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Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
572
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Posted - 2013.11.02 17:41:00 -
[1] - Quote
ccp please extend the adv laser rifle optimum range from 84 to 94 and the proto from 84 to 104 to account for the lack of benefit through higher end gear with the laser rifle
or extend the clip from 100 to 125 for adv and 100 to 150 for proto
i would prefer the range buff through higher end gear |
Smooth Assassin
Stardust incorporation
327
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Posted - 2013.11.02 17:48:00 -
[2] - Quote
It has been buffed by a new scope
Assassination is my thing.
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Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
572
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Posted - 2013.11.02 17:50:00 -
[3] - Quote
Smooth Assassin wrote:It has been buffed by a new scope haha real funny and it practically has c4 strapped to the hot barrel |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1000
|
Posted - 2013.11.02 17:58:00 -
[4] - Quote
Mortedeamor wrote:Smooth Assassin wrote:It has been buffed by a new scope haha real funny and it practically has c4 strapped to the hot barrel Isn't C4 stable enough to be cooked on?
Either way I will agree that there should be some difference between tiers.
Praise St. Arzad and Pass the Nanohives....
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Sgt Kirk
SyNergy Gaming EoN.
2540
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Posted - 2013.11.02 18:00:00 -
[5] - Quote
Haven't I seen you charging people head on with a laser rifle at close range?
I know it was someone in wasteland removal but that's NOT how you use a laser rifle.
I may have deleted DUST but I still care deeply about this game.
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Fizzer94
L.O.T.I.S. Public Disorder.
723
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Posted - 2013.11.02 18:07:00 -
[6] - Quote
Smooth Assassin wrote:It has been buffed by a new scope The ADV and PRO lasers are still completely pointless to skill into unless you want Laser Rifle Proficiency. For the 17 or so extra rounds you can fire before overheating, the price, fitting cost, and overheat feedback all go up. Nobody smart fits anything higher than STD lasers.
[+ªa¦Ç+¦++-ö-Å94]
Burner of faces.
The Plasma Cannon is not underpowered.
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Beld Errmon
The Southern Legion The Umbra Combine
1070
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Posted - 2013.11.02 18:27:00 -
[7] - Quote
Sgt Kirk wrote:Haven't I seen you charging people head on with a laser rifle at close range?
I know it was someone in wasteland removal but that's NOT how you use a laser rifle.
She, like any good laser user knows how to use their SMG, you can't spend the entire match sitting up the back hoping the blue berries will break through and cap the objective.
+1 lasers need some more pros to outweigh the ridiculous cons CCP loves to attach to anything Amarrian. |
Knight Soiaire
Taco Eating Ninja Monkeys
2942
|
Posted - 2013.11.02 18:28:00 -
[8] - Quote
Sgt Kirk wrote:Haven't I seen you charging people head on with a laser rifle at close range?
I know it was someone in wasteland removal but that's NOT how you use a laser rifle.
I use my Laser Rifle for rave parties.
Raffle draw will be in 2-3 days
CAF Scrub - BHD Scrub - 100% Scrub guaranteed.
(Scrub approved by GJR himself)
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Humble Seeker
PIE Inc. Praetoria Imperialis Excubitoris
38
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Posted - 2013.11.02 18:29:00 -
[9] - Quote
Beld Errmon wrote:Sgt Kirk wrote:Haven't I seen you charging people head on with a laser rifle at close range?
I know it was someone in wasteland removal but that's NOT how you use a laser rifle. She, like any good laser user knows how to use their SMG, you can't spend the entire match sitting up the back hoping the blue berries will break through and cap the objective. +1 lasers need some more pros to outweigh the ridiculous cons CCP loves to attach to anything Amarrian.
Exactly. We already have to deal with taking more overheat damage as we use more advance LR's. Why can't they have at least a range bonus as the tiers increase?
"Surround yourself with the faithful, Stand together, for there is no strength like it under the heavens."
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Humble Seeker
PIE Inc. Praetoria Imperialis Excubitoris
38
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Posted - 2013.11.02 18:36:00 -
[10] - Quote
Knight Soiaire wrote:Sgt Kirk wrote:Haven't I seen you charging people head on with a laser rifle at close range?
I know it was someone in wasteland removal but that's NOT how you use a laser rifle. I use my Laser Rifle for rave parties.
A few weeks ago, some corp members and I were in a FW match where the Minmatar team only had one guy. Needless to say, we got bored....so...
AMARRIAN RAAAVE!
Lasers, techno music, flux grenades, lulz, all of it.
"Surround yourself with the faithful, Stand together, for there is no strength like it under the heavens."
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Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
574
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Posted - 2013.11.02 20:11:00 -
[11] - Quote
Sgt Kirk wrote:Haven't I seen you charging people head on with a laser rifle at close range?
I know it was someone in wasteland removal but that's NOT how you use a laser rifle. no if i engage in close combat its with smg..although i have had the visuals of my smg and laser rifle glitched allot recently im no scrub i lay waste with my laser...the proto is just statistically useless |
Vell0cet
Company of Marcher Lords Amarr Empire
481
|
Posted - 2013.11.02 20:22:00 -
[12] - Quote
LR needs sharpshooter skill. At LR Sharpshooter 5, I should hit out to 120m.
Quick/Dirty Test Range Idea
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Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
577
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Posted - 2013.11.02 20:24:00 -
[13] - Quote
Vell0cet wrote:LR needs sharpshooter skill. At LR Sharpshooter 5, I should hit out to 120m. that is the exact skill when combined with 22 base dmg at the viziam lvl that made it op in the first place in chromosome no a 25% range increase skill transversal between all laser rifles would not be a fix....it would be an issue
we are looking for buffs particularly to the elm and viziam specifically over the laser rifle..the point is to give an edge to the GEAR not the skills so as to have a reason to use anything other than standard |
Crimson Judgment
Rogue Spades EoN.
132
|
Posted - 2013.11.02 20:27:00 -
[14] - Quote
Alaika Arbosa wrote:Mortedeamor wrote:Smooth Assassin wrote:It has been buffed by a new scope haha real funny and it practically has c4 strapped to the hot barrel Isn't C4 stable enough to be cooked on? Either way I will agree that there should be some difference between tiers. fun fact C4 will only explode when under heat and pressure for example you can jump on a brick of C4 and catch another on fire but they won't go off until both conditions are met |
Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
578
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Posted - 2013.11.02 20:37:00 -
[15] - Quote
difference from standard to proto
we have dmg same accuracy same clip same max ammo same range same reload same price 31.48X increase heat cost 1.11x decrease (the only beneficial difference) feedback 1.5x increase pg cost 2x increase cpu 1.73x increase |
Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
580
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Posted - 2013.11.02 20:43:00 -
[16] - Quote
Crimson Judgment wrote:Alaika Arbosa wrote:Mortedeamor wrote:Smooth Assassin wrote:It has been buffed by a new scope haha real funny and it practically has c4 strapped to the hot barrel Isn't C4 stable enough to be cooked on? Either way I will agree that there should be some difference between tiers. fun fact C4 will only explode when under heat and pressure for example you can jump on a brick of C4 and catch another on fire but they won't go off until both conditions are met wow thats cool yeah i dont know much about official explosives...ok how about this...the lase rifle has an old and already glisterin leaking stick of unstable dynamite attached to its barrel |
Fizzer94
L.O.T.I.S. Public Disorder.
724
|
Posted - 2013.11.02 21:25:00 -
[17] - Quote
Mortedeamor wrote:Vell0cet wrote:LR needs sharpshooter skill. At LR Sharpshooter 5, I should hit out to 120m. that is the exact skill when combined with 22 base dmg at the viziam lvl that made it op in the first place in chromosome no a 25% range increase skill transversal between all laser rifles would not be a fix....it would be an issue we are looking for buffs particularly to the elm and viziam specifically over the laser rifle..the point is to give an edge to the GEAR not the skills so as to have a reason to use anything other than standard I don't think the old Visiam would even be OP when compared to the shortened TTKs and lengthened ranges of most weapons. It was OP when compared to them then, but a lot of the other weapons have had a sort of power creep, while CCP has been too afraid to buff the laser rifle to even be close to what it once was.
[+ªa¦Ç+¦++-ö-Å94]
Burner of faces.
The Plasma Cannon is not underpowered.
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1002
|
Posted - 2013.11.02 21:26:00 -
[18] - Quote
Crimson Judgment wrote:Alaika Arbosa wrote:Mortedeamor wrote:Smooth Assassin wrote:It has been buffed by a new scope haha real funny and it practically has c4 strapped to the hot barrel Isn't C4 stable enough to be cooked on? Either way I will agree that there should be some difference between tiers. fun fact C4 will only explode when under heat and pressure for example you can jump on a brick of C4 and catch another on fire but they won't go off until both conditions are met
Thanks for the education, TBH, I thought they required a electrical charge to detonate.
Praise St. Arzad and Pass the Nanohives....
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Iron Wolf Saber
Den of Swords
9838
|
Posted - 2013.11.02 21:32:00 -
[19] - Quote
Alaika Arbosa wrote:Crimson Judgment wrote:Alaika Arbosa wrote:Mortedeamor wrote:Smooth Assassin wrote:It has been buffed by a new scope haha real funny and it practically has c4 strapped to the hot barrel Isn't C4 stable enough to be cooked on? Either way I will agree that there should be some difference between tiers. fun fact C4 will only explode when under heat and pressure for example you can jump on a brick of C4 and catch another on fire but they won't go off until both conditions are met Thanks for the education, TBH, I thought they required a electrical charge to detonate.
So I take it you have to jump on a burning brick of c4 to find out.
CPM 0 Secretary
Omni-Soldier Specialist
Curren/t Theme \\= Advanced Heavy Machine Gun =// Unlocked.
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calvin b
Molon Labe. RISE of LEGION
838
|
Posted - 2013.11.02 21:43:00 -
[20] - Quote
The laser rifle is a conundrum. By all physics, the further the light travels from its source the weaker it becomes. So why do we have a weapon that uses light and achieves greater strength the further it travels.
Do not eat the yellow snow
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Fizzer94
L.O.T.I.S. Public Disorder.
725
|
Posted - 2013.11.02 21:56:00 -
[21] - Quote
calvin b wrote:The laser rifle is a conundrum. By all physics, the further the light travels from its source the weaker it becomes. So why do we have a weapon that uses light and achieves greater strength the further it travels. The beam is focused to be most effective at a certain range.
[+ªa¦Ç+¦++-ö-Å94]
Burner of faces.
The Plasma Cannon is not underpowered.
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Vell0cet
Company of Marcher Lords Amarr Empire
482
|
Posted - 2013.11.02 21:58:00 -
[22] - Quote
Mortedeamor wrote:Vell0cet wrote:LR needs sharpshooter skill. At LR Sharpshooter 5, I should hit out to 120m. that is the exact skill when combined with 22 base dmg at the viziam lvl that made it op in the first place in chromosome no a 25% range increase skill transversal between all laser rifles would not be a fix....it would be an issue we are looking for buffs particularly to the elm and viziam specifically over the laser rifle..the point is to give an edge to the GEAR not the skills so as to have a reason to use anything other than standard I disagree. It was the base dmg that was the problem in Chromosome. 120m is a reasonable range for a long range weapon. Currently, complex damage mod stacked Duvolle ARs can kill you when they're in your optimal, and the AR is a blaster (I.e. short range). Beam lasers are supposed to be long range weapons. 120m would allow you to out-range ARs, SRs etc while still being extremely vulnerable when < 25m or so. We didn't have duvolles with pinpoint accuracy butchering people before they can react at crazy ranges in chromosome. If we did I don't think the LR would have been considered OP.
If they want to differentiate the versions, I would think even slower heat buildup would be good, as would increased clips. Keep the damage where it is.
Quick/Dirty Test Range Idea
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Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
582
|
Posted - 2013.11.02 22:02:00 -
[23] - Quote
Vell0cet wrote:Mortedeamor wrote:Vell0cet wrote:LR needs sharpshooter skill. At LR Sharpshooter 5, I should hit out to 120m. that is the exact skill when combined with 22 base dmg at the viziam lvl that made it op in the first place in chromosome no a 25% range increase skill transversal between all laser rifles would not be a fix....it would be an issue we are looking for buffs particularly to the elm and viziam specifically over the laser rifle..the point is to give an edge to the GEAR not the skills so as to have a reason to use anything other than standard I disagree. It was the base dmg that was the problem in Chromosome. 120m is a reasonable range for a long range weapon. Currently, complex damage mod stacked Duvolle ARs can kill you when they're in your optimal, and the AR is a blaster (I.e. short range). Beam lasers are supposed to be long range weapons. 120m would allow you to out-range ARs, SRs etc while still being extremely vulnerable when < 25m or so. We didn't have duvolles with pinpoint accuracy butchering people before they can react at crazy ranges in chromosome. If we did I don't think the LR would have been considered OP. If they want to differentiate the versions, I would think even slower heat buildup would be good, as would increased clips. Keep the damage where it is. i did not disagree with a range buff nor did i say that 120m was unreasonable i just said that what we want is an improvement to the GEAR not a skill that just makes the laser in general better standard laser is FINE i hopped on earlier ran 22/0 standard amarian assault standard laser...but the adv and proto laser rifles needs an advantage over the standard..a 25 % range increase skill will not solve this because it would just buff the abilities of all the laser rifles... its an equipment improvement im asking for not a skill adjustment the skills are fine.
the viziam needs to better than the standard and a skill isnt what should do it. all the other light weapons protos have significant differences that are beneficial lr is the only one that does not |
Severance Pay
Krullefor Organization Minmatar Republic
943
|
Posted - 2013.11.02 22:04:00 -
[24] - Quote
Mortedeamor wrote:Vell0cet wrote:Mortedeamor wrote:Vell0cet wrote:LR needs sharpshooter skill. At LR Sharpshooter 5, I should hit out to 120m. that is the exact skill when combined with 22 base dmg at the viziam lvl that made it op in the first place in chromosome no a 25% range increase skill transversal between all laser rifles would not be a fix....it would be an issue we are looking for buffs particularly to the elm and viziam specifically over the laser rifle..the point is to give an edge to the GEAR not the skills so as to have a reason to use anything other than standard I disagree. It was the base dmg that was the problem in Chromosome. 120m is a reasonable range for a long range weapon. Currently, complex damage mod stacked Duvolle ARs can kill you when they're in your optimal, and the AR is a blaster (I.e. short range). Beam lasers are supposed to be long range weapons. 120m would allow you to out-range ARs, SRs etc while still being extremely vulnerable when < 25m or so. We didn't have duvolles with pinpoint accuracy butchering people before they can react at crazy ranges in chromosome. If we did I don't think the LR would have been considered OP. If they want to differentiate the versions, I would think even slower heat buildup would be good, as would increased clips. Keep the damage where it is. i did not disagree with a range buff nor did i say that 120m was unreasonable i just said that what we want is an improvement to the GEAR not a skill that just makes the laser in general better standard laser is FINE i hopped on earlier ran 22/0 standard amarian assault standard laser...but the adv and proto laser rifles needs an advantage over the standard..a 25 % range increase skill will not solve this because it would just buff the abilities of all the laser rifles... its an equipment improvement im asking for not a skill adjustment the skills are fine. Here you go morte. Enjoy.
We few, we happy few, we band of brothers; For he to-day that sheds his blood with me
Shall be my brother
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Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
582
|
Posted - 2013.11.02 22:05:00 -
[25] - Quote
Severance Pay wrote:Mortedeamor wrote:Vell0cet wrote:Mortedeamor wrote:Vell0cet wrote:LR needs sharpshooter skill. At LR Sharpshooter 5, I should hit out to 120m. that is the exact skill when combined with 22 base dmg at the viziam lvl that made it op in the first place in chromosome no a 25% range increase skill transversal between all laser rifles would not be a fix....it would be an issue we are looking for buffs particularly to the elm and viziam specifically over the laser rifle..the point is to give an edge to the GEAR not the skills so as to have a reason to use anything other than standard I disagree. It was the base dmg that was the problem in Chromosome. 120m is a reasonable range for a long range weapon. Currently, complex damage mod stacked Duvolle ARs can kill you when they're in your optimal, and the AR is a blaster (I.e. short range). Beam lasers are supposed to be long range weapons. 120m would allow you to out-range ARs, SRs etc while still being extremely vulnerable when < 25m or so. We didn't have duvolles with pinpoint accuracy butchering people before they can react at crazy ranges in chromosome. If we did I don't think the LR would have been considered OP. If they want to differentiate the versions, I would think even slower heat buildup would be good, as would increased clips. Keep the damage where it is. i did not disagree with a range buff nor did i say that 120m was unreasonable i just said that what we want is an improvement to the GEAR not a skill that just makes the laser in general better standard laser is FINE i hopped on earlier ran 22/0 standard amarian assault standard laser...but the adv and proto laser rifles needs an advantage over the standard..a 25 % range increase skill will not solve this because it would just buff the abilities of all the laser rifles... its an equipment improvement im asking for not a skill adjustment the skills are fine. Here you go morte. Enjoy. aww see thats what im talking about clearly the top one is higher lvl than the lower one |
Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
582
|
Posted - 2013.11.02 22:06:00 -
[26] - Quote
progression things are supposed to get better as they get more expensive..they are also supposed to look cooler and be shiny..ccp come fix this crapola
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CLONE117
Planetary Response Organization Test Friends Please Ignore
442
|
Posted - 2013.11.02 22:30:00 -
[27] - Quote
isnt the laser extremely deadly when specced into now any ways?
im afraid if it were to get any buff now. we would begin hearing the nerf brigade coming for it.....again... |
Greasepalms
Ahrendee Mercenaries EoN.
247
|
Posted - 2013.11.02 22:49:00 -
[28] - Quote
laser's fine.
Get an amarr assault suit. |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
1744
|
Posted - 2013.11.02 23:15:00 -
[29] - Quote
Actually, I think that the LR is a great weapon.
What I believe is wrong about it, it's the non-existent tier progression. There should be some better bonus for the ADV and PRO LR.
But seriously, the LR itself is good.
-Caldari Achura - One with the Universe
-Tac AR Specialist
"I load my gun with love instead of bullets"
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Borne Velvalor
Endless Hatred
872
|
Posted - 2013.11.02 23:17:00 -
[30] - Quote
A Viziam with 2 Complex Damage Modifiers and Proficiency 5 deals around 280 damage a second (it seems to fire at a little over 700 RPM).
A Duvolle with 2 Complex Damage Modifiers and Proficiency 5 deals 640 damage a second.
A Viziam overheats at 70 rounds or so, damaging the user and forcing them to stop firing until the weapon completely cools down. If it doesn't overheat, the user must manually stop firing.
A Viziam has damage build up, but this is not usually a strength. The damage build up is usually a con and a nice way to say that the gun needs to be charged before use. After damage build up (damage goes up by 0.6 every bullet), if we average the damage per second out until overheat, we reach the conclusion that the Viziam deals about the same damage as the Duvolle. However, all of the damage is lumped at the end of the stream. This presents several problems:
- You must hold the trigger until all rounds are fired, letting go at the last bullet without overheating to achieve this. If you overheat, you're screwed.
- If you charge it by firing against a wall, you better hope the target hasn't moved when you strafe back out.
- If an enemy goes into cover for even a second, you need to stop firing to conserve ammo and heat. There goes all your damage.
- You cannot burst fire the gun once you've reached the boiling point to try to cap your DPS. Damage is tied to shots fired in the same stream, not heat, so you're dealing minimum DPS at probably half speed. You're lucky if you're dealing 140 DPS when bursting.
Additionally, the Laser Rifle has an optimal span of 19m. Even a few meters beyond this does 10% damage and ten meters before drops you to half damage IIRC. The Assault Rifle has a 40m optimal span and can easily deal competitive damage out to as far as 50m. Anything that isn't an open field will have few sitelines the right length to consistently stay in optimal range with the Laser Rifle.
I main the Laser Rifle and I have to say that you need to really know at all times what general direction the enemy is heading in, what angles they can approach you from and where all the cover they can head to is from said approaches. If you don't, you'll constantly be killed at 50m by Duvolle wielding nutters and everything else. The only exception is when you're on the crest of a hill overlooking a battle on an open field or on a tall building.
An enemy will come out from around a corner and I'll need to wait 4 seconds before opening fire if its a proto, because otherwise the player can just turn around and run back around the corner before my Laser can build up and kill them. If they are within 5-10m of cover, I don't even waste ammo anymore unless they are immobile except for suppression.
Also, the Laser Rifle deals 50% more damage to shields than armor. This is useful against shield tanks, but makes it extremely difficult to kill anyone with a fair bit of armor. It also is evened out by the damage build up; you're dealing the least base damage when you have a positive modifier to shields and the most damage base damage when you have a negative modifier to armor. Against dual tanks, the efficacy does not even out and you end up dealing less damage per clip. For example, which is greater, 17 + 35 or 117 * 1.2 + 35 * 0.8? You gain a bit of damage on the first shot and lose a lot on the later one.
When I see another Laser Rifle user, I either run away 5m and start taking no damage or find a nice rock. Unlike an AR user that can just flank me, the LR must stay almost exactly 75m away, so, unless they feel like strafing for thirty seconds straight to target the other side of the rock, I'm OK. Usually they try to gain a height advantage, making them even more immobile.
The Laser Rifle is good when you're in a good squad and can rely on your friends to cover its weaknesses. It's not too hard to kill players that are already engaged in combat and it's range issues can be somewhat mitigated if your team can contain the red dots. At that point, it's target practice. However, it seems like the Rail Rifle will be better at this when it comes out. You lose 10m off the top of your range and gain 65m at the bottom. The DPS is on average higher, without a need to heat up. Unless the recoil is significant and the charge time has a bigger impact than previously thought (as if the Laser Rifle doesn't need to charge), the RR will almost completely supplant the tiny amount of players still using Laser Rifles.
Everyone else might be doing 600 DPS at 75m, while we're stuck doing less than 300 DPS, with a quarter of the optimal range span and having to deal with heat and damage build up. The weapons seem to be getting longer ranged with faster TTKs, and so the Laser Rifle's small niche will be completely absorbed if it does not receive a rebalance. |
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Sinboto Simmons
SVER True Blood Public Disorder.
1781
|
Posted - 2013.11.02 23:28:00 -
[31] - Quote
As long as it ain't doing godlike damage you can have anything you like in my opinion.
Sinboto - The True Blood Minja.
Forum Warrior level 1
Tryhard Veteran
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Chunky Munkey
Amarr Templars Amarr Empire
1978
|
Posted - 2013.11.03 01:22:00 -
[32] - Quote
Sgt Kirk wrote:Haven't I seen you charging people head on with a laser rifle at close range?
I know it was someone in wasteland removal but that's NOT how you use a laser rifle.
You'd be surprised at how useful its hipfire is when you have no other option at close range. But yeah, lol @ run & gun laserers. |
Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
589
|
Posted - 2013.11.03 01:29:00 -
[33] - Quote
Keri Starlight wrote:Actually, I think that the LR is a great weapon.
What I believe is wrong about it, it's the non-existent tier progression. There should be some better bonus for the ADV and PRO LR.
But seriously, the LR itself is good. never said it was not good i said exactly what you just did the adv and proto tiers suck |
Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
589
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Posted - 2013.11.03 01:30:00 -
[34] - Quote
Greasepalms wrote:laser's fine.
Get an amarr assault suit. has amarian assault the amarian assault is awesome and the laser rifle is a good weapon the adv and proto's just suck |
Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
589
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Posted - 2013.11.03 01:33:00 -
[35] - Quote
Chunky Munkey wrote:Sgt Kirk wrote:Haven't I seen you charging people head on with a laser rifle at close range?
I know it was someone in wasteland removal but that's NOT how you use a laser rifle. You'd be surprised at how useful its hipfire is when you have no other option at close range. But yeah, lol @ run & gun laserers. not as usefull as swapping to smg and hip firing or aiming even omg gasps aiming witha smg |
Chunky Munkey
Amarr Templars Amarr Empire
1979
|
Posted - 2013.11.03 01:34:00 -
[36] - Quote
Greasepalms wrote:laser's fine.
Get an amarr assault suit.
Yeah, the laser is. Now tell me about the Viziam. |
Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
589
|
Posted - 2013.11.03 01:37:00 -
[37] - Quote
Chunky Munkey wrote:Greasepalms wrote:laser's fine.
Get an amarr assault suit. Yeah, the laser is. Now tell me about the Viziam. ooo nice retort and to the point yes tell me blue dot how usefull is a viziam? can the word usefull be attatched to the viziam? or even the elm.
will you honestly spend 31x the price of the standard laser rifle just to have a stick of unstable dynamite attached to your barrel? |
HYENAKILLER X
TEAM SHINOBI
323
|
Posted - 2013.11.03 02:05:00 -
[38] - Quote
Mortedeamor wrote:ccp please extend the adv laser rifle optimum range from 84 to 94 and the proto from 84 to 104 to account for the lack of benefit through higher end gear with the laser rifle
or extend the clip from 100 to 125 for adv and 100 to 150 for proto
i would prefer the range buff through higher end gear Did not read original post.
What the hell else does the laser need?
Here are some ideas: Nuclear explosion An angry laser bear. Dual weilding A special laser damage mod spec'd at +400 A dome sheild while firing from red zone A red zone invincability mod Sound magnification mod spec'd at +400
Can'effin wait!
You are welcome for my leadership
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low genius
The Sound Of Freedom Renegade Alliance
811
|
Posted - 2013.11.03 02:21:00 -
[39] - Quote
Mortedeamor wrote:ccp please extend the adv laser rifle optimum range from 84 to 94 and the proto from 84 to 104 to account for the lack of benefit through higher end gear with the laser rifle
or extend the clip from 100 to 125 for adv and 100 to 150 for proto
i would prefer the range buff through higher end gear
I would prefer a wider optimal compared to a longer range. |
Tech Ohm Eaven
L.O.T.I.S. Public Disorder.
915
|
Posted - 2013.11.03 02:36:00 -
[40] - Quote
low genius wrote:Mortedeamor wrote:ccp please extend the adv laser rifle optimum range from 84 to 94 and the proto from 84 to 104 to account for the lack of benefit through higher end gear with the laser rifle
or extend the clip from 100 to 125 for adv and 100 to 150 for proto
i would prefer the range buff through higher end gear I would prefer a wider optimal compared to a longer range.
Why not both?? A wider optimal to at least 30m(instead of lol 19m) and a small range buff to at least 91m instead of the present 84m
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xxwhitedevilxx M
Maphia Clan Unit Unicorn
850
|
Posted - 2013.11.03 02:44:00 -
[41] - Quote
Tech Ohm Eaven wrote:low genius wrote:Mortedeamor wrote:ccp please extend the adv laser rifle optimum range from 84 to 94 and the proto from 84 to 104 to account for the lack of benefit through higher end gear with the laser rifle
or extend the clip from 100 to 125 for adv and 100 to 150 for proto
i would prefer the range buff through higher end gear I would prefer a wider optimal compared to a longer range. Why not both?? A wider optimal to at least 30m(instead of lol 19m) and a small range buff to at least 91m instead of the present 84m
That would be great n.n
- An unstoppable force of Rainbows.
- First love-quitter in the history of video games.
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Borne Velvalor
Endless Hatred
879
|
Posted - 2013.11.03 04:28:00 -
[42] - Quote
Yes, the Laser really needs a range shift now that the Rail Rifle has taken up its range profile. CCP has said that the Rail Rifle is supposed to be longer ranged and the Laser Rifle is supposed to be medium ranged, though, so I don't think they'll increase the optimal range.
CCP wrote:Rail Rifles are hybrid GÇô railgun tech and are therefore the longest range weapons in the game, followed by laser weapons.
Since Rail Rifles don't have that funky reverse damage drop off, they could be more effective across all ranges. The only option I see is to increase the lower optimal range, make the drop off take longer at the end, buff the damage and lower the damage increase of the heat to 0.5 or 0.4 per shot. That way, it has greater utility, so that it's niche cannot be completely swallowed.
Many suits I've worn, many burdens I've borne, for the oaths I've sworn.
Panda.
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Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
602
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Posted - 2013.11.03 11:28:00 -
[43] - Quote
low genius wrote:Mortedeamor wrote:ccp please extend the adv laser rifle optimum range from 84 to 94 and the proto from 84 to 104 to account for the lack of benefit through higher end gear with the laser rifle
or extend the clip from 100 to 125 for adv and 100 to 150 for proto
i would prefer the range buff through higher end gear I would prefer a wider optimal compared to a longer range. wider optimal would only be acceptable if it included longer range as well the laser is supposed to have a smaller effective space than most weapons. but it is all the more deadly within that effective range for it |
Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
602
|
Posted - 2013.11.03 11:30:00 -
[44] - Quote
xxwhitedevilxx M wrote:Tech Ohm Eaven wrote:low genius wrote:Mortedeamor wrote:ccp please extend the adv laser rifle optimum range from 84 to 94 and the proto from 84 to 104 to account for the lack of benefit through higher end gear with the laser rifle
or extend the clip from 100 to 125 for adv and 100 to 150 for proto
i would prefer the range buff through higher end gear I would prefer a wider optimal compared to a longer range. Why not both?? A wider optimal to at least 30m(instead of lol 19m) and a small range buff to at least 91m instead of the present 84m That would be great n.n this looks like a good solution to me..wider optimal range and slightly longer overall range sexy idea |
DR FEB
The Unholy Legion Of DarkStar DARKSTAR ARMY
18
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Posted - 2013.11.03 11:33:00 -
[45] - Quote
laserrifle seems perfecto me...
Y.O.L.U.T
You Only Live Unlimited Times
'Nuff said
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Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
602
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Posted - 2013.11.03 11:45:00 -
[46] - Quote
DR FEB wrote:laserrifle seems perfecto me...
standard is fine...whats seems to be and what is can be entirely different when push comes to shove stats are all that matters and the stats read that the STANDARD LASER is the only one a SMART gamer would use..because the other ones have no effective benefit.
and loads of huge draw backs
i have no trouble killing people with my standard..i just wish the stats on the adv and proto actually made them worth using..i laugh and pity the scrubs who pull viziams out nowadays...me in pubs (expensive useless toy bro let me cost you it with a standard) :)
if i kill you and your laser rifle suit using mine (which runs standard laser only) and then you swap to an elm die and then a viziam and die and then you accuse me of cheating and rage quit (this has happened 4 times this week) i have lost all respect for you because you effectively pulled a weaker more expensive suit to deal with me without even realizing it (idiot scruby ass gamers)
so i felt the need to publicly point out on these forums that swapping to proto lr wont make 1 difference in a laser v laser duel
really the only way laser get better is by the skill bonus..and every other weapon in this game get better through SKILLS AND GEAR lr only has SKILLS because its gear is **** |
Borne Velvalor
Endless Hatred
883
|
Posted - 2013.11.04 00:29:00 -
[47] - Quote
As others have said, using the Viziam is usually not a good idea. The average Laser Rifle user will find that the extra PG and CPU is better put to use upgrading modules, weapons or your sidearm/grenades. I'd rather have a standard Laser Rifle and advanced SMG than the reverse.
Many suits I've worn, many burdens I've borne, for the oaths I've sworn.
Panda.
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Garth Mandra
The Southern Legion The Umbra Combine
186
|
Posted - 2013.11.04 02:08:00 -
[48] - Quote
There are a few things I'd want to see with lasers.
1. Differentiation of tier. As you've all said the Visiam isn't worth it. 2. Non-retarted falloff past optimal.
Things I'd like to see but I'd reserve judgement until I've seen the new rifles and the above changes: -Longer range. -Wider optimal. -Uniform feedback damage. -Overheat mechanics that aren't frustrating.
And some things that could be worth experimenting with some day (CCP could do time limited variants that they can take off the market if the change is bad): -No damage drop off at short range (it's harder to aim in CQC like the TacAR but light sabre-ing could be an issue). -Zealot variants as discussed in a thread somewhere. -All the ammo in one clip with more heat build up (so instead of managing ammo in clip you manage heat).
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Dachande Anasazi
Crux Special Tasks Group Gallente Federation
72
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Posted - 2013.11.04 02:12:00 -
[49] - Quote
The whole gimmick behidn the laser rifle was the further u shoot the more dmg it did..THe closer the enemy is the less dmg u do. SO WHY IN THE WORLD...does the laser rifle have the same range as an AR...it should have a LONGER one..
I am an AR user on this character but laser rifle user on my alt Asim Anasazi |
Garth Mandra
The Southern Legion The Umbra Combine
186
|
Posted - 2013.11.04 02:41:00 -
[50] - Quote
For the curious here is an awesome range graph by Aeon Amadi: https://forums.dust514.com/default.aspx?g=posts&t=109664&find=unread |
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Borne Velvalor
Endless Hatred
885
|
Posted - 2013.11.04 02:44:00 -
[51] - Quote
Dachande Anasazi wrote:The whole gimmick behidn the laser rifle was the further u shoot the more dmg it did..THe closer the enemy is the less dmg u do. SO WHY IN THE WORLD...does the laser rifle have the same range as an AR...it should have a LONGER one..
I am an AR user on this character but laser rifle user on my alt Asim Anasazi
Well, it technically has a longer optimal, even though the span is much shorter. TARs eat me alive, though, at the beginning of optimal. It's very easy to get 10m closer with a normal AR and tear a Laser Rifle a new hole.
Many suits I've worn, many burdens I've borne, for the oaths I've sworn.
Panda.
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Magnus Amadeuss
Tal-Romon Legion Amarr Empire
158
|
Posted - 2013.11.04 04:18:00 -
[52] - Quote
I actually kind of like the standard being mostly the same as the advanced and here is why;
If I use an amarrian assault suit I can get away with a STD laser and fire forever...
If I use a non-bonused suit I have to use the viziam in order to get decent performance out of it. |
Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
620
|
Posted - 2013.11.04 10:12:00 -
[53] - Quote
Magnus Amadeuss wrote:I actually kind of like the standard being mostly the same as the advanced and here is why;
If I use an amarrian assault suit I can get away with a STD laser and fire forever...
If I use a non-bonused suit I have to use the viziam in order to get decent performance out of it. the suit is NOT supposed to make the gun..the gun is supposed to make the gun the suit is supposed to make the gun better..the gun has to be decent ..currently the only thing nice about the laser rifle is the amarian assault..if that was not in dust laser rifle would be 100% useless it is not a viable weapon proto v proto..any amarian assault proto with proto scrambler rifle will beat lr when skills are not factored in.(skills meaning gun game not sp) ..just based on gear the weapons adv and proto tiers are insufficient to the adv and proto weapons on the market..i have the amarian assault as well and i am telling you YOU SHOULD NOT NEED THE ASSAULT SUIT TO MAKE THE LR LEGIT..
if your max skills in laser the viziam should be noticeably better than the standard NO SUIT NEEDED |
negative49er
Krusual Covert Operators Minmatar Republic
293
|
Posted - 2013.11.04 11:08:00 -
[54] - Quote
the real issue is that it being out ranged by gallente tech(short range, high dmg)
I don't always use the Shotgun, but when I do
I use the CRG-3
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Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
626
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Posted - 2013.11.04 11:11:00 -
[55] - Quote
negative49er wrote:the real issue is that it being out ranged by gallente tech(short range, high dmg) exactly if you look at that range chart the ar does consistently higher damage over longer range almost all the weapons do |
Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
626
|
Posted - 2013.11.04 11:12:00 -
[56] - Quote
Mortedeamor wrote:negative49er wrote:the real issue is that it being out ranged by gallente tech(short range, high dmg) exactly if you look at that range chart the ar does consistently higher damage over longer range almost all the weapons do http://i.imgur.com/krRr5EZ.png look at aeons range graph 49er |
Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
626
|
Posted - 2013.11.04 11:14:00 -
[57] - Quote
laser's optimum range area is 60 - 80 m and peaking between 70-80...lasers are on heavy armor type suits usually a ar user can move 10 m no problem and balm its useless and amarian and gallente suits cannot back up fast enough to save their asses ...lasers are to rushable |
Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
626
|
Posted - 2013.11.04 11:15:00 -
[58] - Quote
80% of the time the way my laser assault suit works it it shreds you with laser at range as you rush me and i walk you through the terrain till i can make you see me at 15m or under and i pull my smg and nades it is too rushable |
Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
626
|
Posted - 2013.11.04 11:18:00 -
[59] - Quote
that optimum range should start at 80 m and end at 100m thats my fix
the adv op range should be 70-90 and standard 60-80 |
Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
628
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Posted - 2013.11.04 13:09:00 -
[60] - Quote
bump ccp buff the elm and viziam with 1.7 or prior |
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Humble Seeker
PIE Inc. Praetoria Imperialis Excubitoris
43
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Posted - 2013.11.04 14:51:00 -
[61] - Quote
Shameless bump.
"Surround yourself with the faithful, Stand together, for there is no strength like it under the heavens."
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steadyhand amarr
MoIden Heath PoIice Department EoN.
1679
|
Posted - 2013.11.04 15:02:00 -
[62] - Quote
Hell no the last time lr had bigger rangers Dust514 turned into a starwars shooter. Its more than powerful enough as is
"my faith is my shield, the empress's light my guide and my fury my sword"
winner of EU squad cup
GOGO power rangers
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Nestil
Seraphim Auxiliaries
76
|
Posted - 2013.11.04 16:18:00 -
[63] - Quote
steadyhand amarr wrote:Hell no the last time lr had bigger rangers Dust514 turned into a starwars shooter. Its more than powerful enough as is
you need to look into the future...when the rail rifle comes out you dont have any range advantage anymore with the LR. which sucks cause its the best feature of the LR and all its downsides will make it obsolete i fear :/ |
Echoist
Fenrir's Wolves DARKSTAR ARMY
86
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Posted - 2013.11.04 20:00:00 -
[64] - Quote
steadyhand amarr wrote:Hell no the last time lr had bigger rangers Dust514 turned into a starwars shooter. Its more than powerful enough as is Actually it wasn't entirely just because of its range that made it OP before, it was mainly because it did an insane amount of damage very fast kind of like you know what now a days. I'll give you a hint starts with a D ends with a E. *cough* AR *cough* |
Dachande Anasazi
Crux Special Tasks Group Gallente Federation
82
|
Posted - 2013.11.05 02:17:00 -
[65] - Quote
steadyhand amarr wrote:Hell no the last time lr had bigger rangers Dust514 turned into a starwars shooter. Its more than powerful enough as is
Buff their range..their dmg has been nerfed since then |
Saxbrin Shain
Ivory Vanguard
69
|
Posted - 2013.11.05 03:13:00 -
[66] - Quote
I wouldn't mind a range bonus across all tiers, but at the very least there needs to be some incentive for me to use the higher-level Laser Rifles. I've never even fit a Proto because the downsides outweigh the sole benefit. I don't have an overheat problem. |
Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
643
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Posted - 2013.11.05 10:14:00 -
[67] - Quote
Saxbrin Shain wrote:I wouldn't mind a range bonus across all tiers, but at the very least there needs to be some incentive for me to use the higher-level Laser Rifles. I've never even fit a Proto because the downsides outweigh the sole benefit. I don't have an overheat problem. i agree neither do i..and all my amarian assaults run standard lr..sad soo sad |
Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
649
|
Posted - 2013.11.06 13:19:00 -
[68] - Quote
shameless bump |
Mortedeamor
WASTELAND JUNK REMOVAL
835
|
Posted - 2013.11.24 13:06:00 -
[69] - Quote
bump |
Himiko Kuronaga
Mannar Focused Warfare Gallente Federation
2355
|
Posted - 2013.11.24 13:30:00 -
[70] - Quote
Give the weapon some crystal variants like they have in EVE. Infrared laser that hits out to 150m or so, but does like 40% of its normal damage.
Just enough to really annoy the hell out of people. |
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Mortedeamor
WASTELAND JUNK REMOVAL
835
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Posted - 2013.11.24 16:07:00 -
[71] - Quote
Himiko Kuronaga wrote:Give the weapon some crystal variants like they have in EVE. Infrared laser that hits out to 150m or so, but does like 40% of its normal damage.
Just enough to really annoy the hell out of people. omfg i love u i dont play eve but that sounds awesome crystal common ccp crystals maybe one that shortens its range and upps dmg as well |
Poplo Furuya
Condotta Rouvenor Gallente Federation
724
|
Posted - 2013.11.24 16:58:00 -
[72] - Quote
Mortedeamor wrote:Himiko Kuronaga wrote:Give the weapon some crystal variants like they have in EVE. Infrared laser that hits out to 150m or so, but does like 40% of its normal damage.
Just enough to really annoy the hell out of people. omfg i love u i dont play eve but that sounds awesome crystal common ccp crystals maybe one that shortens its range and upps dmg as well The real reason to push this agenda is variable beam colours. Mix it up within an Amarri squad and make those infidels taste the rainbow. |
Mortedeamor
WASTELAND JUNK REMOVAL
838
|
Posted - 2013.11.24 17:01:00 -
[73] - Quote
Poplo Furuya wrote:Mortedeamor wrote:Himiko Kuronaga wrote:Give the weapon some crystal variants like they have in EVE. Infrared laser that hits out to 150m or so, but does like 40% of its normal damage.
Just enough to really annoy the hell out of people. omfg i love u i dont play eve but that sounds awesome crystal common ccp crystals maybe one that shortens its range and upps dmg as well The real reason to push this agenda is variable beam colours. Mix it up within an Amarri squad and make those infidels taste the rainbow. lol +1 |
Flix Keptick
Red Star. EoN.
1316
|
Posted - 2013.11.24 17:09:00 -
[74] - Quote
Smooth Assassin wrote:It has been buffed by a new scope It was denerfed from the addition of iron sights you mean?
"Please don't"
GÿåForum warrior lvl.1Gÿå
I Support SP Rollover, MAKE IT HAPPEN CCP !!!
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Mortedeamor
WASTELAND JUNK REMOVAL
838
|
Posted - 2013.11.24 17:11:00 -
[75] - Quote
Flix Keptick wrote:Smooth Assassin wrote:It has been buffed by a new scope It was denerfed from the addition of iron sights you mean? thats exactly what he means. |
Flix Keptick
Red Star. EoN.
1316
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Posted - 2013.11.24 17:15:00 -
[76] - Quote
Mortedeamor wrote:Flix Keptick wrote:Smooth Assassin wrote:It has been buffed by a new scope It was denerfed from the addition of iron sights you mean? thats exactly what he means. Oops, my bad
"Please don't"
GÿåForum warrior lvl.1Gÿå
I Support SP Rollover, MAKE IT HAPPEN CCP !!!
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Flix Keptick
Red Star. EoN.
1317
|
Posted - 2013.11.24 17:19:00 -
[77] - Quote
I think the near overheat damage should be brought back to where it was back in chromosome. It won't be nearly as op as it was simply because it will now lack the sharpshooter skill's insane range addition. It's also the only way it will survive against rail rifles... Make it a special weapon again CCP, a futuristic weapon like the game advertises. It would be a nice change from the contemporary piece of crap that is the assault rifle (futuristic game my ass)
"Please don't"
GÿåForum warrior lvl.1Gÿå
I Support SP Rollover, MAKE IT HAPPEN CCP !!!
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Mortedeamor
WASTELAND JUNK REMOVAL
838
|
Posted - 2013.11.24 17:21:00 -
[78] - Quote
Flix Keptick wrote:I think the near overheat damage should be brought back to where it was back in chromosome. It won't be nearly as op as it was simply because it will now lack the sharpshooter skill's insane range addition. It's also the only way it will survive against rail rifles... Make it a special weapon again CCP, a futuristic weapon like the game advertises. It would be a nice change from the contemporary piece of crap that is the assault rifle (futuristic game my ass) i agree |
Green Living
0uter.Heaven Proficiency V.
989
|
Posted - 2013.11.24 17:29:00 -
[79] - Quote
Primary Laser Rifle user BUMP. I have recently started skilling into AR so soon I will no longer care about this thread or all the SP I put into the LR (prof 5) |
Mortedeamor
WASTELAND JUNK REMOVAL
839
|
Posted - 2013.11.24 17:31:00 -
[80] - Quote
Green Living wrote:Primary Laser Rifle user BUMP. I have recently started skilling into AR so soon I will no longer care about this thread or all the SP I put into the LR (prof 5) ditto but skilling into scrambler shameless bump |
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The Robot Devil
Molon Labe. RISE of LEGION
1269
|
Posted - 2013.11.24 17:38:00 -
[81] - Quote
Vell0cet wrote:LR needs sharpshooter skill. At LR Sharpshooter 5, I should hit out to 120m.
I dropped a guy at 141 and some change.
With only level three in LR and no or few support skills in the branch. I don't remember the suit fit but it was an advanced level 3 Amarr assault and an ELM, pushed to overheat. I stopped putting SP into that skill with the iron sight and when I learned that there is no difference in the tiers, I have a Templar BPO that I use now. It works and looks good.
Dr. Gonzo: I hate to say this, but this place is getting to me. I think I'm getting the Fear.
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Mortedeamor
WASTELAND JUNK REMOVAL
840
|
Posted - 2013.11.24 17:40:00 -
[82] - Quote
The Robot Devil wrote:Vell0cet wrote:LR needs sharpshooter skill. At LR Sharpshooter 5, I should hit out to 120m. I dropped a guy at 141 and some change. With only level three in LR and no or few support skills in the branch. I don't remember the suit fit but it was an advanced level 3 Amarr assault and an ELM, pushed to overheat. I stopped putting SP into that skill with the iron sight and when I learned that there is no difference in the tiers, I have a Templar BPO that I use now. It works and looks good. that should not tek be possible lr doesnt have any effect that far if it does they guy musta been at like 1hp |
Mortedeamor
WASTELAND JUNK REMOVAL
842
|
Posted - 2013.11.24 22:03:00 -
[83] - Quote
bump |
Mortedeamor
WASTELAND JUNK REMOVAL
848
|
Posted - 2013.11.25 12:09:00 -
[84] - Quote
bumps |
Mortedeamor
WASTELAND JUNK REMOVAL Top Men.
851
|
Posted - 2013.11.26 11:42:00 -
[85] - Quote
bump |
Svaknai
Quebec United
0
|
Posted - 2013.11.26 12:41:00 -
[86] - Quote
I mainly use the laser rifle because it is so attractive as a weapon with all the drawbacks surrounding it, but what annoys me recently is that when the dev postrd updates about ALL the rifles new ranges, they never once spoke of the laser rifle which also has the name "rifle" in it.
Will it be getting a range buff like the assault rifle or the scrambler? or will it remain the same?
I will go with what it becomes either way but would appreciate it being included in the dev posts just so we all know. |
Mortedeamor
WASTELAND JUNK REMOVAL Top Men.
851
|
Posted - 2013.11.26 13:25:00 -
[87] - Quote
Svaknai wrote:I mainly use the laser rifle because it is so attractive as a weapon with all the drawbacks surrounding it, but what annoys me recently is that when the dev postrd updates about ALL the rifles new ranges, they never once spoke of the laser rifle which also has the name "rifle" in it.
Will it be getting a range buff like the assault rifle or the scrambler? or will it remain the same?
I will go with what it becomes either way but would appreciate it being included in the dev posts just so we all know. no come 1.7 it will become a obsolete weapon ..pretty yes but useless..ps i use lr because it looks cooll 2= the only reason |
Mortedeamor
Wraith Shadow Guards D.E.F.I.A.N.C.E
1027
|
Posted - 2013.12.20 14:14:00 -
[88] - Quote
bump |
Yoma Carrim
Situation Normal all fraked up
159
|
Posted - 2013.12.20 14:19:00 -
[89] - Quote
Mortedeamor wrote:Svaknai wrote:I mainly use the laser rifle because it is so attractive as a weapon with all the drawbacks surrounding it, but what annoys me recently is that when the dev postrd updates about ALL the rifles new ranges, they never once spoke of the laser rifle which also has the name "rifle" in it.
Will it be getting a range buff like the assault rifle or the scrambler? or will it remain the same?
I will go with what it becomes either way but would appreciate it being included in the dev posts just so we all know. no come 1.7 it will become a obsolete weapon ..pretty yes but useless..ps i use lr because it looks cooll 2= the only reason
Well I gota say now that 1.7 is hear you called it
When you turn a corner and find the entire enemy team.Oh Heck
Logi, Tanker, Heavy
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Mortedeamor
Wraith Shadow Guards D.E.F.I.A.N.C.E
1027
|
Posted - 2013.12.20 14:21:00 -
[90] - Quote
Yoma Carrim wrote:Mortedeamor wrote:Svaknai wrote:I mainly use the laser rifle because it is so attractive as a weapon with all the drawbacks surrounding it, but what annoys me recently is that when the dev postrd updates about ALL the rifles new ranges, they never once spoke of the laser rifle which also has the name "rifle" in it.
Will it be getting a range buff like the assault rifle or the scrambler? or will it remain the same?
I will go with what it becomes either way but would appreciate it being included in the dev posts just so we all know. no come 1.7 it will become a obsolete weapon ..pretty yes but useless..ps i use lr because it looks cooll 2= the only reason Well I gota say now that 1.7 is hear you called it
well thank you and i must say i am just tickled fancy that i was right about my favorite weapon being obsolete common ccp fix this |
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Yoma Carrim
Situation Normal all fraked up
159
|
Posted - 2013.12.20 14:40:00 -
[91] - Quote
Mortedeamor wrote:Yoma Carrim wrote:Mortedeamor wrote:Svaknai wrote:I mainly use the laser rifle because it is so attractive as a weapon with all the drawbacks surrounding it, but what annoys me recently is that when the dev postrd updates about ALL the rifles new ranges, they never once spoke of the laser rifle which also has the name "rifle" in it.
Will it be getting a range buff like the assault rifle or the scrambler? or will it remain the same?
I will go with what it becomes either way but would appreciate it being included in the dev posts just so we all know. no come 1.7 it will become a obsolete weapon ..pretty yes but useless..ps i use lr because it looks cooll 2= the only reason Well I gota say now that 1.7 is hear you called it well thank you and i must say i am just tickled fancy that i was right about my favorite weapon being obsolete common ccp fix this
My sympathy -.-
Honestly the laser Rifle still terrifies me from my experience in closed and open beta. I know its not very effective now but the thing has me ducking whenever I see that stupid beam.
When you turn a corner and find the entire enemy team.Oh Heck
Logi, Tanker, Heavy
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Echoist
Fenrir's Wolves Zero-Day
103
|
Posted - 2013.12.23 08:06:00 -
[92] - Quote
Bump, I refuse to let CCP do this to my beautiful laser.
Noobasaures: "Rawr"
Ex-Laser Rifle Specialist, fuck you CCP.
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Mortedeamor
1072
|
Posted - 2013.12.23 12:54:00 -
[93] - Quote
bump
closed beta veteran
37mill sp
proto ammar logi, assault, heavy
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Svaknai
Quebec United
1
|
Posted - 2013.12.24 16:56:00 -
[94] - Quote
I rarely see fellow laser users nowadays. I'd really like if all weapons had the same range drop that lasers have, would set each weapon its own purpose and definite style.
Needs some love.
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Mortedeamor
1211
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Posted - 2014.01.11 19:01:00 -
[95] - Quote
bump
Im puerto rican we rage deal with it
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Roy Ventus
Foxhound Corporation General Tso's Alliance
851
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Posted - 2014.01.11 19:07:00 -
[96] - Quote
Mortedeamor wrote:ccp please extend the adv laser rifle optimum range from 84 to 94 and the proto from 84 to 104 to account for the lack of benefit through higher end gear with the laser rifle
or extend the clip from 100 to 125 for adv and 100 to 150 for proto
i would prefer the range buff through higher end gear
What about the damage?
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Mortedeamor
1211
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Posted - 2014.01.11 19:16:00 -
[97] - Quote
Roy Ventus wrote:Mortedeamor wrote:ccp please extend the adv laser rifle optimum range from 84 to 94 and the proto from 84 to 104 to account for the lack of benefit through higher end gear with the laser rifle
or extend the clip from 100 to 125 for adv and 100 to 150 for proto
i would prefer the range buff through higher end gear What about the damage? no absolutely not only range dmg would be a bad idea and would make lr op
Im puerto rican we rage deal with it
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