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Racro 01 Arifistan
501st Knights of Leanbox
59
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Posted - 2013.10.27 12:30:00 -
[31] - Quote
Mortedeamor wrote:Racro 01 Arifistan wrote:IceShifter Childhaspawn wrote:It seems like CCP is driving the forge gunner into the only aV role. aV grenades were great so of course they had to be nerfed. It was never fair that a single clone could destroy a 3 man orbital farming death machine. It is completely fair to hit Mercs with a car though. Just not fair to fight back.
The solo Swarm Launcher was useless unless you were fighting a new or stupid vehicle user. Plasma cannon is no more an aV weapon than the MD.
I think we will see a resurgence of the murder taxi since personal aV will not be able to kill them anymore. Im pretty sure that the tankers will return to dominating the field.
Really wishing CCP would express their intent BEFORE making all of our SP a waste. 3 level 5 skills now, 3 skills I got to level five only to have CCP make those weapons useless.
But W/e its a work in progress. iam a dedicated vehicle user and i have all levle 5 turret skills, armour skills,fitting skills shield skills and propulsion skills for the Gallente HAV's and it ***** me when a wykomi on a MLT suit in the red line or ontop of a building is able to blow me up regardless of where iam. lols at the all bpo dragon fly scout with only lai dai packednades
them damms bpo scouts with those laidai pck nadeds! cant wait for these av nade changes........ oh look a nades hitting me.. aww its a scout. OHK wiht blaster cannon. continue to ****. |
Takahiro Kashuken
Red Star. EoN.
1528
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Posted - 2013.10.27 13:35:00 -
[32] - Quote
lol @ OP
Swarms do more damage against armor and less damage against shield
Learn2AV
Then again i bet this happened in a pub match where randoms get stomped by groups anyways and pub dont matter, go play PC then come back |
BLUE WAFFLE TASTY
Hellstorm Inc League of Infamy
23
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Posted - 2013.10.27 17:44:00 -
[33] - Quote
Beld Errmon wrote:Anyone that can make a shield tank seem OP needs a f***ing medal seriously, I tried to use one of the 100 i have sitting in my assets and I just couldn't do it, within 2mins of driving it the only good thing I could say about it was "atleast it turns quick" it was promptly recalled in favor of a Madruger. lmmfao @ atleast it turns quick |
BLUE WAFFLE TASTY
Hellstorm Inc League of Infamy
24
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Posted - 2013.10.27 17:50:00 -
[34] - Quote
armor tanks actually perform better than shield under swarm fire....the shield babys r easy to eat....besides...if u think ur tank is so op its swarm proof all ur doing is reinforcing my argument that they need to just leave swarms alone, they r not that op. if properly skilled into either side its a formidable adversary, at least deterrent ....so thanks for ur support. |
BLUE WAFFLE TASTY
Hellstorm Inc League of Infamy
24
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Posted - 2013.10.27 17:55:00 -
[35] - Quote
theres one thing i cant wait for tho, and thats the mav. im so skilling into that bad boy...andhopefully it comes with some kinda tank busting turret.....depleted uranium shells would be wicked, flux shells and the ability to fire flux then armor piercing for those weak ass shield redliners |
KenKaniff69
Subdreddit Test Alliance Please Ignore
770
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Posted - 2013.10.27 17:59:00 -
[36] - Quote
BLUE WAFFLE TASTY wrote:armor tanks actually perform better than shield under swarm fire....the shield babys r easy to eat....besides...if u think ur tank is so op its swarm proof all ur doing is reinforcing my argument that they need to just leave swarms alone, they r not that op. if properly skilled into either side its a formidable adversary, at least deterrent ....so thanks for ur support. Considering I have personally dueled with your wyrkomi/IA swarms, I can confirm that they were OP as anything I have ever faced. The fact that I managed to kill you 6 or 7 times as your swarms dealt 2k damage a shot, even with max resist shows you something is wrong and it was all I could do to stay alive. Eventually you got me, but not after nearly 50k damage received.
Think about that game. You, one person, solo'ed a milion isk and 15 million SP investment for half the game before killing me. We both ended up losing ISK, despite the skill input was a lot higher on my end given the mechanics of your weapon. You fire and forget. I rep, resist, navigate, and hope to live.
As far as your worries about a swarm nerf, you should not be worried. I have worked out all the numbers and you will easily be able to solo any tank on the field with proto swarms. |
Rynoceros
Rise Of Old Dudes
1100
|
Posted - 2013.10.27 18:17:00 -
[37] - Quote
Racro 01 Arifistan wrote:IceShifter Childhaspawn wrote:It seems like CCP is driving the forge gunner into the only aV role. aV grenades were great so of course they had to be nerfed. It was never fair that a single clone could destroy a 3 man orbital farming death machine. It is completely fair to hit Mercs with a car though. Just not fair to fight back.
The solo Swarm Launcher was useless unless you were fighting a new or stupid vehicle user. Plasma cannon is no more an aV weapon than the MD.
I think we will see a resurgence of the murder taxi since personal aV will not be able to kill them anymore. Im pretty sure that the tankers will return to dominating the field.
Really wishing CCP would express their intent BEFORE making all of our SP a waste. 3 level 5 skills now, 3 skills I got to level five only to have CCP make those weapons useless.
But W/e its a work in progress. iam a dedicated vehicle user and i have all levle 5 turret skills, armour skills,fitting skills shield skills and propulsion skills for the Gallente HAV's and it ***** me when a wykomi on a MLT suit in the red line or ontop of a building is able to blow me up regardless of where iam.
And how is this different from a MLT Sica w/ a Fragmented Missile Launcher or 80GJ Blaster rolling in, mowing down 10 of my guys, then using ODs to get around a corner and recall your ****?
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BLUE WAFFLE TASTY
Hellstorm Inc League of Infamy
25
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Posted - 2013.10.27 18:19:00 -
[38] - Quote
KenKaniff69 wrote:BLUE WAFFLE TASTY wrote:armor tanks actually perform better than shield under swarm fire....the shield babys r easy to eat....besides...if u think ur tank is so op its swarm proof all ur doing is reinforcing my argument that they need to just leave swarms alone, they r not that op. if properly skilled into either side its a formidable adversary, at least deterrent ....so thanks for ur support. Considering I have personally dueled with your wyrkomi/IA swarms, I can confirm that they were OP as anything I have ever faced. The fact that I managed to kill you 6 or 7 times as your swarms dealt 2k damage a shot, even with max resist shows you something is wrong and it was all I could do to stay alive. Eventually you got me, but not after nearly 50k damage received. Think about that game. You, one person, solo'ed a milion isk and 15 million SP investment for half the game before killing me. We both ended up losing ISK, despite the skill input was a lot higher on my end given the mechanics of your weapon. You fire and forget. I rep, resist, navigate, and hope to live. As far as your worries about a swarm nerf, you should not be worried. I have worked out all the numbers and you will easily be able to solo any tank on the field with proto swarms. ive been waiting for either you, buttscratch or mort to reply, as ive dueled all of you, and you are all wicked tankers. i fully agree full proto swarms are op, and i remember that match clearly. EVENTUALLY i did get you, and yes i died multiple times and dedicated an entire game to solely hunting you down ON FOOT. i will always remember that match. and the following match, where you dominated the field and i was unable to do any damage and died sooooooo many times attempting to find and destroy you again. i further love the fact that when tankers that have played me look at the list and dont even bother calling in armor. lemme ask you this, and i DO believe tanks should be totally OP....ITS A TANK, but how many matches have you personally just ran all over everything from tanks to grasshoppers in a match and gone 30+/0 in said match.....repeatedly. and once in a while, you see someone with balls to use a full proto swarm that gives you a run for your money. i was ONE guy, in the whole game, running swarm. there SHOULD be a counter for tanks such as yours, and if i have to engage at 175 m that match woulda been different. we charged each other repeatedly, and your tank is hella fast. 175m cant compete with that, thats all im saying. |
Fizzer94
L.O.T.I.S. Public Disorder.
629
|
Posted - 2013.10.27 18:24:00 -
[39] - Quote
All I can say to you guys crying about the swarm nerf... Is that is I can kill tanks with a Placon, your easy mode swarms will do fine. |
BLUE WAFFLE TASTY
Hellstorm Inc League of Infamy
25
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Posted - 2013.10.27 18:28:00 -
[40] - Quote
for the record guys, id love to see the addition of flux swarms, an alternating flux/armor eating hybrid officer swarm with 6 missles a load, like the ishukone, and a 6 shot magazine. .....just sayin |
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BLUE WAFFLE TASTY
Hellstorm Inc League of Infamy
25
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Posted - 2013.10.27 18:31:00 -
[41] - Quote
further, im not knockin anyone here, so please dont take offense. and wtf is a "placon" |
Fizzer94
L.O.T.I.S. Public Disorder.
629
|
Posted - 2013.10.27 18:34:00 -
[42] - Quote
BLUE WAFFLE TASTY wrote:further, im not knockin anyone here, so please dont take offense. and wtf is a "placon" Plasma Cannon. |
Tek Hound
Death In Xcess Corporation
99
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Posted - 2013.10.27 18:36:00 -
[43] - Quote
Lmfao@OP |
Her Nibs
Pradox One Proficiency V.
63
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Posted - 2013.10.30 16:05:00 -
[44] - Quote
BLUE WAFFLE TASTY wrote:dont throw peas at you?...lol...i dont complain about too many things, i understand the need for balance. point being im one of three people in a corp of over 200 with proto, skilled up av. surely swarms are not so much a problem as say..assault forge guns. swarms only lock onto vehicles, and it takes more skill than many know to be a proficient av user......im fully expecting a slingshot replacement tho, which i will fully skill into and become OP. be wary tankers, FOOD FIGHT
I love a fellow swarmer. Not happy about any changes. Love it just the way it is...but forge guns should not be able to take down a tank. That should be left to the AVs. Let the forgers have their own fun taking down Mercs. |
The Attorney General
MoIden Heath PoIice Department EoN.
1398
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Posted - 2013.10.30 16:16:00 -
[45] - Quote
BLUE WAFFLE TASTY wrote:dont throw peas at you?...lol...i dont complain about too many things, i understand the need for balance. point being im one of three people in a corp of over 200 with proto, skilled up av. surely swarms are not so much a problem as say..assault forge guns. swarms only lock onto vehicles, and it takes more skill than many know to be a proficient av user......im fully expecting a slingshot replacement tho, which i will fully skill into and become OP. be wary tankers, FOOD FIGHT
If only three people in your corp specced AV, then your corp is bad.
Swarms have two major problems right now:
1. Invisible, with inaccurate hit markers.
2. Able to be locked while the user is jumping, or behind cover.
The first one is huge, because it prevents the tank from being able to even attempt a rational response. Now, experienced tankers will be able to figure out from the hit marker where those swarms were coming from based on their speed, but at best it is an educated guess, and requires deduction, which is at least a little strange to have in a warning system. At least with the forge, the hitmarkers are reliable, since it shoots straight.
The second is a gameplay decision, and I don't support it. Anyone packing swarms should need to keep it locked for the swarms to track. None of this head pops out for a quarter second then swarms get thrown over the rock he's hiding behind.
If you want non LOS ability, add in a designator of some sorts.
But whatever, CCP caters to scrubs who need fire and forget weapons.
BUFF THE PLASMA CANNON!
Mr. Hybrid Vayu.
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Flix Keptick
Red Star. EoN.
1027
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Posted - 2013.10.30 16:21:00 -
[46] - Quote
Atiim wrote:Nope your fault sorry.
This never happens if your good and you should be able to defend yourself against the heavies by using your sidearms.
-Tanker's Logic I use smgs as primary weapon (dual smg fit ftw)
Please don't
GÿåForum warrior lvl.1Gÿå
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BLUE WAFFLE TASTY
Hellstorm Inc League of Infamy
28
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Posted - 2013.11.03 18:13:00 -
[47] - Quote
ill agree with fire and forget bein a lil op....but at 175 m ur gonna have to do a lotta that. also, they r not fixing any major issues you have brought up. just a chop in performance. and the guy rail snipin in the red is still gonna be able to do it. lets impose a timer in the red, red is strictly for spawning, very small area, and a 20 sec timer to get out. if ur gonna force me to get up close to a tank then force him onto the battlefield. and this cuts out the redline snipers also. make the red so small, right under the mcc only, that they have no choice but to fight. sick of sein tanks 500 meters away u cant kill, snipers at 600 meters, and dudes runnin circles in the red isk farming with a damn rubber band tied around thier joysticks and they r bangin the dog gaining isk. we have more important thing to worry about than nerfing a perfectly good weapon |
Sky Kage
The Phoenix Federation The Ascendancy
18
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Posted - 2013.11.03 22:21:00 -
[48] - Quote
I think a far distance would be 250m for the swarms, but who knows.
and blue, FYI, you literally have the grammar of a twelve year old.(doesn't have to be perfect, but wtf?) Your getting a dictionary from me for christmas.
Happiness is as a butterfly. when pursed it's always just beyond your grasp. but should you relax, It may alight you
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