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ReGnYuM
TeamPlayers EoN.
931
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Posted - 2013.10.02 20:26:00 -
[1] - Quote
Honestly, have Tankers ever come to the conclusion that AV might be a Hard Counter specifically designed to destroy them.
I focus on infantry vs infantry, and when I see a tank you know what I do? I Do a complete 180 and make sure that Tank is no where near me.
My AR and I, have long ago come to the acceptance that I will never ever be able to destroy a tank. Tank play is my hard counter, and I absolutely hate it.
Now why is it so hard for tankers or pilots to grasp that AV is a hard counter. The AV player specifically chose a role to counter you, making him vulnerable to people like me.
Is the thought of chilling in safe area and sending slayers to mop up the AV to hard concept to handle. |
ReGnYuM
TeamPlayers EoN.
938
|
Posted - 2013.10.02 20:29:00 -
[2] - Quote
Lurchasaurus wrote:tanks cost 2.5 mil
lai dais cost 15k You know how much ISK I would lose if I 1v1 tank for a whole game?\
and sense when are we balancing game play on ISK |
ReGnYuM
TeamPlayers EoN.
938
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Posted - 2013.10.02 20:31:00 -
[3] - Quote
Tebu Gan wrote:ReGnYuM wrote:Honestly, have Tankers ever come to the conclusion that AV might be a Hard Counter specifically designed to destroy them.
I focus on infantry vs infantry, and when I see a tank you know what I do? I Do a complete 180 and make sure that Tank is no where near me.
My AR and I, have long ago come to the acceptance that I will never ever be able to destroy a tank. Tank play is my hard counter, and I absolutely hate it.
Now why is it so hard for tankers or pilots to grasp that AV is a hard counter. The AV player specifically chose a role to counter you, making him vulnerable to people like me.
Is the thought of chilling in safe area and sending slayers to mop up the AV to hard concept to handle. The cost of tanks have a lot to do with this. Paying a million just to die in a few seconds to one guy with AV. Infantry kinda doesn't see this from our point of view. It is far easier than you think to destroy a tank in just a few short seconds. By one single guy...
Ok lets say were balancing for ISK\
My most expensive suit about 250 isk vs a militia Tank and blaster.
Should I win? |
ReGnYuM
TeamPlayers EoN.
938
|
Posted - 2013.10.02 20:33:00 -
[4] - Quote
Void Echo wrote:indeed we understand our class has counters in game but its not right for only 1 equipment to ruin the entire game for a whole squad of tankers or more for the whole match and beyond... that's not balance...
Its a hard counter....
one tank can ruin a squad of infantry with no AV |
ReGnYuM
TeamPlayers EoN.
938
|
Posted - 2013.10.02 20:34:00 -
[5] - Quote
Void Echo wrote:ReGnYuM wrote:Lurchasaurus wrote:tanks cost 2.5 mil
lai dais cost 15k You know how much ISK I would lose if I 1v1 tank for a whole game?\ and sense when are we balancing game play on ISK do you know how much isk I would lose if I tried to 1v1 an av guy for a whole game? a **** load more than what your dropsuits cost.
really last time I checked your blaster could kill infantry,
can my AR even do 1000 damage?
Unbelievable |
ReGnYuM
TeamPlayers EoN.
938
|
Posted - 2013.10.02 20:35:00 -
[6] - Quote
BobThe 844-1 CakeMan wrote:ReGnYuM wrote:Tebu Gan wrote:ReGnYuM wrote:Honestly, have Tankers ever come to the conclusion that AV might be a Hard Counter specifically designed to destroy them.
I focus on infantry vs infantry, and when I see a tank you know what I do? I Do a complete 180 and make sure that Tank is no where near me.
My AR and I, have long ago come to the acceptance that I will never ever be able to destroy a tank. Tank play is my hard counter, and I absolutely hate it.
Now why is it so hard for tankers or pilots to grasp that AV is a hard counter. The AV player specifically chose a role to counter you, making him vulnerable to people like me.
Is the thought of chilling in safe area and sending slayers to mop up the AV to hard concept to handle. The cost of tanks have a lot to do with this. Paying a million just to die in a few seconds to one guy with AV. Infantry kinda doesn't see this from our point of view. It is far easier than you think to destroy a tank in just a few short seconds. By one single guy... Ok lets say were balancing for ISK\ My most expensive suit about 250 isk vs a militia Tank and blaster. Should I win? if u have 2 lia dias the tank would explode. hell maybe even 1. XD so yes u would win.
My role is full anti infantry
why would I carry AV |
ReGnYuM
TeamPlayers EoN.
938
|
Posted - 2013.10.02 20:36:00 -
[7] - Quote
Lurchasaurus wrote:ReGnYuM wrote:Lurchasaurus wrote:tanks cost 2.5 mil
lai dais cost 15k You know how much ISK I would lose if I 1v1 tank for a whole game?\ and sense when are we balancing game play on ISK since infantry recommended turrets cost 1 mil a piece in the name of balance.
Way not to answer the question meh |
ReGnYuM
TeamPlayers EoN.
940
|
Posted - 2013.10.02 20:41:00 -
[8] - Quote
Jastad wrote:ReGnYuM wrote:Honestly, have Tankers ever come to the conclusion that AV might be a Hard Counter specifically designed to destroy them.
I focus on infantry vs infantry, and when I see a tank you know what I do? I Do a complete 180 and make sure that Tank is no where near me.
My AR and I, have long ago come to the acceptance that I will never ever be able to destroy a tank. Tank play is my hard counter, and I absolutely hate it.
Now why is it so hard for tankers or pilots to grasp that AV is a hard counter. The AV player specifically chose a role to counter you, making him vulnerable to people like me.
Is the thought of chilling in safe area and sending slayers to mop up the AV to hard concept to handle. Yeah Regnym it could be like you say if AV "block" AR path. in reality the main issue is that people have SWARM and NADES I'm an Heavy and back in cromo i choose it 'cause i can kill Tankers With my forge... But right now ( i'm not a tower forgin scrub) people with a faster suit ( and usually had even the same HP) could put more dmg than my forge and dont need to aim too. and then simply change and go back to AR. As a Av specialist i found time to know tank weak spot and how can screw a dropship's balance. But swarm are something terribad. and with the profusion of DMG mod that an ASS.suit can run.....
My fav style of play for pub stomping is running with a really aggressive blaster tank.
Why A tank forces players to switch to AV. I find AV and slay it. Tank stays alive and I stay alive because there are less anti infantry players on the field. |
ReGnYuM
TeamPlayers EoN.
940
|
Posted - 2013.10.02 20:42:00 -
[9] - Quote
Xocoyol Zaraoul wrote:ReGnYuM wrote:Its a hard counter....
one tank can ruin a squad of infantry with no AV Isn't that the infantry fault for taking pure flux/frag instead of AV nades? You pay a price for hyper specializing. This is like saying that in an open map, a squad of AR users will obliterate a squad of shotgunners... Every time.
Thank you for quoting only a portion.
Good old echo was complaining that one AVer can ruin a full squad of tankers. Just showing the flip side on how counters work. |
ReGnYuM
TeamPlayers EoN.
940
|
Posted - 2013.10.02 20:44:00 -
[10] - Quote
Void Echo wrote:ReGnYuM wrote:Void Echo wrote:indeed we understand our class has counters in game but its not right for only 1 equipment to ruin the entire game for a whole squad of tankers or more for the whole match and beyond... that's not balance... Its a hard counter.... one tank can ruin a squad of infantry with no AV and one av can destroy an entire group of tanks and lock the map down from them
1 tank in game with no AV can win the match. Especially in Ambush.
Can you really not grasp the concept of sending ppl like me to deal with AV, or is that the tanks job? |
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ReGnYuM
TeamPlayers EoN.
940
|
Posted - 2013.10.02 20:52:00 -
[11] - Quote
Void Echo wrote:ReGnYuM wrote:Xocoyol Zaraoul wrote:ReGnYuM wrote:Its a hard counter....
one tank can ruin a squad of infantry with no AV Isn't that the infantry fault for taking pure flux/frag instead of AV nades? You pay a price for hyper specializing. This is like saying that in an open map, a squad of AR users will obliterate a squad of shotgunners... Every time. Thank you for quoting only a portion. Good old echo was complaining that one AVer can ruin a full squad of tankers. Just showing the flip side on how counters work. not complaining just giving you examples on how unbalanced things are in favor of av
The only thing that is a bit questionable is the ISK factor.
However, we should not be blanching game play on ISK |
ReGnYuM
TeamPlayers EoN.
940
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Posted - 2013.10.02 20:54:00 -
[12] - Quote
Thank you tankers form proving my point. |
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