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TREY Trey
THE DOLLARS
35
|
Posted - 2013.09.17 08:20:00 -
[1] - Quote
Make me lead developers for a while, with some programmers and artist. I can direct this game into the right direction to at least be decent if not great.
I will share ideas and redesigns I would make to Dust 514 if I were lead developer of this project. Feel free to comment on them. Thats what Discussion forums are all about after all. Lets start. ====================================================================================
1) The slow Separation of PS3 Dust 514 from PS4 Dust 514 (new name Dust X for PS4 version)but still linked:
*Dust X keeps all the same game modes that Dust 514 has, and also has cross play between the two.
*Dust X introduce new game modes that would be difficult to run on a PS3. Those ideas below:
*1-A) Persistent World Map battle mode: In this mode the players are all placed in a large game world, made up of 4 factions. The world server holds up to 3000 players max. The world is split up into 3 smaller Districts for players to fight over. The Districts are connected by 2 Border sea districts which feature naval combat as well as aerial combat for managing supply transport between districts. Each District has capture points spread across the map. battles will be directed to specific locations with a battle lock system that prevents certain empty populated capture points from being taken completely, and paths players into massive battles. The world also has alien monsters that will try to destroy you and your team. so take care of them and take whatever resources they may have and use it against your enemy factions.
*1-B) 64 player Capture king of the hill mode: Players battle it out in two teams of 32 players. One team is on defense and the other is on offense. Three Mainframe Capture points must be destroyed. Destroying the (Green) and (Blue) mainframe together will unlock the (Red) mainframe which is the final target to be destroyed.
*1-C) Thermosphere Battle mode: This is a game mode that both Eve(game) and Dust X will have added to each other and play directly with and against each other. This battle is fully a Space Flight sim shooter experience. battle consist of 2 teams of 120 players battle in the Thermosphere and try to destroy each others main space station base, as well as each others fort stations and guard spheres in a titanic space battle of space ships. Many Different mini space ships to choose from with different roles to play each. Battle last until that faction's main space station is destroyed.
===============================================================================
2) More Social Interactions and Gameplay:
*2-A) Faction Space Stations: Faction Space stations are a social hub cities. Each faction has 2 Main Faction Space station hubs. Each can hold many players at once to all interact in a social non combat way. great place for role playing as well.
*2-B) Player Housing - Pods and Ships: Players can make their own small hub and design layout for it with a tool editor. Owner can invite players to join them there. It features larger hubs for guilds to build.
===============================================================================
3) Game Play Mechanic Changes:
*3-A) Combat Classes and Roles: The game now has combat classes with different roles, rather than the current armor type design. There are still armor types to choose from. But Classes have their own features.
*3-A-1) Medic Class: The Medic uses an all new method of support. a Nano Gun. The Nano Gun has a short range and a spread of effect. The Nano Gun shoots out a cloud of Nanos that heal allies in the cloud over time until fully healed. Medic tree increase rate of Nano Gun heals. Nano Gun also revives 1 ally at a time. Using Nano Gun places it on cooldown to recharge every few seconds.
*3-A-2 Engineer Class: The Engineer can create plasma shields on allies to block damage. Engineers have repair gun that can repair vehicles, as well as bots. Engineers can create bots to manually control and move around to scout or attack players.
*3-A-3 Special Ops Class: This class specialize in staying hidden from scouts and radar, while maximizing short range attacks like melee, shotguns, pistols, and other off hand weapons.
*3-A-4 Space Knight Class: Space Knight is a class built on heavy defense. Has unique armor type unlike other classes. Uses powerful heavy weapons
*3-A-5 Shout Class: This class has special hover pack that allows short term flight to hard to reach places. heavier armor reduce flight ability.
*3-A-6 Warlord Class: the Warlord Class has special field aura effects they can activate for shoot boost to allies in the area, or negative effects on enemy in the area. Warlords are better at detecting enemies with their radar.
*3-B) Shields removed: With the introduction of the Engineer class role, shields on suits are greatly reduced.
|
Vin Vicious
Capital Acquisitions LLC Public Disorder.
462
|
Posted - 2013.09.17 08:21:00 -
[2] - Quote
You couldn't direct traffic |
TREY Trey
THE DOLLARS
35
|
Posted - 2013.09.17 08:21:00 -
[3] - Quote
With me and my ideas at the lead of this project, Dust would be a Smash Hit.
Oh well. I did enjoy making that list above though, even though it wont happen. |
GHOSTLY ANNIHILATOR
The Unholy Legion Of DarkStar DARKSTAR ARMY
85
|
Posted - 2013.09.17 08:27:00 -
[4] - Quote
Lol u do know u need to be a computer programmer to do all this its not easy making a game dont u get software to create a game and let me know how that goes for u ,as for ur ideas theres alot of cons to that |
Rusty Shallows
Black Jackals
394
|
Posted - 2013.09.17 08:27:00 -
[5] - Quote
TREY Trey wrote:Make me Lead Developer, give me a few programmers/art I can fix this game
Send me all your isk in small unmarked bills to my totally legit post office box and I'll make it happen.
Awesome enthusiasm btw. |
RuckingFetard
Better Hide R Die
532
|
Posted - 2013.09.17 08:28:00 -
[6] - Quote
TREY Trey wrote:Make me lead developers for a while, with some programmers and artist. I can direct this game into the right direction to at least be decent if not great.
I will share ideas and redesigns I would make to Dust 514 if I were lead developer of this project. Feel free to comment on them. Thats what Discussion forums are all about after all. Lets start. ====================================================================================
1) The slow Separation of PS3 Dust 514 from PS4 Dust 514 (new name Dust X for PS4 version)but still linked:
*Dust X keeps all the same game modes that Dust 514 has, and also has cross play between the two.
*Dust X introduce new game modes that would be difficult to run on a PS3. Those ideas below:
*1-A) Persistent World Map battle mode: In this mode the players are all placed in a large game world, made up of 4 factions. The world server holds up to 3000 players max. The world is split up into 3 smaller Districts for players to fight over. The Districts are connected by 2 Border sea districts which feature naval combat as well as aerial combat for managing supply transport between districts. Each District has capture points spread across the map. battles will be directed to specific locations with a battle lock system that prevents certain empty populated capture points from being taken completely, and paths players into massive battles. The world also has alien monsters that will try to destroy you and your team. so take care of them and take whatever resources they may have and use it against your enemy factions.
*1-B) 64 player Capture king of the hill mode: Players battle it out in two teams of 32 players. One team is on defense and the other is on offense. Three Mainframe Capture points must be destroyed. Destroying the (Green) and (Blue) mainframe together will unlock the (Red) mainframe which is the final target to be destroyed.
*1-C) Thermosphere Battle mode: This is a game mode that both Eve(game) and Dust X will have added to each other and play directly with and against each other. This battle is fully a Space Flight sim shooter experience. battle consist of 2 teams of 120 players battle in the Thermosphere and try to destroy each others main space station base, as well as each others fort stations and guard spheres in a titanic space battle of space ships. Many Different mini space ships to choose from with different roles to play each. Battle last until that faction's main space station is destroyed.
===============================================================================
2) More Social Interactions and Gameplay:
*2-A) Faction Space Stations: Faction Space stations are a social hub cities. Each faction has 2 Main Faction Space station hubs. Each can hold many players at once to all interact in a social non combat way. great place for role playing as well.
*2-B) Player Housing - Pods and Ships: Players can make their own small hub and design layout for it with a tool editor. Owner can invite players to join them there. It features larger hubs for guilds to build.
===============================================================================
3) Game Play Mechanic Changes:
*3-A) Combat Classes and Roles: The game now has combat classes with different roles, rather than the current armor type design. There are still armor types to choose from. But Classes have their own features.
*3-A-1) Medic Class: The Medic uses an all new method of support. a Nano Gun. The Nano Gun has a short range and a spread of effect. The Nano Gun shoots out a cloud of Nanos that heal allies in the cloud over time until fully healed. Medic tree increase rate of Nano Gun heals. Nano Gun also revives 1 ally at a time. Using Nano Gun places it on cooldown to recharge every few seconds.
*3-A-2 Engineer Class: The Engineer can create plasma shields on allies to block damage. Engineers have repair gun that can repair vehicles, as well as bots. Engineers can create bots to manually control and move around to scout or attack players.
*3-A-3 Special Ops Class: This class specialize in staying hidden from scouts and radar, while maximizing short range attacks like melee, shotguns, pistols, and other off hand weapons.
*3-A-4 Space Knight Class: Space Knight is a class built on heavy defense. Has unique armor type unlike other classes. Uses powerful heavy weapons
*3-A-5 Shout Class: This class has special hover pack that allows short term flight to hard to reach places. heavier armor reduce flight ability.
*3-A-6 Warlord Class: the Warlord Class has special field aura effects they can activate for shoot boost to allies in the area, or negative effects on enemy in the area. Warlords are better at detecting enemies with their radar.
*3-B) Shields removed: With the introduction of the Engineer class role, shields on suits are greatly reduced.
So, basically, Planetside 514, but more dumbed down and a ******** EvE connection. That's TLDR for those who need it ( feel sorry for them though) |
Jack McReady
DUST University Ivy League
553
|
Posted - 2013.09.17 08:54:00 -
[7] - Quote
worst ideas ever.
|
medomai grey
WarRavens League of Infamy
156
|
Posted - 2013.09.17 08:56:00 -
[8] - Quote
mmm. open world maps... COOL!!!
So how do you intend to implement open world maps for all of New-Eden's 67,253 planets?
Ignoring that you can't pull this off technically, what are the ramifications of spreading the player base over such a vast space?
Assuming that players could actually find one another to shoot at, would they be happy about being forced into stereotype roles?
... TREY_Trey, exactly how much thought did you put into these ideas? |
Chances Ghost
Inf4m0us
867
|
Posted - 2013.09.17 08:57:00 -
[9] - Quote
errrr..... thats not dust anymore... go make it and see how much QQ you get on your own forums. |
Seymor Krelborn
DUST University Ivy League
948
|
Posted - 2013.09.17 08:59:00 -
[10] - Quote
lol
|
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TREY Trey
THE DOLLARS
35
|
Posted - 2013.09.17 09:12:00 -
[11] - Quote
medomai grey wrote:mmm. open world maps... COOL!!!
So how do you intend to implement open world maps for all of New-Eden's 67,253 planets?
Ignoring that you can't pull this off technically, what are the ramifications of spreading the player base over such a vast space?
Assuming that players could actually find one another to shoot at, would they be happy about being forced into stereotype roles?
... TREY_Trey, exactly how much thought did you put into these ideas?
1) aiming at 15k simultaneous players goal, that would be a few worlds battling at once. So thats a few worlds. Not all worlds in the EvE universe will have battles. Only a few. and they designed for Dust combat, but EvE faction war. So the goal isnt/never was to have one 3k population planet per 67k planets.
2) Yes. Because Roles only dictate special roles. Play style is up to the player except Space Knights who have unique weapon and armor play style. As I said, the Armors and weapons can be chosen by preference. But a Engineer for example can still play a shotgun close quarter build. Or a sniper build with heavy armor. etc. a Medic can play light armor or heavy armor shot gun build. whatever. play style doesnt change. Medic doesnt have to use their Nano Gun for example. They can play full offensive role. But only they have access to the Nano gun to heal allies. Thats a special feature to them. When players spawn they can choose which class and loadout they want to play. So easy to change classes, and not locked into a single class the whole game.
3) a lot actually. Enjoyed making this as well. |
Monkey MAC
killer taxi company General Tso's Alliance
504
|
Posted - 2013.09.17 09:14:00 -
[12] - Quote
Apart from the fact you want to make a completely new version on ps4, fine but if you make believe making the game on the ps4 will make it better, then you dont know how it works!! |
Aran Abbas
Goonfeet Top Men.
260
|
Posted - 2013.09.17 09:17:00 -
[13] - Quote
Make me head of NASA. Give me some engineers, some money, and a Picard chair and I'll take us all to Risa for some jamaharon. |
TREY Trey
THE DOLLARS
35
|
Posted - 2013.09.17 09:17:00 -
[14] - Quote
Monkey MAC wrote:Apart from the fact you want to make a completely new version on ps4, fine but if you make believe making the game on the ps4 will make it better, then you dont know how it works!!
as I explained in the first part, Dust 514 and Dust X share cross play with the game modes that Dust 514 currently has.
Dust X will sport additional game modes that arent on Dust 514. Like the Persistent World battles. Dust X has it, but Dust 514 doesnt. |
Aaroniero d'Lioncourt
The Southern Legion The Umbra Combine
82
|
Posted - 2013.09.17 09:36:00 -
[15] - Quote
So much ideas
What a load of rubbish. |
steadyhand amarr
Imperfects Negative-Feedback
1326
|
Posted - 2013.09.17 09:38:00 -
[16] - Quote
That was a pretty long post on demonstrating you have no idea about how game development works. |
Monkey MAC
killer taxi company General Tso's Alliance
505
|
Posted - 2013.09.17 09:55:00 -
[17] - Quote
TREY Trey wrote:Monkey MAC wrote:Apart from the fact you want to make a completely new version on ps4, fine but if you make believe making the game on the ps4 will make it better, then you dont know how it works!! as I explained in the first part, Dust 514 and Dust X share cross play with the game modes that Dust 514 currently has. Dust X will sport additional game modes that arent on Dust 514. Like the Persistent World battles. Dust X has it, but Dust 514 doesnt.
514 will have it, moving to ps4 wont give any benifits!! |
ladwar
Dead Six Initiative Lokun Listamenn
1617
|
Posted - 2013.09.17 09:56:00 -
[18] - Quote
Aran Abbas wrote:Make me head of NASA. Give me some engineers, some money, and a Picard chair and I'll take us all to Risa for some jamaharon. give me head of the UN and i'll give you world peace and end of food shortages for all countries in 19 years& 7months |
Funkmaster Whale
Daedali Inc.
607
|
Posted - 2013.09.17 10:29:00 -
[19] - Quote
Make me CEO or I'll hack you, take all your money, and steal your girlfriend! |
Chances Ghost
Inf4m0us
872
|
Posted - 2013.09.17 11:03:00 -
[20] - Quote
TREY Trey wrote:Monkey MAC wrote:Apart from the fact you want to make a completely new version on ps4, fine but if you make believe making the game on the ps4 will make it better, then you dont know how it works!! as I explained in the first part, Dust 514 and Dust X share cross play with the game modes that Dust 514 currently has. Dust X will sport additional game modes that arent on Dust 514. Like the Persistent World battles. Dust X has it, but Dust 514 doesnt.
the fact that you dont understand why its not possable (or rather why its a terrible idea) is the reason you should stay an armchair dev rather then a real one.
ive spent a decade on game design and even i wouldnt be able to pull off a game like dust 514 alone. |
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Blaze Ashra
Holdfast Syndicate Amarr Empire
9
|
Posted - 2013.09.17 11:52:00 -
[21] - Quote
Aside from the fact that you say fix this game then opt to scrap and avoid it all together...
Your first suggestion is an awfu lot like faction warfare and the proposed PvE only with aliens instead of drones. Simply adding to the size of the maps and amount of players means you would have to populate it with more game objects and would also increase lag... Something similar is already planned.
Adding capture the flag mode... is fine but we don't need it to be 32 v 32
They mentioned infiltrator mode where you are inside a titan... Again something similar is already planned.
Player housing and space stations sound pretty feasible but customization would be unnecessary and take up developer time for basically a one character sim minigame.
The class system... No. That will kill dust in a heartbeat. You should never, ever intentionally limit or restrict you players unnecessarily. You should also be prepared for the backlash when you trivialize their decisions in the name of balance while preventing them from doing something else. Aside from sp and isk we are on a level playing field and that would just throw it away. This is probably the thing people are taking issue with the most.
Hope I didn't offend you or anything, just felt this deserved some constructive criticism and some elaboration. |
Ribbons Allmark
CELESTIAL BEING keepers of peace
18
|
Posted - 2013.09.17 13:52:00 -
[22] - Quote
TREY Trey wrote:
*1-C) Thermosphere Battle mode: This is a game mode that both Eve(game) and Dust X will have added to each other and play directly with and against each other. This battle is fully a Space Flight sim shooter experience. battle consist of 2 teams of 120 players battle in the Thermosphere and try to destroy each others main space station base, as well as each others fort stations and guard spheres in a titanic space battle of space ships. Many Different mini space ships to choose from with different roles to play each. Battle last until that faction's main space station is destroyed.
===============================================================================
2) More Social Interactions and Gameplay:
*2-A) Faction Space Stations: Faction Space stations are a social hub cities. Each faction has 2 Main Faction Space station hubs. Each can hold many players at once to all interact in a social non combat way. great place for role playing as well.
*2-B) Player Housing - Pods and Ships: Players can make their own small hub and design layout for it with a tool editor. Owner can invite players to join them there. It features larger hubs for guilds to build.
Now the only thing that you posted on this post that is feasible for dust are these things.
almost every thing you posted is very possible it would just take around 18 months to actually develop.
now do you have any programming experience if so check out this link
https://forums.dust514.com/default.aspx?g=posts&find=unread&t=98523 |
TODDSTER024
Revive Repair Resupply
126
|
Posted - 2013.09.17 13:56:00 -
[23] - Quote
Show us your portfolio, or some of your mods with UDK. |
Princeps Marcellus
Expert Intervention Caldari State
214
|
Posted - 2013.09.17 13:58:00 -
[24] - Quote
This panda accurately expresses my views of you taking control of Dust's development. |
Reav Hannari
Red Rock Outriders
1316
|
Posted - 2013.09.17 14:02:00 -
[25] - Quote
Just make everyone on your team work 169 hours per week on three computers at the same time.
Problem solved. |
Vrain Matari
ZionTCD
912
|
Posted - 2013.09.17 14:06:00 -
[26] - Quote
OP ha my respect for exceptionally fine trollage. That's the only thing it can possibly be. |
Vell0cet
Royal Uhlans Amarr Empire
228
|
Posted - 2013.09.17 14:31:00 -
[27] - Quote
The problem with DUST isn't a lack of ideas from CCP, it's a lack of resources to get them built and added to the game. There's a lack of resources because there's a small playerbase. If you really want to help DUST, buy boosters and get your friends playing and buying boosters. If enough people do this, CCP can grow their team and add more content more quickly. |
Rei Shepard
Spectre II
596
|
Posted - 2013.09.17 14:39:00 -
[28] - Quote
TREY Trey wrote:Make me lead developers for a while, with some programmers and artist. I can direct this game into the right direction to at least be decent if not great.
I will share ideas and redesigns I would make to Dust 514 if I were lead developer of this project. Feel free to comment on them. Thats what Discussion forums are all about after all. Lets start. ====================================================================================
1) The slow Separation of PS3 Dust 514 from PS4 Dust 514 (new name Dust X for PS4 version)but still linked:
*Dust X keeps all the same game modes that Dust 514 has, and also has cross play between the two.
*Dust X introduce new game modes that would be difficult to run on a PS3. Those ideas below:
*1-A) Persistent World Map battle mode: In this mode the players are all placed in a large game world, made up of 4 factions. The world server holds up to 3000 players max. The world is split up into 3 smaller Districts for players to fight over. The Districts are connected by 2 Border sea districts which feature naval combat as well as aerial combat for managing supply transport between districts. Each District has capture points spread across the map. battles will be directed to specific locations with a battle lock system that prevents certain empty populated capture points from being taken completely, and paths players into massive battles. The world also has alien monsters that will try to destroy you and your team. so take care of them and take whatever resources they may have and use it against your enemy factions.
*1-B) 64 player Capture king of the hill mode: Players battle it out in two teams of 32 players. One team is on defense and the other is on offense. Three Mainframe Capture points must be destroyed. Destroying the (Green) and (Blue) mainframe together will unlock the (Red) mainframe which is the final target to be destroyed.
*1-C) Thermosphere Battle mode: This is a game mode that both Eve(game) and Dust X will have added to each other and play directly with and against each other. This battle is fully a Space Flight sim shooter experience. battle consist of 2 teams of 120 players battle in the Thermosphere and try to destroy each others main space station base, as well as each others fort stations and guard spheres in a titanic space battle of space ships. Many Different mini space ships to choose from with different roles to play each. Battle last until that faction's main space station is destroyed.
===============================================================================
2) More Social Interactions and Gameplay:
*2-A) Faction Space Stations: Faction Space stations are a social hub cities. Each faction has 2 Main Faction Space station hubs. Each can hold many players at once to all interact in a social non combat way. great place for role playing as well.
*2-B) Player Housing - Pods and Ships: Players can make their own small hub and design layout for it with a tool editor. Owner can invite players to join them there. It features larger hubs for guilds to build.
===============================================================================
3) Game Play Mechanic Changes:
*3-A) Combat Classes and Roles: The game now has combat classes with different roles, rather than the current armor type design. There are still armor types to choose from. But Classes have their own features.
*3-A-1) Medic Class: The Medic uses an all new method of support. a Nano Gun. The Nano Gun has a short range and a spread of effect. The Nano Gun shoots out a cloud of Nanos that heal allies in the cloud over time until fully healed. Medic tree increase rate of Nano Gun heals. Nano Gun also revives 1 ally at a time. Using Nano Gun places it on cooldown to recharge every few seconds.
*3-A-2 Engineer Class: The Engineer can create plasma shields on allies to block damage. Engineers have repair gun that can repair vehicles, as well as bots. Engineers can create bots to manually control and move around to scout or attack players.
*3-A-3 Special Ops Class: This class specialize in staying hidden from scouts and radar, while maximizing short range attacks like melee, shotguns, pistols, and other off hand weapons.
*3-A-4 Space Knight Class: Space Knight is a class built on heavy defense. Has unique armor type unlike other classes. Uses powerful heavy weapons
*3-A-5 Shout Class: This class has special hover pack that allows short term flight to hard to reach places. heavier armor reduce flight ability.
*3-A-6 Warlord Class: the Warlord Class has special field aura effects they can activate for shoot boost to allies in the area, or negative effects on enemy in the area. Warlords are better at detecting enemies with their radar.
*3-B) Shields removed: With the introduction of the Engineer class role, shields on suits are greatly reduced.
Oh look, we programmers call you an "Idea Guy", you would ussually look for dedicated programmers, Soundguys, Art etc to make an awesome team, so they can make your game, while all you contribution is to provide "ideas" to the team.
There are a dime and dozen of you around, but you all need someone else to do it for you...
yeaaah, no
|
Rei Shepard
Spectre II
596
|
Posted - 2013.09.17 14:44:00 -
[29] - Quote
Quote:Space Knight is a class built on heavy defense. Has unique armor type unlike other classes. Uses powerful heavy weapons
Do you even read your own ideas a second time or do you write balance up as you go ? |
Ace Starburst
PiZzA DuDeS
21
|
Posted - 2013.09.17 14:56:00 -
[30] - Quote
Make me lead bacon, give me a few kitten/bacon so I can bacon this game. |
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