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Svipdagr Hero
Molon Labe. RISE of LEGION
49
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Posted - 2013.11.14 10:12:00 -
[1] - Quote
Heya Everyone!
Been mulling over the charts, and I just can't find a way to make these new 1.7 statistics match up to the awesomeness that is the vehicle I have now? Is this intentional for them to be seemingly nerfing tanks? I took a break when FFXIV came out, and am returning soon... Is there something I am missing? or are the tanks actually getting nerfed with this rework?
@ CharOdell - dude, let me know if you found some good combinations with the new stats, I cant seem to find anything comparable to what I have now. |
pegasis prime
BIG BAD W0LVES
1259
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Posted - 2013.11.14 10:18:00 -
[2] - Quote
I had a chat with odell on the day they released the new stats and we both drew the same numbers and I have to tell you gunlogis will be anything but up when 1.7 hits, yes the blank hulls and mods don't look to effective but if you crunch all the numbers they will be next to indestructible while mods are active and only be vulnerable when on cool down tanking will have a new lease of life in 1.7 bring it on.
Its gone from suck .....to blow
level 1 forum warrior
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Kasote Denzara
A Vulture
761
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Posted - 2013.11.14 10:20:00 -
[3] - Quote
Oh, someone sees the actuality of the situation. Here I thought nearly all the people that called themselves "tankers" were too narrow visioned to see what's actually going on. While they claim tanks to be soon unstoppable since AV is getting toned down a bit, I've just been shaking my head since they don't seem to realize that everything about the HAVs is getting changed dramatically.
Not only are stats changing, there's something bigger that people have been crutching with heavily in Uprising. It's getting fixed by becoming a passive that does extremely little compared to the bugged versions we have now. I figure it'll work just like the infantry's, only doing work while not under fire. There is going to be so many dead tanks. So many.
So, I'll give you a +1, because you've given me slight hope for everyone else. In my opinion, they're going to become like Battlefield tanks. Not too strong, but not a kitten either.
If you think Plasma Rifles take skill to use and are fine as they are, you are the problem.
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Sgt Kirk
SyNergy Gaming EoN.
2762
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Posted - 2013.11.14 10:20:00 -
[4] - Quote
I'm a little bit more confused with what they'll do with the slot layout for Minmatar and Amarr LAVs if the Gallente and Caldari highs and lows stay as they do.
maybe Amarr would have three lows and no highs at standard and Minmatar would be the opposite at standard level.
The newer the berry the dumber the juice.
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Cat Merc
Ahrendee Mercenaries EoN.
4382
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Posted - 2013.11.14 10:55:00 -
[5] - Quote
AV was nerfed. Tankers will never be happy. You can survive an orbi in 1.7 using active defeses, dafuq do you want?
Oculus Felis Semper Vigilant
Beta Vet
Level 4 Forum Warrior
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Smoky Fingers
Red Star. EoN.
144
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Posted - 2013.11.14 11:02:00 -
[6] - Quote
"Everything seems fine, maybe even better than before,that is.. until you've realized that you're out of ammo"
No one ever pays me in gum :<
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pegasis prime
BIG BAD W0LVES
1260
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Posted - 2013.11.14 11:25:00 -
[7] - Quote
Smoky Fingers wrote:"Everything seems fine, maybe even better than before,that is.. until you've realized that you're out of ammo"
yea and you spent your last rounds blowing up that supply depo hahahahaha
Its gone from suck .....to blow
level 1 forum warrior
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Iron Wolf Saber
Den of Swords
10222
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Posted - 2013.11.14 11:43:00 -
[8] - Quote
I think we will really find out in the patch when it lands.
CPM 0 Secretary
Omni-Soldier Specialist
Current Theme \\= Advanced Scrambler Rifle =// Unlocked
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daishi mk03
Brutor Vanguard Minmatar Republic
328
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Posted - 2013.11.14 11:44:00 -
[9] - Quote
pegasis prime wrote:I had a chat with odell on the day they released the new stats and we both drew the same numbers and I have to tell you gunlogis will be anything but up when 1.7 hits, yes the blank hulls and mods don't look to effective but if you crunch all the numbers they will be next to indestructible while mods are active and only be vulnerable when on cool down tanking will have a new lease of life in 1.7 bring it on.
When the nummbers were released, there was no word about the AV numbers ... the nerfed swarms/nades (and hopefully forge) has BIG impact on tank performance in 1.7.
Also, Gunnlogi suffer from long CDs and Madrugars can't take burst damage ... I'm not sure at the very moment. |
pegasis prime
BIG BAD W0LVES
1260
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Posted - 2013.11.14 11:48:00 -
[10] - Quote
daishi mk03 wrote:pegasis prime wrote:I had a chat with odell on the day they released the new stats and we both drew the same numbers and I have to tell you gunlogis will be anything but up when 1.7 hits, yes the blank hulls and mods don't look to effective but if you crunch all the numbers they will be next to indestructible while mods are active and only be vulnerable when on cool down tanking will have a new lease of life in 1.7 bring it on. When the nummbers were released, there was no word about the AV numbers ... the nerfed swarms/nades (and hopefully forge) has BIG impact on tank performance in 1.7. Also, Gunnlogi suffer from long CDs and Madrugars can't take burst damage ... I'm not sure at the very moment.
yes but we could crunch the ehps of each tank and compare armour tanking to shield tanking. I haven't spoken to odell since the release of the new av weponary stats but given you will have gunlogis with 60% resist swarms wont even touch us while our mods are active.
from the numbers we crunched a maddy wont last more than 10 seconds when assaulted by damage modded missiles , gunlogis will have ultra long cool downs but will be devastating during mod cycle . im looking forward to being able to burst tank my gunlogis.
Its gone from suck .....to blow
level 1 forum warrior
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Racro 01 Arifistan
501st Knights of Leanbox
73
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Posted - 2013.11.14 12:49:00 -
[11] - Quote
says we are getting ammo for a our tanks to stop spraying and praying............ HTF do you think a blaster tank kills infantry? and you want to give it ammo? |
Mortedeamor
WASTELAND JUNK REMOVAL
714
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Posted - 2013.11.14 13:15:00 -
[12] - Quote
pegasis prime wrote:I had a chat with odell on the day they released the new stats and we both drew the same numbers and I have to tell you gunlogis will be anything but up when 1.7 hits, yes the blank hulls and mods don't look to effective but if you crunch all the numbers they will be next to indestructible while mods are active and only be vulnerable when on cool down tanking will have a new lease of life in 1.7 bring it on. of course thats why i wait till ur weak to deploy my av up your @ss ..the good days are coming back |
Harpyja
Royal Uhlans Amarr Empire
770
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Posted - 2013.11.14 14:02:00 -
[13] - Quote
I like the 1.7 changes. But I can't share you the fits I've created
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Atiim
Living Like Larry Schwag
951
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Posted - 2013.11.14 14:03:00 -
[14] - Quote
I Guess some people won't be happy until thier tanks are invincible and can lock entire squads out of combat.
Check out my corp's new website here :D
-HAND
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Atiim
Living Like Larry Schwag
951
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Posted - 2013.11.14 14:04:00 -
[15] - Quote
Racro 01 Arifistan wrote:says we are getting ammo for a our tanks to stop spraying and praying............ HTF do you think a blaster tank kills infantry? and you want to give it ammo? It's called balance. AV doesn't have infinite ammo so neither should HAVs.
Check out my corp's new website here :D
-HAND
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Mortedeamor
WASTELAND JUNK REMOVAL
717
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Posted - 2013.11.14 15:04:00 -
[16] - Quote
Atiim wrote:I Guess some people won't be happy until thier tanks are invincible and can lock entire squads out of combat. wow can u cry some more? you really so scared of a bit of challenge? cry some more ..(coordinated tank /av gods soon tm. ) |
Atiim
Living Like Larry Schwag
955
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Posted - 2013.11.14 15:08:00 -
[17] - Quote
Mortedeamor wrote:Atiim wrote:I Guess some people won't be happy until thier tanks are invincible and can lock entire squads out of combat. wow can u cry some more? you really so scared of a bit of challenge? cry some more ..(coordinated tank /av gods soon tm. ) LOL
Tankers shouldn't even talk about QQ. Heck I could flood entire countries with the buckets of tears I have from HAV Pilots
You say "bit of challenge" as I driving a steel box with infinite ammo and only being vulnerable to 3 weapons in the entire game is easy.
Check out my corp's new website here :D
-HAND
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Flix Keptick
Red Star. EoN.
1267
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Posted - 2013.11.14 15:17:00 -
[18] - Quote
pegasis prime wrote:I had a chat with odell on the day they released the new stats and we both drew the same numbers and I have to tell you gunlogis will be anything but up when 1.7 hits, yes the blank hulls and mods don't look to effective but if you crunch all the numbers they will be next to indestructible while mods are active and only be vulnerable when on cool down tanking will have a new lease of life in 1.7 bring it on. Ahem, 22k ehp? I cant wait
"Please don't"
GÿåForum warrior lvl.1Gÿå
I Support SP Rollover, MAKE IT HAPPEN CCP !!!
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Vulpes Dolosus
SVER True Blood Public Disorder.
225
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Posted - 2013.11.14 15:27:00 -
[19] - Quote
I've been mulling with the vehicle fitting tool stickied here and have been pleased with my tinkering.
I've made tanks with 31k ehp (30sec, 4k passive, max skills iirc), and proto blasters. I've looked at dropships with 18k ehp for 30sec or 6k for 1min and a 15 sec cooldown with afterburner.
I don't know how accurate this tool is or if any things changed, but so far I'm excited. I just wish I had my ADS...
Dropship Specialist: AKA Clinically Insane
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Flix Keptick
Red Star. EoN.
1268
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Posted - 2013.11.14 15:34:00 -
[20] - Quote
Cat Merc wrote:AV was nerfed. Tankers will never be happy. You can survive an orbi in 1.7 using active defeses, dafuq do you want? I am happy, I will have a massive power when my resists are on but will get owned during the 30+ sec cooldown. Everyone can be happy. The only ones that will whine will be people that play stupidly.
"Please don't"
GÿåForum warrior lvl.1Gÿå
I Support SP Rollover, MAKE IT HAPPEN CCP !!!
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Flix Keptick
Red Star. EoN.
1268
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Posted - 2013.11.14 15:47:00 -
[21] - Quote
Vulpes Dolosus wrote:I've been mulling with the vehicle fitting tool stickied here and have been pleased with my tinkering.
I've made tanks with 31k ehp (30sec, 4k passive, max skills iirc), and proto blasters. I've looked at dropships with 18k ehp for 30sec or 6k for 1min and a 15 sec cooldown with afterburner.
I don't know how accurate this tool is or if any things changed, but so far I'm excited. I just wish I had my ADS... I bet that dropship had no turrets thought, I honestly couldn't fit **** on them
"Please don't"
GÿåForum warrior lvl.1Gÿå
I Support SP Rollover, MAKE IT HAPPEN CCP !!!
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Atiim
Living Like Larry Schwag
955
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Posted - 2013.11.14 15:50:00 -
[22] - Quote
21-33k EHP and swarms that deal 7,920 HP of damage (and that's at PRO tier, 6 people firing and they emptied thier entire clips)
You don't think that's a problem?
Check out my corp's new website here :D
-HAND
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Korvin Lomont
United Pwnage Service RISE of LEGION
210
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Posted - 2013.11.14 15:58:00 -
[23] - Quote
Atiim wrote:21-33k EHP and swarms that deal 7,920 HP of damage (and that's at PRO tier, 6 people firing and they emptied thier entire clips)
You don't think that's a problem?
Wow I think that will lead to tanks rushing in and trying to retreat to the redline all the time (and crying for nerfs if they couldn't make it ) and to Infantry crying because they need half a Team to bring down Tanks . The Time after 1.7 (assuming the changes are in) will be quite interesting on the Forums... |
knight of 6
SVER True Blood Public Disorder.
605
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Posted - 2013.11.14 17:10:00 -
[24] - Quote
Kasote Denzara wrote:Oh, someone sees the actuality of the situation. Here I thought nearly all the people that called themselves "tankers" were too narrow visioned to see what's actually going on. While they claim tanks to be soon unstoppable since AV is getting toned down a bit, I've just been shaking my head since they don't seem to realize that everything about the HAVs is getting changed dramatically.
Not only are stats changing, there's something bigger that people have been crutching with heavily in Uprising. It's getting fixed by becoming a passive that does extremely little compared to the bugged versions we have now. I figure it'll work just like the infantry's, only doing work while not under fire. There is going to be so many dead tanks. So many.
So, I'll give you a +1, because you've given me slight hope for everyone else. In my opinion, they're going to become like Battlefield tanks. Not too strong, but not a kitten either. narrow minded? is that some sort of insult? there are those of us who insist it's a nerf and there are those who think tanks will be unstoppable(mainly swarmers)
I have no Idea what to expect from the new tanks myself. I can tell you that a lot is changing and it looks from my seat to be a good thing.
armor reps are passive but that is neither good nor bad by nature.
the only thing that bothers me in the new stats is the lack of an ADV or PRO tank. the STD is cpu/pg starved and won't be able to be full proto fit also it is a little slot starved imo.
"God favors the side with the best artillery" ~ Napoleon
Ko6, scout, tanker.
CLOSED BETA VET
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CELTIC TARON
Molon Labe. RISE of LEGION
3
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Posted - 2013.11.14 17:19:00 -
[25] - Quote
Cat Merc wrote:AV was nerfed. Tankers will never be happy. You can survive an orbi in 1.7 using active defeses, dafuq do you want?
I can survive an orbital now lol. Tested it one day, just sat in one without moving no problems. True dedicated tankers whom have any skill at all know orbitals are of no threat now :p |
Spkr4theDead
Red Star. EoN.
1225
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Posted - 2013.11.14 17:52:00 -
[26] - Quote
Svipdagr Hero wrote:Heya Everyone!
Been mulling over the charts, and I just can't find a way to make these new 1.7 statistics match up to the awesomeness that is the vehicle I have now? Is this intentional for them to be seemingly nerfing tanks? I took a break when FFXIV came out, and am returning soon... Is there something I am missing? or are the tanks actually getting nerfed with this rework?
@ CharOdell - dude, let me know if you found some good combinations with the new stats, I cant seem to find anything comparable to what I have now. Of course the coming nerf to tanks is intentional. They're removing active armor reps, soon they will be passive.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1225
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Posted - 2013.11.14 18:07:00 -
[27] - Quote
Sgt Kirk wrote:I'm a little bit more confused with what they'll do with the slot layout for Minmatar and Amarr LAVs if the Gallente and Caldari highs and lows stay as they do.
maybe Amarr would have three lows and no highs at standard and Minmatar would be the opposite at standard level. Minmatar would have to have their own small passive reps to make them at all viable. If there's no lows, there's no PG expansion, no ammo expansion, and no possibility for rep modules.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Cat Merc
Ahrendee Mercenaries EoN.
4385
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Posted - 2013.11.14 18:08:00 -
[28] - Quote
CELTIC TARON wrote:Cat Merc wrote:AV was nerfed. Tankers will never be happy. You can survive an orbi in 1.7 using active defeses, dafuq do you want? I can survive an orbital now lol. Tested it one day, just sat in one without moving no problems. True dedicated tankers whom have any skill at all know orbitals are of no threat now :p EVE Online Obrital Strikes? :P
Oculus Felis Semper Vigilant
Beta Vet
Level 4 Forum Warrior
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Mortedeamor
WASTELAND JUNK REMOVAL
721
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Posted - 2013.11.14 18:09:00 -
[29] - Quote
Atiim wrote:Mortedeamor wrote:Atiim wrote:I Guess some people won't be happy until thier tanks are invincible and can lock entire squads out of combat. wow can u cry some more? you really so scared of a bit of challenge? cry some more ..(coordinated tank /av gods soon tm. ) LOL Tankers shouldn't even talk about QQ. Heck I could flood entire countries with the buckets of tears I have from HAV Pilots You say "bit of challenge" as I driving a steel box with infinite ammo and only being vulnerable to 3 weapons in the entire game is easy. tanking is currently the hardest thing in dust it is the hardest class hands down..and im not main specced tanker anymore i do however have both proto av and i am not afraid of balance bring the fight ..give the tankers something to actually make me pull proto |
Spkr4theDead
Red Star. EoN.
1225
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Posted - 2013.11.14 18:09:00 -
[30] - Quote
Cat Merc wrote:AV was nerfed. Tankers will never be happy. You can survive an orbi in 1.7 using active defeses, dafuq do you want? AV is going to be nerfed. For the first time. Ever.
We're still not going to be happy because the damage percentage is still basically going to be the same regarding AV against tanks. We'll be happy when tank v tank battles are closer to Chromosome.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1225
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Posted - 2013.11.14 18:10:00 -
[31] - Quote
pegasis prime wrote:Smoky Fingers wrote:"Everything seems fine, maybe even better than before,that is.. until you've realized that you're out of ammo" yea and you spent your last rounds blowing up that supply depo hahahahaha if infantry could take and hold the supply depot.....................
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Cat Merc
Ahrendee Mercenaries EoN.
4386
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Posted - 2013.11.14 18:10:00 -
[32] - Quote
Atiim wrote:21-33k EHP and swarms that deal 7,920 HP of damage (and that's at PRO tier, 6 people firing and they emptied thier entire clips)
You don't think that's a problem? 6 people. Firing at one person.
I do not see the context, so I don't know if this is tanker QQ, but if it is... WTF do you want? Seriously how much more powerful do you want to be? Tanking against 6 people isn't enough? wtf
Oculus Felis Semper Vigilant
Beta Vet
Level 4 Forum Warrior
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Cat Merc
Ahrendee Mercenaries EoN.
4386
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Posted - 2013.11.14 18:11:00 -
[33] - Quote
Spkr4theDead wrote:Cat Merc wrote:AV was nerfed. Tankers will never be happy. You can survive an orbi in 1.7 using active defeses, dafuq do you want? AV is going to be nerfed. For the first time. Ever. We're still not going to be happy because the damage percentage is still basically going to be the same regarding AV against tanks. We'll be happy when tank v tank battles are closer to Chromosome. You mean chromosome? The build where everyone with a bit of skills into tanks could get 50/0 in a tank? Riiiiiiiiiiiiiiiight.
The range of AV was nerfed, damage isn't everything. It used to be 400~ meters, now it's 150~ meters.
Oculus Felis Semper Vigilant
Beta Vet
Level 4 Forum Warrior
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Spkr4theDead
Red Star. EoN.
1225
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Posted - 2013.11.14 18:12:00 -
[34] - Quote
Atiim wrote:I Guess some people won't be happy until thier tanks are invincible and can lock entire squads out of combat. Why do you want it balanced for pubs? Have you ever been in PC?
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1225
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Posted - 2013.11.14 18:13:00 -
[35] - Quote
Atiim wrote:Racro 01 Arifistan wrote:says we are getting ammo for a our tanks to stop spraying and praying............ HTF do you think a blaster tank kills infantry? and you want to give it ammo? It's called balance. AV doesn't have infinite ammo so neither should HAVs. But the strength of AV (and the continued strength of AV when 1.7 comes) makes them outgunned by a single person and expensive paper weights.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Cat Merc
Ahrendee Mercenaries EoN.
4386
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Posted - 2013.11.14 18:13:00 -
[36] - Quote
Spkr4theDead wrote:Atiim wrote:I Guess some people won't be happy until thier tanks are invincible and can lock entire squads out of combat. Why do you want it balanced for pubs? Have you ever been in PC? Because like it or not, pubs are 99% of the game.
If stuff was balanced for PC, so many things would be hugely overpowered in pubs...
Oculus Felis Semper Vigilant
Beta Vet
Level 4 Forum Warrior
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Spkr4theDead
Red Star. EoN.
1225
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Posted - 2013.11.14 18:13:00 -
[37] - Quote
Atiim wrote:Mortedeamor wrote:Atiim wrote:I Guess some people won't be happy until thier tanks are invincible and can lock entire squads out of combat. wow can u cry some more? you really so scared of a bit of challenge? cry some more ..(coordinated tank /av gods soon tm. ) LOL Tankers shouldn't even talk about QQ. Heck I could flood entire countries with the buckets of tears I have from HAV Pilots You say "bit of challenge" as I driving a steel box with infinite ammo and only being vulnerable to 3 weapons in the entire game is easy. Militia. Missile. Turret.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1225
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Posted - 2013.11.14 18:15:00 -
[38] - Quote
Vulpes Dolosus wrote:I've been mulling with the vehicle fitting tool stickied here and have been pleased with my tinkering.
I've made tanks with 31k ehp (30sec, 4k passive, max skills iirc), and proto blasters. I've looked at dropships with 18k ehp for 30sec or 6k for 1min and a 15 sec cooldown with afterburner.
I don't know how accurate this tool is or if any things changed, but so far I'm excited. I just wish I had my ADS... I'm guessing all the numbers so far are placeholder until we see CCP threads with titles like "Confirmed AV / Tank Numbers So Far," or later on, "1.7 AV and Tank Patch Notes."
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1225
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Posted - 2013.11.14 18:16:00 -
[39] - Quote
Flix Keptick wrote:Cat Merc wrote:AV was nerfed. Tankers will never be happy. You can survive an orbi in 1.7 using active defeses, dafuq do you want? I am happy, I will have a massive power when my resists are on but will get owned during the 30+ sec cooldown. Everyone can be happy. The only ones that will whine will be people that play stupidly. No, the ones that will whine will again be infantry, because their MLT swarm can't 2HK a Madrugar with modules active.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1225
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Posted - 2013.11.14 18:17:00 -
[40] - Quote
Atiim wrote:21-33k EHP and swarms that deal 7,920 HP of damage (and that's at PRO tier, 6 people firing and they emptied thier entire clips)
You don't think that's a problem? You really expect people to believe that 6 people firing ADV or PRO level swarms at an armor tank can't destroy it?
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Cat Merc
Ahrendee Mercenaries EoN.
4387
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Posted - 2013.11.14 18:19:00 -
[41] - Quote
Spkr4theDead wrote:Atiim wrote:21-33k EHP and swarms that deal 7,920 HP of damage (and that's at PRO tier, 6 people firing and they emptied thier entire clips)
You don't think that's a problem? You really expect people to believe that 6 people firing ADV or PRO level swarms at an armor tank can't destroy it? During it's resist cycle? They can't.
After that? LOLTANKISSCREWEDINONEVOLLEY
Oculus Felis Semper Vigilant
Beta Vet
Level 4 Forum Warrior
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Spkr4theDead
Red Star. EoN.
1225
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Posted - 2013.11.14 18:20:00 -
[42] - Quote
Cat Merc wrote:Atiim wrote:21-33k EHP and swarms that deal 7,920 HP of damage (and that's at PRO tier, 6 people firing and they emptied thier entire clips)
You don't think that's a problem? 6 people. Firing at one person. I do not see the context, so I don't know if this is tanker QQ, but if it is... WTF do you want? Seriously how much more powerful do you want to be? Tanking against 6 people isn't enough? wtf No, he's on an anti-tanking crusade, and fully believes that with his minimal SP into tanking, he's going to take on people that have been tanking for months with full proficiency into it. He also thinks AV is hard, that you have to get right next to a tank to destroy it.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Mortedeamor
WASTELAND JUNK REMOVAL
723
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Posted - 2013.11.14 18:20:00 -
[43] - Quote
Spkr4theDead wrote:Flix Keptick wrote:Cat Merc wrote:AV was nerfed. Tankers will never be happy. You can survive an orbi in 1.7 using active defeses, dafuq do you want? I am happy, I will have a massive power when my resists are on but will get owned during the 30+ sec cooldown. Everyone can be happy. The only ones that will whine will be people that play stupidly. No, the ones that will whine will again be infantry, because their MLT swarm can't 2HK a Madrugar with modules active. well they can cry that they suck..plain and simple they dont need squishy tanks that bore all the real av users to death just to help they're damaged ego's because they suck at dust...now they can fail at av and go cry some more...glad ccp has finally stopped listening to no skill scrubs. |
Mossellia Delt
Militaires Sans Jeux
619
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Posted - 2013.11.14 18:21:00 -
[44] - Quote
Cat Merc wrote:AV was nerfed. Tankers will never be happy. You can survive an orbi in 1.7 using active defeses, dafuq do you want?
Can curretly survive 2 orbitals, one after the other right now. Whats your point?
Scout, Tanker, Dropship Pilot, AV'r
Alts - Medrean Delt / Moselder Telend (Pure Innocence) / Mledean Delt (Capsuleer)
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Cat Merc
Ahrendee Mercenaries EoN.
4387
|
Posted - 2013.11.14 18:22:00 -
[45] - Quote
Mossellia Delt wrote:Cat Merc wrote:AV was nerfed. Tankers will never be happy. You can survive an orbi in 1.7 using active defeses, dafuq do you want? Can curretly survive 2 orbitals, one after the other right now. Whats your point? EVE online orbital? Good luck, I saw a maddy get incinerated THE INSTANT that orbi hit. And it was near the edge of the blast.
Oculus Felis Semper Vigilant
Beta Vet
Level 4 Forum Warrior
|
Spkr4theDead
Red Star. EoN.
1225
|
Posted - 2013.11.14 18:23:00 -
[46] - Quote
Cat Merc wrote:Spkr4theDead wrote:Cat Merc wrote:AV was nerfed. Tankers will never be happy. You can survive an orbi in 1.7 using active defeses, dafuq do you want? AV is going to be nerfed. For the first time. Ever. We're still not going to be happy because the damage percentage is still basically going to be the same regarding AV against tanks. We'll be happy when tank v tank battles are closer to Chromosome. You mean chromosome? The build where everyone with a bit of skills into tanks could get 50/0 in a tank? Riiiiiiiiiiiiiiiight. The range of AV was nerfed, damage isn't everything. It used to be 400~ meters, now it's 150~ meters. Again, AV is going to be nerfed. The best early Christmas / Hanukkah present CCP could give tankers is just one week of adjusted AV numbers with current tanks. AV would whine and cry about "The Longest 7 Days in Dust History," when tanks have been suffering nerfs through consecutive builds.
And it was the build when tanks were 2HK by other tanks. AV wasn't needed unless one side could not deploy any tanks at all. If there was just one rail tank on any team, that put every single tanker on notice that they could be destroyed in 3 seconds from anywhere, and there was nothing they could do about it. I really don't see infantry's problem with that. Maybe they're jealous they don't know how to pilot a tank.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
|
Cat Merc
Ahrendee Mercenaries EoN.
4387
|
Posted - 2013.11.14 18:23:00 -
[47] - Quote
Spkr4theDead wrote:Cat Merc wrote:Atiim wrote:21-33k EHP and swarms that deal 7,920 HP of damage (and that's at PRO tier, 6 people firing and they emptied thier entire clips)
You don't think that's a problem? 6 people. Firing at one person. I do not see the context, so I don't know if this is tanker QQ, but if it is... WTF do you want? Seriously how much more powerful do you want to be? Tanking against 6 people isn't enough? wtf No, he's on an anti-tanking crusade, and fully believes that with his minimal SP into tanking, he's going to take on people that have been tanking for months with full proficiency into it. He also thinks AV is hard, that you have to get right next to a tank to destroy it. To be fair, AV range was nerfed quite a lot, it now works at 1/3rd of the range.
Oculus Felis Semper Vigilant
Beta Vet
Level 4 Forum Warrior
|
Mortedeamor
WASTELAND JUNK REMOVAL
723
|
Posted - 2013.11.14 18:23:00 -
[48] - Quote
Spkr4theDead wrote:pegasis prime wrote:Smoky Fingers wrote:"Everything seems fine, maybe even better than before,that is.. until you've realized that you're out of ammo" yea and you spent your last rounds blowing up that supply depo hahahahaha if infantry could take and hold the supply depot..................... tank rolls up to supply depot ...slaughtering away ..1 proto slayer 1 logi takes supply depot uplink spamm nano spamm bamm solid defenses ....
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Spkr4theDead
Red Star. EoN.
1225
|
Posted - 2013.11.14 18:25:00 -
[49] - Quote
Cat Merc wrote:Spkr4theDead wrote:Atiim wrote:I Guess some people won't be happy until thier tanks are invincible and can lock entire squads out of combat. Why do you want it balanced for pubs? Have you ever been in PC? Because like it or not, pubs are 99% of the game. If stuff was balanced for PC, so many things would be hugely overpowered in pubs... I don't see why CCP can't change values based on what someone queue's up for. 100% damage in PC, 90% in FW, 80% in pubs. PvE, when it comes out, would be 100%.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
|
Cat Merc
Ahrendee Mercenaries EoN.
4387
|
Posted - 2013.11.14 18:25:00 -
[50] - Quote
Spkr4theDead wrote:Cat Merc wrote:Spkr4theDead wrote:Cat Merc wrote:AV was nerfed. Tankers will never be happy. You can survive an orbi in 1.7 using active defeses, dafuq do you want? AV is going to be nerfed. For the first time. Ever. We're still not going to be happy because the damage percentage is still basically going to be the same regarding AV against tanks. We'll be happy when tank v tank battles are closer to Chromosome. You mean chromosome? The build where everyone with a bit of skills into tanks could get 50/0 in a tank? Riiiiiiiiiiiiiiiight. The range of AV was nerfed, damage isn't everything. It used to be 400~ meters, now it's 150~ meters. Again, AV is going to be nerfed. The best early Christmas / Hanukkah present CCP could give tankers is just one week of adjusted AV numbers with current tanks. AV would whine and cry about "The Longest 7 Days in Dust History," when tanks have been suffering nerfs through consecutive builds. And it was the build when tanks were 2HK by other tanks. AV wasn't needed unless one side could not deploy any tanks at all. If there was just one rail tank on any team, that put every single tanker on notice that they could be destroyed in 3 seconds from anywhere, and there was nothing they could do about it. I really don't see infantry's problem with that. Maybe they're jealous they don't know how to pilot a tank. No, we just don't want to see the game become Tank 514. If Tanks are just a power up, like they were a while ago, then infantry are only useful for hacking objectives :X
Oculus Felis Semper Vigilant
Beta Vet
Level 4 Forum Warrior
|
|
Spkr4theDead
Red Star. EoN.
1225
|
Posted - 2013.11.14 18:26:00 -
[51] - Quote
Cat Merc wrote:Spkr4theDead wrote:Atiim wrote:21-33k EHP and swarms that deal 7,920 HP of damage (and that's at PRO tier, 6 people firing and they emptied thier entire clips)
You don't think that's a problem? You really expect people to believe that 6 people firing ADV or PRO level swarms at an armor tank can't destroy it? During it's resist cycle? They can't. After that? LOLTANKISSCREWEDINONEVOLLEY If you really believe that a tank today with an active repper and 2 armor hardeners can survive, what, 16,000 damage every 2 seconds, then you must playing a completely different game. But your corp is always in alliance asking for tankers, so I don't expect any of you to know anything about tanking.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
|
Spkr4theDead
Red Star. EoN.
1225
|
Posted - 2013.11.14 18:28:00 -
[52] - Quote
Mossellia Delt wrote:Cat Merc wrote:AV was nerfed. Tankers will never be happy. You can survive an orbi in 1.7 using active defeses, dafuq do you want? Can curretly survive 2 orbitals, one after the other right now. Whats your point? Theoretically, yes, because rep modules are for 20 seconds and a precision strike is what, 10 seconds? So yes, an armor tank can survive 2 consecutive. The way to kill them faster is by dropping 2 at the same time, but that requires teamwork and you can't allow that.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Cat Merc
Ahrendee Mercenaries EoN.
4387
|
Posted - 2013.11.14 18:28:00 -
[53] - Quote
Spkr4theDead wrote:Cat Merc wrote:Spkr4theDead wrote:Atiim wrote:21-33k EHP and swarms that deal 7,920 HP of damage (and that's at PRO tier, 6 people firing and they emptied thier entire clips)
You don't think that's a problem? You really expect people to believe that 6 people firing ADV or PRO level swarms at an armor tank can't destroy it? During it's resist cycle? They can't. After that? LOLTANKISSCREWEDINONEVOLLEY If you really believe that a tank today with an active repper and 2 armor hardeners can survive, what, 16,000 damage every 2 seconds, then you must playing a completely different game. But your corp is always in alliance asking for tankers, so I don't expect any of you to know anything about tanking. I was talking about 1.7.
Oculus Felis Semper Vigilant
Beta Vet
Level 4 Forum Warrior
|
Mossellia Delt
Militaires Sans Jeux
619
|
Posted - 2013.11.14 18:28:00 -
[54] - Quote
Cat Merc wrote:Mossellia Delt wrote:Cat Merc wrote:AV was nerfed. Tankers will never be happy. You can survive an orbi in 1.7 using active defeses, dafuq do you want? Can curretly survive 2 orbitals, one after the other right now. Whats your point? EVE online orbital? Good luck, I saw a maddy get incinerated THE INSTANT that orbi hit. And it was near the edge of the blast.
Normal OB
In all my months, close to a year of playing, doing PC and FW, iv yet to of seen a single EVE side orbital.
Scout, Tanker, Dropship Pilot, AV'r
Alts - Medrean Delt / Moselder Telend (Pure Innocence) / Mledean Delt (Capsuleer)
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Spkr4theDead
Red Star. EoN.
1225
|
Posted - 2013.11.14 18:30:00 -
[55] - Quote
Cat Merc wrote:Spkr4theDead wrote:Cat Merc wrote:Spkr4theDead wrote:Cat Merc wrote:AV was nerfed. Tankers will never be happy. You can survive an orbi in 1.7 using active defeses, dafuq do you want? AV is going to be nerfed. For the first time. Ever. We're still not going to be happy because the damage percentage is still basically going to be the same regarding AV against tanks. We'll be happy when tank v tank battles are closer to Chromosome. You mean chromosome? The build where everyone with a bit of skills into tanks could get 50/0 in a tank? Riiiiiiiiiiiiiiiight. The range of AV was nerfed, damage isn't everything. It used to be 400~ meters, now it's 150~ meters. Again, AV is going to be nerfed. The best early Christmas / Hanukkah present CCP could give tankers is just one week of adjusted AV numbers with current tanks. AV would whine and cry about "The Longest 7 Days in Dust History," when tanks have been suffering nerfs through consecutive builds. And it was the build when tanks were 2HK by other tanks. AV wasn't needed unless one side could not deploy any tanks at all. If there was just one rail tank on any team, that put every single tanker on notice that they could be destroyed in 3 seconds from anywhere, and there was nothing they could do about it. I really don't see infantry's problem with that. Maybe they're jealous they don't know how to pilot a tank. No, we just don't want to see the game become Tank 514. If Tanks are just a power up, like they were a while ago, then infantry are only useful for hacking objectives :X It can never become Tank 514 because you can't deploy 16 vehicles per side, and not every objective can be reached by vehicle. So no, this could never become Tank 514. It could, and has, been TAR 514 and Flaylock 514, and was Swarm Launcher 514 [(AKA Halo) before swarms rightly had their dumbfire nerfed], and still is AR 514 because it beats everything but the sniper rifle at all ranges.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
|
Spkr4theDead
Red Star. EoN.
1225
|
Posted - 2013.11.14 18:33:00 -
[56] - Quote
Cat Merc wrote:Spkr4theDead wrote:Cat Merc wrote:Spkr4theDead wrote:Atiim wrote:21-33k EHP and swarms that deal 7,920 HP of damage (and that's at PRO tier, 6 people firing and they emptied thier entire clips)
You don't think that's a problem? You really expect people to believe that 6 people firing ADV or PRO level swarms at an armor tank can't destroy it? During it's resist cycle? They can't. After that? LOLTANKISSCREWEDINONEVOLLEY If you really believe that a tank today with an active repper and 2 armor hardeners can survive, what, 16,000 damage every 2 seconds, then you must playing a completely different game. But your corp is always in alliance asking for tankers, so I don't expect any of you to know anything about tanking. I was talking about 1.7. There's no intelligent tanker that would have both hardeners active before going in to fight infantry, before they know if AV is around, and if there is AV, how many have it and how powerful it is. You're talking about something that will last less than 3 days, not something that's going to last for months. First one is for brawling, second one is for escaping. Any tanker with a brain realizes that.
Stop brainstorming about a possible god mode for tanks. We've never had it and never will.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
|
Kane Fyea
DUST University Ivy League
2199
|
Posted - 2013.11.14 18:52:00 -
[57] - Quote
I'm just dissappointed that my swarms will be practically useless against dropships. Even right now dropships can usually out run my swarms. |
Atiim
Living Like Larry Schwag
960
|
Posted - 2013.11.14 19:05:00 -
[58] - Quote
Mortedeamor wrote:Atiim wrote:Mortedeamor wrote:Atiim wrote:I Guess some people won't be happy until thier tanks are invincible and can lock entire squads out of combat. wow can u cry some more? you really so scared of a bit of challenge? cry some more ..(coordinated tank /av gods soon tm. ) LOL Tankers shouldn't even talk about QQ. Heck I could flood entire countries with the buckets of tears I have from HAV Pilots You say "bit of challenge" as I driving a steel box with infinite ammo and only being vulnerable to 3 weapons in the entire game is easy. tanking is currently the hardest thing in dust it is the hardest class hands down..and im not main specced tanker anymore i do however have both proto av and i am not afraid of balance bring the fight ..give the tankers something to actually make me pull proto ROFL
Only PRO AV has the power to solo a tank.
Pick up a scout suit and tell me that using HAVs is the hardest thing in the game.
One person's ability to lock down entire squads and teams is not balanced. Tanks running around with 30k EHP is not balanced.
GET THAT THROUGH YOUR THICK, 180mm SKULL
Check out my corp's new website here :D
-HAND
|
Atiim
Living Like Larry Schwag
960
|
Posted - 2013.11.14 19:06:00 -
[59] - Quote
Kane Fyea wrote:I'm just dissappointed that my swarms will be practically useless against dropships. Even right now dropships can usually out run my swarms. Any good dropship pilot is capable of this.
Check out my corp's new website here :D
-HAND
|
Kane Fyea
DUST University Ivy League
2199
|
Posted - 2013.11.14 19:07:00 -
[60] - Quote
Spkr4theDead wrote:Cat Merc wrote:Spkr4theDead wrote:Cat Merc wrote:AV was nerfed. Tankers will never be happy. You can survive an orbi in 1.7 using active defeses, dafuq do you want? AV is going to be nerfed. For the first time. Ever. We're still not going to be happy because the damage percentage is still basically going to be the same regarding AV against tanks. We'll be happy when tank v tank battles are closer to Chromosome. You mean chromosome? The build where everyone with a bit of skills into tanks could get 50/0 in a tank? Riiiiiiiiiiiiiiiight. The range of AV was nerfed, damage isn't everything. It used to be 400~ meters, now it's 150~ meters. Again, AV is going to be nerfed. The best early Christmas / Hanukkah present CCP could give tankers is just one week of adjusted AV numbers with current tanks. AV would whine and cry about "The Longest 7 Days in Dust History," when tanks have been suffering nerfs through consecutive builds. And it was the build when tanks were 2HK by other tanks. AV wasn't needed unless one side could not deploy any tanks at all. If there was just one rail tank on any team, that put every single tanker on notice that they could be destroyed in 3 seconds from anywhere, and there was nothing they could do about it. I really don't see infantry's problem with that. Maybe they're jealous they don't know how to pilot a tank. You mean the build when this game became World of Tanks? Where the easiest way to win was to spam tanks? Hell back then all infantry guys were useless except for hacking objectives. |
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Void Echo
KNIGHTZ OF THE ROUND
2145
|
Posted - 2013.11.14 19:08:00 -
[61] - Quote
Atiim wrote:Mortedeamor wrote:Atiim wrote:Mortedeamor wrote:Atiim wrote:I Guess some people won't be happy until thier tanks are invincible and can lock entire squads out of combat. wow can u cry some more? you really so scared of a bit of challenge? cry some more ..(coordinated tank /av gods soon tm. ) LOL Tankers shouldn't even talk about QQ. Heck I could flood entire countries with the buckets of tears I have from HAV Pilots You say "bit of challenge" as I driving a steel box with infinite ammo and only being vulnerable to 3 weapons in the entire game is easy. tanking is currently the hardest thing in dust it is the hardest class hands down..and im not main specced tanker anymore i do however have both proto av and i am not afraid of balance bring the fight ..give the tankers something to actually make me pull proto ROFL Only PRO AV has the power to solo a tank. Pick up a scout suit and tell me that using HAVs is the hardest thing in the game. One person's ability to lock down entire squads and teams is not balanced. Tanks running around with 30k EHP is not balanced. GET THAT THROUGH YOUR THICK, 180mm SKULL
a single guy locking down the entire map from an entire squad of tanks is NOT balanced, get that through your thick head, tanks are meant to overpower infantry... AV completely eliminates the reason to have tank on the field because its so damn op.
Youtube
Closed Beta (Tanker) Vet
Level 2.1 Forum Warrior
|
Void Echo
KNIGHTZ OF THE ROUND
2145
|
Posted - 2013.11.14 19:09:00 -
[62] - Quote
Kane Fyea wrote:Spkr4theDead wrote:Cat Merc wrote:Spkr4theDead wrote:Cat Merc wrote:AV was nerfed. Tankers will never be happy. You can survive an orbi in 1.7 using active defeses, dafuq do you want? AV is going to be nerfed. For the first time. Ever. We're still not going to be happy because the damage percentage is still basically going to be the same regarding AV against tanks. We'll be happy when tank v tank battles are closer to Chromosome. You mean chromosome? The build where everyone with a bit of skills into tanks could get 50/0 in a tank? Riiiiiiiiiiiiiiiight. The range of AV was nerfed, damage isn't everything. It used to be 400~ meters, now it's 150~ meters. Again, AV is going to be nerfed. The best early Christmas / Hanukkah present CCP could give tankers is just one week of adjusted AV numbers with current tanks. AV would whine and cry about "The Longest 7 Days in Dust History," when tanks have been suffering nerfs through consecutive builds. And it was the build when tanks were 2HK by other tanks. AV wasn't needed unless one side could not deploy any tanks at all. If there was just one rail tank on any team, that put every single tanker on notice that they could be destroyed in 3 seconds from anywhere, and there was nothing they could do about it. I really don't see infantry's problem with that. Maybe they're jealous they don't know how to pilot a tank. You mean the build when this game became World of Tanks? Where the easiest way to win was to spam tanks? Hell back then all infantry guys were useless except for hacking objectives.
well... you guys had cod514 for the past year now... this game is nearly dead because of it, back when tanks were actually tanks this game was alive.
Youtube
Closed Beta (Tanker) Vet
Level 2.1 Forum Warrior
|
Cat Merc
Ahrendee Mercenaries EoN.
4390
|
Posted - 2013.11.14 19:10:00 -
[63] - Quote
Spkr4theDead wrote:Cat Merc wrote:Spkr4theDead wrote:Atiim wrote:I Guess some people won't be happy until thier tanks are invincible and can lock entire squads out of combat. Why do you want it balanced for pubs? Have you ever been in PC? Because like it or not, pubs are 99% of the game. If stuff was balanced for PC, so many things would be hugely overpowered in pubs... I don't see why CCP can't change values based on what someone queue's up for. 100% damage in PC, 90% in FW, 80% in pubs. PvE, when it comes out, would be 100%. Honestly? I suggested this a while ago. I have no idea why myself.
Oculus Felis Semper Vigilant
Beta Vet
Level 4 Forum Warrior
|
Cat Merc
Ahrendee Mercenaries EoN.
4390
|
Posted - 2013.11.14 19:12:00 -
[64] - Quote
Void Echo wrote: well... you guys had cod514 for the past year now... this game is nearly dead because of it, back when tanks were actually tanks this game was alive.
Uhh... No...
Not everyone wants to be a tanker, but everyone needs to have at least BASIC infantry skills.
What does that mean? That the game is an infantry game first, tanks come around that.
Oculus Felis Semper Vigilant
Beta Vet
Level 4 Forum Warrior
|
Kane Fyea
DUST University Ivy League
2199
|
Posted - 2013.11.14 19:15:00 -
[65] - Quote
Void Echo wrote:Kane Fyea wrote:Spkr4theDead wrote:Cat Merc wrote:Spkr4theDead wrote: AV is going to be nerfed. For the first time. Ever.
We're still not going to be happy because the damage percentage is still basically going to be the same regarding AV against tanks. We'll be happy when tank v tank battles are closer to Chromosome.
You mean chromosome? The build where everyone with a bit of skills into tanks could get 50/0 in a tank? Riiiiiiiiiiiiiiiight. The range of AV was nerfed, damage isn't everything. It used to be 400~ meters, now it's 150~ meters. Again, AV is going to be nerfed. The best early Christmas / Hanukkah present CCP could give tankers is just one week of adjusted AV numbers with current tanks. AV would whine and cry about "The Longest 7 Days in Dust History," when tanks have been suffering nerfs through consecutive builds. And it was the build when tanks were 2HK by other tanks. AV wasn't needed unless one side could not deploy any tanks at all. If there was just one rail tank on any team, that put every single tanker on notice that they could be destroyed in 3 seconds from anywhere, and there was nothing they could do about it. I really don't see infantry's problem with that. Maybe they're jealous they don't know how to pilot a tank. You mean the build when this game became World of Tanks? Where the easiest way to win was to spam tanks? Hell back then all infantry guys were useless except for hacking objectives. well... you guys had cod514 for the past year now... this game is nearly dead because of it, back when tanks were actually tanks this game was alive. You do know that back then (In closed beta) we had less players then we do now right? |
Atiim
Living Like Larry Schwag
960
|
Posted - 2013.11.14 19:16:00 -
[66] - Quote
Void Echo wrote:Kane Fyea wrote: You mean the build when this game became World of Tanks? Where the easiest way to win was to spam tanks? Hell back then all infantry guys were useless except for hacking objectives.
well... you guys had cod514 for the past year now... this game is nearly dead because of it, back when tanks were actually tanks this game was alive. So we should have Tank 514 because of COD514?
Lolno
Check out my corp's new website here :D
-HAND
|
Void Echo
KNIGHTZ OF THE ROUND
2145
|
Posted - 2013.11.14 19:18:00 -
[67] - Quote
Cat Merc wrote:Void Echo wrote: well... you guys had cod514 for the past year now... this game is nearly dead because of it, back when tanks were actually tanks this game was alive.
Uhh... No... Not everyone wants to be a tanker, but everyone needs to have at least BASIC infantry skills. What does that mean? That the game is an infantry game first, tanks come around that.
uh no... not everyone wants to be a mindless grunt, nothing comes before what people want.... infantry can suck my ****.
Youtube
Closed Beta (Tanker) Vet
Level 2.1 Forum Warrior
|
Void Echo
KNIGHTZ OF THE ROUND
2145
|
Posted - 2013.11.14 19:18:00 -
[68] - Quote
Atiim wrote:Void Echo wrote:Kane Fyea wrote: You mean the build when this game became World of Tanks? Where the easiest way to win was to spam tanks? Hell back then all infantry guys were useless except for hacking objectives.
well... you guys had cod514 for the past year now... this game is nearly dead because of it, back when tanks were actually tanks this game was alive. So we should have Tank 514 because of COD514? Lolno
you have no opinion.... im just going to block your ******** ass from making this forum dumber and dumber.
Youtube
Closed Beta (Tanker) Vet
Level 2.1 Forum Warrior
|
Void Echo
KNIGHTZ OF THE ROUND
2145
|
Posted - 2013.11.14 19:20:00 -
[69] - Quote
Kane Fyea wrote:You do know that back then (In closed beta) we had less players then we do now right?
open beta saw an increase in numbers, and since then it has dwindled down because its almost another call of duty
Youtube
Closed Beta (Tanker) Vet
Level 2.1 Forum Warrior
|
Atiim
Living Like Larry Schwag
960
|
Posted - 2013.11.14 19:29:00 -
[70] - Quote
Void Echo wrote:Atiim wrote: ROFL
Only PRO AV has the power to solo a tank.
Pick up a scout suit and tell me that using HAVs is the hardest thing in the game.
One person's ability to lock down entire squads and teams is not balanced. Tanks running around with 30k EHP is not balanced.
GET THAT THROUGH YOUR THICK, 180mm SKULL
a single guy locking down the entire map from an entire squad of tanks is NOT balanced, get that through your thick head, tanks are meant to overpower infantry... AV completely eliminates the reason to have tank on the field because its so damn op. 1 guy with AV cannot and will not lock down an entire map. (Unless on a rooftop with FGs)
Swarm AI doesn't have the Intelligence for that. Our 400m lock range don't mean **** when your swarms can't even travel 100m without crashing into a wall.
Thanks were not meant to dominate everything. They were meant for area denial. And AV is Anti-Vehicle. It is designed BY TITLE ITSELF to be a hard counter to HAVs.
Why do you want all of the HAVs to roflstomp everything in the game with no AV resistance? Why would anyone want to play a game where 90% of matches can be one by doing nothing but spamming HAVs?
We all know that tanks will soon be the only viable way to destroy a tank, and tanks will be the best thing to have on the field. When people get tired of getting stomped by tanks and thier best weapons doing jack $#!t, they will either become a tanker or leave. I'm guessing the latter. And PS4 comes out tomorrow?
Goodbye Infantry playerbase.
Check out my corp's new website here :D
-HAND
|
|
Cat Merc
Ahrendee Mercenaries EoN.
4390
|
Posted - 2013.11.14 19:32:00 -
[71] - Quote
Void Echo wrote:Cat Merc wrote:Void Echo wrote: well... you guys had cod514 for the past year now... this game is nearly dead because of it, back when tanks were actually tanks this game was alive.
Uhh... No... Not everyone wants to be a tanker, but everyone needs to have at least BASIC infantry skills. What does that mean? That the game is an infantry game first, tanks come around that. uh no... not everyone wants to be a mindless grunt, nothing comes before what people want.... infantry can suck my ****.
Void Echo wrote: infantry can suck my ****
And you just proved you want Tank 514.
Oculus Felis Semper Vigilant
Beta Vet
Level 4 Forum Warrior
|
Atiim
Living Like Larry Schwag
961
|
Posted - 2013.11.14 19:39:00 -
[72] - Quote
Cat Merc wrote:Atiim wrote:21-33k EHP and swarms that deal 7,920 HP of damage (and that's at PRO tier, 6 people firing and they emptied thier entire clips)
You don't think that's a problem? 6 people. Firing at one person. I do not see the context, so I don't know if this is tanker QQ, but if it is... WTF do you want? Seriously how much more powerful do you want to be? Tanking against 6 people isn't enough? wtf Not tanker QQ
The new PRO swarms deal 1320 base damage per clip.
(1320*6=7920)
Meaning that if an entire squad emptied their clip of swarms into ONE tank, they would do 7920. That is a huge problem when HAVs have around 33k eHP.
Meaning tanks would be roflstompeasyofficerweaponredlinethale'striagehivescrwithamarrasssuaktmk.0duvolle mode.
Check out my corp's new website here :D
-HAND
|
Atiim
Living Like Larry Schwag
961
|
Posted - 2013.11.14 19:40:00 -
[73] - Quote
Void Echo wrote:Atiim wrote:Void Echo wrote:Kane Fyea wrote: You mean the build when this game became World of Tanks? Where the easiest way to win was to spam tanks? Hell back then all infantry guys were useless except for hacking objectives.
well... you guys had cod514 for the past year now... this game is nearly dead because of it, back when tanks were actually tanks this game was alive. So we should have Tank 514 because of COD514? Lolno you have no opinion.... im just going to block your ******** ass from making this forum dumber and dumber. And you think you have an educated opinion? My 2 year old son is more logical than you.
Check out my corp's new website here :D
-HAND
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CLONE117
planetary retaliation organisation
474
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Posted - 2013.11.14 19:43:00 -
[74] - Quote
well im pretty sure one of the most powerful maddy fittings involves nothing but a light repper.
and active hardeners.
currently that fitting can almost tank an entire forger gunners base ammo capacity....
as for the tank changes in 1.7 im not sure whats going to happen to my decently fitted soma tank.
it can take a few/2-3, mlt swarm hits. before needed to head back for reps. still have no proper protection from av nades.
although i think it would be nice if my obs that i dropped directly ontop of those havs had not survived...
only way to kill a tank now a days is an ob+av at the same time.. the av just finishing the hav off..
if active resists are made to be less effective that could solve the current tank problems..
i dont think the reppers are the problems at that point as they really only provide barely enough time to escape death. i feel the active resist mods are the issues at hand. |
daishi mk03
Brutor Vanguard Minmatar Republic
328
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Posted - 2013.11.14 19:48:00 -
[75] - Quote
Reppers scale with hardeners. |
Vulpes Dolosus
SVER True Blood Public Disorder.
232
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Posted - 2013.11.14 20:41:00 -
[76] - Quote
Flix Keptick wrote:Vulpes Dolosus wrote:I've been mulling with the vehicle fitting tool stickied here and have been pleased with my tinkering.
I've made tanks with 31k ehp (30sec, 4k passive, max skills iirc), and proto blasters. I've looked at dropships with 18k ehp for 30sec or 6k for 1min and a 15 sec cooldown with afterburner.
I don't know how accurate this tool is or if any things changed, but so far I'm excited. I just wish I had my ADS... I bet that dropship had no turrets thought, I honestly couldn't fit **** on them
You're correct. But honestly it shouldn't matter. I've never considered dropships worthy gunships for passengers. I did manage to fit an 11k ehp ship (30sec, 3-4k-ish passive i think) with two rail turrets, but that's only for the seats. I don't plan on using these as a shooting platform, only transporting and uplinking.
Dropship Specialist: AKA Clinically Insane
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Spkr4theDead
Red Star. EoN.
1229
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Posted - 2013.11.14 23:20:00 -
[77] - Quote
Kane Fyea wrote:Spkr4theDead wrote:Cat Merc wrote:Spkr4theDead wrote:Cat Merc wrote:AV was nerfed. Tankers will never be happy. You can survive an orbi in 1.7 using active defeses, dafuq do you want? AV is going to be nerfed. For the first time. Ever. We're still not going to be happy because the damage percentage is still basically going to be the same regarding AV against tanks. We'll be happy when tank v tank battles are closer to Chromosome. You mean chromosome? The build where everyone with a bit of skills into tanks could get 50/0 in a tank? Riiiiiiiiiiiiiiiight. The range of AV was nerfed, damage isn't everything. It used to be 400~ meters, now it's 150~ meters. Again, AV is going to be nerfed. The best early Christmas / Hanukkah present CCP could give tankers is just one week of adjusted AV numbers with current tanks. AV would whine and cry about "The Longest 7 Days in Dust History," when tanks have been suffering nerfs through consecutive builds. And it was the build when tanks were 2HK by other tanks. AV wasn't needed unless one side could not deploy any tanks at all. If there was just one rail tank on any team, that put every single tanker on notice that they could be destroyed in 3 seconds from anywhere, and there was nothing they could do about it. I really don't see infantry's problem with that. Maybe they're jealous they don't know how to pilot a tank. You mean the build when this game became World of Tanks? Where the easiest way to win was to spam tanks? Hell back then all infantry guys were useless except for hacking objectives. Tanks could've countered tanks, but no, that's not fair to you.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1229
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Posted - 2013.11.14 23:21:00 -
[78] - Quote
Cat Merc wrote:Void Echo wrote: well... you guys had cod514 for the past year now... this game is nearly dead because of it, back when tanks were actually tanks this game was alive.
Uhh... No... Not everyone wants to be a tanker, but everyone needs to have at least BASIC infantry skills. What does that mean? That the game is an infantry game first, tanks come around that. Nowhere in Dust 514 does it say infantry comes first.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1229
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Posted - 2013.11.14 23:22:00 -
[79] - Quote
Kane Fyea wrote: You do know that back then (In closed beta) we had less players then we do now right?
LOL!!
Closed beta required a beta key.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1229
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Posted - 2013.11.14 23:29:00 -
[80] - Quote
Atiim wrote:Cat Merc wrote:Atiim wrote:21-33k EHP and swarms that deal 7,920 HP of damage (and that's at PRO tier, 6 people firing and they emptied thier entire clips)
You don't think that's a problem? 6 people. Firing at one person. I do not see the context, so I don't know if this is tanker QQ, but if it is... WTF do you want? Seriously how much more powerful do you want to be? Tanking against 6 people isn't enough? wtf Not tanker QQ The new PRO swarms deal 1320 base damage per clip. (1320*6=7920) Meaning that if an entire squad emptied their clip of swarms into ONE tank, they would do 7920. That is a huge problem when HAVs have around 33k eHP. Meaning tanks would be roflstompeasyofficerweaponredlinethale'striagehivescrwithamarrasssuaktmk.0duvolle mode. I did terrible at math all throughout school and I know you're lying to prove a lame point. You're forgetting proficiency. You're forgetting the ability to stack 5 damage mods on PRO suits. You're forgetting that if they're smart, they'll hold back 4 people, or meet the tank on another area of the map to ambush it when a hardener goes offline.
You're basically forgetting everything else except rudimentary stuff. Which is par for the course for infantry.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1229
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Posted - 2013.11.14 23:30:00 -
[81] - Quote
CLONE117 wrote:well im pretty sure one of the most powerful maddy fittings involves nothing but a light repper.
and active hardeners.
currently that fitting can almost tank an entire forger gunners base ammo capacity....
as for the tank changes in 1.7 im not sure whats going to happen to my decently fitted soma tank.
it can take a few/2-3, mlt swarm hits. before needed to head back for reps. still have no proper protection from av nades.
although i think it would be nice if my obs that i dropped directly ontop of those havs had not survived...
only way to kill a tank now a days is an ob+av at the same time.. the av just finishing the hav off..
if active resists are made to be less effective that could solve the current tank problems..
i dont think the reppers are the problems at that point as they really only provide barely enough time to escape death. i feel the active resist mods are the issues at hand. If you're only pretty sure, methinks you're not a tanker.
A light armor repper on a tank = death.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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skippy678
F.T.U.
118
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Posted - 2013.11.15 00:02:00 -
[82] - Quote
Mortedeamor wrote:Atiim wrote:I Guess some people won't be happy until thier tanks are invincible and can lock entire squads out of combat. wow can u cry some more? you really so scared of a bit of challenge? cry some more ..(coordinated tank /av gods soon tm. )
fair enough. Ive seen thi go back and forth. I know the person i am quoting , daishi, void echo..the others(you know who you are) are already indestructable as it stands. we will see what happens. but keep in mind that we are looking at a respec soon, and some 30 million SP players might just dump it into tanks to give you guys a challenge.
Honestly it all depends on what happens with 1.7 so im not making anymore passionate statements untill then.
but i would wager that they dont change the forge gun...at all.
U.play.good?
F.T.U. Recruiting Thread
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Korvin Lomont
United Pwnage Service RISE of LEGION
212
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Posted - 2013.11.15 09:30:00 -
[83] - Quote
Spkr4theDead wrote:Cat Merc wrote:Void Echo wrote: well... you guys had cod514 for the past year now... this game is nearly dead because of it, back when tanks were actually tanks this game was alive.
Uhh... No... Not everyone wants to be a tanker, but everyone needs to have at least BASIC infantry skills. What does that mean? That the game is an infantry game first, tanks come around that. Nowhere in Dust 514 does it say infantry comes first.
To be fair Dust is advertised as a Multiplayer First PERSON shooter that brings "intense infantry combat, large-scale warfare, and deep character advancement to a free-to-play massively multiplayer shooter" |
Void Echo
KNIGHTZ OF THE ROUND
2161
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Posted - 2013.11.15 09:33:00 -
[84] - Quote
Atiim wrote:Void Echo wrote:Atiim wrote:Void Echo wrote:Kane Fyea wrote: You mean the build when this game became World of Tanks? Where the easiest way to win was to spam tanks? Hell back then all infantry guys were useless except for hacking objectives.
well... you guys had cod514 for the past year now... this game is nearly dead because of it, back when tanks were actually tanks this game was alive. So we should have Tank 514 because of COD514? Lolno you have no opinion.... im just going to block your ******** ass from making this forum dumber and dumber. And you think you have an educated opinion? My 2 year old son is more logical than you.
me no give 2 ***** about your son. hes probably as stupid and biased as you are
Youtube
Closed Beta (Tanker) Vet
Level 2.1 Forum Warrior
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Void Echo
KNIGHTZ OF THE ROUND
2161
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Posted - 2013.11.15 09:36:00 -
[85] - Quote
skippy678 wrote:Mortedeamor wrote:Atiim wrote:I Guess some people won't be happy until thier tanks are invincible and can lock entire squads out of combat. wow can u cry some more? you really so scared of a bit of challenge? cry some more ..(coordinated tank /av gods soon tm. ) fair enough. Ive seen thi go back and forth. I know the person i am quoting , daishi, void echo..the others(you know who you are) are already indestructable as it stands. we will see what happens. but keep in mind that we are looking at a respec soon, and some 30 million SP players might just dump it into tanks to give you guys a challenge. Honestly it all depends on what happens with 1.7 so im not making anymore passionate statements untill then. but i would wager that they dont change the forge gun...at all.
with the new specs of vehicles, a lot of us are planning on speccing out of vehicles, nobody that I know of is sticking with them if our fears are true.
if your scrubs want to tank after 1.7 be my guest... I really don't give a **** anymore.
Youtube
Closed Beta (Tanker) Vet
Level 2.1 Forum Warrior
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