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Justin Tymes
Dem Durrty Boyz Public Disorder.
477
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Posted - 2013.11.03 03:24:00 -
[1] - Quote
Been using Lotus Nades with the Assault MD instead of Flux Nades, and I haven't gone back. OHKing almost everything, and conserves MD rounds for later. Hits elevated targets and buys time your you to escape CQC. I cant believe I actually listened to the forum and used Flux Nades for months. |
Chunky Munkey
Amarr Templars Amarr Empire
1981
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Posted - 2013.11.03 03:30:00 -
[2] - Quote
OHKing with the assault MD!?
MD users should use flux nades because they deal massive damage over a massive area leaving only the exact kind of HP in the exact kind of circumstance that the MD flourishes in. |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
306
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Posted - 2013.11.03 03:35:00 -
[3] - Quote
No reason to do that if you can get a grenade that blows off both all the shield and armor for you... Using a flux then mass driver just makes it take extra time, is what he's saying.
If you can read this, it means you are reading.
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Lt Royal
Subdreddit Test Alliance Please Ignore
2085
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Posted - 2013.11.03 03:57:00 -
[4] - Quote
Because the Mass Driver is supposed to be used as a support weapon, laying down a ton of splash damage making the enemy scatter for the Frontline Assaults to push in.
The Flux nades are also classed as a support weapon as they can be thrown further than Locus Grenades and with their massive blast radius they are especially effective against enemy equipment. Flux Grenades used in conjunction with the Mass Driver is a recommendation as Flux grenades are designed to destroy shields and the Mass Driver is designed to destroy armor, so both work hand in hand with their GÇ£operational rangesGÇ¥ for support.
..............But we all know the mechanics are broken and the Mass Drivers own anything at any range and don't need the assistance of any shield based grenade weaponry. Anyway lets hope they implement a GÇ£shellGÇ¥ activation range to the Mass Driver making it the support weapon it was designed to be. |
Cosgar
ParagonX
7025
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Posted - 2013.11.03 04:20:00 -
[5] - Quote
Lt Royal wrote:Because the Mass Driver is supposed to be used as a support weapon, laying down a ton of splash damage making the enemy scatter for the Frontline Assaults to push in.
The Flux nades are also classed as a support weapon as they can be thrown further than Locus Grenades and with their massive blast radius they are especially effective against enemy equipment. Flux Grenades used in conjunction with the Mass Driver is a recommendation as Flux grenades are designed to destroy shields and the Mass Driver is designed to destroy armor, so both work hand in hand with their GÇ£operational rangesGÇ¥ for support. Since 1.4 made shield tanking completely underpowered, everyone stacks armor. Flux grenades helped back when shields had a clear advantage but M-1 grenades are way better, making the encounters much shorter. The only time I'd really use flux grenades now is to deal with vehicles easier.
Lt Royal wrote:..............But we all know the mechanics are broken and the Mass Drivers own anything at any range and don't need the assistance of any shield based grenade weaponry. Anyway lets hope they implement a GÇ£shellGÇ¥ activation range to the Mass Driver making it the support weapon it was designed to be. Having a minimum arming distance would ruin the MD for logis that use it as their primary weapon. 3/4 suits don't have a sidearm to fall back on and it would mean instant death if someone got close. Automatic weapons have always had a clear advantage against a MD 1 v 1. There's no real point in trying to fix something that isn't broken.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Vyzion Eyri
The Southern Legion The Umbra Combine
1730
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Posted - 2013.11.03 04:39:00 -
[6] - Quote
1. So I don't have double the chance of teamkilling in PC.
2. So I don't have double the chance of killing myself.
3. Foolish enemies who just drop equipment all around a supply depot (bloody waste if you ask me) earn me +50s on destroyed equipment.
4. Visual and audio effects are better than the locus any day.
5. Faster detonation time means less time cooking; and generally if I just throw the grenade enemies won't be able to get out of the radius even if I don't cook.
6. shield LAVs get destroyed by the flux + MD combo. So do shield tanks, if you have some hives nearby.
7. Since I think before throwing fluxes instead of mindlessly throwing locuses for instakills, I conserve nanohive supplies.
8. Go back to flux and get used to it buddy, because if CCP pays any attention to the forums the locus grenades are going to get violated... explosively.
> "I will show you fear in a handful of dust."
T.S. Eliot, The Wasteland
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Justin Tymes
Dem Durrty Boyz Public Disorder.
477
|
Posted - 2013.11.03 05:04:00 -
[7] - Quote
Vyzion Eyri wrote:1. So I don't have double the chance of teamkilling in PC. 2. So I don't have double the chance of killing myself. 3. Foolish enemies who just drop equipment all around a supply depot (bloody waste if you ask me) earn me +50s on destroyed equipment. 4. Visual and audio effects are better than the locus any day. 5. Faster detonation time means less time cooking; and generally if I just throw the grenade enemies won't be able to get out of the radius even if I don't cook. 6. shield LAVs get destroyed by the flux + MD combo. So do shield tanks, if you have some hives nearby. 7. Since I think before throwing fluxes instead of mindlessly throwing locuses for instakills, I conserve nanohive supplies. 8. Go back to flux and get used to it buddy, because if CCP pays any attention to the forums the locus grenades are going to get violated... explosively.
I don't mindlessly spam, I've been using Lotus Nades for almost 2 weeks now in CQC and it's performed way better than Flux Nades. I can only recall killing myself once, and that was only because I screwed up cooking. Flux Nades have a 2 second detonation auto-detonation IIRC, and by that time you're dead against a decent player.
The problem is that the Lotus Nade patches up the weaknesses of the MD better than the Flux Nade. Hitting elevated targets is great because the MD fails at that. Taking out a huge chunk of a Heavy's health is great because you can't hope to outDPS one even with Flux Nades in CQC. Making people dodge is great because it gives you time to retreat(or feint one by turning the corner and laying a Boundless RE).
Taking out vehicles are fine, but you'll be hard-pressed to tag a moving LAV with Flux nades or the MD, and Shield tanks won't stay put after you hit it with a Flux. Armour tankers will just casually kill you or casually roll out. REs are better at killing both anyway. |
Lt Royal
Subdreddit Test Alliance Please Ignore
2086
|
Posted - 2013.11.03 05:16:00 -
[8] - Quote
Cosgar wrote:Having a minimum arming distance would ruin the MD for logis that use it as their primary weapon. 3/4 suits don't have a sidearm to fall back on and it would mean instant death if someone got close. Automatic weapons have always had a clear advantage against a MD 1 v 1. There's no real point in trying to fix something that isn't broken.
I can see where you're coming from and I agree about the lack of having a sidearm for Logistics (because I have the same problem myself) but I don't agree with what you said about taking the MD arming distance would result in GÇ£it would mean instant death if someone got closeGÇ¥.
I personally use the Laser Rifle which also has the constraints of CQC combat as the the LR does hardly any - to no damage in CQC, whereas the MD users can bunnie hop and still get a kill. Its happened to me many times where IGÇÖve fallen victim to not having a sidearm and my weapon does no damage in CQC but its something I have just gotten used to. Which is why the user has to learn how to cook grenades for that defence, which brings us back around to the OPGÇÖs question and this is why I believe MDGÇÖs should have their arming distance nerfed/implemented depending how you look at it.... |
Justin Tymes
Dem Durrty Boyz Public Disorder.
477
|
Posted - 2013.11.03 05:24:00 -
[9] - Quote
Lt Royal wrote:Cosgar wrote:Having a minimum arming distance would ruin the MD for logis that use it as their primary weapon. 3/4 suits don't have a sidearm to fall back on and it would mean instant death if someone got close. Automatic weapons have always had a clear advantage against a MD 1 v 1. There's no real point in trying to fix something that isn't broken.
I can see where you're coming from and I agree about the lack of having a sidearm for Logistics (because I have the same problem myself) but I don't agree with what you said about taking the MD arming distance would result in GÇ£it would mean instant death if someone got closeGÇ¥. I personally use the Laser Rifle which also has the constraints of CQC combat as the the LR does hardly any - to no damage in CQC, whereas the MD users can bunnie hop and still get a kill. Its happened to me many times where IGÇÖve fallen victim to not having a sidearm and my weapon does no damage in CQC but its something I have just gotten used to. Which is why the you have to learn how to cook grenades for that CQC defence, which brings us back around to the OPGÇÖs question and this is why I believe MDGÇÖs should have their arming distance nerfed/implemented depending how you look at it....
Breach will get hard-nerfed it's already lackluster as it is. Bunny hopping is next to useless with the Assault MD, you're still get hit with splash and dying in CQC. That's the reason I'm using Lotus Nades to begin with, so I don't have to go into CQC with the AMD. |
Lt Royal
Subdreddit Test Alliance Please Ignore
2086
|
Posted - 2013.11.03 05:28:00 -
[10] - Quote
@Justin Tymes
Ok just because its starting to get my eye twitching every time I read it and FYI; (unless you already know and are doing it to be an arse)
Its called a GÇ£LocusGÇ¥ Grenade not a Lotus!
:D |
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Cosgar
ParagonX
7030
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Posted - 2013.11.03 05:33:00 -
[11] - Quote
Lt Royal wrote:Because the Mass Driver is supposed to be used as a support weapon, laying down a ton of splash damage making the enemy scatter for the Frontline Assaults to push in.
The Flux nades are also classed as a support weapon as they can be thrown further than Locus Grenades and with their massive blast radius they are especially effective against enemy equipment. Flux Grenades used in conjunction with the Mass Driver is a recommendation as Flux grenades are designed to destroy shields and the Mass Driver is designed to destroy armor, so both work hand in hand with their GÇ£operational rangesGÇ¥ for support.
..............But we all know the mechanics are broken and the Mass Drivers own anything at any range and don't need the assistance of any shield based grenade weaponry. Anyway lets hope they implement a GÇ£shellGÇ¥ activation range to the Mass Driver making it the support weapon it was designed to be. The bunny hopping may have worked between 1.2-1.3, but that was when aiming/hit detection for other weapons was horrible. Everyone wanted to nerf the MD back then and I specifically said to wait until 1.4 and see how relevant the MD is. It's been months since anyone has complained about the MD because it's not very relevant anymore- which is a bad thing since it's a terror weapon. If people aren't complaining, it's underpowered. We should see at least 2-3 "MD is OP!" topics pop up on a regular basis.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Sinboto Simmons
SVER True Blood Public Disorder.
1787
|
Posted - 2013.11.03 05:39:00 -
[12] - Quote
I'm Minmatar so i try to use locus anyway
Sinboto - The True Blood Minja.
Forum Warrior level 1
Tryhard Veteran
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Lt Royal
Subdreddit Test Alliance Please Ignore
2087
|
Posted - 2013.11.03 05:40:00 -
[13] - Quote
Cosgar wrote: The bunny hopping may have worked between 1.2-1.3, but that was when aiming/hit detection for other weapons was horrible. Everyone wanted to nerf the MD back then and I specifically said to wait until 1.4 and see how relevant the MD is. It's been months since anyone has complained about the MD because it's not very relevant anymore- which is a bad thing since it's a terror weapon. If people aren't complaining, it's underpowered. We should see at least 2-3 "MD is OP!" topics pop up on a regular basis.
I still think it should have its arming distance changed because it is still a problem, but there are more important issues to hand that need to be sorted out first. Its just a shame theres no GÇ£Test ServerGÇ¥ to try it out on, because CCP did say a while ago they were interested in the idea of an arming distance. |
Arirana
Ancient Exiles
210
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Posted - 2013.11.03 05:47:00 -
[14] - Quote
In my experience when running pubs, a locus grenade w/MD is the better option.
In PC, where alot of people are shield heavy and they spam equipment so that there may be as many uplinks/nanohives on the ground as there are stars in the sky, a flux nade is the way to go.
AAAATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATA~
WOOOAAATATATATATATATATATATATATATATATATATATATATATATA
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Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
305
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Posted - 2013.11.03 05:55:00 -
[15] - Quote
Justin Tymes wrote:Been using Lotus Nades with the Assault MD instead of Flux Nades, and I haven't gone back. OHKing almost everything, and conserves MD rounds for later. Hits elevated targets and buys time for you to escape CQC. I cant believe I actually listened to the forum and used Flux Nades for months .
I'll tell you a secret. Using Flux grenades was absolutely necessary pre 1.4/5 when AR's and SAR's didn't obliterate you instantly and you could actually have a good duel with someone. It was good because you could rip off those shields instantly and leave them vulnerable to your 150% damage to the armor.
Now it's quite pointless. Shields seem to have been nerfed by some way and now you can do pretty much all your damage to the players with out the use of the flux grenades. I recommend using the Locusts grenades. Cores if you got em, they're so crazy good it's insane. I also recommend staying away from the Assault MD's as they suck so bad. Just get good aim and use the EXO and Freedom. The high damage proves to be best in just about all situations.
---This info comes from a MD user since March 2013!
Director (Management)
D.A.R.K L.E.G.I.O.N
D.E.F.I.A.N.C.E
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TheWee BabySeamus
Dem Durrty Boyz Public Disorder.
45
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Posted - 2013.11.03 05:56:00 -
[16] - Quote
Justin Tymes wrote:Been using Lotus Nades with the Assault MD instead of Flux Nades, and I haven't gone back. OHKing almost everything, and conserves MD rounds for later. Hits elevated targets and buys time for you to escape CQC. I cant believe I actually listened to the forum and used Flux Nades for months .
Keep it durrty |
Cosgar
ParagonX
7032
|
Posted - 2013.11.03 06:39:00 -
[17] - Quote
Lt Royal wrote:Cosgar wrote: The bunny hopping may have worked between 1.2-1.3, but that was when aiming/hit detection for other weapons was horrible. Everyone wanted to nerf the MD back then and I specifically said to wait until 1.4 and see how relevant the MD is. It's been months since anyone has complained about the MD because it's not very relevant anymore- which is a bad thing since it's a terror weapon. If people aren't complaining, it's underpowered. We should see at least 2-3 "MD is OP!" topics pop up on a regular basis.
I still think it should have its arming distance changed because it is still a problem, but there are more important issues to hand that need to be sorted out first. Its just a shame theres no GÇ£Test ServerGÇ¥ to try it out on, because CCP did say a while ago they were interested in the idea of an arming distance. Closest thing they had were in house games where the MD was nerfed in 1.0 based on how popular it was in the office. I'd rather them put the weapons in our hands and sort it out that way. Methods of nerfing may be questionable at times, but they've handled things a lot better since Uprising 1.0 AR 514 started.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Galvan Nized
Deep Space Republic Top Men.
231
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Posted - 2013.11.03 06:50:00 -
[18] - Quote
Ya the flux has completely fallen out of style, nobody shield tanks these days. I only really use them for the blast radius when I destroy equipment.
The core locust is far too strong right now, you don't even need the MD, that's merely a mop up weapon if you run out. |
Thor Odinson42
Molon Labe. RISE of LEGION
1818
|
Posted - 2013.11.03 06:55:00 -
[19] - Quote
I used flux for months. I switched to M1s after being killed with them over and over again.
I have gone back to using flux to take out equipment and vehicles (with MD combo).
I still like locus nades more though, they are so OP it's stupid. |
Thor Odinson42
Molon Labe. RISE of LEGION
1818
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Posted - 2013.11.03 06:56:00 -
[20] - Quote
Galvan Nized wrote:Ya the flux has completely fallen out of style, nobody shield tanks these days. I only really use them for the blast radius when I destroy equipment.
The core locust is far too strong right now, you don't even need the MD, that's merely a mop up weapon if you run out.
Locus nade, Toxin SMG, then clean up with the assault MD |
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Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
602
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Posted - 2013.11.03 12:24:00 -
[21] - Quote
Chunky Munkey wrote:OHKing with the assault MD!?
MD users should use flux nades because they deal massive damage over a massive area leaving only the exact kind of HP in the exact kind of circumstance that the MD flourishes in. exactly |
Kaughst
0uter.Heaven Proficiency V.
32
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Posted - 2013.11.03 14:11:00 -
[22] - Quote
I don't use flux grenades for assault MD ethier, only for my Freedom fit. You need to be in close range which is unsuitable for the Assault MD. I still use flux for PC for a one on one with my Freedom...I just don't use it for hitting crowds first ...I may as well use the Assault MD because I am dealing enough DPS to multiple people, if I stop to use the flux I am wasting my opportunity to deal the most damage amongst as much people as I can.
Kaughst, kost, kogist, kaust, kahst, kog. I go by many names. Mostly because people do not know how to pronounce my name
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SoLJae
SVER True Blood Public Disorder.
477
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Posted - 2013.11.03 14:34:00 -
[23] - Quote
Thor Odinson42 wrote:
I have gone back to using flux to take out equipment and vehicles (with MD combo).
Yeah, that's the thing.
With a Flux, you can be AV to some degree. I run C-7 Flux/ MD combo and I can easily slaughter LAVs and even make tanks redeploy to another part of the map through effective area-denial.
The Flux/MD combo, if used correctly, is more team oriented and its equipment destroying capability is underrated.
The Locus is a b#cth to be sure. But, the Flux is sooo much more versatile on the battlefield, when used in conjunction with the MD.
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