Pages: 1 [2] 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 4 post(s) |
M McManus
Sinq Laison Gendarmes Gallente Federation
137
|
Posted - 2013.10.13 12:50:00 -
[31] - Quote
Sadly enough being in the warbarge was the only MMO feel this game had so since CCP Devs didn't like sitting in the warbarge for1:30 they wanted to remove it to make Dust that much more of a lobby shooter.... Makes sense to me... ..
Glad to know CCP are the only ones playing and supporting this game.... |
Bethhy
Ancient Exiles
197
|
Posted - 2013.10.13 13:20:00 -
[32] - Quote
CCP Nullarbor wrote:Michael Arck wrote:Yea, folks were saying that they were spending too much time in Warbarge.
It just goes to show you that while some feel CCP aren't listening, our words have a definite affect on the game.
I do miss her telling us "Suicide is restricted in public areas..."
Maybe when they bring it back, the tram system will finally be opened... This was also just a case of ourselves playing the g,ame and thinking "we sure do spend a lot of time waiting around before battle, I'd rather be shooting in face right now".
If we could see the map we are playing, on that massive Map table that takes so much real estate in the war barge.. Almost all the time any squad or team spend's in there could be valuable with that alone.
Specially for PC's... Guessing what map it is.. can be tedious. Right now the active PC player is a football team player having to memorize the entire playbook of strategies... instead of just one for the map we are playing...
The classic gathering around the map table in the war room, Epic. |
S Park Finner
DUST University Ivy League
333
|
Posted - 2013.10.13 13:34:00 -
[33] - Quote
CCP Nullarbor wrote:We shortened the warbarge waiting time in pub matches to almost 0 so people spend more time in battle.
We have another round of matchmaking changes coming up, and a big update to FW so we might bring it back specifically for FW to give people a bit of time to organise the team. As a compromise I'd suggest the time in the war barge should be long enough for players to do two things: 1 - Scroll through the enemy players to see who is on the team 2 - Bring up and review team chat so you can jump into a squad before deploying to the planet. My guess at the time 10 seconds -- load the team chat to view the squads forming up 20 seconds -- pick a squad 10 seconds -- review the other team 40 seconds total
|
Fox Gaden
Immortal Guides
1261
|
Posted - 2013.10.13 14:05:00 -
[34] - Quote
Bethhy wrote:CCP Nullarbor wrote:Michael Arck wrote:Yea, folks were saying that they were spending too much time in Warbarge.
It just goes to show you that while some feel CCP aren't listening, our words have a definite affect on the game.
I do miss her telling us "Suicide is restricted in public areas..."
Maybe when they bring it back, the tram system will finally be opened... This was also just a case of ourselves playing the g,ame and thinking "we sure do spend a lot of time waiting around before battle, I'd rather be shooting in face right now". If we could see the map we are playing, on that massive Map table that takes so much real estate in the war barge.. Almost all the time any squad or team spend's in there could be valuable with that alone. Specially for PC's... Guessing what map it is.. can be tedious. Right now the active PC player is a football team player having to memorize the entire playbook of strategies... instead of just one for the map we are playing... The classic gathering around the map table in the war room, Epic. This. So much this. Make the map table show the map we are going into and give us some time to plan. |
M McManus
Sinq Laison Gendarmes Gallente Federation
138
|
Posted - 2013.10.13 14:20:00 -
[35] - Quote
S Park Finner wrote:CCP Nullarbor wrote:We shortened the warbarge waiting time in pub matches to almost 0 so people spend more time in battle.
We have another round of matchmaking changes coming up, and a big update to FW so we might bring it back specifically for FW to give people a bit of time to organise the team. As a compromise I'd suggest the time in the war barge should be long enough for players to do two things: 1 - Scroll through the enemy players to see who is on the team 2 - Bring up and review team chat so you can jump into a squad before deploying to the planet. My guess at the time 10 seconds -- load the team chat to view the squads forming up 20 seconds -- pick a squad 10 seconds -- review the other team 40 seconds total
The problem is not everyone joins at once, Scotty is completely worthless so you may join at 40 seconds and I may join at 5 seconds long enough for me to see my suit load in and flash to yet another loading screen.. |
S Park Finner
DUST University Ivy League
333
|
Posted - 2013.10.13 15:16:00 -
[36] - Quote
M McManus wrote:...
The problem is not everyone joins at once, Scotty is completely worthless so you may join at 40 seconds and I may join at 5 seconds long enough for me to see my suit load in and flash to yet another loading screen.. I agree that's the way it looks in some match types. And I'm really only talking about pub matches. In those the majority of players seem to enter at 15 or 7 seconds -- suggesting that the players may be being assembled "off screen" and then dropped in all at once. It's that "dropped in all at once" time I was thinking could be adjusted.
If it doesn't happen that way -- say you get dropped on the planet as soon as both sides have at least 4 players -- then you are absolutely right. What I was suggesting would not work.
|
crazy space 1
Unkn0wn Killers
1825
|
Posted - 2013.10.13 15:16:00 -
[37] - Quote
CCP Nullarbor wrote:Michael Arck wrote:Yea, folks were saying that they were spending too much time in Warbarge.
It just goes to show you that while some feel CCP aren't listening, our words have a definite affect on the game.
I do miss her telling us "Suicide is restricted in public areas..."
Maybe when they bring it back, the tram system will finally be opened... This was also just a case of ourselves playing the game and thinking "we sure do spend a lot of time waiting around before battle, I'd rather be shooting in face right now".
Stop being terrible game designers
70% of the timer we don't even see the war barge anymore, you just don't want us to notice when you pull the whole room out and cause a huge "unexpected" backlash wasting our time and yours.
If you want it to be shoter just have NO TIMER until the room is full, then have a 30 second timer once both sides are full
Oh wait that's actually exactly how you used to do it. Until chromosome when you changed it so it took 3 plus minutes of waiting in the war barge. Oh great fix guys. So now you go full tilt the other direction and we barely have the warbarge!
Will you guys stop breaking stuff that used to work and then forgetting it wasn't always broken, so you don't break it even more? please? Is that too much to ask? |
crazy space 1
Unkn0wn Killers
1825
|
Posted - 2013.10.13 15:33:00 -
[38] - Quote
Racro 01 Arifistan wrote:CCP Nullarbor wrote:Michael Arck wrote:Yea, folks were saying that they were spending too much time in Warbarge.
It just goes to show you that while some feel CCP aren't listening, our words have a definite affect on the game.
I do miss her telling us "Suicide is restricted in public areas..."
Maybe when they bring it back, the tram system will finally be opened... This was also just a case of ourselves playing the game and thinking "we sure do spend a lot of time waiting around before battle, I'd rather be shooting in face right now". can i use you as target practice for my tank while we wait in the warbarge?
True we play a lobby shooter that never has both teams full when the match starts. Why? it wasn't always that way! CCP WHY!!!!
Seriously has anyone had a public match start with both sides full? I haven't. |
Meeko Fent
DUST University Ivy League
1143
|
Posted - 2013.10.13 15:58:00 -
[39] - Quote
CCP Nullarbor wrote:We shortened the warbarge waiting time in pub matches to almost 0 so people spend more time in battle.
We have another round of matchmaking changes coming up, and a big update to FW so we might bring it back specifically for FW to give people a bit of time to organise the team. B-b-but matchmaking changes!!?!?!???
Of what kinda may I ask? |
Meeko Fent
DUST University Ivy League
1143
|
Posted - 2013.10.13 16:00:00 -
[40] - Quote
crazy space 1 wrote:Racro 01 Arifistan wrote:CCP Nullarbor wrote:Michael Arck wrote:Yea, folks were saying that they were spending too much time in Warbarge.
It just goes to show you that while some feel CCP aren't listening, our words have a definite affect on the game.
I do miss her telling us "Suicide is restricted in public areas..."
Maybe when they bring it back, the tram system will finally be opened... This was also just a case of ourselves playing the game and thinking "we sure do spend a lot of time waiting around before battle, I'd rather be shooting in face right now". can i use you as target practice for my tank while we wait in the warbarge? True we play a lobby shooter that never has both teams full when the match starts. Why? it wasn't always that way! CCP WHY!!!! Seriously has anyone had a public match start with both sides full? I haven't. Raises hand.
I've only had one unbalanced match player count wise. |
|
itsmellslikefish
DIOS EX. Top Men.
321
|
Posted - 2013.10.13 16:09:00 -
[41] - Quote
The thing is though a lot of players like checking the list to see if its worth taking dropship out, and persnolly imbunhappy that I can't rub butts with anyone anymore. |
|
CCP Nullarbor
C C P C C P Alliance
2736
|
Posted - 2013.10.13 16:37:00 -
[42] - Quote
Fair enough, some people like the warbarge for checking out the other team and that makes sense. I'll bring it up for discussion again, maybe there is a middle ground on the timing that works well for this.
It is not supposed to be a buffer while we fill up the match though, that should happen for the most part before you enter the warbarge. We obviously still have work to do on that front, but I'll have a chat to Scotty on our next update to see if he can do a better job of that. |
|
Orca Amsel
Subdreddit Test Alliance Please Ignore
502
|
Posted - 2013.10.13 17:39:00 -
[43] - Quote
CCP Nullarbor wrote:Michael Arck wrote:Yea, folks were saying that they were spending too much time in Warbarge.
It just goes to show you that while some feel CCP aren't listening, our words have a definite affect on the game.
I do miss her telling us "Suicide is restricted in public areas..."
Maybe when they bring it back, the tram system will finally be opened... This was also just a case of ourselves playing the game and thinking "we sure do spend a lot of time waiting around before battle, I'd rather be shooting in face right now".
So you would prefer sitting in your MQ with the "Waiting for deployment" message for a minute instead of sitting in the warbarge for a minute? Also reducing the warbarge time for FW makes it harder to get a pilot in orbit. |
|
CCP Nullarbor
C C P C C P Alliance
2744
|
Posted - 2013.10.13 17:40:00 -
[44] - Quote
Orca Amsel wrote:CCP Nullarbor wrote:Michael Arck wrote:Yea, folks were saying that they were spending too much time in Warbarge.
It just goes to show you that while some feel CCP aren't listening, our words have a definite affect on the game.
I do miss her telling us "Suicide is restricted in public areas..."
Maybe when they bring it back, the tram system will finally be opened... This was also just a case of ourselves playing the game and thinking "we sure do spend a lot of time waiting around before battle, I'd rather be shooting in face right now". So you would prefer sitting in your MQ with the "Waiting for deployment" message for a minute instead of sitting in the warbarge for a minute? Also reducing the warbarge time for FW makes it harder to get a pilot in orbit.
Yes actually we would, there is a subtle difference in that we can consider you for multiple different battles during the time in the MQ but once you are in the warbarge you are committed to that battle even if a better option opens up while you are waiting.
Good point about FW orbitals though. |
|
OgTheEnigma
The Rainbow Effect
166
|
Posted - 2013.10.13 17:49:00 -
[45] - Quote
CCP Nullarbor wrote:Fair enough, some people like the warbarge for checking out the other team and that makes sense. I'll bring it up for discussion again, maybe there is a middle ground on the timing that works well for this.
It is not supposed to be a buffer while we fill up the match though, that should happen for the most part before you enter the warbarge. We obviously still have work to do on that front, but I'll have a chat to Scotty on our next update to see if he can do a better job of that. The warbarge wait doesn't have to be as long as before, but something like an average of 30 seconds would be a good compromise. This isn't too long to wait and gives us enough time to size up the teams before battle. |
itsmellslikefish
DIOS EX. Top Men.
321
|
Posted - 2013.10.13 17:50:00 -
[46] - Quote
I was wondering if people were also going to eventually get the map in the warbarge. For pc it would be great and easier to plan out strategys with everyone pulling up their maps in the warbarge and squad leads planning everything there. |
Maken Tosch
DUST University Ivy League
4475
|
Posted - 2013.10.13 17:53:00 -
[47] - Quote
CCP Nullarbor wrote:...and a big update to FW...
Oh? Mind telling us something about it? |
crazy space 1
Unkn0wn Killers
1825
|
Posted - 2013.10.13 18:01:00 -
[48] - Quote
CCP Nullarbor wrote:Fair enough, some people like the warbarge for checking out the other team and that makes sense. I'll bring it up for discussion again, maybe there is a middle ground on the timing that works well for this.
It is not supposed to be a buffer while we fill up the match though, that should happen for the most part before you enter the warbarge. We obviously still have work to do on that front, but I'll have a chat to Scotty on our next update to see if he can do a better job of that.
what? why not? Since when?
I know for a fact this is how it used to work. Is this because of the new battlefinder with the map scanner? If you just want to drop us into a match I agree with other people what's the point of the warbarge?
Here's an idea...
Remove the Warbarge from public matches all together. Think about it, you're sitting in your Quarters, you can refit and buy stuff right there. The new squad finder replaces the warbarge as a lobby to pick people up.
Factional Warfare and Planetary conquest on the other hand should use the Warbarge all the time. If it's possibe it's be neat if we could stay in the Warbarge even after battle in FW and PC. Build the UI for finding battles right into the Warbarge and let us have a social space we can stand around in with our corp mates while waiting for the matches to fill up. Also the map is more important in the Warbarge. Since in PC we'll be fighting over installations there for the map will be perfect for discussing tactics before we all get dropped into the match.
But please, please don't make the Warbarge timer so short no one barely notices it anymore. I mean if it's going to be barely 10 seconds of the warbarge why have it at all?
CCP Nullarbor wrote:
Yes actually we would, there is a subtle difference in that we can consider you for multiple different battles during the time in the MQ but once you are in the warbarge you are committed to that battle even if a better option opens up while you are waiting.
Good point about FW orbitals though.
AH HA! so it is the new battle finder that changed the warbarge. Awesome. Please then just consider removing the warbarge from public matches alltogether.
Please improve the usability of the Warbarge for FW and PC. |
Orca Amsel
Subdreddit Test Alliance Please Ignore
502
|
Posted - 2013.10.13 18:10:00 -
[49] - Quote
CCP Nullarbor wrote:Orca Amsel wrote:CCP Nullarbor wrote:Michael Arck wrote:Yea, folks were saying that they were spending too much time in Warbarge.
It just goes to show you that while some feel CCP aren't listening, our words have a definite affect on the game.
I do miss her telling us "Suicide is restricted in public areas..."
Maybe when they bring it back, the tram system will finally be opened... This was also just a case of ourselves playing the game and thinking "we sure do spend a lot of time waiting around before battle, I'd rather be shooting in face right now". So you would prefer sitting in your MQ with the "Waiting for deployment" message for a minute instead of sitting in the warbarge for a minute? Also reducing the warbarge time for FW makes it harder to get a pilot in orbit. Yes actually we would, there is a subtle difference in that we can consider you for multiple different battles during the time in the MQ but once you are in the warbarge you are committed to that battle even if a better option opens up while you are waiting. Good point about FW orbitals though.
Interesting, it changing which battle I will be deploying to for pub matches is not something that I have not noticed. |
Doyle Reese
OSG Planetary Operations Covert Intervention
443
|
Posted - 2013.10.13 19:10:00 -
[50] - Quote
I always did find it strange that we're always on the Warbage but it's the MCC we actually jump out of once we get into the battle, so the pre-game lobby, is it the Warbage? or is it the MCC which happens to be inside the Warbage at the time? Where do MCCs come from? |
|
Dirks Macker
Enlightened Infantries
79
|
Posted - 2013.10.13 21:38:00 -
[51] - Quote
CCP Nullarbor wrote: This was also just a case of ourselves playing the game and thinking "we sure do spend a lot of time waiting around before battle, I'd rather be shooting in face right now".
There are times when I spend well over a minute in the planet screen, then half a second in the warbarge before going into battle.
Wouldn't it make more sense to go to the warbarge after a finite time in the planet screen? I was thinking around 10-20 seconds so you see where you are fighting, who you are fighting for, then off to the barge to bump your frontside to backsides while giggling like a schoolgirl. |
Awesome Pantaloons
Tech Guard RISE of LEGION
118
|
Posted - 2013.10.13 23:38:00 -
[52] - Quote
CCP Nullarbor wrote:Michael Arck wrote:Yea, folks were saying that they were spending too much time in Warbarge.
It just goes to show you that while some feel CCP aren't listening, our words have a definite affect on the game.
I do miss her telling us "Suicide is restricted in public areas..."
Maybe when they bring it back, the tram system will finally be opened... This was also just a case of ourselves playing the game and thinking "we sure do spend a lot of time waiting around before battle, I'd rather be shooting in face right now".
Nullarbor, that has got to be the single worst response from a dev I have ever seen. lol "Yeah, we didn't like it so... Goodbye WB! :D" And seriously, the WB is just as important in pub matches as it is in FW. I'm glad it's there for FW (Minmatar scum need to know how hard they're about to get beat with a stick of pure oppression) don't get me wrong, it's just that the WB in pubs were nice too.
Remember, you're making this game for the consumers, not yourselves. :P |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
2940
|
Posted - 2013.10.13 23:40:00 -
[53] - Quote
Where the hell is my Amarrian Warbarge?
Can't we just reskin the Gallentean one Gold so I can feel like the Amarr have a place in this game. |
Awesome Pantaloons
Tech Guard RISE of LEGION
118
|
Posted - 2013.10.13 23:43:00 -
[54] - Quote
True Adamance wrote:Where the hell is my Amarrian Warbarge?
Can't we just reskin the Gallentean one Gold so I can feel like the Amarr have a place in this game.
Amen. We need WBs and vehicles. I want ivory, gold-trimmed LAVs. While you're at it, add Minmatar dumpsters-on-wheels so I can disgrace them. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
2940
|
Posted - 2013.10.13 23:50:00 -
[55] - Quote
Awesome Pantaloons wrote:True Adamance wrote:Where the hell is my Amarrian Warbarge?
Can't we just reskin the Gallentean one Gold so I can feel like the Amarr have a place in this game. Amen. We need WBs and vehicles. I want ivory, gold-trimmed LAVs. While you're at it, add Minmatar dumpsters-on-wheels so I can disgrace them. My thoughts exactly. I want to show the Minmatar that while they may be very good with developing technology, Duct tape is not substitute for Faith. |
Levithunder
Butt Hurt Try Hards
99
|
Posted - 2013.10.14 00:19:00 -
[56] - Quote
CCP Nullarbor wrote:Fair enough, some people like the warbarge for checking out the other team and that makes sense. I'll bring it up for discussion again, maybe there is a middle ground on the timing that works well for this.
It is not supposed to be a buffer while we fill up the match though, that should happen for the most part before you enter the warbarge. We obviously still have work to do on that front, but I'll have a chat to Scotty on our next update to see if he can do a better job of that. You messed up again... No shocker there. |
negative49er
Krusual Covert Operators Minmatar Republic
261
|
Posted - 2013.10.14 00:42:00 -
[57] - Quote
Awesome Pantaloons wrote:True Adamance wrote:Where the hell is my Amarrian Warbarge?
Can't we just reskin the Gallentean one Gold so I can feel like the Amarr have a place in this game. Amen. We need WBs and vehicles. I want ivory, gold-trimmed LAVs. While you're at it, add Minmatar dumpsters-on-wheels so I can disgrace them.
Don't be complaining your the only race with a heavy |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
2943
|
Posted - 2013.10.14 00:47:00 -
[58] - Quote
negative49er wrote:Awesome Pantaloons wrote:True Adamance wrote:Where the hell is my Amarrian Warbarge?
Can't we just reskin the Gallentean one Gold so I can feel like the Amarr have a place in this game. Amen. We need WBs and vehicles. I want ivory, gold-trimmed LAVs. While you're at it, add Minmatar dumpsters-on-wheels so I can disgrace them. Don't be complaining your the only race with a heavy We also don't have vehicles or scouts, the only two Amarrian roles I want to play. |
SgtDoughnut
Red Star Jr. EoN.
265
|
Posted - 2013.10.14 01:10:00 -
[59] - Quote
I really just wanna know when, and what side gets to fly a warbarge. |
Ghural
The Southern Legion The Umbra Combine
151
|
Posted - 2013.10.14 03:13:00 -
[60] - Quote
If the holographic map on the warbarge actually represented the battlefield I wouldn't mind a minute to talk about tactics with the team/squad. |
|
|
|
|
Pages: 1 [2] 3 :: one page |
First page | Previous page | Next page | Last page |