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fawkuima juggalo
Eternal Beings
149
|
Posted - 2013.11.10 10:56:00 -
[1] - Quote
very unhappy with the dropship leveling.... i used to be able to fly my dropship through the spaces of the triple doughnut, and other madd cool maneuvers. I didn't want to have to upgrade dropships yet to avoid this.......
On the other hand, i understand why CCP did it, to give new players better control. The issues are though that the dropship is so much more vulnerable then before it takes away a lot of the chance to practice and adds to more frustration.
SOLUTION: Add auto leveling to the aerial vehicles options menu, have it turned on automatically but give players a sensitivity choice like; none, low, med, high, or even a sensitivity bar. The better dropships should start with the option turned off, but still be able to turn it on freely.
FIGHT FOR A CAUSE, EVEN IF IT'S NEXT TO YOU.
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jenza aranda
BetaMax.
2048
|
Posted - 2013.11.10 10:59:00 -
[2] - Quote
Love it.
*goes to talk to CCP*
Dust 514 101 // Dust 514 Wiki
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fawkuima juggalo
Eternal Beings
149
|
Posted - 2013.11.10 11:02:00 -
[3] - Quote
jenza aranda wrote:Love it.
*goes to talk to CCP* *gets really stoked.
FIGHT FOR A CAUSE, EVEN IF IT'S NEXT TO YOU.
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Nguruthos IX
PEN 15 CLUB
2135
|
Posted - 2013.11.10 11:06:00 -
[4] - Quote
jenza aranda wrote:Love it.
*goes to talk to CCP*
Second to that: having various dropship camera options selectable via menu, to be placed in rotation for R3 toggle.
They should still have the code laying around for the camera in Uprising 1,0, 13, 1.4 and 1.6 now.
And don't let 1.7 roll out without fixing the turret bug that resets any dropship gunner's aim who looks towards target on the ground in front of the ship.
With assault DS removed (no front gun) and turrets left bugged since Uprising (7 months) that'll mean dropships can't even shoot targets where the pilot is looking at all.
PS I'd back my a** up to enemies so turrets could rotate behind me and aim where it's not bugged, except then I can't see said targets, know if they exist, realize their threats, and the huge engines that take 135% damage are back there so...
fix turrets?
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fawkuima juggalo
Eternal Beings
150
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Posted - 2013.11.10 22:02:00 -
[5] - Quote
Nguruthos IX wrote:jenza aranda wrote:Love it.
*goes to talk to CCP* Second to that: having various dropship camera options selectable via menu, to be placed in rotation for R3 toggle. They should still have the code laying around for the camera in Uprising 1,0, 13, 1.4 and 1.6 now. +1
FIGHT FOR A CAUSE, EVEN IF IT'S NEXT TO YOU.
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LIVEN die
Xer Cloud Consortium
0
|
Posted - 2013.11.10 23:26:00 -
[6] - Quote
bumping for my love of awesome dives. |
dogmanpig
black market bank
31
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Posted - 2013.11.10 23:33:00 -
[7] - Quote
hm jenna is giving this idea to CCP.... k this will never happen then.
You hate me, I hate you. Lets keep it that way.
Level 7 1/3 Forum alt.
"Its worth half a penny and a reach around"
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jenza aranda
BetaMax.
2075
|
Posted - 2013.11.10 23:44:00 -
[8] - Quote
dogmanpig wrote:hm jenna is giving this idea to CCP.... k this will never happen then. You'd be suprised at the number of ideas I have had or things passed on by me from players that ultimately ended up in the game.
oh, and its Jenza or just Jen. no idea who jenna is...
Dust 514 101 // Dust 514 Wiki
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fawkuima juggalo
Eternal Beings
154
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Posted - 2013.11.11 01:53:00 -
[9] - Quote
dogmanpig wrote:hm jenna is giving this idea to CCP.... k this will never happen then.
yea lets just talk crap about the FEW players we have in direct communication with ccp... ..... you sir.... are a douche.
FIGHT FOR A CAUSE, EVEN IF IT'S NEXT TO YOU.
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Nguruthos IX
PEN 15 CLUB
2137
|
Posted - 2013.11.11 02:11:00 -
[10] - Quote
jenza aranda wrote:dogmanpig wrote:hm jenna is giving this idea to CCP.... k this will never happen then. You'd be suprised at the number of ideas I have had or things passed on by me from players that ultimately ended up in the game. oh, and its Jenza or just Jen. no idea who jenna is... You know who jenna is. Now get on that turret fix |
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Talos Vagheitan
169
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Posted - 2013.11.11 02:15:00 -
[11] - Quote
I'm ok with being able to disable Auto-Level for Militia ships.
But am absolutely against allowing it for anything higher. People should have to get good at flying before getting their hands on something more expensive.
Besides, this would pretty much be a giant middle finger to anyone who took the time to get good at flying.
Who cares what some sniper has to say
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fawkuima juggalo
Eternal Beings
156
|
Posted - 2013.11.11 02:44:00 -
[12] - Quote
Talos Vagheitan wrote:I'm ok with being able to disable Auto-Level for Militia ships.
But am absolutely against allowing it for anything higher. People should have to get good at flying before getting their hands on something more expensive.
Besides, this would pretty much be a giant middle finger to anyone who took the time to get good at flying.
The beauty about a sensitivity bar is that YOU get to have the option for it at anytime. Me personally, i would never have that, unless maybe on low for a tricky landing situation. A variable option gives noobs the extra handling they need for what ever dropship they desire and us awesome pilots THE MOST CONTROL POSSIBLE. It really needs to be a happy medium, the problem with happy mediums, is that everyone's is different.
So put in a option of sensitivities for the leveling and, there you have it problem fixed, And everyone is happy for once.
I will put it on record that the option should automatically be turned ON for milita (still being able to adjust at anytime) BUT automatically turned OFF for anything higher
FIGHT FOR A CAUSE, EVEN IF IT'S NEXT TO YOU.
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
348
|
Posted - 2013.11.11 03:25:00 -
[13] - Quote
Hopefully, with stepping stones properly positioned we can get more people from being Blimp pilots to actual Dropship pilots.
It also doesn't help dropships any the fact that the rear thruster doesn't actually have force in the direction indicated by the engine... cause if the force vectors actually aligned it would be easier to learn.
If you can read this, it means you are reading.
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Skihids
Bullet Cluster Legacy Rising
2407
|
Posted - 2013.11.11 03:32:00 -
[14] - Quote
fawkuima juggalo wrote:Talos Vagheitan wrote:I'm ok with being able to disable Auto-Level for Militia ships.
But am absolutely against allowing it for anything higher. People should have to get good at flying before getting their hands on something more expensive.
Besides, this would pretty much be a giant middle finger to anyone who took the time to get good at flying. The beauty about a sensitivity bar is that YOU get to have the option for it at anytime. Me personally, i would never have that, unless maybe on low for a tricky landing situation. A variable option gives noobs the extra handling they need for what ever dropship they desire and us awesome pilots THE MOST CONTROL POSSIBLE. It really needs to be a happy medium, the problem with happy mediums, is that everyone's is different. So put in a option of sensitivities for the leveling and, there you have it problem fixed, And everyone is happy for once. I will put it on record that the option should automatically be turned ON for milita (still being able to adjust at anytime) BUT automatically turned OFF for anything higher
And then we can have a sliding bar for Auto-Aim too. Begining FPS players can slide it all the way up to where it completely auto tracks until they get good at aiming, then they can slide it down to where they feel comfortable.
That way beginers will find DUST very accessible in both flying and shooting. |
gbghg
L.O.T.I.S. Public Disorder.
4104
|
Posted - 2013.11.11 03:38:00 -
[15] - Quote
Skihids wrote:fawkuima juggalo wrote:Talos Vagheitan wrote:I'm ok with being able to disable Auto-Level for Militia ships.
But am absolutely against allowing it for anything higher. People should have to get good at flying before getting their hands on something more expensive.
Besides, this would pretty much be a giant middle finger to anyone who took the time to get good at flying. The beauty about a sensitivity bar is that YOU get to have the option for it at anytime. Me personally, i would never have that, unless maybe on low for a tricky landing situation. A variable option gives noobs the extra handling they need for what ever dropship they desire and us awesome pilots THE MOST CONTROL POSSIBLE. It really needs to be a happy medium, the problem with happy mediums, is that everyone's is different. So put in a option of sensitivities for the leveling and, there you have it problem fixed, And everyone is happy for once. I will put it on record that the option should automatically be turned ON for milita (still being able to adjust at anytime) BUT automatically turned OFF for anything higher And then we can have a sliding bar for Auto-Aim too. Begining FPS players can slide it all the way up to where it completely auto tracks until they get good at aiming, then they can slide it down to where they feel comfortable. That way beginers will find DUST very accessible in both flying and shooting. by all means have the bar for militia ships so new pilots can ease themselves into flying with no assistance, but under no circumstances should their be any assistance for standard or higher ships.
Lv 4 forum warrior
Bringer of Bacon
Knight of AMV's
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Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
362
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Posted - 2013.11.11 03:41:00 -
[16] - Quote
fawkuima juggalo wrote: very unhappy with the dropship leveling.... i used to be able to fly my dropship through the spaces of the triple doughnut, and other madd cool maneuvers. I didn't want to have to upgrade dropships yet to avoid this....... On the other hand, i understand why CCP did it, to give new players better control. The issues are though that the dropship is so much more vulnerable then before it takes away a lot of the chance to practice and adds to more frustration. SOLUTION: Add auto leveling to the aerial vehicles options menu, have it turned on automatically but give players a sensitivity choice like; none, low, med, high, or even a sensitivity bar. The better dropships should start with the option turned off, but still be able to turn it on freely. *feedback welcome
I've lost a lot of dropships (especially since I'm a noob at flying and trying to learn) to this. I get the damn thing going and it suddenly starts leveling out and taking me up. Since I have no idea what is happening I counter it and BAM i crash the ship into the ground. EVERY TIME!
Director (Management)
D.A.R.K L.E.G.I.O.N
D.E.F.I.A.N.C.E
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KEROSIINI-TERO
The Rainbow Effect
808
|
Posted - 2013.11.11 03:50:00 -
[17] - Quote
fawkuima juggalo wrote: very unhappy with the dropship leveling.... i used to be able to fly my dropship through the spaces of the triple doughnut, and other madd cool maneuvers. I didn't want to have to upgrade dropships yet to avoid this....... On the other hand, i understand why CCP did it, to give new players better control. The issues are though that the dropship is so much more vulnerable then before it takes away a lot of the chance to practice and adds to more frustration. SOLUTION: Add auto leveling to the aerial vehicles options menu, have it turned on automatically but give players a sensitivity choice like; none, low, med, high, or even a sensitivity bar. The better dropships should start with the option turned off, but still be able to turn it on freely. *feedback welcome
How about...
A leveling button on your controller!?
Now that would add more control options and add more trick flying options to DS pilots sleeves. |
Cody Sietz
Bullet Cluster Legacy Rising
1384
|
Posted - 2013.11.11 04:11:00 -
[18] - Quote
fawkuima juggalo wrote:jenza aranda wrote:Love it.
*goes to talk to CCP* *gets really stoked. *eats sandwich* |
fawkuima juggalo
Eternal Beings
160
|
Posted - 2013.11.11 07:45:00 -
[19] - Quote
Cody Sietz wrote:fawkuima juggalo wrote:jenza aranda wrote:Love it.
*goes to talk to CCP* *gets really stoked. *eats sandwich* *gets hungry...... *makes sandwich
FIGHT FOR A CAUSE, EVEN IF IT'S NEXT TO YOU.
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SANS PEUR
america69
18
|
Posted - 2013.11.11 12:42:00 -
[20] - Quote
+1 SIGNED |
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Judge Rhadamanthus
Amarr Templars Amarr Empire
653
|
Posted - 2013.11.11 13:21:00 -
[21] - Quote
Hate it.
Let me explain. Militia ships are entry level. Their auto leveling helps new players, but it hinders experienced players. Dropships are expensive and difficult to fly well. This difficulty helps scale their potential usefulness. Having good aim for an AR user or the ability to correctly calculate direction to lead a target as a Plasma Cannon user is how the skilled player separates themselves from the less skilled. Being able to handle a dropship is the skill separator between new and experienced pilots.
Giving ships flying aids is the auto aim of the pilot world. It would be like having a button you could press on your controller that auto snaps the crosshair of your AR to the nearest target. Like other roles it should be the skill of the operator that determines success not options that allow him buttons to correct his lack of skill.
There needs to be a reward for mastering a higher tier dropship. Advantages that they bring, but an advantage with a cost. Better dropships bring more maneuverability but the cost is this makes control harder. A skilled pilot in high meta should be better than a low skill pilot in high meta. Assists that bridge this gap weaken the role specialisations DUST has.
jenza aranda wrote:Love it.
*goes to talk to CCP* Why are you passing an idea to CCP after 1 single post? do you not care what others may have to say on the issue or do you just pass any single thought that catches your fancy to CCP?
Everything Dropship youtube channel
my Community Spotlight
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fawkuima juggalo
Eternal Beings
170
|
Posted - 2013.11.12 00:45:00 -
[22] - Quote
Judge Rhadamanthus wrote:Hate it. Let me explain. Militia ships are entry level. Their auto leveling helps new players, but it hinders experienced players. Dropships are expensive and difficult to fly well. This difficulty helps scale their potential usefulness. Having good aim for an AR user or the ability to correctly calculate direction to lead a target as a Plasma Cannon user is how the skilled player separates themselves from the less skilled. Being able to handle a dropship is the skill separator between new and experienced pilots. Giving ships flying aids is the auto aim of the pilot world. It would be like having a button you could press on your controller that auto snaps the crosshair of your AR to the nearest target. Like other roles it should be the skill of the operator that determines success not options that allow him buttons to correct his lack of skill. There needs to be a reward for mastering a higher tier dropship. Advantages that they bring, but an advantage with a cost. Better dropships bring more maneuverability but the cost is this makes control harder. A skilled pilot in high meta should be better than a low skill pilot in high meta. Assists that bridge this gap weaken the role specialisations DUST has. jenza aranda wrote:Love it.
*goes to talk to CCP* Why are you passing an idea to CCP after 1 single post? do you not care what others may have to say on the issue or do you just pass any single thought that catches your fancy to CCP?
hmmm..... you just had to huh, a good idea that people like so some troll has gotta disagree with it......... obviously people like the idea, over 20 likes on the page in under two days.... says something. besides there is no reason not to like the idea, especially this lame opinion you created just to contradict, just to be a troll.
Honestly im glad though cuz it gives me a chance to shed some light on the cons of the idea...... (even though your points moot.)
It really doesn't make a whole lot of sense to me to have it on ALL THE TIME for milita so players get used to the extreme leveling system, then to upgrade and have it be a TOTALLY DIFFERENT BALL GAME when you fly.....
new players loose hella good ships because they dont know how to fly due to only flying with the auto leveling for so long..... Enabling a sensitivity bar gives new players a chance to practice actual skills in a cheap dropship. the only people who get an advantage out of this are new players. experienced players are at less of an advantage because if they want to use a cheap dropship then they have to deal with the lame auto leveling. Me personally i would turn it off always except when i knew i had to land on a skinny tower or something, then no matter what level of D.S. im in it will help with those tricky spots. I feel that this ultimately will give players FULL potential of their flying abilities, new players can practice for cheap., better pilots dont have to skill into dropships to be able to fly them,
and most importantly..... this is an option that everyone can actually be happy about, if you dont like it you have the ability to change it to where you're comfortable. ...
FIGHT FOR A CAUSE, EVEN IF IT'S NEXT TO YOU.
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MassiveNine
0uter.Heaven Proficiency V.
444
|
Posted - 2013.11.12 00:53:00 -
[23] - Quote
Honestly I don't think it's THAT bad. I mean it's pretty much a hover mode, and it really isn't that difficult to control it either. Dropships have needed a hover mode forever now, so honestly this is a good start.
Official DUST514 LAV Mechanic
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Judge Rhadamanthus
Amarr Templars Amarr Empire
653
|
Posted - 2013.11.12 00:53:00 -
[24] - Quote
fawkuima juggalo wrote: *feedback welcome
Don't post this unless you mean it. Saying feedback is welcome, then calling respondents a troll if they disagree is an embarrassingly childish attitude. I explained my reasoning politely and with clarity yet you feel insults are a justified response.
Everything Dropship youtube channel
my Community Spotlight
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fawkuima juggalo
Eternal Beings
171
|
Posted - 2013.11.12 01:01:00 -
[25] - Quote
Judge Rhadamanthus wrote:fawkuima juggalo wrote: *feedback welcome Don't post this unless you mean it. Saying feedback is welcome, then calling them a troll if they disagree is an embarrassingly childish attitude. I explained my reasoning politely and with clarity yet you feel insults are a justified response. like i said....... "gives me a chance to shed some light on some of the cons".... ... you just happen to be a troll, which i can still appreciate the negative feed back of yours even though it was totally useless, i NEED negativie feed back but only from people who see a legit problem with the idea..... you know what you were doing, and thats okay, i have to deal with it all the time from little kids,.... and my mother . it gives me a chance to open your eyes to a situattion. If you still want to live in darkness like the troll you are be my guest.
EDIT.....ah some one liked your post so you had to edit some more in htere..... ahem whos a child? you got called out and you dont like it thats fine.....
FIGHT FOR A CAUSE, EVEN IF IT'S NEXT TO YOU.
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MINA Longstrike
2Shitz 1Giggle
23
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Posted - 2013.11.12 01:04:00 -
[26] - Quote
fawkuima juggalo wrote: very unhappy with the dropship leveling.... i used to be able to fly my dropship through the spaces of the triple doughnut, spins, dives and other madd cool maneuvers. I didn't want to have to upgrade dropships yet to avoid this....... On the other hand, i understand why CCP did it, to give new players better control. The issues are though that the dropship is so much more vulnerable then before it takes away a lot of the chance to practice and adds to more frustration. SOLUTION: Add auto leveling to the aerial vehicles options menu, have it turned on automatically but give players a sensitivity choice like; none, low, med, high, or even a sensitivity bar. The better dropships should start with the option turned off, but still be able to turn it on freely. *feedback welcome
as I said in the feedback forums, the dropship autoleveling is a great feature, just tie it to the currently unused square button in the aerial vehicle controls |
fawkuima juggalo
Eternal Beings
171
|
Posted - 2013.11.12 01:05:00 -
[27] - Quote
Judge Rhadamanthus wrote:fawkuima juggalo wrote: *feedback welcome Don't post this unless you mean it. Saying feedback is welcome, then calling respondents a troll if they disagree is an embarrassingly childish attitude. I explained my reasoning politely and with clarity yet you feel insults are a justified response. fawkuima juggalo wrote:hmmm..... you just had to huh, a good idea that people like so some troll has gotta disagree with it......... obviously people like the idea, almost 40 likes on the page in under two days.... says something. besides there is no reason not to like the idea, especially this lame opinion you created just to contradict, just to be a troll. I will disregard you in future until such time you demonstrate reason and respect.
Its my job to eliminate useless points from my post... if you had posted something of substantial information then i would have called you out...... dont just talk crap to talk crap.... you look ridiculous
FIGHT FOR A CAUSE, EVEN IF IT'S NEXT TO YOU.
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Judge Rhadamanthus
Amarr Templars Amarr Empire
653
|
Posted - 2013.11.12 01:06:00 -
[28] - Quote
fawkuima juggalo wrote:i NEED negativie feed back but only from people who see a legit problem with the idea..... you know what you were doing, and thats okay, i have to deal with it all the time from little kids,.... and my mother . it gives me a chance to open your eyes to a situattion. If you still want to live in darkness like the troll you are be my guest. EDIT.....ah some one liked your post so you had to edit some more in htere ..... ahem whos a child? you got called out and you dont like it thats fine.....
I am at a loss for words.
Everything Dropship youtube channel
my Community Spotlight
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fawkuima juggalo
Eternal Beings
171
|
Posted - 2013.11.12 01:13:00 -
[29] - Quote
Judge Rhadamanthus wrote:fawkuima juggalo wrote:i NEED negativie feed back but only from people who see a legit problem with the idea..... you know what you were doing, and thats okay, i have to deal with it all the time from little kids,.... and my mother . it gives me a chance to open your eyes to a situattion. If you still want to live in darkness like the troll you are be my guest. EDIT.....ah some one liked your post so you had to edit some more in htere ..... ahem whos a child? you got called out and you dont like it thats fine..... I am at a loss for words. im sorry that you reacted so negatively over someones disagreement with you. maybe in the future we will come to terms on a subject, ...... .... till then
EDIT: for future reference the more you try to leave out of me being right.... the more you make yourself look wrong..... anyone can edit, only real adults can debate with all the info on the table. if you truely felt that you were right then you wouldnt try to hide my points...... -BE AWESOME ALWAYS.
FIGHT FOR A CAUSE, EVEN IF IT'S NEXT TO YOU.
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fawkuima juggalo
Eternal Beings
171
|
Posted - 2013.11.12 01:31:00 -
[30] - Quote
Judge Rhadamanthus wrote:Hate it.
Let me explain. Militia ships are entry level. Their auto leveling helps new players, but it hinders experienced players. Dropships are expensive and difficult to fly well. This difficulty helps scale their potential usefulness. Having good aim for an AR user or the ability to correctly calculate direction to lead a target as a Plasma Cannon user is how the skilled player separates themselves from the less skilled. Being able to handle a dropship is the skill separator between new and experienced pilots.
Giving ships flying aids is the auto aim of the pilot world. It would be like having a button you could press on your controller that auto snaps the crosshair of your AR to the nearest target. Like other roles it should be the skill of the operator that determines success not options that allow him buttons to correct his lack of skill.
There needs to be a reward for mastering a higher tier dropship. Advantages that they bring, but an advantage with a cost. Better dropships bring more maneuverability but the cost is this makes control harder. A skilled pilot in high meta should be better than a low skill pilot in high meta. Assists that bridge this gap weaken the role specialisations DUST has.
u know judge i just put two and two together.......... why do you dislike this post when your mister goto dropship dude.... heck man ive gotten tips off your chanell before, i figured this would be RIGHT UP YOUR TROLL ALLY. lol...... seriously i read over your post again and again...... it seems like you had a bad day and just wanted to talk some crap about the first thing you saw....... really judge, id like to debate with you over the mechanics of this.... ive had a few neg posts on here and your the only ones i took for a trolll, so whats up really?
FIGHT FOR A CAUSE, EVEN IF IT'S NEXT TO YOU.
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LIVEN die
Xer Cloud Consortium
2
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Posted - 2013.11.12 01:41:00 -
[31] - Quote
Judge Rhadamanthus wrote:fawkuima juggalo wrote:i NEED negativie feed back but only from people who see a legit problem with the idea..... you know what you were doing, and thats okay, i have to deal with it all the time from little kids,.... and my mother . it gives me a chance to open your eyes to a situattion. If you still want to live in darkness like the troll you are be my guest. EDIT.....ah some one liked your post so you had to edit some more in htere ..... ahem whos a child? you got called out and you dont like it thats fine..... I am at a loss for words. welll when your first words are "HATE IT" on a post that has a good amount of postive feed back..... seems pretty trollish..... cant really blame anyone for thinking their thread is getting trolled..... this is TROLL 514 isnt it. |
Nguruthos IX
PEN 15 CLUB
2150
|
Posted - 2013.11.12 01:54:00 -
[32] - Quote
Are you seriously attempting to assert that your opinion is more valuable than Judge?
Judge is one of the few experienced and competent pilots in this game with enough credibility to make statements on behalf of the community.
Are you honestly incapable of absorbing negative feedback if it's not sugar coated enough for your delicate mind?
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Nguruthos IX
PEN 15 CLUB
2150
|
Posted - 2013.11.12 01:58:00 -
[33] - Quote
Judge Rhadamanthus wrote:Hate it. Let me explain. Militia ships are entry level. Their auto leveling helps new players, but it hinders experienced players. Dropships are expensive and difficult to fly well. This difficulty helps scale their potential usefulness. Having good aim for an AR user or the ability to correctly calculate direction to lead a target as a Plasma Cannon user is how the skilled player separates themselves from the less skilled. Being able to handle a dropship is the skill separator between new and experienced pilots. Giving ships flying aids is the auto aim of the pilot world. It would be like having a button you could press on your controller that auto snaps the crosshair of your AR to the nearest target. Like other roles it should be the skill of the operator that determines success not options that allow him buttons to correct his lack of skill. There needs to be a reward for mastering a higher tier dropship. Advantages that they bring, but an advantage with a cost. Better dropships bring more maneuverability but the cost is this makes control harder. A skilled pilot in high meta should be better than a low skill pilot in high meta. Assists that bridge this gap weaken the role specialisations DUST has. jenza aranda wrote:Love it.
*goes to talk to CCP* Why are you passing an idea to CCP after 1 single post? do you not care what others may have to say on the issue or do you just pass any single thought that catches your fancy to CCP?
Unlike certain juggalos, I'm capable of reading a post past the first two words.
Everything you say is true and Jenza needs to be more discerning of her forwarded feedback than to jump on anything sold as 'helping noobs'.
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Tank Missile
Intara Direct Action Caldari State
22
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Posted - 2013.11.12 02:03:00 -
[34] - Quote
Judge Rhadamanthus wrote:fawkuima juggalo wrote:i NEED negativie feed back but only from people who see a legit problem with the idea..... you know what you were doing, and thats okay, i have to deal with it all the time from little kids,.... and my mother . it gives me a chance to open your eyes to a situattion. If you still want to live in darkness like the troll you are be my guest. EDIT.....ah some one liked your post so you had to edit some more in htere ..... ahem whos a child? you got called out and you dont like it thats fine..... I am at a loss for words.
I don't understand the problem you have with this. If you don't want to have the auto-level on, just turn it off....that was kind of the point of the thread......
Unless you meant that auto-level is OP, then I REALLY don't understand. Learn me, please.
Drives a missile tank. Surprise.
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Vulpes Dolosus
SVER True Blood Public Disorder.
186
|
Posted - 2013.11.12 02:03:00 -
[35] - Quote
I just started a thread in the Feeback/Requests board.
Personally, I don't mind it. It hasn't really messed with my maneuvering and it helps with the problem of leveling out a little. I don't see how people can view this as an "auto-pilot" function. There's no way it's saving you from a terrible maneuver, considering you keep momentum, and you still need skill to fly around and pull off some of the more flashy maneuvers.
I do completely agree with the ability to toggle it on and off though. To each their own.
Dropship Specialist: AKA Clinically Insane
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Vulpes Dolosus
SVER True Blood Public Disorder.
188
|
Posted - 2013.11.12 02:13:00 -
[36] - Quote
Judge Rhadamanthus wrote:Hate it. Let me explain. Militia ships are entry level. Their auto leveling helps new players, but it hinders experienced players. Dropships are expensive and difficult to fly well. This difficulty helps scale their potential usefulness. Having good aim for an AR user or the ability to correctly calculate direction to lead a target as a Plasma Cannon user is how the skilled player separates themselves from the less skilled. Being able to handle a dropship is the skill separator between new and experienced pilots. Giving ships flying aids is the auto aim of the pilot world. It would be like having a button you could press on your controller that auto snaps the crosshair of your AR to the nearest target. Like other roles it should be the skill of the operator that determines success not options that allow him buttons to correct his lack of skill. There needs to be a reward for mastering a higher tier dropship. Advantages that they bring, but an advantage with a cost. Better dropships bring more maneuverability but the cost is this makes control harder. A skilled pilot in high meta should be better than a low skill pilot in high meta. Assists that bridge this gap weaken the role specialisations DUST has. jenza aranda wrote:Love it.
*goes to talk to CCP* Why are you passing an idea to CCP after 1 single post? do you not care what others may have to say on the issue or do you just pass any single thought that catches your fancy to CCP?
You're over reaching the potential of the feature. It's not "auto aim," it's alleviating a minor pain in the neck. It doesn't affect any other aspect of flying at all, at least from my experimenting with it. You're sorely mistaken if you think being able to hover in one spot constitutes a great DS pilot.
The leveling feature will not help bad pilots in maneuvering (because it only applies when still for a few seconds or going in a constant direction), recovery (momentum is kept, leaving it up to the pilot to stop or evade obstacles), or any other form of tactics essential to piloting.
Dropship Specialist: AKA Clinically Insane
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fawkuima juggalo
Eternal Beings
171
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Posted - 2013.11.12 02:19:00 -
[37] - Quote
Tank Missile wrote:Judge Rhadamanthus wrote:fawkuima juggalo wrote:i NEED negativie feed back but only from people who see a legit problem with the idea..... you know what you were doing, and thats okay, i have to deal with it all the time from little kids,.... and my mother . it gives me a chance to open your eyes to a situattion. If you still want to live in darkness like the troll you are be my guest. EDIT.....ah some one liked your post so you had to edit some more in htere ..... ahem whos a child? you got called out and you dont like it thats fine..... I am at a loss for words. I don't understand the problem you have with this. If you don't want to have the auto-level on, just turn it off....that was kind of the point of the thread...... Unless you meant that auto-level is OP, then I REALLY don't understand. Learn me, please. RIGGHHTT!
FIGHT FOR A CAUSE, EVEN IF IT'S NEXT TO YOU.
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fawkuima juggalo
Eternal Beings
171
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Posted - 2013.11.12 02:33:00 -
[38] - Quote
Nguruthos IX wrote:Judge Rhadamanthus wrote:Hate it. Let me explain. Militia ships are entry level. Their auto leveling helps new players, but it hinders experienced players. Dropships are expensive and difficult to fly well. This difficulty helps scale their potential usefulness. Having good aim for an AR user or the ability to correctly calculate direction to lead a target as a Plasma Cannon user is how the skilled player separates themselves from the less skilled. Being able to handle a dropship is the skill separator between new and experienced pilots. Giving ships flying aids is the auto aim of the pilot world. It would be like having a button you could press on your controller that auto snaps the crosshair of your AR to the nearest target. Like other roles it should be the skill of the operator that determines success not options that allow him buttons to correct his lack of skill. There needs to be a reward for mastering a higher tier dropship. Advantages that they bring, but an advantage with a cost. Better dropships bring more maneuverability but the cost is this makes control harder. A skilled pilot in high meta should be better than a low skill pilot in high meta. Assists that bridge this gap weaken the role specialisations DUST has. jenza aranda wrote:Love it.
*goes to talk to CCP* Why are you passing an idea to CCP after 1 single post? do you not care what others may have to say on the issue or do you just pass any single thought that catches your fancy to CCP? Unlike certain juggalos, I'm capable of reading a post past the first two words. Everything you say is true and Jenza needs to be more discerning of her forwarded feedback than to jump on anything sold as 'helping noobs'.
first..... let me object to you in a way forum users understand..... obviously ive read all these posts, its my thread douche.... most of the negative posts in here you can tell they didnt read more then a few lines.....
Quote:MILITIA=AUTO ON........ BASIC OR HIGHER = AUTO OFF..... BEING ABLE TO ADJUST ANYTIME
dont you dare call me out on not reading more then a few lines when your attention span is obviously so short all you did was read judges post...... hang on his nuts some more.... yes his opion should definatly be valued but that doesnt make him UNDEBATABLY RIGHT ALL THE TIME
NOW BEING A TRUE JUGGALO ....... I KNOW YOU AINT DOWN... lol if you were a real LO then youd know that id punch you in your mouth if you said that to my face....... and REAL LOS dont call out other LOS, unless they prepared to fight. haha... you know id BEAT YOU if you said that to me *spits on you besides... wtf is A REAL LO gonna try and call out another LO for some fool whos more popular on the forums...... you fake p.o.s.
FIGHT FOR A CAUSE, EVEN IF IT'S NEXT TO YOU.
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Sargon Akkadi
Ordus Trismegistus
18
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Posted - 2013.11.12 05:30:00 -
[39] - Quote
For those asking Judge to "learn them", he already has:
http://www.youtube.com/watch?v=VIriso6gzWw
Now, to the point, the problem with Dropships is not auto-leveling.
Thanks for all the fish.
Yours truly, S.A.
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dogmanpig
black market bank
47
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Posted - 2013.11.20 05:51:00 -
[40] - Quote
fawkuima juggalo wrote:dogmanpig wrote:hm jenna is giving this idea to CCP.... k this will never happen then. yea lets just talk crap about the FEW players we have in direct communication with ccp... ..... you sir.... are a douche. read the sig and move on.
You hate me, I hate you. Lets keep it that way.
Level 7 1/3 Forum alt.
"Its worth half a penny and a reach around"
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Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
277
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Posted - 2013.11.20 06:06:00 -
[41] - Quote
Agreed |
Ronan Elsword
Dead Six Initiative Lokun Listamenn
104
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Posted - 2013.11.20 07:20:00 -
[42] - Quote
I personally think it should be a button you press, like R3.
"Do not underestimate the power you have."
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fawkuima juggalo
Eternal Beings
190
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Posted - 2013.11.27 06:35:00 -
[43] - Quote
Ronan Elsword wrote:I personally think it should be a button you press, like R3. i actually really like this variation of the idea, someone mentioned that the unused square button would be more efficient.
Dropship auto leveling and THE SOLUTION
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Spartan MK420
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
31
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Posted - 2013.12.06 16:17:00 -
[44] - Quote
fawkuima juggalo wrote:dogmanpig wrote:hm jenna is giving this idea to CCP.... k this will never happen then. yea lets just talk crap about the FEW players we have in direct communication with ccp... ..... you sir.... are a douche.
his name sum's up his personality pretty well in 3 simple words. |
HUNK tm
What The French
146
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Posted - 2013.12.20 14:32:00 -
[45] - Quote
There's always been 3 problems with the dropship controls, I pilote it since the beta, almost in each games, for deployment, transport, gunship, assault ship, and some obscure stuff that I'll not talking about.
Camera The first problem with the nonsense camera with that you are unable to see a **** around you. There is many ways to change that but CCP only change the camera placement stupidly update after update... Sometimes I feel like they troll pilots. They can make the 3rd person view transparent (like under cloak) when you aim below the dropship assault or even with others dropshits. Something like when your droolship back is front a wall, the dropship disappear and you cab see the ground below. And add the up-down camera when you are IN the cockpit view with some den on HUD to know how you dropship is. (like on the tanks HUD to know the turret placement)
Autopilot The problem with derpships autopilot is the way that's activating or not while you try to stabilise. When you approach the ground your doors open themselves and your ship is like magnetic by the floor. That's fuckin' annoying when you prepare yourself to take off quickly. I have no more problems with that but the piloting isn't the finest that I played in a game, but since 1.7 there is a beginning of improvement.
IA turrets The IA turrets ability to lock you through the entire battlefield and shoot you non stop until you burn down. Some of then are too far in them red-line to be destroyed by your assault dropship and like the missile one can continuously fire... So what the is nit enough dangers for the pilots (forge, camping noob railgun tanks, NULL canon missiles, MCC turrets missiles, lag, framerate, invisible walls, blueberries dropships...) now we need a fuckin' aim-bot sniping your ship from a totally safe place ?
Gèò FIX THE HMG ASAP TY
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HUNK tm
What The French
164
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Posted - 2013.12.22 15:29:00 -
[46] - Quote
Tank railgun camping noobs too ofc.
Gèò FIX THE HMG ASAP TY
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Mobius Wyvern
Isuuaya Tactical Caldari State
4206
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Posted - 2013.12.22 15:39:00 -
[47] - Quote
fawkuima juggalo wrote: very unhappy with the dropship leveling.... i used to be able to fly my dropship through the spaces of the triple doughnut, spins, dives and other madd cool maneuvers. I didn't want to have to upgrade dropships yet to avoid this....... On the other hand, i understand why CCP did it, to give new players better control. The issues are though that the dropship is so much more vulnerable then before it takes away a lot of the chance to practice and adds to more frustration. SOLUTION: Add auto leveling to the aerial vehicles options menu, have it turned on automatically but give players a sensitivity choice like; none, low, med, high, or even a sensitivity bar. The better dropships should start with the option turned off, but still be able to turn it on freely. *feedback welcome Wait, you mean for the Militia ones? I've never flown one, so I didn't realize they auto-leveled now.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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