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Erth Deteis
Maphia Clan Unit Unicorn
3
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Posted - 2013.10.21 16:58:00 -
[1] - Quote
Scrambler Pistol vs SubMachineGun, which of the two??
1) if you use a secondary, what do you use?
2) Why?
3)what do you think is better on a Assault caldari?
Help me please, thanks |
Sleepy Zan
Sumar Gorp
2581
|
Posted - 2013.10.21 17:02:00 -
[2] - Quote
Flaylock |
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
4047
|
Posted - 2013.10.21 17:04:00 -
[3] - Quote
Scrambler pistols, if you can get the headshots off. They're great if you can land those, but they're fairly lethal even without. |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
455
|
Posted - 2013.10.21 17:06:00 -
[4] - Quote
Sleepy Zan wrote:Flaylock Don't fall for this trap, flaylock is terrible
1. Burst scrambler pistol 2. Dem headshots 3. pistol if you have good aim, otherwise SMG |
CHICAGOCUBS4EVER
MoIden Heath PoIice Department EoN.
2070
|
Posted - 2013.10.21 17:07:00 -
[5] - Quote
personal preference imo. I know guys that are beyond lethal with pistols
me personally.. sub all the way
once that ishukone sub is in my hands.. all is good in the world ;)
|
Vulpes Dolosus
Neanderthal Nation Public Disorder.
125
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Posted - 2013.10.21 17:10:00 -
[6] - Quote
SMG
Perfect coverage with a SCR and AR (both are strong to sheild), decent range with skills, very reliable (large clip allows some grace for missing a bit whereas with a SCP every shot counts more), great stopping power up close and verse armour (again making it a great pairing with the AR and SCR). |
Roner General
Ancient Exiles
103
|
Posted - 2013.10.21 17:15:00 -
[7] - Quote
scrambler pistol is like a magnum a skill shot weapon unlike the smg which is not necessarily a spray and pray, but can come off as one since all the new players spray the **** out of them but the thing is the smgs are like AR which makes it more reliable |
Krom Ganesh
Holdfast Syndicate Amarr Empire
432
|
Posted - 2013.10.21 17:16:00 -
[8] - Quote
Vulpes Dolosus wrote:SMG
Perfect coverage with a SCR and AR (both are strong to sheild), decent range with skills, very reliable (large clip allows some grace for missing a bit whereas with a SCP every shot counts more), great stopping power up close and verse armour (again making it a great pairing with the AR and SCR).
Not to mention there is nothing more fun than tearing apart an enemy with a breach SMG. |
Cy Clone1
Cy CL0Ne 1
284
|
Posted - 2013.10.21 17:18:00 -
[9] - Quote
I prefer sub. I like to keep moving and the hip fire on it seems to work well. |
Chunky Munkey
Amarr Templars Amarr Empire
1858
|
Posted - 2013.10.21 17:28:00 -
[10] - Quote
With skills the smg makes a good fallback weapon for AR users. Especially if you're resorting to it in a close quarters dance-off.
The scrambler pistol makes a good opening weapon to take down shields quickly, or to finish unsuspecting enemies quickly. |
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Fox Gaden
Immortal Guides
1339
|
Posted - 2013.10.21 17:46:00 -
[11] - Quote
I use SMG as primary. But if you are good enough to get consistent head shots go with the Scrambler Pistol. Very simple.
Fox Guide: SMG, Unlocking Versatility
____________________________________________________________________________ Immortal Guides, supporting knowledge dissemination in New Eden since August 31, 2013. |
Viktor Hadah Jr
Negative-Impact Cult of War
590
|
Posted - 2013.10.21 18:27:00 -
[12] - Quote
Pistol if you can aim smg if your not as good at aiming Flaylock if your tight on PG <-- only reason to use flaylock imo, otherwise the other two are better.
I'm not hatting on flaylocks i have proto skilled into both scram pistol and flaylock. But I would pick a adv scram over proto flaylock. |
Django Quik
Dust2Dust. Top Men.
1609
|
Posted - 2013.10.21 18:50:00 -
[13] - Quote
I use the breach pistol as my primary and assault SMG as secondary, however probably go 50/50 these days. The pistol is great if you have time to line up your shots but in frantic situations the SMG gives you much better hit rate whilst allowing you to strafe and jump to evade and run away if it gets too hot for you.
However, I'm really looking forward to trying out the caldari bolt pistol when it arrives because it should have the high damage of the breach pistol but actually decent range too. |
Xender17
MoIden Heath PoIice Department EoN.
817
|
Posted - 2013.10.21 18:51:00 -
[14] - Quote
The proto SMG is starting to be used as a main weapon. |
Aisha Ctarl
PIE Inc. Praetoria Imperialis Excubitoris
1547
|
Posted - 2013.10.21 18:53:00 -
[15] - Quote
I love both the TY-5 Breach Scrambler Pistol and the TT-3 Assault Scrambler Pistol. |
Lea Silencio
D3ath D3alers
492
|
Posted - 2013.10.21 18:55:00 -
[16] - Quote
Scram pistol. Just my preference though. Amarr tech is just way too sexy tbh. |
DJINN Marauder
Ancient Exiles
2104
|
Posted - 2013.10.21 18:56:00 -
[17] - Quote
Pistol. Carthum scrambler pistol is the best.
Them head shots |
DeadlyAztec11
Chatelain Rapid Response Gallente Federation
2287
|
Posted - 2013.10.21 18:58:00 -
[18] - Quote
Depends.
For my AV fit I prefer a Scrambler Pistol, as it has more range and kills faster.
On my Assault fit, I prefer the SMG as it is easier to use in CQC and against multiple tangos.
I love both of them. |
gbghg
L.O.T.I.S. Public Disorder.
3699
|
Posted - 2013.10.21 18:59:00 -
[19] - Quote
SMG, Double SMG scout can be ridiculously lethal if you do it right, i've soloed heavies in that thing (before the turn speed change mind), so glad i picked up the merc pack back in beta and got the toxin SMG. |
Chunky Munkey
Amarr Templars Amarr Empire
1859
|
Posted - 2013.10.21 19:01:00 -
[20] - Quote
One day I'll see a dual scrambler Minmatar Assault, and the galaxy will tremble. Sadly I don't have the skills to pull it off myself. |
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Knight Soiaire
P.O.I.N.T.L.E.S.S A.C.R.O.N.Y.M
2699
|
Posted - 2013.10.21 19:04:00 -
[21] - Quote
Dexter307 wrote:Sleepy Zan wrote:Flaylock Don't fall for this trap, flaylock is terrible 1. Burst scrambler pistol 2. Dem headshots. I have proficiency lvl 5 so one burst to the head does 782 damage to shields, and 522 to armor. 3. pistol if you have good aim, otherwise SMG
Flaylock is still good.
Learn2Aim |
DJINN Marauder
Ancient Exiles
2106
|
Posted - 2013.10.21 19:05:00 -
[22] - Quote
Knight Soiaire wrote:Dexter307 wrote:Sleepy Zan wrote:Flaylock Don't fall for this trap, flaylock is terrible 1. Burst scrambler pistol 2. Dem headshots. I have proficiency lvl 5 so one burst to the head does 782 damage to shields, and 522 to armor. 3. pistol if you have good aim, otherwise SMG Flaylock is still good. Learn2Aim You're telling a scrambler pistol user "learn2aim" while talking about a splash dmg weapon... |
Dengar Skirata
the third day Public Disorder.
9
|
Posted - 2013.10.21 19:23:00 -
[23] - Quote
I think it depends on what your primary weapon is. If you're using a weapon that does bonus damage to armor (mass driver) then I would use a scrambler pistol to weaken an enemy's shields before hitting them with the mass driver. If you're using a weapon that does bonus damage to shields (AR, scrambler rifle) then I would use the SMG.
Personally I prefer the SMG. I use a Tac AR, so I like to have a full auto sidearm (Though recently I have taken a liking to flaylocks). I like the scrambler pistol, but I run out of ammo way too fast to justify my using it. I prefer the breach SMG for its sustainable ammo. |
XEROO COOL
Hellstorm Inc League of Infamy
46
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Posted - 2013.10.21 19:23:00 -
[24] - Quote
I use a SCR so i usually equip the Sub as my side arm... i love melting a heavies shields down and then finishing em off with pea shooter. Then of course they all get the "fu%k you heavy" teabagging. |
Rynoceros
Rise Of Old Dudes
1045
|
Posted - 2013.10.21 19:31:00 -
[25] - Quote
SMG is like a little weed whacker against grassy Proto suits.
Scrambler Pistols are pure Respect Mode. Nobody ever died to a ScrP and said, "Aw, that was cheap, OP, spam, BS!!!" If you get killed by one in 1v1 situations, usually you have to just accept that they beat you more than fair and square. They had the drop, better skills, and just outclassed your ***. |
Fire of Prometheus
DUST University Ivy League
1181
|
Posted - 2013.10.21 19:31:00 -
[26] - Quote
SMG if u are likely to get into a CQC situation while ur primary is a mid to long range weapon (excluding the AR)
Scrambler if ur primary is a sort of CQC weapon and you'll be using the scrambler to finish off the red.....or i the red is a bit out of range of ur primary (like shotgun for example) |
Doc Noah
Algintal Core Gallente Federation
691
|
Posted - 2013.10.21 19:37:00 -
[27] - Quote
SMG is the AR of secondaries ScP is the ScR of secondaries
Me personally, anything that involves semi-automatic weapons are broken thanks to bad hitreg. SMG is far safer and hitreg friendly while ScP does have those "wow" moments for taking down a heavy or other protos in record time with a few shots to the head. |
Meeko Fent
DUST University Ivy League
1239
|
Posted - 2013.10.21 19:47:00 -
[28] - Quote
SMG.
It's pretty much a baby AR.
Just having shorter range.
I'm contemplating putting 2 comp sidearm mods on an ADV Gallente frame for AV or just running primary SMG.
I'm think primarying SMG for the lulz. |
Matticus Monk
Ordus Trismegistus
589
|
Posted - 2013.10.21 19:55:00 -
[29] - Quote
Erth Deteis wrote:Scrambler Pistol vs SubMachineGun, which of the two??
1) if you use a secondary, what do you use?
2) Why?
3)what do you think is better on a Assault caldari?
Help me please, thanks
1.) I go with the scrambler pistol at the moment. I just switched from the SMG as my secondary.
2.) To improve my aim and train my ability to remain cool under fire, primarily. Secondarily, because it has lower fitting requirements and running a scout suit means that if I can free up a few extra CPU and PG, it makes a noticable difference. It also sounds and looks cooler, TBH. Blam, blam, blam!!!
3.) You probably have plenty of CPU/PG, so either is fine. I'd probably go with SMG, just to get people to back the **** off while my shields regen. The ScP doesn't make people step off unless you shots actually HIT them..... whereas the SMG is a great tool for finishing, or buying time due to it's higher damage against armor which is typically what folks are down to to at the end or when you need to retreat. It's also got bonus for high ROF and tons of bullets in the clip.
I love 'em both. They are like beautiful sisters, man.... hard to choose one over the other! You like hyperactive and dirty, or elegant and precise?
|
Cody Sietz
Bullet Cluster
1219
|
Posted - 2013.10.21 19:57:00 -
[30] - Quote
Scrambler pistol becomes amazing at higher levels, the SMG gets better too but is very user friendly right out of the box. |
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Johnny Guilt
Algintal Core Gallente Federation
308
|
Posted - 2013.10.21 20:04:00 -
[31] - Quote
SMG for suits with high movement speed,scram pistol for everyone else. |
Soldier of Mawat
Militaires-Sans-Frontieres
201
|
Posted - 2013.10.21 20:54:00 -
[32] - Quote
Meeko Fent wrote:SMG.
It's pretty much a baby AR.
Just having shorter range.
I'm contemplating putting 2 comp sidearm mods on an ADV Gallente frame for AV or just running primary SMG.
I'm think primarying SMG for the lulz.
I made a dual SMG fit for the lulz and I gotta say that it's a deadly fit. For mine I have a six kin as primary and a standard as a secondary, this is on a dragonfly assault suit so I could only fit a basic as a secondary. 2 of my corpmates and I decided to run proto SMGs as primaries for the lulz, and we ended up having a combined score of 109 kills, 19 deaths, and about 7000 WP. |
TechMechMeds
Swamp Marines Kleenex Inc.
818
|
Posted - 2013.10.21 21:00:00 -
[33] - Quote
Make sure your weapons compliment each other, use the right weapon for the right situation. |
Flix Keptick
Red Star. EoN.
793
|
Posted - 2013.10.21 21:13:00 -
[34] - Quote
1) ishukone assault smg 2) because it rapes heavies 3) I use a caldari assault |
Knight Soiaire
P.O.I.N.T.L.E.S.S A.C.R.O.N.Y.M
2705
|
Posted - 2013.10.21 21:59:00 -
[35] - Quote
DJINN Marauder wrote:Knight Soiaire wrote:Dexter307 wrote:Sleepy Zan wrote:Flaylock Don't fall for this trap, flaylock is terrible 1. Burst scrambler pistol 2. Dem headshots. I have proficiency lvl 5 so one burst to the head does 782 damage to shields, and 522 to armor. 3. pistol if you have good aim, otherwise SMG Flaylock is still good. Learn2Aim You're telling a scrambler pistol user "learn2aim" while talking about a splash dmg weapon...
Damn right I am.
The Flaylock is still useful, people just expect it to shoot nukes like it used to. |
negative49er
Krusual Covert Operators Minmatar Republic
278
|
Posted - 2013.10.21 22:07:00 -
[36] - Quote
I use an all sidearm fit on my minmatar assault. I use the scrambler for long range and the smg for close corner |
Dexter307
the unholy legion of darkstar DARKSTAR ARMY
459
|
Posted - 2013.10.21 22:11:00 -
[37] - Quote
Knight Soiaire wrote:DJINN Marauder wrote:Knight Soiaire wrote:Dexter307 wrote:Sleepy Zan wrote:Flaylock Don't fall for this trap, flaylock is terrible 1. Burst scrambler pistol 2. Dem headshots. I have proficiency lvl 5 so one burst to the head does 782 damage to shields, and 522 to armor. 3. pistol if you have good aim, otherwise SMG Flaylock is still good. Learn2Aim You're telling a scrambler pistol user "learn2aim" while talking about a splash dmg weapon... Damn right I am. The Flaylock is still useful, people just expect it to shoot nukes like it used to. Its only useful when the enemy has little to no health left, and in that situation the scrambler pistol is still better |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
1962
|
Posted - 2013.10.21 22:18:00 -
[38] - Quote
Erth Deteis wrote:Scrambler Pistol vs SubMachineGun, which of the two??
1) if you use a secondary, what do you use?
2) Why?
3)what do you think is better on a Assault caldari?
Help me please, thanks
I use a weapon that completes your damage types or complements your weapon range.
Assault scrambler Rifle : Flaylock Pistol Scrambler Rifle : SMG Laser Rifle : Assault SMG
As you can see while using the ASCR that is a FAST RoF weapon with good range i complement it with a low RoF for CQ Side arm. The Scrambler Rifle , Being a Semi Auto weapon (in my case Low RoF) with long ranged capacity, i use a FAST RoF weapon for CQ. The LAser Rifle is a Long range ONLY weapon,so for MID RANGE and CQ the obvious option for me is the Assault SMG, that covers mid range decently and CQ effectivley. The SCrambler weapon i Double weild it in my ''gunman'' stealth logi or Use it Paired with my Asault Mass Driver ( For obvious reasons XD)
Now i must admit my Scrambler rifle is being paired ith Flaylock ATM but its more of a Damage bonus thing (SCR 120% Shields FP 120% Armor)
So basically , your side arm depends entirely on your MAIN weapon...
My 0.02 ISK |
Knight Soiaire
P.O.I.N.T.L.E.S.S A.C.R.O.N.Y.M
2705
|
Posted - 2013.10.21 22:24:00 -
[39] - Quote
Dexter307 wrote: Its only useful when the enemy has little to no health left, and in that situation the scrambler pistol is still better
Of course its only useful when the enemy has little health.
Its a sidearm.
Its what they're made for.
|
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
1962
|
Posted - 2013.10.21 22:26:00 -
[40] - Quote
Knight Soiaire wrote:Dexter307 wrote: Its only useful when the enemy has little to no health left, and in that situation the scrambler pistol is still better
Of course its only useful when the enemy has little health. Its a sidearm. Its what they're made for.
Well Mr Sun-bro. Dont be to hasty.
I'be Dual wielded Both SMG's And S.Pistols and have Good results....
Put an ISHI SMG and a backup SMG on a Matari Assault with 2 Cx Sidearm Dam mods and have fun shredding ANYTHING at CQ XD |
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True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3455
|
Posted - 2013.10.21 22:28:00 -
[41] - Quote
KING CHECKMATE wrote:Knight Soiaire wrote:Dexter307 wrote: Its only useful when the enemy has little to no health left, and in that situation the scrambler pistol is still better
Of course its only useful when the enemy has little health. Its a sidearm. Its what they're made for. Well Mr Sun-bro. Dont be to hasty.I'be Dual wielded Both SMG's And S.Pistols and have Good results.... Put an ISHI SMG and a backup SMG on a Matari Assault with 2 Cx Sidearm Dam mods and have fun shredding ANYTHING at CQ XD Sunbro is right. Sun bro is always right. PRAISE THE SUN -Solaire of Astora |
Knight Soiaire
P.O.I.N.T.L.E.S.S A.C.R.O.N.Y.M
2706
|
Posted - 2013.10.21 22:31:00 -
[42] - Quote
KING CHECKMATE wrote:Knight Soiaire wrote:Dexter307 wrote: Its only useful when the enemy has little to no health left, and in that situation the scrambler pistol is still better
Of course its only useful when the enemy has little health. Its a sidearm. Its what they're made for. Well Mr Sun-bro. Dont be to hasty.I'be Dual wielded Both SMG's And S.Pistols and have Good results.... Put an ISHI SMG and a backup SMG on a Matari Assault with 2 Cx Sidearm Dam mods and have fun shredding ANYTHING at CQ XD
But Sidearms are meant to be finishers, and the Flaylock is good at that, I use it on some of my Shotty fits because its more reliable than my Primary to finish off an enemy.
I'm being honest now, if there was one thing I'd buff on the Flaylock, its the direct. Thats it.
There is no point in going for direct with the Flaylock. Its harder, and its easier to completely miss. |
Dexter307
the unholy legion of darkstar DARKSTAR ARMY
459
|
Posted - 2013.10.21 22:44:00 -
[43] - Quote
Knight Soiaire wrote:Dexter307 wrote: Its only useful when the enemy has little to no health left, and in that situation the scrambler pistol is still better
Of course its only useful when the enemy has little health. Its a sidearm. Its what they're made for. The scrambler pistol can take down brick tanked protosuits with full health, same for the smg and even nova knives. The flaylock would have to reload, posibley more than once. |
JudoDog
Fraternity of St. Venefice Amarr Empire
1
|
Posted - 2013.10.21 22:45:00 -
[44] - Quote
I use the 209 SMG, level 5 proficiency. It is noticeably better than the standard and 512 in my experience. I use it on a Minmatar advanced scout. I tried the pistols and got them to level 3, but as others have stated, it takes a lot of skill for headshots. I remember losing a 1v1 against another scout. He did a bunny hop and one shot me in the head with the pistol. That was right after losing a 1v1 against Roner General who evaded my SMG shots after I had got him down to a sliver of armor and also one shot me with a shotgun. I dropped the controller and said THAT is just awesome. Super skill. Soooo, the SMG is better for starting out. Much respect to anyone who can play scout/pistol and kick ass. That is serious hard mode. |
Dominus Fatali
Nox Aeterna Security
448
|
Posted - 2013.10.21 23:06:00 -
[45] - Quote
95% of the time, I'm a Gallente Scout with two Submachine Guns. Proficiency IV, Sharpshooter V. Able to spray people down in close quarters hipfire, and shreds people when aiming down sights at longer ranges (the ADS turn speed is too slow in my opinion). I personally prefer Normal variants over Assault, and I am absolutely horrible with Breach. |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
1968
|
Posted - 2013.10.21 23:15:00 -
[46] - Quote
True Adamance wrote: Sunbro is right. Sun bro is always right. PRAISE THE SUN -Solaire of Astora
''Sunbros are never right! They are Faithless weirdos.Now Polish my Toe Bones '' - PAPA NITO. |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
1968
|
Posted - 2013.10.21 23:16:00 -
[47] - Quote
Knight Soiaire wrote:
But Sidearms are meant to be finishers, and the Flaylock is good at that, I use it on some of my Shotty fits because its more reliable than my Primary to finish off an enemy.
I'm being honest now, if there was one thing I'd buff on the Flaylock, its the direct. Thats it.
There is no point in going for direct with the Flaylock. Its harder, and its easier to completely miss.
SIdearms are Mean to be , well side arms.Smaller weapons that you use to support your main.
Yes , most of the time they are finishers.
BUT DOESNT MEAN they can do the whole job by themselves. ;)
|
Marston VC
SVER True Blood Public Disorder.
1104
|
Posted - 2013.10.21 23:23:00 -
[48] - Quote
Do you like bad ass headshots? or do you like a mobile armor smelting machine? Both guns are great for finishing an enemy off if you spec into them, but I would say an SMG is better for close combat then a pistol, however the fitting requirements might change your mind too. Really just play with whatever your more comfortable with and you'll do fine regardless. |
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