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Thread Statistics | Show CCP posts - 15 post(s) |

Vrain Matari
ZionTCD
913
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Posted - 2013.09.18 12:50:00 -
[1] - Quote
Chances Ghost wrote:is it delayed because you figured out you cant balance vehicles without fixing the rendering problem?
:P Einstein believed the best questions were the simplest ones. +1 Chances ghost ;) |

Vrain Matari
ZionTCD
913
 |
Posted - 2013.09.18 12:52:00 -
[2] - Quote
Heinrich Jagerblitzen wrote:Soraya Xel wrote:I'd much rather have feedback time then changes now, so I'm cool with this. Smart man.  Amen. |

Vrain Matari
ZionTCD
916
 |
Posted - 2013.09.18 13:29:00 -
[3] - Quote
CCP Logibro wrote:Jack McReady wrote:CCP Logibro wrote:So as was posted by CCP Saberwing, a couple of things have been pushed back that were originally going to be in Uprising 1.5. The two big ones are the vehicle changes and the new weapons. isnt 1.5 all about those two topics, what will 1.5 include then? Squad Finder Corp Roles (your CEO in particular will be happy) New/More WP rewards First set of better tutorials All very important for the game and especially the NPE. DUST needs these improvements to drive playerbase growth.
I have to say, I'm luvvin' you prioritization since 1.3 CPP. Hell, i'm luvvin' it twice ;) |

Vrain Matari
ZionTCD
917
 |
Posted - 2013.09.18 14:19:00 -
[4] - Quote
Chances Ghost wrote:Vell0cet wrote:gbh08 wrote:Like, i look at eve with the sh!t ton of ships and modules, and naturally think ccp's a bit of a boss at this kind of thing, whats making it so difficult? It's taken EVE 10 years of balancing to get there, and there are still OP weapons, modules and ships. They are working on a game wide ship rebalance and it's going to take a long time to get through them all. It's a slow and difficult process. the wierd part is they diddnt bring any of that balancing experiance to dust. they are making mistakes in dust that they learned to fix in eve In their defence things are very different in DUST because players have direct control of the characters/vehicles, and that direct control is a powerful magnifier of any imbalances. Imo Eve is also a very clean balancing environment because there is range and falloff, but no cover. |
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