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Author |
Thread Statistics | Show CCP posts - 15 post(s) |
jerrmy12 kahoalii
Onslaught Inc RISE of LEGION
19
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Posted - 2013.09.25 02:22:00 -
[1] - Quote
KalOfTheRathi wrote:FATPrincess - XOXO wrote:Release vehicle patch in 1.5 so we can give feedback for 1.6.
-XOXO Ah ... no. Please do not request Devs to release a broken patch intentionally. Broken patches or patches with broken features are all to prevalent in the software/video game industries. No sense in asking for it to happen. XOXO, recall that they said it wasn't good (essentially). As in not worthy of a release and thus is broken in some fashion. Most likely game play breaking, tanks are too paper, modules are too powerful, something is definitely too something or not enough. 1.5 needs to be considered functional, at least in the viewpoint of the Devs and QA, before it is released. Patience. my tanks can't keep getting destroyed. atleast hotfix tank hp and repper/nerf av(forge guns included)/buff hp in 1.5/give more pg |
jerrmy12 kahoalii
Onslaught Inc RISE of LEGION
26
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Posted - 2013.09.25 10:48:00 -
[2] - Quote
Victor889 wrote:So, If vehicle changes and weapons are NOT going to be in 1.5 - what is?
All I can see is PC/Corp Roles, surely that cant' be it? - no-one cares about Corp roles, well maybe CEO's do.. a little.. but no-one else..
I suppose we have to wait and see but I always get nervous towards the end of the month when there is such little information on what to expect. hopefuly swarms, forge gun nerf, and lai dais doing 9700 dmg with passive 21% DR armor tank 4000 armor ONE throw kill. |
jerrmy12 kahoalii
Onslaught Inc RISE of LEGION
37
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Posted - 2013.09.26 04:28:00 -
[3] - Quote
KalOfTheRathi wrote:jerrmy12 kahoalii wrote:my tanks can't keep getting destroyed. atleast hotfix tank hp and repper/nerf av(forge guns included)/buff hp in 1.5/give more pg Hot fixing tank HP is not a grand idea, frankly. Game Balance is a difficult problem with many entangled elements. I lose tanks when I get them physically stuck (new map or a structure I have yet to drive through), get surprised by two Proto AV Reds attacking at the same time or just get too adamant on chasing down one particular Red that ticked me off. Why are you losing tanks? What tanks are you running? How are they equipped? What are you doing? If you are running Sica and Soma variants, you will die. If you are running Shield tanks, good luck. I pop them all the time, in tanks and out. Regardless of their level. If you are not running hardeners and shield tanks, best booster, hardener when repping, and my soma lvl 1 spec survives longer. blasters are my thing, i do **** with railguns, forge/proto swarm=death |
jerrmy12 kahoalii
Onslaught Inc RISE of LEGION
61
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Posted - 2013.10.13 01:02:00 -
[4] - Quote
KalOfTheRathi wrote:jerrmy12 kahoalii wrote:shield tanks, best booster, hardener when repping, and my soma lvl 1 spec survives longer. blasters are my thing, i do **** with railguns, forge/proto swarm=death Yep. They are difficult. STD Shield tank (not Militia I hope) can be done but you have to change your thinking I suspect. First, they are faster than armor tanks. Second, why are you slowing up? Don't. If you are mostly Blaster then you have to shoot from cover if you are hitting a Red turret. Never enter a fight without full modules rested and ready to go. At least until you get a good feeling about what you can recover from. If you get hit, GTFO. Now, not after you finish taking down that tu i know how to shield tank, there just crap, 1 hit basically means retreat, but i can do well with a gunlogi |
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