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ReGnYuM
TeamPlayers EoN.
931
|
Posted - 2013.10.02 20:26:00 -
[1] - Quote
Honestly, have Tankers ever come to the conclusion that AV might be a Hard Counter specifically designed to destroy them.
I focus on infantry vs infantry, and when I see a tank you know what I do? I Do a complete 180 and make sure that Tank is no where near me.
My AR and I, have long ago come to the acceptance that I will never ever be able to destroy a tank. Tank play is my hard counter, and I absolutely hate it.
Now why is it so hard for tankers or pilots to grasp that AV is a hard counter. The AV player specifically chose a role to counter you, making him vulnerable to people like me.
Is the thought of chilling in safe area and sending slayers to mop up the AV to hard concept to handle. |
Lurchasaurus
SVER True Blood Public Disorder.
2009
|
Posted - 2013.10.02 20:27:00 -
[2] - Quote
tanks cost 2.5 mil
lai dais cost 15k |
Himiko Kuronaga
SyNergy Gaming EoN.
1713
|
Posted - 2013.10.02 20:28:00 -
[3] - Quote
It's difficult to grasp for tank users because the thought of a gigantic piece of equipment falling prey to a cheap piece of equipment sounds ludicrous from a balance standpoint. |
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
3641
|
Posted - 2013.10.02 20:29:00 -
[4] - Quote
Lurchasaurus wrote:tanks cost 2.5 mil
lai dais cost 15k
Militia assault rifle costs nothing, yet can still kill a protosuit if done right... |
Vin Mora
Sanguis Defense Syndicate
163
|
Posted - 2013.10.02 20:29:00 -
[5] - Quote
ReGnYuM wrote:Honestly, have Tankers ever come to the conclusion that AV might be a Hard Counter specifically designed to destroy them.
I focus on infantry vs infantry, and when I see a tank you know what I do? I Do a complete 180 and make sure that Tank is no where near me.
My AR and I, have long ago come to the acceptance that I will never ever be able to destroy a tank. Tank play is my hard counter, and I absolutely hate it.
Now why is it so hard for tankers or pilots to grasp that AV is a hard counter. The AV player specifically chose a role to counter you, making him vulnerable to people like me.
Is the thought of chilling in safe area and sending slayers to mop up the AV to hard concept to handle. Yup, pretty simple.
Plus, most tankers complain, but tanks and dropships have been harder to kill with the buffed swarms then ever before. Why is it? Because good tankers have adapted.
|
Tebu Gan
CrimeWave Syndicate
125
|
Posted - 2013.10.02 20:29:00 -
[6] - Quote
ReGnYuM wrote:Honestly, have Tankers ever come to the conclusion that AV might be a Hard Counter specifically designed to destroy them.
I focus on infantry vs infantry, and when I see a tank you know what I do? I Do a complete 180 and make sure that Tank is no where near me.
My AR and I, have long ago come to the acceptance that I will never ever be able to destroy a tank. Tank play is my hard counter, and I absolutely hate it.
Now why is it so hard for tankers or pilots to grasp that AV is a hard counter. The AV player specifically chose a role to counter you, making him vulnerable to people like me.
Is the thought of chilling in safe area and sending slayers to mop up the AV to hard concept to handle.
The cost of tanks have a lot to do with this. Paying a million just to die in a few seconds to one guy with AV. Infantry kinda doesn't see this from our point of view. It is far easier than you think to destroy a tank in just a few short seconds. By one single guy... |
ReGnYuM
TeamPlayers EoN.
938
|
Posted - 2013.10.02 20:29:00 -
[7] - Quote
Lurchasaurus wrote:tanks cost 2.5 mil
lai dais cost 15k You know how much ISK I would lose if I 1v1 tank for a whole game?\
and sense when are we balancing game play on ISK |
Void Echo
Morsus Mihi Aperuitque Imperium
1595
|
Posted - 2013.10.02 20:31:00 -
[8] - Quote
indeed we understand our class has counters in game but its not right for only 1 equipment to ruin the entire game for a whole squad of tankers or more for the whole match and beyond... that's not balance... |
ReGnYuM
TeamPlayers EoN.
938
|
Posted - 2013.10.02 20:31:00 -
[9] - Quote
Tebu Gan wrote:ReGnYuM wrote:Honestly, have Tankers ever come to the conclusion that AV might be a Hard Counter specifically designed to destroy them.
I focus on infantry vs infantry, and when I see a tank you know what I do? I Do a complete 180 and make sure that Tank is no where near me.
My AR and I, have long ago come to the acceptance that I will never ever be able to destroy a tank. Tank play is my hard counter, and I absolutely hate it.
Now why is it so hard for tankers or pilots to grasp that AV is a hard counter. The AV player specifically chose a role to counter you, making him vulnerable to people like me.
Is the thought of chilling in safe area and sending slayers to mop up the AV to hard concept to handle. The cost of tanks have a lot to do with this. Paying a million just to die in a few seconds to one guy with AV. Infantry kinda doesn't see this from our point of view. It is far easier than you think to destroy a tank in just a few short seconds. By one single guy...
Ok lets say were balancing for ISK\
My most expensive suit about 250 isk vs a militia Tank and blaster.
Should I win? |
Void Echo
Morsus Mihi Aperuitque Imperium
1595
|
Posted - 2013.10.02 20:32:00 -
[10] - Quote
ReGnYuM wrote:Lurchasaurus wrote:tanks cost 2.5 mil
lai dais cost 15k You know how much ISK I would lose if I 1v1 tank for a whole game?\ and sense when are we balancing game play on ISK
do you know how much isk I would lose if I tried to 1v1 an av guy for a whole game? a **** load more than what your dropsuits cost. |
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Himiko Kuronaga
SyNergy Gaming EoN.
1715
|
Posted - 2013.10.02 20:32:00 -
[11] - Quote
At the same time, it's equally insane to switch to an AV fit that does nothing but AV, yet still cannot kill your target because tanks are too busy being awesomely cost effective.
The game needs regular infantry to be able to do more damage to vehicles, and vehicles themselves need to be more sustainable long-term through use of an actual capacitor and not this hulk mode garbage they are coming up with. |
ReGnYuM
TeamPlayers EoN.
938
|
Posted - 2013.10.02 20:33:00 -
[12] - Quote
Void Echo wrote:indeed we understand our class has counters in game but its not right for only 1 equipment to ruin the entire game for a whole squad of tankers or more for the whole match and beyond... that's not balance...
Its a hard counter....
one tank can ruin a squad of infantry with no AV |
richiesutie 2
The Rainbow Effect
331
|
Posted - 2013.10.02 20:33:00 -
[13] - Quote
ReGnYuM wrote:Lurchasaurus wrote:tanks cost 2.5 mil
lai dais cost 15k You know how much ISK I would lose if I 1v1 tank for a whole game?\ and sense when are we balancing game play on ISK Since proto suits cost more than militia..... |
BobThe 844-1 CakeMan
Murder Cakes Of Doom
413
|
Posted - 2013.10.02 20:33:00 -
[14] - Quote
ReGnYuM wrote:Tebu Gan wrote:ReGnYuM wrote:Honestly, have Tankers ever come to the conclusion that AV might be a Hard Counter specifically designed to destroy them.
I focus on infantry vs infantry, and when I see a tank you know what I do? I Do a complete 180 and make sure that Tank is no where near me.
My AR and I, have long ago come to the acceptance that I will never ever be able to destroy a tank. Tank play is my hard counter, and I absolutely hate it.
Now why is it so hard for tankers or pilots to grasp that AV is a hard counter. The AV player specifically chose a role to counter you, making him vulnerable to people like me.
Is the thought of chilling in safe area and sending slayers to mop up the AV to hard concept to handle. The cost of tanks have a lot to do with this. Paying a million just to die in a few seconds to one guy with AV. Infantry kinda doesn't see this from our point of view. It is far easier than you think to destroy a tank in just a few short seconds. By one single guy... Ok lets say were balancing for ISK\ My most expensive suit about 250 isk vs a militia Tank and blaster. Should I win? if u have 2 lia dias the tank would explode. hell maybe even 1. XD so yes u would win. |
ReGnYuM
TeamPlayers EoN.
938
|
Posted - 2013.10.02 20:34:00 -
[15] - Quote
Void Echo wrote:ReGnYuM wrote:Lurchasaurus wrote:tanks cost 2.5 mil
lai dais cost 15k You know how much ISK I would lose if I 1v1 tank for a whole game?\ and sense when are we balancing game play on ISK do you know how much isk I would lose if I tried to 1v1 an av guy for a whole game? a **** load more than what your dropsuits cost.
really last time I checked your blaster could kill infantry,
can my AR even do 1000 damage?
Unbelievable |
Jason Pearson
Animus Securities
3005
|
Posted - 2013.10.02 20:34:00 -
[16] - Quote
I still believe an AVer should be able to solo a Tank, problem is it's not economically fair or viable. I love killing tanks but do you know how bad I feel about it? I feel awful every time I kill someone, knowing it's gonna take 5 games to get another :/
That's like an hour and half play for a Tank (Skirmish), ridiculous.Yes "New Eden is unfair" but it's still ridiculous that it costs so little to take on a tank.
King of the Forums // Vehicle Specialist for Hire Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here!
|
Lurchasaurus
SVER True Blood Public Disorder.
2014
|
Posted - 2013.10.02 20:34:00 -
[17] - Quote
ReGnYuM wrote:Lurchasaurus wrote:tanks cost 2.5 mil
lai dais cost 15k You know how much ISK I would lose if I 1v1 tank for a whole game?\ and sense when are we balancing game play on ISK
since infantry recommended turrets cost 1 mil a piece in the name of balance. |
Eyemakerwet
R 0 N 1 N
54
|
Posted - 2013.10.02 20:35:00 -
[18] - Quote
Its the way battles should be fought. Send in scouts to take out aa/av then send in infantry then armor and other support units. Obviously our little skirmishes are too small scale for these tactics to be used in exact order, but, u should get my point. |
ReGnYuM
TeamPlayers EoN.
938
|
Posted - 2013.10.02 20:35:00 -
[19] - Quote
BobThe 844-1 CakeMan wrote:ReGnYuM wrote:Tebu Gan wrote:ReGnYuM wrote:Honestly, have Tankers ever come to the conclusion that AV might be a Hard Counter specifically designed to destroy them.
I focus on infantry vs infantry, and when I see a tank you know what I do? I Do a complete 180 and make sure that Tank is no where near me.
My AR and I, have long ago come to the acceptance that I will never ever be able to destroy a tank. Tank play is my hard counter, and I absolutely hate it.
Now why is it so hard for tankers or pilots to grasp that AV is a hard counter. The AV player specifically chose a role to counter you, making him vulnerable to people like me.
Is the thought of chilling in safe area and sending slayers to mop up the AV to hard concept to handle. The cost of tanks have a lot to do with this. Paying a million just to die in a few seconds to one guy with AV. Infantry kinda doesn't see this from our point of view. It is far easier than you think to destroy a tank in just a few short seconds. By one single guy... Ok lets say were balancing for ISK\ My most expensive suit about 250 isk vs a militia Tank and blaster. Should I win? if u have 2 lia dias the tank would explode. hell maybe even 1. XD so yes u would win.
My role is full anti infantry
why would I carry AV |
ReGnYuM
TeamPlayers EoN.
938
|
Posted - 2013.10.02 20:36:00 -
[20] - Quote
Lurchasaurus wrote:ReGnYuM wrote:Lurchasaurus wrote:tanks cost 2.5 mil
lai dais cost 15k You know how much ISK I would lose if I 1v1 tank for a whole game?\ and sense when are we balancing game play on ISK since infantry recommended turrets cost 1 mil a piece in the name of balance.
Way not to answer the question meh |
|
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
156
|
Posted - 2013.10.02 20:36:00 -
[21] - Quote
ReGnYuM wrote:Honestly, have Tankers ever come to the conclusion that AV might be a Hard Counter specifically designed to destroy them.
I focus on infantry vs infantry, and when I see a tank you know what I do? I Do a complete 180 and make sure that Tank is no where near me.
My AR and I, have long ago come to the acceptance that I will never ever be able to destroy a tank. Tank play is my hard counter, and I absolutely hate it.
Now why is it so hard for tankers or pilots to grasp that AV is a hard counter. The AV player specifically chose a role to counter you, making him vulnerable to people like me.
Is the thought of chilling in safe area and sending slayers to mop up the AV to hard concept to handle.
Yeah Regnym it could be like you say if AV "block" AR path. in reality the main issue is that people have SWARM and NADES
I'm an Heavy and back in cromo i choose it 'cause i can kill Tankers With my forge...
But right now ( i'm not a tower forgin scrub) people with a faster suit ( and usually had even the same HP) could put more dmg than my forge and dont need to aim too. and then simply change and go back to AR.
As a Av specialist i found time to know tank weak spot and how can screw a dropship's balance. But swarm are something terribad. and with the profusion of DMG mod that an ASS.suit can run..... |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
2540
|
Posted - 2013.10.02 20:38:00 -
[22] - Quote
Arkena Wyrnspire wrote:Lurchasaurus wrote:tanks cost 2.5 mil
lai dais cost 15k Militia assault rifle costs nothing, yet can still kill a protosuit if done right... It would be fine if AVers even had to do anything right, but auto locking double dps swarms doing well over 4000 per volley, or breach forgegunners not rendering and doing 2300+ is ridiculous without the fixes to our rendering and the fix of engineering skill.
Otherwise im fine with what we got. |
Azura Sakura
Militaires-Sans-Frontieres
499
|
Posted - 2013.10.02 20:38:00 -
[23] - Quote
Jason Pearson wrote:I still believe an AVer should be able to solo a Tank, problem is it's not economically fair or viable. I love killing tanks but do you know how bad I feel about it? I feel awful every time I kill someone, knowing it's gonna take 5 games to get another :/ That's like an hour and half play for a Tank (Skirmish), ridiculous.Yes "New Eden is unfair" but it's still ridiculous that it costs so little to take on a tank.
King of the Forums // Vehicle Specialist for Hire Comment and like this thread about PvE, Here!Also, check out the Indirect Fire ability, Here! So if they increase the cost of AV. STD AV grenades 100k, STD Swarm 200k, STD Forge Gun 300k. Will the tankers stop crying? |
BobThe 844-1 CakeMan
Murder Cakes Of Doom
413
|
Posted - 2013.10.02 20:39:00 -
[24] - Quote
ReGnYuM wrote:BobThe 844-1 CakeMan wrote:ReGnYuM wrote:Tebu Gan wrote:ReGnYuM wrote:Honestly, have Tankers ever come to the conclusion that AV might be a Hard Counter specifically designed to destroy them.
I focus on infantry vs infantry, and when I see a tank you know what I do? I Do a complete 180 and make sure that Tank is no where near me.
My AR and I, have long ago come to the acceptance that I will never ever be able to destroy a tank. Tank play is my hard counter, and I absolutely hate it.
Now why is it so hard for tankers or pilots to grasp that AV is a hard counter. The AV player specifically chose a role to counter you, making him vulnerable to people like me.
Is the thought of chilling in safe area and sending slayers to mop up the AV to hard concept to handle. The cost of tanks have a lot to do with this. Paying a million just to die in a few seconds to one guy with AV. Infantry kinda doesn't see this from our point of view. It is far easier than you think to destroy a tank in just a few short seconds. By one single guy... Ok lets say were balancing for ISK\ My most expensive suit about 250 isk vs a militia Tank and blaster. Should I win? if u have 2 lia dias the tank would explode. hell maybe even 1. XD so yes u would win. My role is full anti infantry why would I carry AV ok if it's a sica throw a few fluxes and blow it up with ur AR. done. armor tank spam core locuses at it. really milita tanks r trash. |
Bojo The Mighty
Zanzibar Concept
2092
|
Posted - 2013.10.02 20:40:00 -
[25] - Quote
So you don't have a problem with Railgun tanks in the redline? |
Sgt Buttscratch
SLAPHAPPY BANDITS
868
|
Posted - 2013.10.02 20:41:00 -
[26] - Quote
Why is it so hard for infantry to grasp that we are being pelted in our STD tanks with AV weapons designed and stated to take down a PROTO tank. Or maybe that a 610 ISK weapon (MLT FG), that has NO skill requirements can 2 hit a drop ship which requires ALOT of SP and ISK. Only reason Madrugars seem to stand up to AV well is due to the fact their reps are broken and repair 3x as much/fast.
Give us a lock on anti infantry weapon that can deal 15k in 3 rounds, see if thats a hard counter are just flat out OP |
BobThe 844-1 CakeMan
Murder Cakes Of Doom
413
|
Posted - 2013.10.02 20:41:00 -
[27] - Quote
Azura Sakura wrote:Jason Pearson wrote:I still believe an AVer should be able to solo a Tank, problem is it's not economically fair or viable. I love killing tanks but do you know how bad I feel about it? I feel awful every time I kill someone, knowing it's gonna take 5 games to get another :/ That's like an hour and half play for a Tank (Skirmish), ridiculous.Yes "New Eden is unfair" but it's still ridiculous that it costs so little to take on a tank.
King of the Forums // Vehicle Specialist for Hire Comment and like this thread about PvE, Here!Also, check out the Indirect Fire ability, Here! So if they increase the cost of AV. STD AV grenades 100k, STD Swarm 200k, STD Forge Gun 300k. Will the tankers stop crying? since ur forge is stronger tank my rail. i feel 1 mil would suffice.
and a swarm and kil me likee no bodys busness 1 mil will also do.
proto of couse |
Xocoyol Zaraoul
Superior Genetics
1173
|
Posted - 2013.10.02 20:41:00 -
[28] - Quote
ReGnYuM wrote:Its a hard counter....
one tank can ruin a squad of infantry with no AV
Isn't that the infantry fault for taking pure flux/frag instead of AV nades? You pay a price for hyper specializing. This is like saying that in an open map, a squad of AR users will obliterate a squad of shotgunners... Every time. |
ReGnYuM
TeamPlayers EoN.
940
|
Posted - 2013.10.02 20:41:00 -
[29] - Quote
Jastad wrote:ReGnYuM wrote:Honestly, have Tankers ever come to the conclusion that AV might be a Hard Counter specifically designed to destroy them.
I focus on infantry vs infantry, and when I see a tank you know what I do? I Do a complete 180 and make sure that Tank is no where near me.
My AR and I, have long ago come to the acceptance that I will never ever be able to destroy a tank. Tank play is my hard counter, and I absolutely hate it.
Now why is it so hard for tankers or pilots to grasp that AV is a hard counter. The AV player specifically chose a role to counter you, making him vulnerable to people like me.
Is the thought of chilling in safe area and sending slayers to mop up the AV to hard concept to handle. Yeah Regnym it could be like you say if AV "block" AR path. in reality the main issue is that people have SWARM and NADES I'm an Heavy and back in cromo i choose it 'cause i can kill Tankers With my forge... But right now ( i'm not a tower forgin scrub) people with a faster suit ( and usually had even the same HP) could put more dmg than my forge and dont need to aim too. and then simply change and go back to AR. As a Av specialist i found time to know tank weak spot and how can screw a dropship's balance. But swarm are something terribad. and with the profusion of DMG mod that an ASS.suit can run.....
My fav style of play for pub stomping is running with a really aggressive blaster tank.
Why A tank forces players to switch to AV. I find AV and slay it. Tank stays alive and I stay alive because there are less anti infantry players on the field. |
Rogatien Merc
Red Star. EoN.
1342
|
Posted - 2013.10.02 20:41:00 -
[30] - Quote
Lurchasaurus wrote:ReGnYuM wrote:Lurchasaurus wrote:tanks cost 2.5 mil
lai dais cost 15k You know how much ISK I would lose if I 1v1 tank for a whole game?\ and sense when are we balancing game play on ISK since infantry recommended turrets cost 1 mil a piece in the name of balance. Proto turrets are for other tanks, let's be honest - a std scattered blaster does just fine against any infantry lol. |
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Void Echo
Morsus Mihi Aperuitque Imperium
1596
|
Posted - 2013.10.02 20:41:00 -
[31] - Quote
ReGnYuM wrote:Void Echo wrote:indeed we understand our class has counters in game but its not right for only 1 equipment to ruin the entire game for a whole squad of tankers or more for the whole match and beyond... that's not balance... Its a hard counter.... one tank can ruin a squad of infantry with no AV and one av can destroy an entire group of tanks and lock the map down from them |
ReGnYuM
TeamPlayers EoN.
940
|
Posted - 2013.10.02 20:42:00 -
[32] - Quote
Xocoyol Zaraoul wrote:ReGnYuM wrote:Its a hard counter....
one tank can ruin a squad of infantry with no AV Isn't that the infantry fault for taking pure flux/frag instead of AV nades? You pay a price for hyper specializing. This is like saying that in an open map, a squad of AR users will obliterate a squad of shotgunners... Every time.
Thank you for quoting only a portion.
Good old echo was complaining that one AVer can ruin a full squad of tankers. Just showing the flip side on how counters work. |
Lurchasaurus
SVER True Blood Public Disorder.
2015
|
Posted - 2013.10.02 20:43:00 -
[33] - Quote
Azura Sakura wrote:Jason Pearson wrote:I still believe an AVer should be able to solo a Tank, problem is it's not economically fair or viable. I love killing tanks but do you know how bad I feel about it? I feel awful every time I kill someone, knowing it's gonna take 5 games to get another :/ That's like an hour and half play for a Tank (Skirmish), ridiculous.Yes "New Eden is unfair" but it's still ridiculous that it costs so little to take on a tank.
King of the Forums // Vehicle Specialist for Hire Comment and like this thread about PvE, Here!Also, check out the Indirect Fire ability, Here! So if they increase the cost of AV. STD AV grenades 100k, STD Swarm 200k, STD Forge Gun 300k. Will the tankers stop crying?
absolutely |
ReGnYuM
TeamPlayers EoN.
940
|
Posted - 2013.10.02 20:44:00 -
[34] - Quote
Void Echo wrote:ReGnYuM wrote:Void Echo wrote:indeed we understand our class has counters in game but its not right for only 1 equipment to ruin the entire game for a whole squad of tankers or more for the whole match and beyond... that's not balance... Its a hard counter.... one tank can ruin a squad of infantry with no AV and one av can destroy an entire group of tanks and lock the map down from them
1 tank in game with no AV can win the match. Especially in Ambush.
Can you really not grasp the concept of sending ppl like me to deal with AV, or is that the tanks job? |
Eyemakerwet
R 0 N 1 N
54
|
Posted - 2013.10.02 20:45:00 -
[35] - Quote
It will probably get worse before it gets better for you tankers unfortunately. Just be patient. When u finally get proto tanks(whenever that will be). Its gona take a few guys to take u down. |
Void Echo
Morsus Mihi Aperuitque Imperium
1596
|
Posted - 2013.10.02 20:46:00 -
[36] - Quote
ReGnYuM wrote:Xocoyol Zaraoul wrote:ReGnYuM wrote:Its a hard counter....
one tank can ruin a squad of infantry with no AV Isn't that the infantry fault for taking pure flux/frag instead of AV nades? You pay a price for hyper specializing. This is like saying that in an open map, a squad of AR users will obliterate a squad of shotgunners... Every time. Thank you for quoting only a portion. Good old echo was complaining that one AVer can ruin a full squad of tankers. Just showing the flip side on how counters work.
not complaining just giving you examples on how unbalanced things are in favor of av |
DUST Fiend
OSG Planetary Operations Covert Intervention
6653
|
Posted - 2013.10.02 20:46:00 -
[37] - Quote
I crush tankers far more skilled than me with my Ishukone all day every day so
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Lurchasaurus
SVER True Blood Public Disorder.
2015
|
Posted - 2013.10.02 20:51:00 -
[38] - Quote
Risk vs. Reward is a fundamental mechanic in New Eden and it is currently skewed in favor of infantry. |
ReGnYuM
TeamPlayers EoN.
940
|
Posted - 2013.10.02 20:52:00 -
[39] - Quote
Void Echo wrote:ReGnYuM wrote:Xocoyol Zaraoul wrote:ReGnYuM wrote:Its a hard counter....
one tank can ruin a squad of infantry with no AV Isn't that the infantry fault for taking pure flux/frag instead of AV nades? You pay a price for hyper specializing. This is like saying that in an open map, a squad of AR users will obliterate a squad of shotgunners... Every time. Thank you for quoting only a portion. Good old echo was complaining that one AVer can ruin a full squad of tankers. Just showing the flip side on how counters work. not complaining just giving you examples on how unbalanced things are in favor of av
The only thing that is a bit questionable is the ISK factor.
However, we should not be blanching game play on ISK |
ReGnYuM
TeamPlayers EoN.
940
|
Posted - 2013.10.02 20:54:00 -
[40] - Quote
Thank you tankers form proving my point. |
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Lurchasaurus
SVER True Blood Public Disorder.
2015
|
Posted - 2013.10.02 20:57:00 -
[41] - Quote
ReGnYuM wrote:Thank you tankers form proving my point.
how? it seems like a bunch of prepubescent rambling to me. |
Alpha 443-6732
PEN 15 CLUB
77
|
Posted - 2013.10.02 20:59:00 -
[42] - Quote
ReGnYuM wrote:Void Echo wrote:ReGnYuM wrote:Void Echo wrote:indeed we understand our class has counters in game but its not right for only 1 equipment to ruin the entire game for a whole squad of tankers or more for the whole match and beyond... that's not balance... Its a hard counter.... one tank can ruin a squad of infantry with no AV and one av can destroy an entire group of tanks and lock the map down from them 1 tank in game with no AV can win the match. Especially in Ambush. Can you really not grasp the concept of sending ppl like me to deal with AV, or is that the tanks job?
Why should infantry be able to hard counter a tank and themselves? If that's the case, why doesn't everyone just fight as infantry?
At this point, a well positioned infantryman using AV can destroy a tank more effectively than a tank themselves, and switch to his pubstomp fit afterwards to destroy infantry.
Infantry AV should not be considered a different role from regular infantry, from an SP balance perspective. Speccing into both infantry and infantry AV costs about the same SP it does to field a mediocre tank, yet the infantry is far more effective overall than the tank (unless you play recklessly while in a tank, which will get you killed against decent players). |
Void Echo
Morsus Mihi Aperuitque Imperium
1596
|
Posted - 2013.10.02 20:59:00 -
[43] - Quote
ReGnYuM wrote:Void Echo wrote:ReGnYuM wrote:Void Echo wrote:indeed we understand our class has counters in game but its not right for only 1 equipment to ruin the entire game for a whole squad of tankers or more for the whole match and beyond... that's not balance... Its a hard counter.... one tank can ruin a squad of infantry with no AV and one av can destroy an entire group of tanks and lock the map down from them 1 tank in game with no AV can win the match. Especially in Ambush. Can you really not grasp the concept of sending ppl like me to deal with AV, or is that the tanks job?
can you really not accept the reality that only 1 out of every 100 mercs actually care about tanks and will defend them?
your idea of how infantry works even though you are one is dead wrong when it comes to tanks.
if infantry actually did go after the av, then I would only hate you half as much as I do |
DJINN leukoplast
Hellstorm Inc League of Infamy
1353
|
Posted - 2013.10.02 22:09:00 -
[44] - Quote
Void Echo wrote:ReGnYuM wrote:Void Echo wrote:ReGnYuM wrote:Void Echo wrote:indeed we understand our class has counters in game but its not right for only 1 equipment to ruin the entire game for a whole squad of tankers or more for the whole match and beyond... that's not balance... Its a hard counter.... one tank can ruin a squad of infantry with no AV and one av can destroy an entire group of tanks and lock the map down from them 1 tank in game with no AV can win the match. Especially in Ambush. Can you really not grasp the concept of sending ppl like me to deal with AV, or is that the tanks job? can you really not accept the reality that only 1 out of every 100 mercs actually care about tanks and will defend them? your idea of how infantry works even though you are one is dead wrong when it comes to tanks. if infantry actually did go after the av, then I would only hate you half as much as I do
Pot calling the kettle black?
You tankers are always preaching to infantry that we should have to use superior tactics and teamwork to rid the field of a tank... yet here you are proving once again that tankers just want to solo everything, teamwork or not.
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Void Echo
Morsus Mihi Aperuitque Imperium
1598
|
Posted - 2013.10.02 22:19:00 -
[45] - Quote
DJINN leukoplast wrote: Pot calling the kettle black?
You tankers are always preaching to infantry that we should have to use superior tactics and teamwork to rid the field of a tank... yet here you are proving once again that tankers just want to solo everything, teamwork or not.
how am I saying I want to solo everything in this thread? |
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
3644
|
Posted - 2013.10.02 22:31:00 -
[46] - Quote
Lurchasaurus wrote:ReGnYuM wrote:Lurchasaurus wrote:tanks cost 2.5 mil
lai dais cost 15k You know how much ISK I would lose if I 1v1 tank for a whole game?\ and sense when are we balancing game play on ISK since infantry recommended turrets cost 1 mil a piece in the name of balance.
When exactly was it that infantry recommended this? I should think the stupid prices were a result of the general Uprising failures. |
Fist Groinpunch
Goonfeet Top Men.
94
|
Posted - 2013.10.02 23:01:00 -
[47] - Quote
DJINN leukoplast wrote:Pot calling the kettle black?
You tankers are always preaching to infantry that we should have to use superior tactics and teamwork to rid the field of a tank... yet here you are proving once again that tankers just want to solo everything, teamwork or not.
Hah yeah, these tanker threads are usually full of hypocrisy.
Tankers saying that infantry should need to plan ahead and work as a team to take out a tank. But they are also asking for the vehicle lock to deny anyone else into their tank! That the tanker both drives AND shoots from, switching to the top turret for those pesky reds that run up too close!
Tankers saying that tanks should be the hard counter to other tanks. While still having the ability to easily murder helpless infantry, of course.
Tankers complaining about infantry switching out fits at the supply depots. When it's the first thing they destroy, and then roll around the map enjoying their unlimited ammo.
Tankers that complain about how expensive their tanks are compared to dropsuits. While being completely immune to 90% of all weapons in the game.
It's hilarious and sad at the same time. |
Alldin Kan
TeamPlayers EoN.
642
|
Posted - 2013.10.02 23:06:00 -
[48] - Quote
ReGnYuM wrote:Honestly, have Tankers ever come to the conclusion that AV might be a Hard Counter specifically designed to destroy them.
I focus on infantry vs infantry, and when I see a tank you know what I do? I Do a complete 180 and make sure that Tank is no where near me.
My AR and I, have long ago come to the acceptance that I will never ever be able to destroy a tank. Tank play is my hard counter, and I absolutely hate it.
Now why is it so hard for tankers or pilots to grasp that AV is a hard counter. The AV player specifically chose a role to counter you, making him vulnerable to people like me.
Is the thought of chilling in safe area and sending slayers to mop up the AV to hard concept to handle. Good point but we all know this doesn't apply to Forge Gunners. |
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