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Coleman Gray
GunFall Mobilization Covert Intervention
756
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Posted - 2013.10.04 18:40:00 -
[1] - Quote
Thoughts for and against?
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Nexus Tau
DIOS X. II Top Men.
50
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Posted - 2013.10.04 18:44:00 -
[2] - Quote
I'm all for it! |
Xocoyol Zaraoul
Superior Genetics
1209
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Posted - 2013.10.04 18:45:00 -
[3] - Quote
I'd like to see it as it is a staple of FPS and actually most games with respawns...
I'd also like to see a new stat of WP/D though... |
J Falcs
Molon Labe. RISE of LEGION
131
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Posted - 2013.10.04 18:45:00 -
[4] - Quote
Could care less. The stat we really need (and I am using need liberally) is isk loss/made show up for everyone. |
Coleman Gray
GunFall Mobilization Covert Intervention
756
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Posted - 2013.10.04 18:49:00 -
[5] - Quote
J Falcs wrote:Could care less. The stat we really need (and I am using need liberally) is isk loss/made show up for everyone.
Replace KDR with this? instead of kills, it read isk that player has "killed" and instead of deaths, have Isk that player lost? |
TranquilBiscuit ofVaLoR
The Kaos Legion
97
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Posted - 2013.10.04 18:49:00 -
[6] - Quote
J Falcs wrote:Could care less. The stat we really need (and I am using need liberally) is isk loss/made show up for everyone. exactly. KDR is useless. the only factor in what makes you a good merc or not is your wallet. |
Cosgar
ParagonX
5626
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Posted - 2013.10.04 18:50:00 -
[7] - Quote
I wouldn't say completely remove it, but add more relevant stats so that KDR isn't the most important thing since not every role is designed to up clones. But with that said, we should get a leader board reset for every major expansion or full game re-balancing in the future. |
Magnus Amadeuss
DUST University Ivy League
76
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Posted - 2013.10.04 18:51:00 -
[8] - Quote
It doesn't matter much to me.
For instance, if I am in skirmish and someone is attacking a point across the map from me, I just suicide and respawn over there. Much faster than the alternatives. Yes my KDR suffers from it but who cares? |
Lilah Silverstone
The Arrow Project
143
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Posted - 2013.10.04 18:54:00 -
[9] - Quote
ISK lost vs ISK destroyed and maybe wp/d are the only stats needed really. Kdr could be shown as a private stat on character sheets though cause some people probably like it. |
bolsh lee
Ahrendee Mercenaries EoN.
584
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Posted - 2013.10.04 18:55:00 -
[10] - Quote
I don't see a problem with KDR but it should probably be turned into/merged with match history similar to EVE's killmails make all matches public record.. Either on a website or seprate tab in game/character history, adds to meta and could make people try to perform better and you'll know how they got their KDR.. |
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Gorra Snell
The Unholy Legion Of DarkStar DARKSTAR ARMY
154
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Posted - 2013.10.04 18:56:00 -
[11] - Quote
The more varied the end-of-match stats, the more opportunities for players to feel good about the match. I know that sounds care-bear, but if the game feels fun, player retention is improved, and the game as a whole is healthier. So, keep KDR, keep WP, add more.
EDIT: specifically, add Kill Assists into the mix... |
Vulpes Dolosus
Neanderthal Nation Public Disorder.
91
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Posted - 2013.10.04 18:58:00 -
[12] - Quote
Eh, I'm for it. But I'd much rather have other stats like vehicle kill/destroyed, allies resuscitated (>10sec life), total healing infantry/vehicle, hacks, et al. |
Fox Gaden
Immortal Guides
1177
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Posted - 2013.10.04 19:15:00 -
[13] - Quote
Coleman Gray wrote:Thoughts for and against?
While I understand where you are coming from, and I agree that K/D is not an effective way to make a direct comparison between different roles, I would prefer to have more stats rather than less.
Besides the Kill/Death ratio can still be meaningful if you interpret it with context. Roughly speaking, if a Tank goes 30/0 they are good. If a Sniper goes 10/0 they are good. If a Frontline Assault goes 5/0 the are good. If a Scout goes 1/0 they are good. For a Logi you should disregard their KDR, although a high KDR means they bring something extra to the table.
I would like to see these stats to start with: Kills/Assists/Deaths/Clone Deaths/War Points/ISK lost/AUR Lost.
Or the following ratios: Kills/Clone Death War Points/Clone Death ISK Lost/Match Earnings
Lifetime Stats I would like to see: War Points/Game Kills/Game (Just in case there are any AFKGÇÖers who care about KDR) |
Himiko Kuronaga
SyNergy Gaming EoN.
1724
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Posted - 2013.10.04 19:17:00 -
[14] - Quote
Bad players everywhere agree -- let's remove the single stat that helps good players judge them! |
Coleman Gray
GunFall Mobilization Covert Intervention
757
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Posted - 2013.10.04 19:21:00 -
[15] - Quote
Himiko Kuronaga wrote:Bad players everywhere agree -- let's remove the single stat that helps good players judge them!
How is KD a judge of how good someone is? |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
615
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Posted - 2013.10.04 19:26:00 -
[16] - Quote
It would make the game infinitely better.
It would sensibly reduce the amount of raging, camping, insulting, cursing, quitting, pubstomping (oh yeah, especially pubstomping) and generally being a *****.
It would bring actual competition in-game and people would start to hack the objectives instead of sitting in the redline with a sniper rifle.
Probably the best possible update for this game.
To answer what some people said, I don't want a ISK stat. Vehicle operators would have terrible ISK stats and there are other unfair elements to count in.
The only stats I want are total WP, kills, wins and more POSITIVE stats. KDR is Evil. |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
400
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Posted - 2013.10.04 19:29:00 -
[17] - Quote
Remove KD, add average isk income in past 100 games, and total kills. |
Xender17
Ahrendee Mercenaries EoN.
729
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Posted - 2013.10.04 19:34:00 -
[18] - Quote
TranquilBiscuit ofVaLoR wrote:J Falcs wrote:Could care less. The stat we really need (and I am using need liberally) is isk loss/made show up for everyone. exactly. KDR is useless. the only factor in what makes you a good merc or not is your wallet. It that sense vehicle users well have a sucky one. |
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO
Storm Wind Strikeforce Caldari State
401
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Posted - 2013.10.04 19:44:00 -
[19] - Quote
they will never remove kdr from an fps game
even tho its not really needed and its not a good way to judge a players skills
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ThePrinceOfNigeria
Zumari Force Projection Caldari State
70
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Posted - 2013.10.04 19:45:00 -
[20] - Quote
But what will people use to master bait(hur hur) their epeen with? |
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DJINN Marauder
Ancient Exiles
1614
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Posted - 2013.10.04 19:53:00 -
[21] - Quote
Kdr Is a good way to judge a slayer in pub matches. That is a reflection of how good they are. Corps see this then take them into PC where they are truly evaluated on WP or how good their role is.
I'd say its pretty useful.. |
Cy Clone1
Intara Direct Action Caldari State
256
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Posted - 2013.10.04 20:02:00 -
[22] - Quote
I judge players largely on their k/d ratio. Depending on their role obviously my expectations are different, but it is still a very important stat in any respawn game. If you want to add stats fine, but don't take any out. |
ReGnYuM
TeamPlayers EoN.
950
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Posted - 2013.10.04 20:31:00 -
[23] - Quote
KDR gets you into PC
Your actions and contribution to the team keep you in PC.
The Bottom Line:
If I do not know player X then my first assumption of his skill will be based on KDR. Harsh but the reality of an FPS |
Lightning xVx
R 0 N 1 N
237
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Posted - 2013.10.04 20:40:00 -
[24] - Quote
BRINK the game did this...now look where it's at... |
Zahle Undt
Bullet Cluster
351
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Posted - 2013.10.04 20:41:00 -
[25] - Quote
Yeah I'm more for more stats rather than taking away KDR
The isk gained/ isk lost ratio is a real good one
Healing / match
WP / match
Revives / match
Assists / match
WP / D
those would all be stuff I would like to see show up on my stat sheet |
IMPAIRS YOUR ABILITY
Molon Labe. RISE of LEGION
155
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Posted - 2013.10.04 20:48:00 -
[26] - Quote
Xocoyol Zaraoul wrote:I'd like to see it as it is a staple of FPS and actually most games with respawns...
I'd also like to see a new stat of WP/D though...
Actually most game only display kills on the scoreboard, not deaths or KDR these are often only seen by the player in their personal stats. KZ BF and COD have all gotten away from blasting the amount of deaths and gone toward trumpeting the amount kills on the scoreboard and leaderboards.
In the instance of DUST 514 the only question to ask does it add any value to the game experience for the player to broadcast that stat at the end of every match. I can't think of a single positive thing it does especially in public matches (i think you could make an argument for PC). The best still are at the top of the scoreboard and leaderboard with their amount of kills and points and the worst are at the bottom. As is stands now if you're at the bottom you're chastised for killing too little and dieing too much which feeds a vicious cycle of player development that focus only on KDR which is not always congruent with good tactics or the goal of victory. In the end it only promotes lone wolf syndrome. |
Void Echo
Morsus Mihi Aperuitque Imperium
1624
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Posted - 2013.10.04 20:52:00 -
[27] - Quote
replace dkr its a useless thing.....
especially when crops evaluate it..
you could be using proto gear and the enemy will be in nothing but militia equipment then theyl say "hey you have a good kd, come with us" then when you get on people that have the same level of gear you have, you get whipped out and the corp wonders why you didn't do good..
its because kd doesn't represent anything useful, its one of the reasons why the leaderboards are total ****.
if anything should be judged, its the ISK lost vs ISK destroyed vs ISK made. |
George Moros
Area 514
127
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Posted - 2013.10.04 20:54:00 -
[28] - Quote
K/D shouldn't be removed because some people have a thing for it, so why aggravate them? However, DUST desperately needs ISK lost/destroyed ratio. IMHO, for a game like DUST, which has perma-loss of gear, and heavy division in cost and efficiency between tiers of equipment, ISK lost/destroyed is a much better metric to evaluate how good someone is.
Of course, WP gain is just as important metric as ISK lost/destroyed. |
HYENAKILLER X
TEAM SHINOBI
275
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Posted - 2013.10.04 20:54:00 -
[29] - Quote
Kdr is an ambush stat. How else can victory in ambush be determined?
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Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
621
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Posted - 2013.10.04 20:58:00 -
[30] - Quote
HYENAKILLER X wrote:Kdr is an ambush stat. How else can victory in ambush be determined?
I got it, leave it for ambush and take it away from Objective modes. It has been done before (Naughty Dog, anyone?). |
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