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8213
Grade No.2
366
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Posted - 2013.10.14 03:55:00 -
[31] - Quote
Except for Thale's, its not worth risking Officer Weapons in this game. They're to rare to subject to P/C Lag and Pub Bullsh *t. Proto gear isn't even worth using, and Officer Weapons can't be replaced so easily |
Mejt0
Legion of Eden Covert Intervention
51
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Posted - 2013.10.14 05:48:00 -
[32] - Quote
Needless Sacermendor wrote:Eyemakerwet wrote:Iron Wolf Saber wrote:Mejt0 wrote:Okay. Thanks for opinions. Soo they might can use them. We can do it in other way. Dont know why CCP dont separate newbies from normal/vets. They could learn more when fighting more time with guys on same skill level (not sp). Im talking about making more reqiurment WP to play like other. Now academy have 1,2k which is few games for them. They should add 10-15k to limit. How about it? based on the academy of people who don't know how to play its more like 20 matches. Id say academy for at least 50k wp and give thrm some game mode options instead of domination over and over again This ... and some default help channels where vets can hang out and help out noobs with advice and answers ... someone made a really good thread about this a while ago ... also suggesting things like incentives for vets to school noobs by leading a noob only squad and themselves being restricted in gear ... something like basic gear with a nullifier on skill point affects so all those level 5's don't count ... but you'd be rewarded with a couple hundred AUR per match, or some nice isk payouts from the NPC corps or something. Edit : by default help channels I mean ones that are open when they log in ... maybe even channels they can't leave till they're out of acadamy, or at the very least use the tutorials to push them into a list of various channels to choose from, like a logistics help channel, or a HAV help channel, or a scout help channel etc.
Like this idea. In its way we/corporations could train ppl in many roles. Eg corp can take few good ppl and they can teach newbies about what to do, how to fit and how to spend sp at start. Maybe CCP will work on academy,or not |
Ikaros V
Mannar Focused Warfare Gallente Federation
1
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Posted - 2013.10.14 06:03:00 -
[33] - Quote
Mejt0 wrote:It should. They are really rare, but at same time much more effective than market ones.
They are great for PC, gives much adventage, but in pubs and FW, they do terror. Thales,balac and Gastun these 3 do most terror. -Thales in my opinion are the only what they should use (1-2shoots kill like in real) -balac is jack of all trades. It stats is like from ASR but have more rof + AR accuracy. -Gastun beast in dmg and speed. Destroying vehs in seconds and splash infiantry.
Now what im saying. If guy eqiup balac he can 1v1 very easy (just some aim) When in squad, he will do insane dmg while in cover. Too powerful for starting/learning ppl (up to few milions sp) Thale one shoot STD, and most ADV suits. Just easy farm with no death. Gastun makes game unplayable for vehs. If he capture tower with logi, you will even dont come near point till OB can be called.
It really should be better to lock officers weapons only for PC. Think about it and discuse.
No, easy ways to kill officer gear user:
Militia FG., RE will work too .'Nuff Said! --- For Thales user:
Militia sniper with stacked complex dmg mods will scare the **** out of them
Ohh the sweet tears of kill someone with officer weapons
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Cody Sietz
Bullet Cluster
1179
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Posted - 2013.10.14 06:06:00 -
[34] - Quote
Mejt0 wrote:Iron Wolf Saber wrote:No. Any arguments? I wouldn't get a chance to kill them otherwise.
Snipers and FGsnipers are tough to catch and kill, but balac's are only a matter of time...and granades. |
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