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Exmaple Core
Ancient Exiles
1370
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Posted - 2013.09.24 16:58:00 -
[31] - Quote
Monkey MAC wrote:Zero Harpuia wrote:Exmaple Core wrote:Monkey MAC wrote:Exmaple Core wrote:]My understanding was that the gallante heavy weapon would be a big **** off shotgun. An automatic shotgun if you will like this. http://youtu.be/gQWq1Z-J-EE Lol an AA-12 x) That would be awsome, id use it on my heavy. As long as it is as rapeful as an AA-12. theres a reason the geneva convention has rules on it Provided the range is short, I would expect anyone caught on the buisness end of the barrel they dead. But short range allows for a potential counter. A true badass niche weapon! thats what im sayin. I would love that and all its just not competitively efficent. That means it sucks You, have any of you seen the Heavies with Shotguns? It's laughable, I swear they play Yakkity Sax on their walk cycle. Useless no matter how many times I see it on the startup screen.
Its gallante its gonna be short range! So why not make it a shotgun?[/quote] because its a heavy with a shotty. its useless in competitve play. The only way to get a shotgun heavy to work is murder taxy, they cant do open or even urban combat around corners at pointblank. The hmg variant will be alittle more forgiving and might make it possible but not efficient. Like, remember the hmg range at the begging of uprising post nerf? Itd be that |
Sgt Kirk
SyNergy Gaming EoN.
1951
|
Posted - 2013.09.24 17:10:00 -
[32] - Quote
A Gallente's heavy weapon wouldn't be an HMG like you say.
It would most likely be a handheld blaster turret, or a rapid fire plasma cannon. |
Sgt Kirk
SyNergy Gaming EoN.
1951
|
Posted - 2013.09.24 17:12:00 -
[33] - Quote
Fox Gaden wrote:There will not be 4 racial variants of the HMG. At least not in the foreseeable future. There will be four Racial Heavy weapons. The Minmatar HRM and the Caldari Forge Gun are not similar. The Amarr will most likely have a large laser. For Gallente I would expect something similar to the Shotgun or Plasma Cannon, only on a larger scale. Maybe a Plasma Cannon with a 5 shot clip, possibly with shorter range. The only weapon type that is guaranteed to have all 4 racial variants is the standard Infantry Rifle: Gallente Assault Riffle (Plasma Rifle), Minmatar Combat Rifle, Amarr Scrambler Rifle, and Caldari Rail Rifle. Each of these will have variants that seek to imitate the basic attributes of the other three. People get confused on Pistols as well, since the Minmatar have the SMG and the Caldari will have the Magsec SMG (rail SMG) they think all four races will have SMGGÇÖs, but actually the other racial equivalents are the Scrambler Pistol and the Ion Pistol. Basically the basics that all four races will have are: Heavy Weapon, Infantry Rifle, and Sidearm. Beyond that, all others are specialty weapons and are not guaranteed to have racial variants. They may add racial variants of specialty weapons, such as the Precision Rifle which looks to be a Minmatar variant of the Caldari Sniper Rifle, but not having it does not create a hole in the lineup. ____________________________________________________________________________ Immortal Guides, supporting knowledge dissemination in New Eden since August 31, 2013. This post has been Sgt Kirk approved. |
Godin Thekiller
Hellstorm Inc League of Infamy
870
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Posted - 2013.09.24 17:12:00 -
[34] - Quote
Exmaple Core wrote:Godin Thekiller wrote:Exmaple Core wrote:Godin Thekiller wrote:No, that wouldn't make any sense to have 2 weapons that covers the same role, only one is weaker (the Gallente one). RAther, the Gallente Heavy AI weapon could be something on the lines of a M2 HMG, but carried. pretty high damage, medium ROF, fast overheat, high recoil. low to medium range. -All tank blaster variants fulfill the same roll and they are all weaker than the scattered. -Breach shotgun and normal shotgun fulfill the same role and the breach is weaker. -Full auto AR fulfills the CQC roll better than the breech and long range better than the tact and even mid range better than the burst. -Normal scrambler pistol and burst pistol fulfills the same roll but normal scrambler is better -Assault SMG and breech SMG fulfill the same roll but the Assault is better. See a trend here or should i go on? The gallante HMG is going to suck balls when we get it in patch 2015. ops that an undefined date Yea, I know all that. They all need either removing, or fixing. Also, Stablized blaster needs buffing on the requirements to make it better, and the scattered needs a lower damage, and higher ROF. Then the blasters will be fine. and the compressed needs to do the most damage on its level for standard and adv levels. The only one that does more damage for its level is the proto. So all the blasters excpet the normal ones. And the other HMGs will need re-balancing too
STD one does, it's the ADV one that's weird. Anyways, that's why I said lower the Scattered's damage (needs it anyways), and buff it's ROF. Maybe even slightly lower it's range, as it's too close to the stabilized's. |
Godin Thekiller
Hellstorm Inc League of Infamy
870
|
Posted - 2013.09.24 17:15:00 -
[35] - Quote
Fox Gaden wrote:There will not be 4 racial variants of the HMG. At least not in the foreseeable future. There will be four Racial Heavy weapons. The Minmatar HRM and the Caldari Forge Gun are not similar. The Amarr will most likely have a large laser. For Gallente I would expect something similar to the Shotgun or Plasma Cannon, only on a larger scale. Maybe a Plasma Cannon with a 5 shot clip, possibly with shorter range. The only weapon type that is guaranteed to have all 4 racial variants is the standard Infantry Rifle: Gallente Assault Riffle (Plasma Rifle), Minmatar Combat Rifle, Amarr Scrambler Rifle, and Caldari Rail Rifle. Each of these will have variants that seek to imitate the basic attributes of the other three. People get confused on Pistols as well, since the Minmatar have the SMG and the Caldari will have the Magsec SMG (rail SMG) they think all four races will have SMGGÇÖs, but actually the other racial equivalents are the Scrambler Pistol and the Ion Pistol. Basically the basics that all four races will have are: Heavy Weapon, Infantry Rifle, and Sidearm. Beyond that, all others are specialty weapons and are not guaranteed to have racial variants. They may add racial variants of specialty weapons, such as the Precision Rifle which looks to be a Minmatar variant of the Caldari Sniper Rifle, but not having it does not create a hole in the lineup. ____________________________________________________________________________ Immortal Guides, supporting knowledge dissemination in New Eden since August 31, 2013.
Amarr's only known Heavy Weapon has nothing to do with Lasers, Caldari's other Heavy weapon is a LMG built for range, unknown for Gallente's Heavy weapons, and Winmatar's other heavy weapon would probably be some kind of mortar or something.
Also, The Bolt Pistol is Caldari as well, so it would only be fair for all races to get some kind of SMG. So try that logic again. |
Sgt Kirk
SyNergy Gaming EoN.
1951
|
Posted - 2013.09.24 17:18:00 -
[36] - Quote
Godin Thekiller wrote: Amarr's only known Heavy Weapon has nothing to do with Lasers, Caldari's other Heavy weapon is a LMG built for range, unknown for Gallente's Heavy weapons, and Winmatar's other heavy weapon would probably be some kind of mortar or something..
You win the most incorrect post award with an incorrect rating of 100% Congratulations! |
Fox Gaden
Immortal Guides
1129
|
Posted - 2013.09.24 17:21:00 -
[37] - Quote
Exmaple Core wrote:Fox Gaden wrote:Alpha 443-6732 wrote:Exmaple Core wrote:Gallente are close ranged power houses who love them some plasma. So a plasma HMG would have even shorter range than it does now and do more damage. So it would be the best counter to the breech AR. lol#20mHMG I really hope that the current minmatar hmg is a placeholder and that it will be overhauled. Also, still don't understand why the Gallente plasma rifle (all cqc, no regrets) has more range than the minmatar projectile hmg (mid range massacres) The range on the Assault Rifle (Plasma Rifle) will be shortened when the Combat Rifle is introduced. The HRMGÇÖs range is appropriate. It, like the SMG, is meant to be a close to near mid range weapon. ____________________________________________________________________________ Immortal Guides, supporting knowledge dissemination in New Eden since August 31, 2013. You mean HMG? cuz both of those MGs fit the description. I doubt theyre going to reduce anything on a weapon because a new one was introduced, personally
I corrected the typo.
The Gallente Assault Rifle has been a place holder for the other races since the beginning. When the Combat Rifle and Rail Rifle are introduced they will all be balanced against each other so that each fills its intended role. The Combat Rifle is supposed to be the standard all around Infantry Rifle. The Gallente Assault Rifle (Plasma Rifle) is supposed to have a slightly shorter range than the Combat Rifle and do a bit more damage. I am betting on them shortening the Assault RifleGÇÖs range slightly, but it is possible that they will simply give the Combat Rifle a longer range.
See this Dev Blog for details. Relative to the other Infantry Rifles the Assault Rifle is Short Range, the Combat Rifle is Short-Medium Range, the Scrambler Rifle is Medium-Long Range, and the Rale Rifle is Long Range.
So the Combat Rifle will have a range between the Assault Rifle and the Scrambler Rifle. I expect them to shorten the Assault RifleGÇÖs range by 5 to 10 m to make this work. |
Sgt Kirk
SyNergy Gaming EoN.
1951
|
Posted - 2013.09.24 17:29:00 -
[38] - Quote
Fox is right. I don't think they'll shorten the PR range, just give the combat rifle more range. As is the PR can hit far but it's well out the guns optimal range.
The qq when combat rifles well be doubled.
It's sad that I won't be playing it because ps4 will be here by the time the CR comes out. |
Fox Gaden
Immortal Guides
1129
|
Posted - 2013.09.24 17:42:00 -
[39] - Quote
Godin Thekiller wrote:Fox Gaden wrote:There will not be 4 racial variants of the HMG. At least not in the foreseeable future. There will be four Racial Heavy weapons. The Minmatar HRM and the Caldari Forge Gun are not similar. The Amarr will most likely have a large laser. For Gallente I would expect something similar to the Shotgun or Plasma Cannon, only on a larger scale. Maybe a Plasma Cannon with a 5 shot clip, possibly with shorter range. The only weapon type that is guaranteed to have all 4 racial variants is the standard Infantry Rifle: Gallente Assault Riffle (Plasma Rifle), Minmatar Combat Rifle, Amarr Scrambler Rifle, and Caldari Rail Rifle. Each of these will have variants that seek to imitate the basic attributes of the other three. People get confused on Pistols as well, since the Minmatar have the SMG and the Caldari will have the Magsec SMG (rail SMG) they think all four races will have SMGGÇÖs, but actually the other racial equivalents are the Scrambler Pistol and the Ion Pistol. Basically the basics that all four races will have are: Heavy Weapon, Infantry Rifle, and Sidearm. Beyond that, all others are specialty weapons and are not guaranteed to have racial variants. They may add racial variants of specialty weapons, such as the Precision Rifle which looks to be a Minmatar variant of the Caldari Sniper Rifle, but not having it does not create a hole in the lineup. ____________________________________________________________________________ Immortal Guides, supporting knowledge dissemination in New Eden since August 31, 2013. Amarr's only known Heavy Weapon has nothing to do with Lasers, Caldari's other Heavy weapon is a LMG built for range, unknown for Gallente's Heavy weapons, and Winmatar's other heavy weapon would probably be some kind of mortar or something. Also, The Bolt Pistol is Caldari as well, so it would only be fair for all races to get some kind of SMG. So try that logic again. What are you basing this on? I have not heard of any Amarr Heavy weapon being announced, but everyone assumes it will be a laser. It is possible that it could be a rocket launcher, but I think a laser is a lot more likely. What is this Amarr Heavy Weapon that has GÇ£nothing to do with LasersGÇ¥ of which you speak?
What does LMG stand for?
Bolt Pistal?
Can you link to the Blue post or Dev Blog that you got your information from?
I do agree that Minmatar will probably get some sort of artillery at some point. Of course the Mass Driver might fall into that catigory. |
Fox Gaden
Immortal Guides
1129
|
Posted - 2013.09.24 17:50:00 -
[40] - Quote
Sgt Kirk wrote:Fox is right. I don't think they'll shorten the PR range, just give the combat rifle more range. As is the PR can hit far but it's well out the guns optimal range.
The qq when combat rifles well be doubled.
It's sad that I won't be playing it because ps4 will be here by the time the CR comes out. It occurs to me that they might just make the Assault RifleGÇÖs optimal range really short, and keep its effective range medium-long. Then give the Combat Rifle a longer optimal range, but with a similar effective range. If the Assault Rifle has a higher base damage, but the Combat Rifle applies its max damage over a longer distance, then this might balance fairly well. |
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Beren Hurin
Onslaught Inc RISE of LEGION
1683
|
Posted - 2013.09.24 17:51:00 -
[41] - Quote
I would trade RoF in a heavy weapon for a short range arc plasma gun. Think arc welder, but longer range. It would fire an initial charge that you'd have to have the sights targetting the player to lock on the magnetic stream, then as long as you lock on them and you maintain sight, the arc could just plasma fuse them to death. It'd be like a giant lethal tazer. |
Sgt Kirk
SyNergy Gaming EoN.
1952
|
Posted - 2013.09.24 18:00:00 -
[42] - Quote
Fox Gaden wrote:Sgt Kirk wrote:Fox is right. I don't think they'll shorten the PR range, just give the combat rifle more range. As is the PR can hit far but it's well out the guns optimal range.
The qq when combat rifles well be doubled.
It's sad that I won't be playing it because ps4 will be here by the time the CR comes out. It occurs to me that they might just make the Assault RifleGÇÖs optimal range really short, and keep its effective range medium-long. Then give the Combat Rifle a longer optimal range, but with a similar effective range. If the Assault Rifle has a higher base damage, but the Combat Rifle applies its max damage over a longer distance, then this might balance fairly well. That's more than fair.
Basic Combat rifle should be the choice rifle for mid-range warfare. I slightly lower damage while having a high ROF and broader optimal range will put some advantages over the AR. I'm not sure about accuracy and recoil though....taking observations from the SMG and HMG it probably will be accurate and recoil won't be too much of a worry.
As for it's variants, I can't wait to see what CR variants they have. |
Alpha 443-6732
PEN 15 CLUB
76
|
Posted - 2013.09.25 03:41:00 -
[43] - Quote
Fox Gaden wrote:Alpha 443-6732 wrote:Exmaple Core wrote:Gallente are close ranged power houses who love them some plasma. So a plasma HMG would have even shorter range than it does now and do more damage. So it would be the best counter to the breech AR. lol#20mHMG I really hope that the current minmatar hmg is a placeholder and that it will be overhauled. Also, still don't understand why the Gallente plasma rifle (all cqc, no regrets) has more range than the minmatar projectile hmg (mid range massacres) The range on the Assault Rifle (Plasma Rifle) will be shortened when the Combat Rifle is introduced. The HMGGÇÖs range is appropriate. It, like the SMG, is meant to be a close to near mid range weapon. ____________________________________________________________________________ Immortal Guides, supporting knowledge dissemination in New Eden since August 31, 2013.
That's bullshit. Minmatar are not designed for close to mid range. A heavy weapon should not be worse than a light weapon, nor should an HMG be a glorified shotgun like how it is now.
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