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Aseair
Namtar Elite Gallente Federation
51
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Posted - 2013.11.14 23:14:00 -
[1] - Quote
Oswald Rehnquist wrote:Perhaps I skimmed through too quickly, but you have a logical problem
If it is a riot shield, it should take up a (light) weapon slot, if it is stationary, then it could take up a grenade slot as you suggest I believe he means an energy shield. So a small device built into the hand (or along the forearm) would make perfect sense here.
Oh, yeah, and I support this idea wholeheartedly
Memento vos sunt immortales
I am a scout. If you see me, I deserve to get shot.
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Aseair
Namtar Elite Gallente Federation
51
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Posted - 2013.11.14 23:22:00 -
[2] - Quote
Meeko Fent wrote:Riot shield with ASMG out the sides FTW!
The way you describe it seems ok as a light weapon like some have suggested.
While it may be a cheap halo ripoff, I don't give a damn about that anymore. We need more cool ripoffs. As much as I would love it, I think being able to shoot and be invulnerable at the same time might make it a little OP... On that note, does anyone have suggestions for stats on this thing?
Memento vos sunt immortales
I am a scout. If you see me, I deserve to get shot.
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Aseair
Namtar Elite Gallente Federation
51
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Posted - 2013.11.15 00:41:00 -
[3] - Quote
Ecshon Autorez wrote:Stats: (stats affected by the skill will have the number for level 5 in brackets [ ])
Standard:
Recharge time: 30 seconds
HP: 750
Maximum Duration: 5 seconds [6.25 seconds]
Advanced: Recharge time: 20 seconds
HP: 975
Maximum Duration:6 seconds[7.5 seconds]
Prototype: Recharge time: 15 seconds
HP: 1200
Maximum Duration: 8 seconds[10 seconds]
Variants (these are working names):
'Hidden'
shield does not appear (as in it's invisible)
Suffers from decreased HP
'Shepherd'
shield extends out to the sides as well, allowing you to protect multiple teammates (note: the shield morphs around/goes through obstacles in your path, so it won't stop your movement)
Suffers from increased recharge time, and slower turn speed (don't want you turning so fast they aren't in cover anymore)
'Scepter'
sends out pulses of shield energy at intervals, causing damage to enemies in the path in front of you
Suffers from decreased duration, and increased signature profile while active
Skill effect: Increases the Maximum Duration by 5% per level
Seems to be pretty good. Strong enough to survive a bit of 'nade spam, not stronger than a heavy. Not sure exactly what the purpose of 'Hidden' would be, though.
Memento vos sunt immortales
I am a scout. If you see me, I deserve to get shot.
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Aseair
Namtar Elite Gallente Federation
52
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Posted - 2013.11.15 04:22:00 -
[4] - Quote
Ecshon Autorez wrote:If a scout gets into a fight with one other person on a mountainside and uses the shield it'd be like setting off a flair for all the enemy snipers to spot.
See a group of enemies coming towards the compound you're in, there's a heavy frame, a medium frame, and a light frame. Most people would shoot the Light frame first, he goes down the fastest and he's most likely going to shotty you if he gets too close. So you're shooting him but you notice he doesn't die. Too late you realize he was baiting you with a 'Hidden' shield and that he was a distraction to let the other two get close enough to kill you.
Average day in the life of a Blueberry.
Enemy sniper somewhere but you don't know where. Send out someone using 'Hidden' shield to be a target. Sniper shoots, guy survives because of the shield. And now your team knows the location of the enemy sniper thanks to the bullet trail. I see...this would indeed be useful in a sniper fight to help find who you're trying to counter snipe by poking your head out with the shield up. Good idea.
Memento vos sunt immortales
I am a scout. If you see me, I deserve to get shot.
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