02:00 -
[28] - Quote
Leithe Askarii wrote:Cosgar wrote:DeadlyAztec11 wrote:abarkrishna wrote:Double PG/ CPU for everything but logis. You mean the AMARR logi. No other logi suits have a side arm.
Making a gun that is only practical to use for one race and class is just idiotic. *facepalm* This is idea is to support All Logis having ONLY sidearms, then the Amarr Logi would have two sidearms. Here's the biggest problem with the sidearm only argument. Think about the ranges the other classes are fighting at, now think about the range logis would be forced to fight at to support their team. Now decide if you would rather have dead weight support only on your team, or someone that can support you through kills and equipment. I don't see an issue with that. At standard engagement ranges Logi's support their squad first and can then deal with secondary targets who close the distance with great fire power, this would reinforce the support role IMO, I would logi if Logi suits weren't essentially the jack of all trades, master of all. (( and I do understand the Logi draw backs, but they can cover almost any other suits specialised role better than it can and still support the team))
You do not see an issue with the fact that you are just about as slow as a heavy stuck using a pistol or sub machine gun when the rest of your team is dying and there is nothing you can do to stop it because you max range is 30 feet.
Try making a logi with only a pistol on it and try to play as a logi. Then maybe you will not come up with such ******** ideas.
They call me the C.L.I.T commander.
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DeadlyAztec11
Gallente Federation
2632
|
Posted - 2013.11.18 03:02:00 -
[29] - Quote
Meeko Fent wrote:Quick, grab the eraser!
*erases the Word SMG after Magsec*
Ta-da!
Magsec carbine. designed to strike farther then a regular sidearm, but still maintaining the size and resource needs that all sidearms are accompanied with, the Magsec Carbine is a recently Refined older design.
The Standard Version 35m Optimal 56 Damage per shot. 450 ROF.
A Baby RR.
Give it a reflex sight, and bam.
Instant Carbine. Yes!
Meeko has the right idea! Brain storm people!
Madness is the emergency exit. You can just step outside, and close the door on all those dreadful things that happened.
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Meeko Fent
Commando Perkone Caldari State
1581
|
Posted - 2013.11.18 03:02:00 -
[30] - Quote
DeadlyAztec11 wrote:Text Grant wrote:No. Just give up. ;_; Give up? ... @_@ You're talking to the guy that killed an Enforcer tank with standard locus grenades and a breach Shotgun. Well, hose things are the shitiest tanks.
For the State! For Caldari FW join Caldari Hierarchy
Replication Warrior
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DeadlyAztec11
Gallente Federation
2632
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Posted - 2013.11.18 03:08:00 -
[31] - Quote
abarkrishna wrote:Leithe Askarii wrote:Cosgar wrote:DeadlyAztec11 wrote:abarkrishna wrote:Double PG/ CPU for everything but logis. You mean the AMARR logi. No other logi suits have a side arm.
Making a gun that is only practical to use for one race and class is just idiotic. *facepalm* This is idea is to support All Logis having ONLY sidearms, then the Amarr Logi would have two sidearms. Here's the biggest problem with the sidearm only argument. Think about the ranges the other classes are fighting at, now think about the range logis would be forced to fight at to support their team. Now decide if you would rather have dead weight support only on your team, or someone that can support you through kills and equipment. I don't see an issue with that. At standard engagement ranges Logi's support their squad first and can then deal with secondary targets who close the distance with great fire power, this would reinforce the support role IMO, I would logi if Logi suits weren't essentially the jack of all trades, master of all. (( and I do understand the Logi draw backs, but they can cover almost any other suits specialised role better than it can and still support the team)) You do not see an issue with the fact that you are just about as slow as a heavy stuck using a pistol or sub machine gun when the rest of your team is dying and there is nothing you can do to stop it because you max range is 30 feet. Try making a logi with only a pistol on it and try to play as a logi. Then maybe you will not come up with such ******** ideas. My advanced Scrambler Pistol is effective to 30 meters.
My SMG is good till 20M.
Have you actually tried a Logi with just a sidearm? Or are you making reckless assumptions?
Madness is the emergency exit. You can just step outside, and close the door on all those dreadful things that happened.
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Meeko Fent
Commando Perkone Caldari State
1582
|
Posted - 2013.11.18 03:16:00 -
[32] - Quote
Ulysses Knapse wrote:DeadlyAztec11 wrote:Submachine guns use pistol caliber rounds. True enough. DeadlyAztec11 wrote:Carbines use rifle rounds. Not true, captain. The word "carbine" specifies barrel length, not caliber. Most modern weapons we call "carbines" use intermediate rounds. Carbines that use pistol caliber rounds are called submachine guns. DeadlyAztec11 wrote:PDW's use specialized ammo that is neither meant for rifles or SMG's. This is partially true. They use intermediate caliber rounds, same as Assault Rifles, but the rounds are shorter. DeadlyAztec11 wrote:Those are the definitions for the real life versions. You did a fairly poor job of coming up with that information, seeing as it's a third correct, a third partially correct, and a third incorrect. Several PDW use Specialized Versions of the Pistol Rounds, or use the pistol round itself. Example, The Uzi.
The Common Rifle used by modern forces all utilize intermediate rounds, therefore he is correct in that assumption that Carbines use Rifle rounds.
And yes, SMG's do use Pistol rounds, so you both are correct in that assumption.
For the State! For Caldari FW join Caldari Hierarchy
Replication Warrior
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Leithe Askarii
Isuuaya Tactical Caldari State
17
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Posted - 2013.11.18 03:33:00 -
[33] - Quote
Side arms are ******* good.
SMG wrecks face in CQC and the Scrambler I find is killing up to 50m. |
Draco Cerberus
Hell's Gate Inc
509
|
Posted - 2013.11.18 06:58:00 -
[34] - Quote
Leithe Askarii wrote:Draco Cerberus wrote:Having only a sidearm is bad because it is a huge limitation on what a Logi can do. Then they are limited to short-med range rather than being able to fire at all ranges. The limit to one light/sidearm is ok because it say you can only engage in one engagement range per fitting. Their role is not dedicated Slayer, consider it like BF where only Assault has access to all AR and Carbines, while other classes are restricted to carbines and other specific weapons. Have you considered that if we wanted to play BF we would?
One Universe...with friendly fire and Open World Game Play for all!
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Alena Ventrallis
Osmon Surveillance Caldari State
135
|
Posted - 2013.11.18 07:25:00 -
[35] - Quote
Logis need their light weapon. The problem is they are required to fit weapons, and since they are meant for lots of equipment, they can field basically proto everything, making them better than assaults.
Solution: require equipment slots be filled instead of weapons. Forces people to sacrifice some proto gear for equipment, whether they like it or not. |
Draco Cerberus
Hell's Gate Inc
509
|
Posted - 2013.11.18 07:30:00 -
[36] - Quote
Ok I found a video that would fit with your Logi not being able to use a light weapon rule that you have proposed...
Clarification on how great this rule is, this is number six in the list
One Universe...with friendly fire and Open World Game Play for all!
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Justin Tymes
Dem Durrty Boyz
505
|
Posted - 2013.11.18 07:50:00 -
[37] - Quote
Leithe Askarii wrote:Side arms are ******* good.
SMG wrecks face in CQC and the Scrambler I find is killing up to 50m.
I'm an Armor tanker with an Assault MD with no sidearm taking splash damage in CQC, killing people trying to finish me with SMG. I've used SMG, they're decent, but no where near god-mode in CQC. |
DeadlyAztec11
Gallente Federation
2644
|
Posted - 2013.11.18 14:21:00 -
[38] - Quote
Justin Tymes wrote:Leithe Askarii wrote:Side arms are ******* good.
SMG wrecks face in CQC and the Scrambler I find is killing up to 50m. I'm an Armor tanker with an Assault MD with no sidearm taking splash damage in CQC, killing people trying to finish me with SMG. I've used SMG, they're decent, but no where near god-mode in CQC. Head shots, also flux grenade them first.
Very much beast mode.
Madness is the emergency exit. You can just step outside, and close the door on all those dreadful things that happened.
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Meeko Fent
Commando Perkone Caldari State
1595
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Posted - 2013.11.18 14:26:00 -
[39] - Quote
Alena Ventrallis wrote:Logis need their light weapon. The problem is they are required to fit weapons, and since they are meant for lots of equipment, they can field basically proto everything, making them better than assaults.
Solution: require equipment slots be filled instead of weapons. Forces people to sacrifice some proto gear for equipment, whether they like it or not. I agree with this point, but I would suggest that their bonus be changes from passive reps to something more useful as well. Like a equip fitting reduction.
For the State! For Caldari FW join Caldari Hierarchy
Replication Warrior
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Korvin Lomont
United Pwnage Service RISE of LEGION
222
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Posted - 2013.11.18 14:47:00 -
[40] - Quote
Leithe Askarii wrote:Cosgar wrote:DeadlyAztec11 wrote:abarkrishna wrote:Double PG/ CPU for everything but logis. You mean the AMARR logi. No other logi suits have a side arm.
Making a gun that is only practical to use for one race and class is just idiotic. *facepalm* This is idea is to support All Logis having ONLY sidearms, then the Amarr Logi would have two sidearms. Here's the biggest problem with the sidearm only argument. Think about the ranges the other classes are fighting at, now think about the range logis would be forced to fight at to support their team. Now decide if you would rather have dead weight support only on your team, or someone that can support you through kills and equipment. I don't see an issue with that. At standard engagement ranges Logi's support their squad first and can then deal with secondary targets who close the distance with great fire power, this would reinforce the support role IMO, I would logi if Logi suits weren't essentially the jack of all trades, master of all. (( and I do understand the Logi draw backs, but they can cover almost any other suits specialised role better than it can and still support the team))
Here I have to disagree Logis can't perform the other suits role better but they can cover a lot of roles and i belive this is what makes a good support class. |
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Cat Merc
Ahrendee Mercenaries EoN.
4545
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Posted - 2013.11.18 14:54:00 -
[41] - Quote
SMG - 20m-30m effective range AR - 70m effective range
Carbine - 50m effective range ?
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Justin Tymes
Dem Durrty Boyz
507
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Posted - 2013.11.18 15:49:00 -
[42] - Quote
DeadlyAztec11 wrote:Justin Tymes wrote:Leithe Askarii wrote:Side arms are ******* good.
SMG wrecks face in CQC and the Scrambler I find is killing up to 50m. I'm an Armor tanker with an Assault MD with no sidearm taking splash damage in CQC, killing people trying to finish me with SMG. I've used SMG, they're decent, but no where near god-mode in CQC. Head shots, also flux grenade them first. Very much beast mode.
That requires prep, and assuming you don't get head shot first. All of this goes both ways and the AR doesn't need Flux Nades or head-shots to melt someone using a SMG in less than a second. |
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