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TranquilBiscuit ofVaLoR
The Kaos Legion
50
|
Posted - 2013.09.17 18:57:00 -
[1] - Quote
sorry if i make a few spelling errors. im on ps vita and its touch keyboard is kind of lame. anyway, any date on when this will be released. ive been wanting this for so long and even did a little speculation on it. you know how the gallente scout has 1 high and 4 lows? well i figure caldari would be the opposite with 4 highs and 1 low. this could be excellent for shield tank + regen combo. or a damage mod based fit, also with shielding. just thinking about it gets me excited. |
Funkmaster Whale
Daedali Inc.
611
|
Posted - 2013.09.17 19:03:00 -
[2] - Quote
My best guess is the supposed Winter expansion is when they'll hopefully introduce them. So late 2013/early 2014 at best. |
Sgt Kirk
SyNergy Gaming EoN.
1730
|
Posted - 2013.09.17 19:13:00 -
[3] - Quote
if you want a scout with four damage mods just get the Caldari assault.
Damage mod stacked caldari scout would be the most ridiculous, non-factor suit in the game.
when eWar comes out the Caldari will be a threat...or not. idk. |
TranquilBiscuit ofVaLoR
The Kaos Legion
50
|
Posted - 2013.09.17 19:20:00 -
[4] - Quote
Sgt Kirk wrote:if you want a scout with four damage mods just get the Caldari assault.
Damage mod stacked caldari scout would be the most ridiculous, non-factor suit in the game.
when eWar comes out the Caldari will be a threat...or not. idk. not really. the scout would be faster, less profile and be able to use cloaking if and when it comes out |
Sgt Kirk
SyNergy Gaming EoN.
1730
|
Posted - 2013.09.17 19:22:00 -
[5] - Quote
TranquilBiscuit ofVaLoR wrote:Sgt Kirk wrote:if you want a scout with four damage mods just get the Caldari assault.
Damage mod stacked caldari scout would be the most ridiculous, non-factor suit in the game.
when eWar comes out the Caldari will be a threat...or not. idk. not really. the scout would be faster, less profile and be able to use cloaking if and when it comes out flux, give it a mean look =
"Caldari scout killed by anxiety" |
OZAROW
WarRavens League of Infamy
669
|
Posted - 2013.09.17 19:23:00 -
[6] - Quote
Don't get your hopes up, unless they buff the crap out of scout stats in general I realized that this scout could suck the big one, complex shield s or dam mods plus guns is gonna beat the $hit out of your CPU an pg leaving the low slot for only a CPU chip upgrade, which means, no armor or repair ever, no speed, no range mods, and it won't even beat a basic scanner even with level 5 profile dampening as a passive, not to mention good friggen luck using any equipment or grenades, this suit will be a sitting duck if it's stats aren't properly in order when it's made. |
Auld Syne
Vherokior Combat Logistics Minmatar Republic
118
|
Posted - 2013.09.17 19:26:00 -
[7] - Quote
Sgt Kirk wrote:TranquilBiscuit ofVaLoR wrote:Sgt Kirk wrote:if you want a scout with four damage mods just get the Caldari assault.
Damage mod stacked caldari scout would be the most ridiculous, non-factor suit in the game.
when eWar comes out the Caldari will be a threat...or not. idk. not really. the scout would be faster, less profile and be able to use cloaking if and when it comes out flux, give it a mean look = " Caldari scout killed by its existence alone" fixed that for you. |
TranquilBiscuit ofVaLoR
The Kaos Legion
50
|
Posted - 2013.09.17 19:31:00 -
[8] - Quote
OZAROW wrote:Don't get your hopes up, unless they buff the crap out of scout stats in general I realized that this scout could suck the big one, complex shield s or dam mods plus guns is gonna beat the $hit out of your CPU an pg leaving the low slot for only a CPU chip upgrade, which means, no armor or repair ever, no speed, no range mods, and it won't even beat a basic scanner even with level 5 profile dampening as a passive, not to mention good friggen luck using any equipment or grenades, this suit will be a sitting duck if it's stats aren't properly in order when it's made. you have a point. i was thinking the base stats could be slightly higher than others to make up for the low slot loss, but not so muh higher that it becomes OP |
Brynjar Reko
Intara Direct Action Caldari State
25
|
Posted - 2013.09.17 19:41:00 -
[9] - Quote
Keep in mind there's talk of buffing the current model scouts with anything from a second equip slot oh an extra high or low slot and a bit more CPU/pg, so if that comes into play then the Caldari might have more of a chance Juan you're thinking. |
Rogatien Merc
Red Star. EoN.
1200
|
Posted - 2013.09.17 19:42:00 -
[10] - Quote
TranquilBiscuit ofVaLoR wrote:OZAROW wrote:Don't get your hopes up, unless they buff the crap out of scout stats in general I realized that this scout could suck the big one, complex shield s or dam mods plus guns is gonna beat the $hit out of your CPU an pg leaving the low slot for only a CPU chip upgrade, which means, no armor or repair ever, no speed, no range mods, and it won't even beat a basic scanner even with level 5 profile dampening as a passive, not to mention good friggen luck using any equipment or grenades, this suit will be a sitting duck if it's stats aren't properly in order when it's made. you have a point. i was thinking the base stats could be slightly higher than others to make up for the low slot loss, but not so muh higher that it becomes OP Yep, if you want to stack damage mods, min scout all the way. |
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TranquilBiscuit ofVaLoR
The Kaos Legion
50
|
Posted - 2013.09.17 19:43:00 -
[11] - Quote
Brynjar Reko wrote:Keep in mind there's talk of buffing the current model scouts with anything from a second equip slot oh an extra high or low slot and a bit more CPU/pg, so if that comes into play then the Caldari might have more of a chance Juan you're thinking. 4 highs 2 lows. that sounds MUCH better |
OZAROW
WarRavens League of Infamy
669
|
Posted - 2013.09.17 20:46:00 -
[12] - Quote
I already have a alt brewing on boosters for this fit, specializing in just nova knifes , and skilling up the suit to 5 all across the board with no points in suits or weapons, just a scanner an nk an remotes, making it so I have all passive abilities an the mods a scout needs, just running bpo an stacking tons of isk.
I hope they buff all the scouts by the time this suit drops, I believe it will be a force to be reckoned with if done propper, an a abomination if ccp flops |
TranquilBiscuit ofVaLoR
The Kaos Legion
50
|
Posted - 2013.09.17 20:52:00 -
[13] - Quote
OZAROW wrote:I already have a alt brewing on boosters for this fit, specializing in just nova knifes , and skilling up the suit to 5 all across the board with no points in suits or weapons, just a scanner an nk an remotes, making it so I have all passive abilities an the mods a scout needs, just running bpo an stacking tons of isk.
I hope they buff all the scouts by the time this suit drops, I believe it will be a force to be reckoned with if done propper, an a abomination if ccp flops awesome. i want to go prot in either gallente or minmatar scout, but as of now im saving my 2,000,000 sp for 1.5 |
Bojo The Mighty
Zanzibar Concept
1842
|
Posted - 2013.09.17 21:14:00 -
[14] - Quote
Does anybody have any idea what it's racial bonus could be? I've sat here looking a modules and there are only 2 real scout modules available for high slots. Precision enhancers and damage modifiers. So given that you are trying to make a "scout fit", there would be no point in Shield Regens, because scouts have hyper regen anyways. The only viable fitting would be shield tank or damage mods. They'll have terrible scan abilities and no ability to speed tank, I can only see the Caldari Scout as a faster lesser Caldari Assault. |
TranquilBiscuit ofVaLoR
The Kaos Legion
50
|
Posted - 2013.09.17 21:19:00 -
[15] - Quote
Bojo The Mighty wrote:Does anybody have any idea what it's racial bonus could be? I've sat here looking a modules and there are only 2 real scout modules available for high slots. Precision enhancers and damage modifiers. So given that you are trying to make a "scout fit", there would be no point in Shield Regens, because scouts have hyper regen anyways. The only viable fitting would be shield tank or damage mods. They'll have terrible scan abilities and no ability to speed tank, I can only see the Caldari Scout as a faster lesser Caldari Assault. it could have significantly less shield regen delay than the assault. its level could be -5% shield regen delay pe level or +5% shotgun damage per level, kind of like minnie scouts. |
FATPrincess - XOXO
Shining Flame Amarr Empire
556
|
Posted - 2013.09.17 21:49:00 -
[16] - Quote
130 shields and 70 armor.
-XOXO |
TranquilBiscuit ofVaLoR
The Kaos Legion
50
|
Posted - 2013.09.17 22:05:00 -
[17] - Quote
FATPrincess - XOXO wrote:130 shields and 70 armor.
-XOXO with very little shield regen delay |
Cosgar
ParagonX
5316
|
Posted - 2013.09.17 22:16:00 -
[18] - Quote
Caldari assault is the Caldari scout... |
Chunky Munkey
Amarr Templars Amarr Empire
1505
|
Posted - 2013.09.17 22:33:00 -
[19] - Quote
TranquilBiscuit ofVaLoR wrote:sorry if i make a few spelling errors. im on ps vita and its touch keyboard is kind of lame. anyway, any date on when this will be released. ive been wanting this for so long and even did a little speculation on it. you know how the gallente scout has 1 high and 4 lows? well i figure caldari would be the opposite with 4 highs and 1 low. this could be excellent for shield tank + regen combo. or a damage mod based fit, also with shielding. just thinking about it gets me excited.
Most people think the Gallente & Caldari just have inverted slot layouts, but if you look at the current scouts we have, you'll see that they simply lose two high slots from the assaults.
That would put the Caldari at 2H 3L, & the Amarr ar 1H 3L, which seem well balanced to me.
The scouts already have amazing shield stats (bar base HP of course), being able to slap 4 extenders on one would be ridiculous IMO. We'd be talking about a suit with nearly 500shield, which could fully recover in less than 15seconds. Combined with its smaller hitbox, lower scan profile & vastly superior mobility, we'd be looking at the new CalLogi FOTM. |
OZAROW
WarRavens League of Infamy
669
|
Posted - 2013.09.17 23:59:00 -
[20] - Quote
As a racial bonus given that its slots are as we suspect, I would say it best to give it a major bonus in something it can't fit in the low side, like a crazy shield regulator bonus, CPU, profile dampening or range, speed or cardiac, armor regen. Something of that nature would balance it. 5% to profile and shield regulation or profile or speed would help it hit an run but knowing What we know about ccp because they love caldari I can picture them giving all scouts 6 slots just so that the cal scout has better abilities, and if they don't I imagine that if they kept it at five the amar would be the reverse of the minmatar but be a slower suit leaving minmatar fastest stock yet not the fastest when equipped with kinetics due to low slot count.
Balancing is a intriguing yet sketchy wait |
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Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
255
|
Posted - 2013.09.18 00:05:00 -
[21] - Quote
Bojo The Mighty wrote:Does anybody have any idea what it's racial bonus could be? I've sat here looking a modules and there are only 2 real scout modules available for high slots. Precision enhancers and damage modifiers. So given that you are trying to make a "scout fit", there would be no point in Shield Regens, because scouts have hyper regen anyways. The only viable fitting would be shield tank or damage mods. They'll have terrible scan abilities and no ability to speed tank, I can only see the Caldari Scout as a faster lesser Caldari Assault.
It should get a racial bonus to precision, and ECM/ECCM should be based on the precision stat |
Bojo The Mighty
Zanzibar Concept
1844
|
Posted - 2013.09.18 00:38:00 -
[22] - Quote
Oswald Rehnquist wrote: It should get a racial bonus to precision, and ECM/ECCM should be based on the precision stat
That's what I was thinking, but then I realized, that that skill would basically make the Caldari scout only good at fighting other scouts. Also, what do you mean "and ECM/ECCM should be based on precision stat"? |
Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
255
|
Posted - 2013.09.18 01:07:00 -
[23] - Quote
Bojo The Mighty wrote:Oswald Rehnquist wrote: It should get a racial bonus to precision, and ECM/ECCM should be based on the precision stat
That's what I was thinking, but then I realized, that that skill would basically make the Caldari scout only good at fighting other scouts. Also, what do you mean "and ECM/ECCM should be based on precision stat"?
ECM stands for Electrical Counter Measures, its essentially a very aggressive form of EWAR, which the Caldari were best in (Caldari Recon ships were the best EWAR ships in EVE, followed by Amarr), which can include things like turning off tacnet/mics, placing decoy signals, ect. ECCM is Electircal Counter Counter Measures, which essentially just resists ECM effects.
So EWAR should require a high precision stat to function, meaning that scouts who have higher precision to begin with have a bonus to EWAR with Caldari Scouts having a little extra help to fill in a specific niche without being restricted to a single equipment. |
Bojo The Mighty
Zanzibar Concept
1844
|
Posted - 2013.09.18 01:10:00 -
[24] - Quote
Oswald Rehnquist wrote: ECM stands for Electrical Counter Measures, its essentially a very aggressive form of EWAR, which the Caldari were best in (Caldari Recon ships were the best EWAR ships in EVE, followed by Amarr), which can include things like turning off tacnet/mics, placing decoy signals, ect. ECCM is Electircal Counter Counter Measures, which essentially just resists ECM effects.
No-no-no-no-no, I know what ECM/ECCM means. I mean what do you mean base it off of precision? That would be strange, that a scan precision has anything to do with anything outside of scanning. Do you mean profile? |
noob cavman
A.N.O.N.Y.M.O.U.S.
74
|
Posted - 2013.09.18 01:12:00 -
[25] - Quote
For the cal scout bonus how about either
1) 5% minus to sniper rifle sway time per level. 2) 5% minus to remotes activation ( from throwing them to becoming live) 2) 5 % bonus to stamina regain per level before green juice are added. 4) 5% bonus shotgun reload per level.
God damn it im going to be thinking about this till they come out. |
noob cavman
A.N.O.N.Y.M.O.U.S.
74
|
Posted - 2013.09.18 01:14:00 -
[26] - Quote
Or have them be the only scout that has two equipment slots like how the amarr logi is the only one with a sidearm. |
Bojo The Mighty
Zanzibar Concept
1844
|
Posted - 2013.09.18 01:26:00 -
[27] - Quote
noob cavman wrote:Or have them be the only scout that has two equipment slots like how the amarr logi is the only one with a sidearm. But but but but that makes no sense since it would be able to run as fast as a Gallente but it would have 2 EQ? Also bonuses shouldn't be directly one weapon oriented. So no shotgun, RE, sniper bonuses. Hybrid weapon/Laser Weapon/Projectile weapon boosts are different. |
Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
255
|
Posted - 2013.09.18 01:26:00 -
[28] - Quote
Bojo The Mighty wrote: No-no-no-no-no, I know what ECM/ECCM means. I mean what do you mean base it off of precision? That would be strange, that a scan precision has anything to do with anything outside of scanning. Do you mean profile?
I see what you mean, in regards to ECCM, precision is the ability to find the source, when a computer suffers from a virus the main issue is that the virus is tucked into a file or program that the computer is not able to recognize as harmful. Precision would be able to find the source "hostile players" and disable the harmful effects. So precision as the ability to resist EWAR makes sense in my mind.
For ECM, would most likely just have a CPU/PG reduction for said equipment, I just threw them in as ECM/ECCM together because I was lazy, but ECCM as a resist stat would make plenty of sense based around precision though. |
Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
255
|
Posted - 2013.09.18 01:28:00 -
[29] - Quote
Bojo The Mighty wrote:noob cavman wrote:Or have them be the only scout that has two equipment slots like how the amarr logi is the only one with a sidearm. But but but but that makes no sense since it would be able to run as fast as a Gallente but it would have 2 EQ?
Caldari are one of the slowest races in EVE, so I would image the caldari scout would be slower than the Gal Scout even if both of them had 2 equipment slots. |
Bojo The Mighty
Zanzibar Concept
1844
|
Posted - 2013.09.18 01:34:00 -
[30] - Quote
Oswald Rehnquist wrote:Bojo The Mighty wrote:noob cavman wrote:Or have them be the only scout that has two equipment slots like how the amarr logi is the only one with a sidearm. But but but but that makes no sense since it would be able to run as fast as a Gallente but it would have 2 EQ? Caldari are one of the slowest races in EVE, so I would image the caldari scout would be slower than the Gal Scout even if both of them had 2 equipment slots. take a look at stats. Caldari Medium runs the same speed as Gallente Medium. |
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Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
255
|
Posted - 2013.09.18 01:41:00 -
[31] - Quote
Bojo The Mighty wrote:Oswald Rehnquist wrote:Bojo The Mighty wrote:noob cavman wrote:Or have them be the only scout that has two equipment slots like how the amarr logi is the only one with a sidearm. But but but but that makes no sense since it would be able to run as fast as a Gallente but it would have 2 EQ? Caldari are one of the slowest races in EVE, so I would image the caldari scout would be slower than the Gal Scout even if both of them had 2 equipment slots. take a look at stats. Caldari Medium runs the same speed as Gallente Medium.
I have the stats, literally I have excel files which I run spider charts with, Caldari and Gallente assautls are literally mirrored in near every stat because CCP ran out of time |
noob cavman
A.N.O.N.Y.M.O.U.S.
74
|
Posted - 2013.09.18 01:48:00 -
[32] - Quote
Bojo The Mighty wrote:noob cavman wrote:Or have them be the only scout that has two equipment slots like how the amarr logi is the only one with a sidearm. But but but but that makes no sense since it would be able to run as fast as a Gallente but it would have 2 EQ? Also bonuses shouldn't be directly one weapon oriented. So no shotgun, RE, sniper bonuses. Hybrid weapon/Laser Weapon/Projectile weapon boosts are different.
The gal has the ability to out speed tank a cal scout or so I hope. And the minja has the nova knife bonus so was just throwing out ideas. Just wanted some thing for the cal or even the amarr for a completely different play style to scouting atm |
Bojo The Mighty
Zanzibar Concept
1845
|
Posted - 2013.09.18 02:01:00 -
[33] - Quote
noob cavman wrote: The gal has the ability to out speed tank a cal scout or so I hope. And the minja has the nova knife bonus so was just throwing out ideas. Just wanted some thing for the cal or even the amarr for a completely different play style to scouting atm
The amarr would be acceptable.
The caldari shouldn't because: A) It, as it stands, would be on Speed par with Gallente B) Can shield tank, thus tank without speed penalty C) equal module count (but opposite) of Gallente
The amarr would be perfect because by reason, they will be slower and have less modules. That way there would be a reason to spec into the amarr. |
noob cavman
A.N.O.N.Y.M.O.U.S.
74
|
Posted - 2013.09.18 02:08:00 -
[34] - Quote
Bojo The Mighty wrote:noob cavman wrote: The gal has the ability to out speed tank a cal scout or so I hope. And the minja has the nova knife bonus so was just throwing out ideas. Just wanted some thing for the cal or even the amarr for a completely different play style to scouting atm
The amarr would be acceptable. The caldari shouldn't because: A) It, as it stands, would be on Speed par with Gallente B) Can shield tank, thus tank without speed penalty C) equal module count (but opposite) of Gallente The amarr would be perfect because by reason, they will be slower and have less modules. That way there would be a reason to spec into the amarr.
Can totally get behind amarr having two equipment slots. Much better idea than cal considering if it mirrors the gal. I had a dumb fart. Still trying to work out a good bonus for the cal or im gonna lose sleep |
Bojo The Mighty
Zanzibar Concept
1845
|
Posted - 2013.09.18 02:16:00 -
[35] - Quote
noob cavman wrote:Can totally get behind amarr having two equipment slots. Much better idea than cal considering if it mirrors the gal. I had a dumb fart. Still trying to work out a good bonus for the cal or im gonna lose sleep It would seem precision is the only way to go but even then, |
noob cavman
A.N.O.N.Y.M.O.U.S.
74
|
Posted - 2013.09.18 02:24:00 -
[36] - Quote
Bojo The Mighty wrote:noob cavman wrote:Can totally get behind amarr having two equipment slots. Much better idea than cal considering if it mirrors the gal. I had a dumb fart. Still trying to work out a good bonus for the cal or im gonna lose sleep It would seem precision is the only way to go but even then, Kinda feels a little damp and too.... mirrored to the gal scout. We have the aggressive minja and the sneaky gal and hopefully the techy amarr. I just feel precision is too... passive I guess. Cant word well when this tired. |
dustwaffle
Commando Perkone Caldari State
554
|
Posted - 2013.09.18 03:56:00 -
[37] - Quote
My vision for the Caldari scout:
Ewar heavy platform, good passive scan, possible bonuses to scanners and/or ewar, much lower EHP than Caldari assault, faster than assaults but slower than other races' scouts, possibly slightly tankier than the other scouts as well? |
TranquilBiscuit ofVaLoR
The Kaos Legion
50
|
Posted - 2013.09.18 03:59:00 -
[38] - Quote
take into consideration a few things. 1. ccp has had much more time to think about this one, so it may not simply mirror the gallente scout 2. the bonus could be (as previously stated) +5% shotgun damage or -5% shield regen delay. this would surely separate it from the gal. scout 3. it would be fair because while they wont have the penalty to movment speed they wont have the OPTION to speed tank. this whole thing works espcially well when taking into consideration the shield depleted recharge time. this could literally be the difference between life or death. |
Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
256
|
Posted - 2013.09.18 04:13:00 -
[39] - Quote
dustwaffle wrote:My vision for the Caldari scout:
Ewar heavy platform, good passive scan, possible bonuses to scanners and/or ewar, much lower EHP than Caldari assault, faster than assaults but slower than other races' scouts, possibly slightly tankier than the other scouts as well?
This very much this,
TranquilBiscuit ofVaLoR wrote:take into consideration a few things. 1. ccp has had much more time to think about this one, so it may not simply mirror the gallente scout 2. the bonus could be (as previously stated) +5% shotgun damage or -5% shield regen delay. this would surely separate it from the gal. scout 3. it would be fair because while they wont have the penalty to movment speed they wont have the OPTION to speed tank. this whole thing works espcially well when taking into consideration the shield depleted recharge time. this could literally be the difference between life or death.
Hell no, one weapon bonus makes for crappy gameplay especially for a gallentean weapon on a caldari platform is about as low of a suggestion one can go. And shield regen delay is so short that the % means nothing, especially for the low eph of the scout. |
TranquilBiscuit ofVaLoR
The Kaos Legion
50
|
Posted - 2013.09.18 04:38:00 -
[40] - Quote
Oswald Rehnquist wrote:dustwaffle wrote:My vision for the Caldari scout:
Ewar heavy platform, good passive scan, possible bonuses to scanners and/or ewar, much lower EHP than Caldari assault, faster than assaults but slower than other races' scouts, possibly slightly tankier than the other scouts as well? This very much this, TranquilBiscuit ofVaLoR wrote:take into consideration a few things. 1. ccp has had much more time to think about this one, so it may not simply mirror the gallente scout 2. the bonus could be (as previously stated) +5% shotgun damage or -5% shield regen delay. this would surely separate it from the gal. scout 3. it would be fair because while they wont have the penalty to movment speed they wont have the OPTION to speed tank. this whole thing works espcially well when taking into consideration the shield depleted recharge time. this could literally be the difference between life or death. Hell no, one weapon bonus makes for crappy gameplay especially for a gallentean weapon on a caldari platform is about as low of a suggestion one can go. And shield regen delay is so short that the % means nothing, especially for the low eph of the scout. arent the nova knives gallente? i may be wrong, but assuming im right, the minmatar scout gets +nova knife dmg, so who is to say that+ SG dmg is "as low of a suggestion as one can go" as of now the caldari dont even have their form of an assault rifle, so what other weapon could they get bonus dmg to? the minmatar scout isnt bad and is often used for its bonus NK dmg, so what makes bonus SG dmg so bad? |
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Bojo The Mighty
Zanzibar Concept
1846
|
Posted - 2013.09.18 04:41:00 -
[41] - Quote
TranquilBiscuit ofVaLoR wrote: arent the nova knives gallente? i may be wrong, but assuming im right, the minmatar scout gets +nova knife dmg, so who is to say that+ SG dmg is "as low of a suggestion as one can go" as of now the caldari dont even have their form of an assault rifle, so what other weapon could they get bonus dmg to? the minmatar scout isnt bad and is often used for its bonus NK dmg, so what makes bonus SG dmg so bad?
You are very misinformed dear
Nova Knives = Caldari Minmatar Scout gets + Melee damage, Nova Knives are sidearm! |
TranquilBiscuit ofVaLoR
The Kaos Legion
50
|
Posted - 2013.09.18 04:53:00 -
[42] - Quote
Bojo The Mighty wrote:TranquilBiscuit ofVaLoR wrote: arent the nova knives gallente? i may be wrong, but assuming im right, the minmatar scout gets +nova knife dmg, so who is to say that+ SG dmg is "as low of a suggestion as one can go" as of now the caldari dont even have their form of an assault rifle, so what other weapon could they get bonus dmg to? the minmatar scout isnt bad and is often used for its bonus NK dmg, so what makes bonus SG dmg so bad?
You are very misinformed dear Nova Knives = Caldari Minmatar Scout gets + Melee damage, Nova Knives are sidearm! ill admit i may be wrong about the race, but minmatar scout DEFINITELY gets bonus NK and melee dmg per level. |
Niuvo
The Phoenix Federation
502
|
Posted - 2013.09.18 05:20:00 -
[43] - Quote
I hope they look cool too. Idk if it'll be hard to pull away from my Gal suit in favor for one the new suits. Idk if they'll allow a respec for us scouts. Idk if I'll have to spec into two or more suits lol |
Assert Dominance
Ahrendee Mercenaries EoN.
386
|
Posted - 2013.09.18 05:25:00 -
[44] - Quote
Calogi, calassault, minlogi are the best scouts in the game. |
Yan Darn
DUST University Ivy League
148
|
Posted - 2013.09.18 07:54:00 -
[45] - Quote
Bojo The Mighty wrote:I can only see the Scout as a faster lesser Assault.
Fixed...
Seriously though, I alway figured Caldari would have ewar bonuses - but there isn't much in the way of ewar - if Caldari get a bonus to active scanners, ill be kinda pissed because then they would be the only scout with an effective bonus to scouting.
I wouldn't be surprised if they have the Caldari scout recharge delay or sniper bonus though, since CCP aren't sure what scouts are for.
OR...and this may be a touch too logical here; when they release the other scouts they will fix all scouts at the same time - it makes sense they will balance new scouts against the new/improved version of current scouts.
Like I said - there seems to be too much logic for that to ever happen.
Also agree that if only one scout gets two slots, it'd be Amarr.
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TranquilBiscuit ofVaLoR
The Kaos Legion
54
|
Posted - 2013.09.18 10:50:00 -
[46] - Quote
Yan Darn wrote:Bojo The Mighty wrote:I can only see the Scout as a faster lesser Assault. Fixed... Seriously though, I alway figured Caldari would have ewar bonuses - but there isn't much in the way of ewar - if Caldari get a bonus to active scanners, ill be kinda pissed because then they would be the only scout with an effective bonus to scouting. I wouldn't be surprised if they have the Caldari scout recharge delay or sniper bonus though, since CCP aren't sure what scouts are for. OR...and this may be a touch too logical here; when they release the other scouts they will fix all scouts at the same time - it makes sense they will balance new scouts against the new/improved version of current scouts. Like I said - there seems to be too much logic for that to ever happen. Also agree that if only one scout gets two slots, it'd be Amarr. this really is a tough one. there wouldnt really be a point in caldari scouts to have bonus to scanners because, howmany scouts out of every scout, actually successfully get underthe 15 dB scanner? id give it 10% at most. maybe theyll get a bons to some new mechanic ccp will add later. |
Bojo The Mighty
Zanzibar Concept
1851
|
Posted - 2013.09.18 22:13:00 -
[47] - Quote
TranquilBiscuit ofVaLoR wrote: ill admit i may be wrong about the race, but minmatar scout DEFINITELY gets bonus NK and melee dmg per level.
Pretty sure they don't Nova Knives have a devastating melee attack but I do not think it applies to charge shots. So NK damage is only relevant to the Minni if you use it's melee function.
People use Min's and Nova's because of the min's speed |
Krom Ganesh
Holdfast Syndicate Amarr Empire
260
|
Posted - 2013.09.18 22:25:00 -
[48] - Quote
Bojo The Mighty wrote:TranquilBiscuit ofVaLoR wrote: ill admit i may be wrong about the race, but minmatar scout DEFINITELY gets bonus NK and melee dmg per level.
Pretty sure they don't Nova Knives have a devastating melee attack but I do not think it applies to charge shots. So NK damage is only relevant to the Minni if you use it's melee function. People use Min's and Nova's because of the min's speed
I'm pretty sure they do get a bonus.
It's sorta tacked on because the min scout is supposed to get a bonus to all melee (including melee weapons) but there is only one melee weapon at the moment so it might cause confusion if they say "melee and melee weapons".
Can't check in-game atm, but I believe this is correct.
http://wiki.dust514.info/index.php?title=Skills#Dropsuit_Command_Sheet
Quote:Minmatar Scout Bonus: +5% to melee and nova knife damage per level |
Yan Darn
DUST University Ivy League
151
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Posted - 2013.09.18 22:31:00 -
[49] - Quote
TranquilBiscuit ofVaLoR wrote:Yan Darn wrote:Bojo The Mighty wrote:I can only see the Scout as a faster lesser Assault. Fixed... Seriously though, I alway figured Caldari would have ewar bonuses - but there isn't much in the way of ewar - if Caldari get a bonus to active scanners, ill be kinda pissed because then they would be the only scout with an effective bonus to scouting. I wouldn't be surprised if they have the Caldari scout recharge delay or sniper bonus though, since CCP aren't sure what scouts are for. OR...and this may be a touch too logical here; when they release the other scouts they will fix all scouts at the same time - it makes sense they will balance new scouts against the new/improved version of current scouts. Like I said - there seems to be too much logic for that to ever happen. Also agree that if only one scout gets two slots, it'd be Amarr. this really is a tough one. there wouldnt really be a point in caldari scouts to have bonus to scanners because, howmany scouts out of every scout, actually successfully get underthe 15 dB scanner? id give it 10% at most. maybe theyll get a bons to some new mechanic ccp will add later.
I do rather hope we will have some more ewar options in future. On scanners however, it's not just the scan strength there is mark duration, scan range, recharge, fittings etc.
If scouts were actually used in PC (stealth scouts at that) Caldari scouts would be OP if they had active scan precision bonus. That's a weird and pointless irony I guess...
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TranquilBiscuit ofVaLoR
The Kaos Legion
55
|
Posted - 2013.09.18 22:47:00 -
[50] - Quote
Bojo The Mighty wrote:TranquilBiscuit ofVaLoR wrote: ill admit i may be wrong about the race, but minmatar scout DEFINITELY gets bonus NK and melee dmg per level.
Pretty sure they don't Nova Knives have a devastating melee attack but I do not think it applies to charge shots. So NK damage is only relevant to the Minni if you use it's melee function. People use Min's and Nova's because of the min's speed it would appear you are terribly misinformed, or are a gallente scout, because it definitely gets bonus NK dmg. i double checked today. any minnie scout will tell you the same. |
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Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
258
|
Posted - 2013.09.19 00:04:00 -
[51] - Quote
Yan Darn wrote:TranquilBiscuit ofVaLoR wrote:Yan Darn wrote:Bojo The Mighty wrote:I can only see the Scout as a faster lesser Assault. Fixed... Seriously though, I alway figured Caldari would have ewar bonuses - but there isn't much in the way of ewar - if Caldari get a bonus to active scanners, ill be kinda pissed because then they would be the only scout with an effective bonus to scouting. I wouldn't be surprised if they have the Caldari scout recharge delay or sniper bonus though, since CCP aren't sure what scouts are for. OR...and this may be a touch too logical here; when they release the other scouts they will fix all scouts at the same time - it makes sense they will balance new scouts against the new/improved version of current scouts. Like I said - there seems to be too much logic for that to ever happen. Also agree that if only one scout gets two slots, it'd be Amarr. this really is a tough one. there wouldnt really be a point in caldari scouts to have bonus to scanners because, howmany scouts out of every scout, actually successfully get underthe 15 dB scanner? id give it 10% at most. maybe theyll get a bons to some new mechanic ccp will add later. I do rather hope we will have some more ewar options in future. On scanners however, it's not just the scan strength there is mark duration, scan range, recharge, fittings etc. If scouts were actually used in PC (stealth scouts at that) Caldari scouts would be OP if they had active scan precision bonus. That's a weird and pointless irony I guess...
This as well, once scouts are useful, you are going to need a scout to scout the scout.......mind blown
Also the Amarr Sentinel has a bonus that has no real use (but based on the bonus it will be a heavy laser with feedback damage), so the idea of throwing on a skill that does nothing yet is not entirely out of the question for Caldari Scouts. |
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