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Godin Thekiller
Hellstorm Inc League of Infamy
859
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Posted - 2013.09.24 02:53:00 -
[1] - Quote
No, that wouldn't make any sense to have 2 weapons that covers the same role, only one is weaker (the Gallente one). RAther, the Gallente Heavy AI weapon could be something on the lines of a M2 HMG, but carried. pretty high damage, medium ROF, fast overheat, high recoil. low to medium range. |
Godin Thekiller
Hellstorm Inc League of Infamy
860
|
Posted - 2013.09.24 04:21:00 -
[2] - Quote
Exmaple Core wrote:Godin Thekiller wrote:No, that wouldn't make any sense to have 2 weapons that covers the same role, only one is weaker (the Gallente one). RAther, the Gallente Heavy AI weapon could be something on the lines of a M2 HMG, but carried. pretty high damage, medium ROF, fast overheat, high recoil. low to medium range. -All tank blaster variants fulfill the same roll and they are all weaker than the scattered. -Breach shotgun and normal shotgun fulfill the same role and the breach is weaker. -Full auto AR fulfills the CQC roll better than the breech and long range better than the tact and even mid range better than the burst. -Normal scrambler pistol and burst pistol fulfills the same roll but normal scrambler is better -Assault SMG and breech SMG fulfill the same roll but the Assault is better. See a trend here or should i go on? The gallante HMG is going to suck balls when we get it in patch 2015. ops that an undefined date
Yea, I know all that. They all need either removing, or fixing. Also, Stablized blaster needs buffing on the requirements to make it better, and the scattered needs a lower damage, and higher ROF. Then the blasters will be fine. |
Godin Thekiller
Hellstorm Inc League of Infamy
870
|
Posted - 2013.09.24 17:12:00 -
[3] - Quote
Exmaple Core wrote:Godin Thekiller wrote:Exmaple Core wrote:Godin Thekiller wrote:No, that wouldn't make any sense to have 2 weapons that covers the same role, only one is weaker (the Gallente one). RAther, the Gallente Heavy AI weapon could be something on the lines of a M2 HMG, but carried. pretty high damage, medium ROF, fast overheat, high recoil. low to medium range. -All tank blaster variants fulfill the same roll and they are all weaker than the scattered. -Breach shotgun and normal shotgun fulfill the same role and the breach is weaker. -Full auto AR fulfills the CQC roll better than the breech and long range better than the tact and even mid range better than the burst. -Normal scrambler pistol and burst pistol fulfills the same roll but normal scrambler is better -Assault SMG and breech SMG fulfill the same roll but the Assault is better. See a trend here or should i go on? The gallante HMG is going to suck balls when we get it in patch 2015. ops that an undefined date Yea, I know all that. They all need either removing, or fixing. Also, Stablized blaster needs buffing on the requirements to make it better, and the scattered needs a lower damage, and higher ROF. Then the blasters will be fine. and the compressed needs to do the most damage on its level for standard and adv levels. The only one that does more damage for its level is the proto. So all the blasters excpet the normal ones. And the other HMGs will need re-balancing too
STD one does, it's the ADV one that's weird. Anyways, that's why I said lower the Scattered's damage (needs it anyways), and buff it's ROF. Maybe even slightly lower it's range, as it's too close to the stabilized's. |
Godin Thekiller
Hellstorm Inc League of Infamy
870
|
Posted - 2013.09.24 17:15:00 -
[4] - Quote
Fox Gaden wrote:There will not be 4 racial variants of the HMG. At least not in the foreseeable future. There will be four Racial Heavy weapons. The Minmatar HRM and the Caldari Forge Gun are not similar. The Amarr will most likely have a large laser. For Gallente I would expect something similar to the Shotgun or Plasma Cannon, only on a larger scale. Maybe a Plasma Cannon with a 5 shot clip, possibly with shorter range. The only weapon type that is guaranteed to have all 4 racial variants is the standard Infantry Rifle: Gallente Assault Riffle (Plasma Rifle), Minmatar Combat Rifle, Amarr Scrambler Rifle, and Caldari Rail Rifle. Each of these will have variants that seek to imitate the basic attributes of the other three. People get confused on Pistols as well, since the Minmatar have the SMG and the Caldari will have the Magsec SMG (rail SMG) they think all four races will have SMGGÇÖs, but actually the other racial equivalents are the Scrambler Pistol and the Ion Pistol. Basically the basics that all four races will have are: Heavy Weapon, Infantry Rifle, and Sidearm. Beyond that, all others are specialty weapons and are not guaranteed to have racial variants. They may add racial variants of specialty weapons, such as the Precision Rifle which looks to be a Minmatar variant of the Caldari Sniper Rifle, but not having it does not create a hole in the lineup. ____________________________________________________________________________ Immortal Guides, supporting knowledge dissemination in New Eden since August 31, 2013.
Amarr's only known Heavy Weapon has nothing to do with Lasers, Caldari's other Heavy weapon is a LMG built for range, unknown for Gallente's Heavy weapons, and Winmatar's other heavy weapon would probably be some kind of mortar or something.
Also, The Bolt Pistol is Caldari as well, so it would only be fair for all races to get some kind of SMG. So try that logic again. |
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