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Komodo Jones
Chaotik Serenity
176
|
Posted - 2013.10.22 06:58:00 -
[1] - Quote
I didn't used to run proto suits because I was afraid to die in them and lose cash, such a silly fear. I did several matches today, only had one bad one (my squad suspected glitching, hacking, cheating, etc. usually I hear no complaints from these people so it was a pretty odd one) most of the games involved red lining, quick kills, went several matches without dying, was always in first place, I was even able to save my friend from an entire squad while running with my ridiculous gear...and tomorrow I will actually start using damage mods.
So why am I posting this? 2 goals in mind, I would like to eliminate the term "try-hard" that gets used when fighting waves of proto suits that are overpowering you in comical fashion, the reason being that it's completely inaccurate, these people don't try hard at all, I was casually walking through bullet storms and eating grenades.
Secondly I'm well aware of the effect proto-stomping has on the game and to its newcomers and would like to share an idea that one of the squadmates told me that might fix the problem. It's very simple, you set the level of the people you're fighting. Just have separate rooms for different suits. Have a room for people who want to use militia gear, basic, advanced, and proto, and basically have it so that you can enter the match with any suit below the set difficulty level; so if you entered an advanced pub room, you can use militia, basic, or advanced gear, but not proto (not sure if he meant modules or weapons too but I think that everything would even out nicely if it were just the dropsuit levels that were restricted, less complicated too), there will still be stompers but it would be far less extreme, rewards will scale accordingly, and it would let players choose who to play based on their confidence level and not their skill points.
I believe the guy who told me this is called Raz Sidona and he's probably already posted this but I think it's a good idea and it's related to my random gloating post :) |
Sgt Buttscratch
R 0 N 1 N
920
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Posted - 2013.10.22 07:48:00 -
[2] - Quote
I saw a Sica kill you today...... with its front small rail MLT rail turret |
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
4065
|
Posted - 2013.10.22 08:34:00 -
[3] - Quote
Sgt Buttscratch wrote:I saw a Sica kill you today...... with its front small rail MLT rail turret
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Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
107
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Posted - 2013.10.22 08:37:00 -
[4] - Quote
I appreciate the idea. I think the main issue is having enough people to warrant different "rooms" because it would have to be further sub-divided into what game mode each person selected, so in the end the matchmaking might push you into matches which are a little sparse. Either way, it's an idea, and definitely worth exploring once the player count increases a bit. |
Wallaby1
The Southern Legion The Umbra Combine
27
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Posted - 2013.10.22 08:43:00 -
[5] - Quote
shouldnt need to seperate players into classes , a proto suit should be better by a knifes edge not by a bridge length , they need to either bring the suit tiers closer together in terms of hp , or lockout Proto gear in pub matches because the newberries are just getting annihilated. |
Rei Shepard
Spectre II
720
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Posted - 2013.10.22 08:54:00 -
[6] - Quote
Wallaby1 wrote:shouldnt need to seperate players into classes , a proto suit should be better by a knifes edge not by a bridge length , they need to either bring the suit tiers closer together in terms of hp , or lockout Proto gear in pub matches because the newberries are just getting annihilated.
Personally, i am not wearing my Proto-Cakes to anilihate new players, thats a by-product, i am using my own proto in case there are teams of coordinated proto's on the other side.
Against new players me in an Advanced suit with 24.5m sp is the same "bad" as if i would be in proto, makes no diffrence, except if i do die to a militia guy, he now gets to fist-pump himself on a good score. |
BrownEye1129
Death In Xcess Corporation
95
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Posted - 2013.10.22 09:20:00 -
[7] - Quote
Or they can just toughen up and get over it. When I started playing I consistently got my ass kicked. You know what I learned? How to be a better player. How to use cover, when to retreat from a fight, when to move in on a flank. All the time I got my ass handed to me while I was a newberry and not once did I think to come on the forums and cry like a spolied brat about it. They earned the gear let them use it wherever they want. |
PADDEHATPIGEN
BurgezzE.T.F Public Disorder.
83
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Posted - 2013.10.22 10:40:00 -
[8] - Quote
Even if we had a map that you only can enter in millitia gear you would still proto stomp the newbees, simply becourse of your skills in modules and weapons are so much higher.
A lot of players have more then 25 mill. SPand they have a lot of lvl 5 skills, and they would still own a newbee that just started to play. |
TranquilBiscuit ofVaLoR
The Kaos Legion
186
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Posted - 2013.10.22 11:06:00 -
[9] - Quote
well this would be a good idea, except for the fact that both my PROTO scouts (gallente and minmatar) can be killed by a militia AR in 1 second. this usually only happens when the hit detection is messed up though, but even still, i dont want to face all proto 1000hp logis/assaults in my (at MAX) 400-500 hp scout. especially with the hit detection on my 2 main weapons (SG & NKs) |
KalOfTheRathi
Nec Tributis
840
|
Posted - 2013.10.22 11:07:00 -
[10] - Quote
I am really not surprised it took you this long to figure it out.
We have known for quite some time. |
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Rei Shepard
Spectre II
722
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Posted - 2013.10.22 11:17:00 -
[11] - Quote
Quote:You would olny fight players at you own SP lvl. And only the skills of the player behind the controller/keys would determine who wins, your SP would not really matter anymore.
We already have loads of those games (Cod, BF3 to name 2), but there the issue players have is that their Reaction Speed is still sub-standard to good players and they get owned as much...its just those games are heavy on pre-firing and 2 slight grazes kill almost anything.
But on PC, its easy, these guys install a couple of hacks.aimbot.functions and pretend to be baddass ...while letting the computer do all their aiming.
Its always something, its either Hacks, Aim Bot, Aim Assist, Levels, Gear, Weapon, Ability, Grenade, lag or anything they can accuse so the ego can keep thinking its rocking the cradle...
Yeah .... |
Spkr4theDead
Red Star. EoN.
1108
|
Posted - 2013.10.22 11:18:00 -
[12] - Quote
Komodo Jones wrote:I didn't used to run proto suits because I was afraid to die in them and lose cash, such a silly fear. I did several matches today, only had one bad one (my squad suspected glitching, hacking, cheating, etc. usually I hear no complaints from these people so it was a pretty odd one) most of the games involved red lining, quick kills, went several matches without dying, was always in first place, I was even able to save my friend from an entire squad while running with my ridiculous gear...and tomorrow I will actually start using damage mods.
So why am I posting this? 2 goals in mind, I would like to eliminate the term "try-hard" that gets used when fighting waves of proto suits that are overpowering you in comical fashion, the reason being that it's completely inaccurate, these people don't try hard at all, I was casually walking through bullet storms and eating grenades.
Secondly I'm well aware of the effect proto-stomping has on the game and to its newcomers and would like to share an idea that one of the squadmates told me that might fix the problem. It's very simple, you set the level of the people you're fighting. Just have separate rooms for different suits. Have a room for people who want to use militia gear, basic, advanced, and proto, and basically have it so that you can enter the match with any suit below the set difficulty level; so if you entered an advanced pub room, you can use militia, basic, or advanced gear, but not proto (not sure if he meant modules or weapons too but I think that everything would even out nicely if it were just the dropsuit levels that were restricted, less complicated too), there will still be stompers but it would be far less extreme, rewards will scale accordingly, and it would let players choose who to play based on their confidence level and not their skill points.
I believe the guy who told me this is called Raz Sidona and he's probably already posted this but I think it's a good idea and it's related to my random gloating post :) It's called PRO stomping because there's no way to matchmake based on meta level. If we had that, then very, very few would complain. Actually, the only ones that would complain are those trying to destroy tanks, since very few modules are above metal level 3, and heaven forbid infantry should have to use teamwork to destroy a tank. |
Novawolf McDustingham The514th
The Official Mintchip Fanclub
361
|
Posted - 2013.10.22 11:58:00 -
[13] - Quote
I've been suggesting a super simple queing system based on security level forever. As long as you have a fitting that meets the reqs you can queue any of the three.
Nullsec -anything goes, Highsec Advanced and lower, Lowsec standard and lower.
Doing it simply by gear frees up a ton of back end from all the lame matchmaking crap as inappropriate gear is simply rendered an invalid fit and allowing anyone to queue any security level as long as they have the appropriate fitting to enter the security level they have queued keeps the community from becoming too divided.
I realize this doesn't take SP into account, but you're never going to get perfect matchmaking.
As a solution to that, I would suggest skill caps on gear.... so that if you want to take full advantage of your skills, you need to wear gear that can accommodate your "girth". |
Komodo Jones
Chaotik Serenity
176
|
Posted - 2013.10.22 15:13:00 -
[14] - Quote
Sgt Buttscratch wrote:I saw a Sica kill you today...... with its front small rail MLT rail turret It was a soma and that was before I started using the proto suits that day :P that guy was getting pissed that I cost him 2 cars...lol |
Komodo Jones
Chaotik Serenity
176
|
Posted - 2013.10.22 15:27:00 -
[15] - Quote
PADDEHATPIGEN wrote:I DONT LIKE IT...
Even if we had a map that you only can enter in millitia gear you would still proto stomp the newbees, simply becourse of your skills in modules and weapons are so much higher.
A lot of players have more then 25 mill. SPand they have a lot of lvl 5 skills, and they would still own a newbee that just started to play.
And a pub match with 32 full protos would end in half the team standing in the MCC or behind the red line becourse they dont want to die more then 2-3 times in a match, it gets way to expensive and players would loose millions of ISK. If you die to many times.
Even if you devided the maps in to SP amount it would still suck, you wuold never get an easy kill and you would never get the HELL YEAH i killed that proto *****. You would olny fight players at you own SP lvl. And only the skills of the player behind the controller/keys would determine who wins, your SP would not really matter anymore. They may have better mods and weapons but there's only so much you can put on a militia suit, doesn't even matter if you have PG and CPU maxed out you just don't have enough slots to stack on defense or anything really. Yes the skills would still make a difference but there's a MUCH bigger difference between a militia and a proto suit with the same skills. I see what you mean though, it could just lead to the tougher players going into a militia battle and farming kills. Which is why I think academy should be MUCH longer, or just have the option to fight higher tier players as well as the option to do academy if you still qualify, I think you should be able to do academy if you have below 5 mil SP. |
Sgt Buttscratch
R 0 N 1 N
922
|
Posted - 2013.10.22 15:31:00 -
[16] - Quote
Komodo Jones wrote:Sgt Buttscratch wrote:I saw a Sica kill you today...... with its front small rail MLT rail turret It was a soma and that was before I started using the proto suits that day :P that guy was getting pissed that I cost him 2 cars...lol pulling ya leg mate. I don't think those front rail turrets on sicas do dmg tbo lol |
Komodo Jones
Chaotik Serenity
176
|
Posted - 2013.10.22 15:36:00 -
[17] - Quote
Idk just ideas I felt like bringing to the table, I still would prefer it if they had the metal gear matchmaking setup, in that there really wasn't any matchmaking, you just made the room and people could stay in as long as they wanted, keep fighting the same people as long as they wanted. Think that would eliminate the stomping, if someone didn't like the people they were fighting, if they thought they couldn't stand up to them, fight a room where you can, or not, if you leave the matchmaking partially up to the players I think it would allow them to even everything out themselves. I think they could learn more about the game anyway by fighting the same people and finding new ways to subvert each other, test each other, recognize patterns, etc. |
Komodo Jones
Chaotik Serenity
176
|
Posted - 2013.10.22 15:44:00 -
[18] - Quote
Sgt Buttscratch wrote:Komodo Jones wrote:Sgt Buttscratch wrote:I saw a Sica kill you today...... with its front small rail MLT rail turret It was a soma and that was before I started using the proto suits that day :P that guy was getting pissed that I cost him 2 cars...lol pulling ya leg mate. I don't think those front rail turrets on sicas do dmg tbo lol those are like the best turrets ever! you can hit your target 10% of the time and at the speed of an assault forge gun, just with 1/5th of the damage! ok they're crap, think I would rather get pushed along with the tank and punch people we drive by. They helped once when I used em in gattic's tank but that's all of the credit I'm giving them lol |
CharCharOdell
Shining Flame Amarr Empire
1205
|
Posted - 2013.10.22 15:53:00 -
[19] - Quote
"proto-stomping" is a biproduct of PC. In Chromosome, people made much less money so it wasn't AS common. Now that I'm rich, I could run a Madrugar with a proto turret every match and not go broke for months OR run only proto because I know I'll make it back in PC that very same night.
Separating player suits is a bad idea because the reason people get better gear is to have an advantage. A better idea would not be to STOP proto stomping, but discourage it---> The same way nullsec can be more profitable than high-sec, there needs to be null,low, and high-sec battles for pubs where the rewards are between 10k-50k (high), 50k-400k (low), and 400k-800k(null). This way noobs can get proto-stomped in null-sec and get rich, OR protos can stomp noobs and lose much more money. Of course, we would have to increase the payout of FW and PC, accordingly. |
Cody Sietz
Bullet Cluster Legacy Rising
1226
|
Posted - 2013.10.22 16:02:00 -
[20] - Quote
BrownEye1129 wrote:Or they can just toughen up and get over it. When I started playing I consistently got my ass kicked. You know what I learned? How to be a better player. How to use cover, when to retreat from a fight, when to move in on a flank. All the time I got my ass handed to me while I was a newberry and not once did I think to come on the forums and cry like a spolied brat about it. They earned the gear let them use it wherever they want. It's not even fair man. They also seem to squad new players against proto squads and good players in general. It's like match making just puts you with players of your same sp level on your side only. It doesn't care who's on the other team.
BTW I have 27 million sp. |
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pegasis prime
BIG BAD W0LVES
1177
|
Posted - 2013.10.22 16:04:00 -
[21] - Quote
Congratulations youve just vecome another proto dust 514 d!ck. |
Komodo Jones
Chaotik Serenity
176
|
Posted - 2013.10.22 16:09:00 -
[22] - Quote
CharCharOdell wrote:"proto-stomping" is a biproduct of PC. In Chromosome, people made much less money so it wasn't AS common. Now that I'm rich, I could run a Madrugar with a proto turret every match and not go broke for months OR run only proto because I know I'll make it back in PC that very same night.
Separating player suits is a bad idea because the reason people get better gear is to have an advantage. A better idea would not be to STOP proto stomping, but discourage it---> The same way nullsec can be more profitable than high-sec, there needs to be null,low, and high-sec battles for pubs where the rewards are between 10k-50k (high), 50k-400k (low), and 400k-800k(null). This way noobs can get proto-stomped in null-sec and get rich, OR protos can stomp noobs and lose much more money. Of course, we would have to increase the payout of FW and PC, accordingly. I keep hearing this idea, sounds good, but again if money isn't really an issue then separating based on rewards isn't effective, it will just lead vets to proto stomp because they can, just to get kills or wins which at this point is the only other thing to get besides cash (assuming they plan on hitting the SP cap every week anyway) |
Komodo Jones
Chaotik Serenity
176
|
Posted - 2013.10.22 16:12:00 -
[23] - Quote
pegasis prime wrote:Congratulations youve just vecome another proto dust 514 d!ck. Thanks :D hey at least I don't run in proto squads lol |
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