Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Jacques Cayton II
The Pyramid Order The Nova Foundry
3
|
Posted - 2013.09.21 00:26:00 -
[1] - Quote
Welp it's official I tried an Amarr militia fit and went 17/0 ( ar and grenades). I just played as my proto heavy and got 11/7. Why you do this ccp my 20 mil skill points are useless my heavy is to Up and the hmg is to Up. Can I get more slots and less dispersion on my hmg please. It'd be nice to go toe to toe with militia gear. |
Shadow Archeus
OSG Planetary Operations Covert Intervention
131
|
Posted - 2013.09.21 00:32:00 -
[2] - Quote
Preachin to the choir man............unfortunately we are STILL the running joke of dust..... |
Awry Barux
Shining Flame Amarr Empire
87
|
Posted - 2013.09.21 00:52:00 -
[3] - Quote
Yerp, HMG dispersion is a joke. Everything else is OK, it's just that the PRO HMG is worse than a militia AR. As an assault/scout depending on my mood, I have no fear of HMGs. I'll run away from a militia AR, but a boundless HMG? Never. |
Jacques Cayton II
The Pyramid Order The Nova Foundry
3
|
Posted - 2013.09.21 00:58:00 -
[4] - Quote
Well that just makes me feel dandy |
Mossellia Delt
Militaires Sans Jeux
343
|
Posted - 2013.09.21 01:20:00 -
[5] - Quote
Just remember your scout brothers are worse off. |
Jacques Cayton II
The Pyramid Order The Nova Foundry
3
|
Posted - 2013.09.21 01:24:00 -
[6] - Quote
They actually do their role very well they are meant for sneaking up or very long range nothing else |
Alena Ventrallis
Osmon Surveillance Caldari State
121
|
Posted - 2013.09.21 02:25:00 -
[7] - Quote
A heavy. Sneaking. Ha!
I think the BMG is in a good place in lack of accuracy, but not in initial accuracy. Make the gun more accurate and have more recoil. |
Fizzer94
L.O.T.I.S.
206
|
Posted - 2013.09.21 02:58:00 -
[8] - Quote
They get no love because they look like this. |
gargantuise aaron
Sanguine Knights
164
|
Posted - 2013.09.21 03:06:00 -
[9] - Quote
Maybe you just dint heavy good, and 11-7 doesn't make you up |
Shadow Archeus
OSG Planetary Operations Covert Intervention
132
|
Posted - 2013.09.21 04:33:00 -
[10] - Quote
Here I'll say it again.....give hmg chromosome range and give assault variant less dispersion......
As I don't play with the burst I cannot say what to do with it
Give heavies an HP buff and another high slot (maybe even an equipment slot at proto level) Or create heavy infantry armor plates and shield extenders that can only be placed on heavy suits |
|
ALPHA DECRIPTER
M.E.R.C. Conventional Forces
490
|
Posted - 2013.09.21 05:06:00 -
[11] - Quote
Shadow Archeus wrote:Here I'll say it again.....give hmg chromosome range and give assault variant less dispersion......
As I don't play with the burst I cannot say what to do with it
Give heavies an HP buff and another high slot (maybe even an equipment slot at proto level) Or create heavy infantry armor plates and shield extenders that can only be placed on heavy suits
Was gonna say "You already have the HMG and FG as your own personal items, what more do you need?" But then I thought... HMG sux. MY CQC scout has no damage or speed mods on and I still get HMG heavies to run away. We scouts have our own problems but be sure to know that we too feel you need a hug. Most scouts feel you need another racial variant more than anything else though. Good luck on your campaign to be the ultimate Walking Tanks (that IS kinda your job, isn't it?) and hope things work out for ya.
`Sigh. Just another fun game of DUST. |
xSir Campsalotx
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
74
|
Posted - 2013.09.21 05:25:00 -
[12] - Quote
Remember our poor scout brethren and hope the dust gods smile mercifully on their plight. For scout and for heavy we pray. |
DildoMcnutz
Science For Death The Shadow Eclipse
196
|
Posted - 2013.09.21 07:24:00 -
[13] - Quote
Fizzer94 wrote:They get no love because they look like this.
The second picture is what I want to look like in my quarters/warbarge, looks awesome. |
ladwar
Dead Six Initiative Lokun Listamenn
1659
|
Posted - 2013.09.21 07:45:00 -
[14] - Quote
Jacques Cayton II wrote:Welp it's official I tried an Amarr militia fit and went 17/0 ( ar and grenades). I just played as my proto heavy and got 11/7. Why you do this ccp my 20 mil skill points are useless my heavy is to Up and the hmg is to Up. Can I get more slots and less dispersion on my hmg please. It'd be nice to go toe to toe with militia gear. take that as a hint your playing your heavy wrong and learn from that. you play your heavy like an assault class and it isn't.
/thread |
Jacques Cayton II
The Pyramid Order The Nova Foundry
3
|
Posted - 2013.09.21 15:02:00 -
[15] - Quote
ladwar wrote:Jacques Cayton II wrote:Welp it's official I tried an Amarr militia fit and went 17/0 ( ar and grenades). I just played as my proto heavy and got 11/7. Why you do this ccp my 20 mil skill points are useless my heavy is to Up and the hmg is to Up. Can I get more slots and less dispersion on my hmg please. It'd be nice to go toe to toe with militia gear. take that as a hint your playing your heavy wrong and learn from that. you play your heavy like an assault class and it isn't. /thread I play my heavy as an assault? Actually no I don't I lure my enemy in I don't go in open fields without friendlies and most importantly I get swacked by an militia ar at less than 11m.
|
GVGMODE
WorstPlayersEver
33
|
Posted - 2013.09.21 15:17:00 -
[16] - Quote
I always find it funny when I see heavies in the middle of an open field and they wonder why they die.
Heavies are beast in clusters, so they are working as intended and don't forget about omnipotent forge guns on top of a building. |
Jacques Cayton II
The Pyramid Order The Nova Foundry
3
|
Posted - 2013.09.21 15:32:00 -
[17] - Quote
GVGMODE wrote:I always find it funny when I see heavies in the middle of an open field and they wonder why they die.
Heavies are beast in clusters, so they are working as intended and don't forget about omnipotent forge guns on top of a building. So explain why I die from militia ars in less than 15m with a proto heavy |
Thurak1
Psygod9 D.E.F.I.A.N.C.E
197
|
Posted - 2013.09.21 17:30:00 -
[18] - Quote
Jacques Cayton II wrote:GVGMODE wrote:I always find it funny when I see heavies in the middle of an open field and they wonder why they die.
Heavies are beast in clusters, so they are working as intended and don't forget about omnipotent forge guns on top of a building. So explain why I die from militia ars in less than 15m with a proto heavy Heavies shouldn't have to cluster together to be effective. Any class can be effective if they cluster together. Also you see heavies out in the open because we are slow as crap and we still have to get from a to b. A heavy according to ccp's description should be able to withstand concentrated small arms fire. Right now i would say heavies are very far from that. Best of all the hmg is only usefull in close quarters but yet is out damaged by the blueprint exile rifle. Seems like a pretty big investment in sp to get roasted by most other suits on the bf. |
Sgt Buttscratch
SLAPHAPPY BANDITS
792
|
Posted - 2013.09.21 17:33:00 -
[19] - Quote
yeah haven't seen any posts of a heavy going 60/0 with a forge gun |
621311251521 3316
Crux Special Tasks Group Gallente Federation
16
|
Posted - 2013.09.21 17:38:00 -
[20] - Quote
fg>heavy suit |
|
Ghost Kaisar
Pradox One
290
|
Posted - 2013.09.22 05:21:00 -
[21] - Quote
Okay CCP. You know that balancing has gone to hell when Two different classes are arguing about whose suit sucks the most. You don't see Medium frames complaining. Why? Because you have literally tailor made patches 1.1-1.5 all about them.
We know that Medium frames make up 75% of Dust (as they should, it's versatile for a reason), but you need to stop ignoring the 25%. We are getting fed up, and soon everyone will either give up or switch to Medium Frame.
Just my 0.02 ISK. |
Kierkegaard Soren
Ametat Security Amarr Empire
0
|
Posted - 2013.09.22 08:15:00 -
[22] - Quote
And if you could just put in a nice word for the commando whilst your at it, heavy brothers, that'd be just grand. I'm not asking for much, just a hit bios smaller than the MCC that I just deployed from and legs with functioning servos so that, you know, I can fulfil my role as saboteur before the fully plated heavy gets to the letter by waddling on foot. Because that's not happening right now. |
lithkul devant
Legions of Infinite Dominion
76
|
Posted - 2013.09.22 13:58:00 -
[23] - Quote
The HMG is a joke and everyone knows it is, the only people who do good, are the ones with proto HMG, the regular submachine gun is actually more effective of a weapon then the HMG is, try it out sometime with this patch. I so wanted to be an HMG user always, but with this patch I had to switch to forge gunner, to be able to fight against tanks and to be able to do enough damage to players before they out right kill me with their range advantage. Even in close range people were starting to just charge at me knowing that unless I have the proto HMG I'm not going to be able to kill them before they've done more then half my life in damage. I have a huge hit box on me, I move slowly, and I have a gun with very limited range and high dispersion even in CQC.
I am using the forge gun simply because it is the only other Heavy weapon, if I was to want just kills and play out of class, I would slap on an AR to my Heavy and start gunning people down that way. It's actually very effective, I could also go the way of the mass driver, have a nice splash damage and better range then the HMG and a better CQC game then the HMG. |
Arc-08
Horizons' Edge Orion Empire
81
|
Posted - 2013.09.22 14:02:00 -
[24] - Quote
i know that heavies are still pretty broken in dust, but they did just get a major major buff, the ability to turn as fast as all the other frames.
Heavies aren't the joke of Dust 514, that is most definitely 100% dropships
and you heavies with forge guns know it too |
Summ Dude
Militaires-Sans-Frontieres
32
|
Posted - 2013.09.22 18:56:00 -
[25] - Quote
People that keep bringing up the HMG's dispersion and asking for a reduction to it need to remember that the HMG as it currently exists is a broken weapon. And I don't mean it's so UP it's unusable, I mean it's literally broken, like mechanically. As was pointed out way back when in this thread, currently the HMG's bullets aren't actually treated like bullets. It doesn't matter if any of your stray dispersion bullets happen to hit someone, they won't take damage. Right now, the HMG is a lot more like a laser tag weapon; if the tiny dot at the center of your reticle is on target, you deal damage. If not, then you don't.
So really I think just fixing that major problem would pretty much bring the HMG up to snuff. Because remember, it's kinda supposed to have crazy high dispersion. It's meant to affect a cone area of affect, that's the point. Of course of all the people that have already brought this up, I still have yet to see or hear literally a single response from CCP. So, yea, I think they really might just hate heavies. Prove me wrong CCP. |
taxi bastard
Tal-Romon Legion Amarr Empire
0
|
Posted - 2013.09.22 20:13:00 -
[26] - Quote
the heavy suit and HMG needs work.
HMG needs to be more effective... bit more DPS and range.....also would like it to do something reasonable against LAV's
heavy suits should be able to fit bigger armour and shield mods than the medium suits.
although i like the heavy HMG set up its reasonably good in very close quarters but not as good as it should be maybe, shortish range ok, medium...... do you let them know your there? best try get closer first or you will lose. beyond that its pointless
advantage of the suit..... good HP's negatives of the suit....... so slow needs cover to get about
my summary ok you don't expect to see the heavy suits running around the place but with the larger maps its something your forced into doing. if your seen its game over in an open space its game over, the problem is that the battle is always moving so you will be missing a lot of kills running about trying to chase the fight. personally i believe that it should have a bit more HP's to increase its strengths a bit i.e. close combat and provide a little more survivability when trying to get to the battle, alternately remove the speed penaltys for armour on the heavy suit only
advantages of the HMG......good ammo belt capacity (none others i think) negatives of the HMG........range/DPS/accuracy
my summary this gun really should be the short-medium short range king..... high DPS and LAV killer, at the moment its none of these things. its ok for very short and short ranges but LAV laugh at it and at anything beyond building combat its not very effective.
anyway i am a newb but that's my view on things. |
Ryno Zamayid
DIOS EX. Top Men.
2
|
Posted - 2013.09.22 20:30:00 -
[27] - Quote
The biggest thing about the HMG is the unwritten skill of using them.... Don's strafe, don't charge out by yourself (you're not invincible) You crouch and fire. The spread is then reduced, and you should notice a HUGE difference. Especially if you aim for the head. HMG's are supposed to be a defending weapon (Hence the "sentinel" suit, AKA defender) to guard those letters.... Now since 1.5 "fixed" the hit detection it's a completely different weapon, I can take a heavy with a militia AR 9 out of 10 times.... The AR is the new "God Weapon" and the HMG is nothing but a giant rapid fire airsoft gun. |
Skeletor Voltron
Red Star. EoN.
3
|
Posted - 2013.09.23 05:16:00 -
[28] - Quote
Ryno Zamayid wrote:The biggest thing about the HMG is the unwritten skill of using them.... Don's strafe, don't charge out by yourself (you're not invincible) You crouch and fire. The spread is then reduced, and you should notice a HUGE difference. Especially if you aim for the head. HMG's are supposed to be a defending weapon (Hence the "sentinel" suit, AKA defender) to guard those letters.... Now since 1.5 "fixed" the hit detection it's a completely different weapon, I can take a heavy with a militia AR 9 out of 10 times.... The AR is the new "God Weapon" and the HMG is nothing but a giant rapid fire airsoft gun. You should actually always strafe as a heavy. Whenever I run into a room and see a derp heavy crouched in a corner, I laugh a bit, kill him, and go on my merry way. I don't understand where you guys are finding such awful heavies. Also I'm pretty sure the OP isn't playing heavy right. |
Kira Lannister
Ancient Exiles
1319
|
Posted - 2013.09.23 06:45:00 -
[29] - Quote
Jacques Cayton II wrote:GVGMODE wrote:I always find it funny when I see heavies in the middle of an open field and they wonder why they die.
Heavies are beast in clusters, so they are working as intended and don't forget about omnipotent forge guns on top of a building. So explain why I die from militia ars in less than 15m with a proto heavy
Sounds like your a bad heavy. You should be sneaking up on groups and 1 v 5 them. |
George Moros
WarRavens League of Infamy
110
|
Posted - 2013.09.23 07:56:00 -
[30] - Quote
Whenever someone QQs about heavies being UP (especially HMG heavy), I keep reading replies saying that HMG heavy isn't UP if you "play it right". And by "playing it right", they usually mean heavy has to "flank", "sneak" and/or "outmaneuver" the enemy in order to "shine". I fail to realize how any of the tactics mentioned above are truly applicable with a dropsuit that is designed to be slow, inert, big and loud? If all of this is actually "by design", then this is simply bad design. Scout and assault dropsuits should be able to effectively use those tactics, not heavies.
Heavy dropsuit should be designed much alike medieval heavy armored infantry. Those guys didn't rely on maneuverability to be effective, but on their ability to withstand enemy blows and deal massive damage. HMG heavy currently has the ability to (somewhat) soak damage, but the HMG is simply a joke. Unless, of course, HMG heavy resorts to tactics that is inherently suited for scouts/assaults, and for which it is simply not designed to be good at. As it shouldn't be. |
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |