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Roy Ventus
Foxhound Corporation General Tso's Alliance
542
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Posted - 2013.11.01 14:27:00 -
[61] - Quote
Do we have Scout Dropships? I only dabble in militia vehicles but if we don't, we should have some Scout ones that automatically have a crap load of speed without upgrades. I think that would hit the nail on the head...
But then we could just nerf the Assault Forge Gun(If not all Forge Guns). |
Jacques Cayton II
Seituoda Taskforce Command Caldari State
63
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Posted - 2013.11.01 15:38:00 -
[62] - Quote
Kal Kronos wrote:I got killed 12 times by OH FG in one PC, you dont see me crying... My only request is to buff dropships so we can get those bastards down once they're up there... You sir are correct these other guys who say a weapon is op because it kills them in a certain situation when u r using the weapon correctly are hurting the game. Heavies need to be left alone we have a hard enough time as it is and if you think otherwise then your wrong. And also I played in a match where a forge gunner was on top of the building guess what we got three guys with sniper rifles and took him out then flew a dropship up there and took it for ourselves. Use tactics it works just running around taking objectives and hoping one guy can do it is just stupid that is my isklet on the situation |
Beck Weathers
Ghosts of Dawn
190
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Posted - 2013.11.01 16:10:00 -
[63] - Quote
just make their forge gun cross hairs not turn orange if a targets a none vehical, then he would have to actualy SEE the target to shoot at them rather than just panning around till the crosshairs turn to "go go go" |
CHIPMINT BUTTERCUP
124
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Posted - 2013.11.01 16:29:00 -
[64] - Quote
Jet packs.
Booooooommmmmm!
Your Welcome.
DUST514 Love The Dream Hate The Product
Dusters - WhenGäó
CCP - SoonGäó
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Smooth Assassin
Stardust incorporation
327
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Posted - 2013.11.01 16:37:00 -
[65] - Quote
Xerics wrote:Back when flaylock pistols first came out everyone used them. They were the go to weapon. Some people even ran suits with dual flaylocks.
Now there is a new tactic of choice. Rooftop forgeguns. They need to go. rooftops period need to go. no roof snipers, no roof forge guns, no roof lasers. the roofs of every map have become worse then the old manus peak map with its giant mountain. At least with the mountain you could get up there. You cant get up on the towers to take them down because the only way to get up there is via dropship and with rooftop forgers you aren't getting anywhere close to them.
Even the "supposedly" best corps in the game cant win without them (I'm looking at you Ancient Exiles). There are two ways to fix this. The first is to remove the towers all together. This would make all unit fight on ground level or get up in the mountain areas where someone could still technically chase you down on foot. The other option is to change forge guns. There are also 2 ways to fix forge guns. The first is to remove the splash damage entirely. The other is to make it like the swarm launcher. Only effective against vehicles. Change it completely to where it is a charged shot that scrambles electronics making it 100% ineffective against infantry.
The forge gun was never meant to be an anti infantry weapon, just like the flaylock was never meant to replace your main weapon. Too bad they said that you can snipe with the forge gun and i use double flaylocks
Assassination is my thing.
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Kal Kronos
L.O.T.I.S. Public Disorder.
98
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Posted - 2013.11.01 22:23:00 -
[66] - Quote
CHIPMINT BUTTERCUP wrote:Jet packs.
Booooooommmmmm!
Your Welcome. I can already tell you jetpacks will result in some of the most annoying tactics you have ever seen. Go play halo 4 and tell me how much you want jetpacks in this game. The only way they would work is if you can't fire while jetting, just visualize 12 jetpack MDs every game you play if that is not the case lol. |
Vrain Matari
ZionTCD Public Disorder.
1169
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Posted - 2013.11.02 00:11:00 -
[67] - Quote
Thinking about this a little bit more, it bothers me that we're discussing various ways we can distort the game to deal with FGers on rooftops.
While it's true that there may be weapon balance issues, the heart of the problem has been stated many times by others: industrial high ground is inaccessible except by dropship, and dropships are weak to FGs.
Don't like railings because taking and using high ground is just basic tactics and shouldn't be punished - if we start doing that we're effectively nerfing smart gameplay.
This all implies that we need alternative means by which to A)attack high ground and B)get to high ground.
Some ideas(i didn't say they were good) for A)
- laser-guided missiles(or maybe swarms in single-missile mode).
- That Minmatar anti-vehicle sniper rifle that we were teased with so long ago...i wonder what the range is? And what does it do to a heavy? Maybe likewise for the Ammar/Gallente. Would be nice if the Gallente one could lob giant gobs of plasma up to those towertops.
- Mortars - though this idea is loathsome in tomuchexlosivespam514.
Some ideas(ditto) for B)
- Scout Gecko module/equipment with a looong recharge timer.
- Turbo-lifts or bounce plates in towers - BUT with exit areas that are tactically neutral for both parties. Great fights with a great view ;)
- Single-use glider packs for MCC debarking. These packs would allow the merc free weapons fire while gliding.
- New equipment: levitation pads. They have some Newton-meter(pound-foot) capacity that will lift a certain weight a certain height. Calibrate them so that they can't carry a heavy to a tower top.
Those are my ideas, please feel free to trash them and ******* some of your own ;)
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Panoscape
BurgezzE.T.F Public Disorder.
152
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Posted - 2013.11.02 00:32:00 -
[68] - Quote
To dislodge the tower campers you need two dropships, one as a decoy and one as a backdoor sneaker. The decoy is most likely going to die, but could survive. The sneaker comes in on the backside of the camper, lands, pops out and shoots the camper. As a tower camping proto swarmer, this has tactic has killed me several times. This will be harder to do with four campers though, but orbitals DO hit the top of the towers so use them. |
Baal Roo
Subdreddit Test Alliance Please Ignore
2723
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Posted - 2013.11.02 00:45:00 -
[69] - Quote
Michael Arck wrote:Hilarious that people talk about there's no honor in being a mercenary
But wants honorable war tactics to be used instead of cheap ones.
You're confusing "honorable" with "fun." One or two people being able to lock down and dictate the game for 16 opponents due to poor game design is only enjoyable for the two guys forge sniping. |
Fizzer94
L.O.T.I.S. Public Disorder.
721
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Posted - 2013.11.02 00:52:00 -
[70] - Quote
Disturbingly Bored wrote:Fizzer94 wrote: I have a better solution, add ladders to the tall towers. I can tell you, as an asshat forge gunner, that won't work. It's really easy to watch one ladder to cover your rear, especially if there's only one and it takes a while to climb up. The ladders on Skim Junction work, but when you get the Manus Peak map with a very tall building with a ladder, that one is incredibly easy to cover. They need fences. Only reasonably accessible and low roofs should be part of the play space. If you take the skyscrapers on the side out of the equation, Skim Junction is great. The Gallente Research Facility is near perfect. Biomass and Communications have problem areas, and Orbital Artillery actually needs some fences removed... Hmm. Turn those diagonal slats of metal on the sides of the really tall towers into stairwells. It would be a really tall climb, but it would be mostly safe from FGs and snipers.
[+ªa¦Ç+¦++-ö-Å94]
Burner of faces.
The Plasma Cannon is not underpowered.
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Idye Lotz
xCosmic Voidx Partners of Industrial Service and Salvage
162
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Posted - 2013.11.02 03:17:00 -
[71] - Quote
Hmm maybe the solution is to make dropships stronger vs Forge Guns. This would do two things, give dropships a buff and a counter to rooftopping. |
Blake Kingston
Sinq Laison Gendarmes Gallente Federation
141
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Posted - 2013.11.02 04:07:00 -
[72] - Quote
Xerics wrote:I guerss another way to fix those towers would be make them destructible objects that can collapse on people and kill them. This gives the heavies what they want I guess and lets us remove those pesky rooftops if we are committed enough. And would look cool! You completely forgot the best part!!!
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