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Dunk Mujunk
RestlessSpirits D.E.F.I.A.N.C.E
73
|
Posted - 2013.09.15 09:39:00 -
[1] - Quote
So i'm around 2 months in, finally feeling the Dust flow, made a ton of headway with my skills, feeling good in general.
Then I see this-
http://eve-offline.net/?server=dust
I had figured the gloom and doom stuff I hear on the forums from time to time was all just being over blown, but looking at the numbers for the past month is pretty depressing. I'm really enjoying Dust (as frustrating as it has been) and I hope beyond all hope that it survives and grows strong.
But those are some ****** numbers.
Hoping they aren't accurate. |
Kane Fyea
DUST University Ivy League
1664
|
Posted - 2013.09.15 09:41:00 -
[2] - Quote
Those are accurate. They are pretty low. |
2100 Angels
The Southern Legion The Umbra Combine
265
|
Posted - 2013.09.15 09:48:00 -
[3] - Quote
Keep in mind those numbers are instantaneous figures - not the entire population of the playerbase.... It would probably be a fair estimate to say there's an active playerbase of 30-40k ish |
Iron Wolf Saber
Den of Swords
8465
|
Posted - 2013.09.15 09:51:00 -
[4] - Quote
As others pointed out those numbers are people who are logged at that specific time, 4k is your general average population for non megahit population.
We're faring much better than the soon to be defunct Hawken... That game had so much potential... |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
727
|
Posted - 2013.09.15 09:53:00 -
[5] - Quote
Iron Wolf Saber wrote:We're faring much better than the soon to be defunct Hawken... That game had so much potential...
HAWKEN died because of MWO. Most people didn't want a mech-themed FPS, they wanted a mech simulation. |
Mobius Kaethis
Molon Labe. RISE of LEGION
753
|
Posted - 2013.09.15 09:54:00 -
[6] - Quote
It should also be pointed out that there is a monthly ebb and flow of players in the game that is quite evident if you look at the three month graph. You'll see that most months we taper off and this month is no different. |
JL3Eleven
PFB Pink Fluffy Bunnies
806
|
Posted - 2013.09.15 09:55:00 -
[7] - Quote
Iron Wolf Saber wrote:As others pointed out those numbers are people who are logged at that specific time, 4k is your general average population for non megahit population.
We're faring much better than the soon to be defunct Hawken... That game had so much potential...
lol tell the truth. This game is dying fast. The forums are even starting to show it. |
Aaroniero d'Lioncourt
The Southern Legion The Umbra Combine
76
|
Posted - 2013.09.15 09:56:00 -
[8] - Quote
Hawken wtf.. just google'd it, i'd play that. Wouldn't it be logical to have Mechs in Dust 514? |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
289
|
Posted - 2013.09.15 10:13:00 -
[9] - Quote
There are so many problems with this game yet it has so much potential.
Lets just look at one key fact. Look at those graphs, notices how the daily player figure gets towards the end of the day and people are being kicked off and stuff left, right and center.
Notice how the graph gets very jagged as people are constantly logging on and being disconnected / logging off. Obviously the servers have issues.
CCP breaks things, people have trouble playing or start to quit, eventually CCP fix said issues, the server numbers slowly pick up, and then another patch comes out where they break **** even more. So the numbers fall off again.... its a cycle. |
Iron Wolf Saber
Den of Swords
8467
|
Posted - 2013.09.15 10:13:00 -
[10] - Quote
Aaroniero d'Lioncourt wrote:Hawken wtf.. just google'd it, i'd play that. Wouldn't it be logical to have Mechs in Dust 514?
I am not sure but the largest complaints coming from that game is empty matches... There was an article about the development team being laid off recently too around places I am not sure if its a means to shut down the game or get new blood in as the Hawken Developers are mostly all green twigs. |
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CommanderBolt
A.N.O.N.Y.M.O.U.S.
289
|
Posted - 2013.09.15 10:14:00 -
[11] - Quote
Aikuchi Tomaru wrote:Iron Wolf Saber wrote:We're faring much better than the soon to be defunct Hawken... That game had so much potential... HAWKEN died because of MWO. Most people didn't want a mech-themed FPS, they wanted a mech simulation.
MWO is a hard but rewarding game. I love my YEN-LO :) |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
728
|
Posted - 2013.09.15 10:17:00 -
[12] - Quote
JL3Eleven wrote:Iron Wolf Saber wrote:As others pointed out those numbers are people who are logged at that specific time, 4k is your general average population for non megahit population.
We're faring much better than the soon to be defunct Hawken... That game had so much potential... lol tell the truth. This game is dying fast. The forums are even starting to show it.
I really like how so many people seem to have so much insight to know that the game is dying. There isn't a week without a "Game is dead!"-thread since January at least. |
Zero Notion
Red Star Jr. EoN.
234
|
Posted - 2013.09.15 10:23:00 -
[13] - Quote
Aaroniero d'Lioncourt wrote:Hawken wtf.. just google'd it, i'd play that. Wouldn't it be logical to have Mechs in Dust 514?
According to the Wikipedia article for Dust, there are going to be Exoskeletons. I don't know how accurate or updated that article is, however. |
Banning Hammer
Tal-Romon Legion Amarr Empire
1428
|
Posted - 2013.09.15 10:46:00 -
[14] - Quote
The fact that you can actually see that numbers explains everything. CCP knows exactly what it will take to increase the player-base, but they are "Crowd Controlling" the community to they are happy with the game mechanics and content. |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
113
|
Posted - 2013.09.15 10:59:00 -
[15] - Quote
You also have to take into account School. Not as many people can play during the winter months, and many may be separated from their consoles due to traveling for school purposes. |
Banning Hammer
Tal-Romon Legion Amarr Empire
1428
|
Posted - 2013.09.15 11:07:00 -
[16] - Quote
Dovallis Martan JenusKoll wrote:You also have to take into account School. Not as many people can play during the winter months, and many may be separated from their consoles due to traveling for school purposes.
Considering that the average age of PS3 gamer's is 25-30 years old, school is irrelevant. Also i believe that the average age of EvE players is around 30 years old ? |
Ryder Azorria
Amarr Templars Amarr Empire
573
|
Posted - 2013.09.15 11:49:00 -
[17] - Quote
Banning Hammer wrote:Dovallis Martan JenusKoll wrote:You also have to take into account School. Not as many people can play during the winter months, and many may be separated from their consoles due to traveling for school purposes. Considering that the average age of PS3 gamer's is 25-30 years old, school is irrelevant. Also i believe that the average age of EvE players is around 30 years old ? School might be largely irrelevant, but college and university isn't. Also remember how averages work, if the average player age is 25, then about 50% are younger (assuming a fairly even distribution).
EDIT: As someone else already said, those numbers indicate an active player base of around 30-40k and a semi-active player base that is probably much higher. (it is impossible to get an accurate number from PCU graphs, and even more impossible since Dust is a free game with no subs to count.) |
Zero Notion
Red Star Jr. EoN.
235
|
Posted - 2013.09.15 11:53:00 -
[18] - Quote
Most of the players that I end up playing with are still in High School and have not been around nearly as much. That's just my personal experience, though. I'm not sure why people want to discredit the 'school' angle - it happens with every MMO/Online game. |
Mavado V Noriega
SyNergy Gaming EoN.
4249
|
Posted - 2013.09.15 12:01:00 -
[19] - Quote
2100 Angels wrote:Keep in mind those numbers are instantaneous figures - not the entire population of the playerbase.... It would probably be a fair estimate to say there's an active playerbase of 30-40k ish
LOL |
Needless Sacermendor
Red Fox Brigade
479
|
Posted - 2013.09.15 12:02:00 -
[20] - Quote
DUST hasn't been and isn't marketable yet ... if it was pushed now it would get an influx of players that wouldn't stick around.
It's not going to be easy with the upcoming other releases and PS4 etc. but finding the right time to push marketing after we have a good solid game will bring a solid playerbase to stay.
We're not far off that 'good solid game' stage, once player trading and market and some PVE elements are introduced with the full set of racials and fighters n MAVs n speeders that are all ment to be coming soon, I think we'll be in a strong position to find that perfect time to invest heavily in marketing. |
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Mavado V Noriega
SyNergy Gaming EoN.
4250
|
Posted - 2013.09.15 12:03:00 -
[21] - Quote
JL3Eleven wrote:Iron Wolf Saber wrote:As others pointed out those numbers are people who are logged at that specific time, 4k is your general average population for non megahit population.
We're faring much better than the soon to be defunct Hawken... That game had so much potential... lol tell the truth. This game is dying fast. The forums are even starting to show it.
IWS is #1 CCP ass kisser he wont ever say anything against CCP thats how he rolls yo |
Crash Monster
Snipers Anonymous
1313
|
Posted - 2013.09.15 13:03:00 -
[22] - Quote
Idiots.
The game isn't dying any more than it was 6 months ago when everyone said it was dead... and IWS doesn't deserve half the sh*t you losers heap on him. |
JL3Eleven
PFB Pink Fluffy Bunnies
808
|
Posted - 2013.09.15 13:14:00 -
[23] - Quote
Aikuchi Tomaru wrote:JL3Eleven wrote:Iron Wolf Saber wrote:As others pointed out those numbers are people who are logged at that specific time, 4k is your general average population for non megahit population.
We're faring much better than the soon to be defunct Hawken... That game had so much potential... lol tell the truth. This game is dying fast. The forums are even starting to show it. I really like how so many people seem to have so much insight to know that the game is dying. There isn't a week without a "Game is dead!"-thread since January at least.
Keep drinking the koolaid. Whole corps/clans/gaming communities have moved on. You must have forgotten this "game" has been released for 7 months already and we are still only 20-30% of total content. |
Orion Vahid
DUST University Ivy League
191
|
Posted - 2013.09.15 13:35:00 -
[24] - Quote
Aaroniero d'Lioncourt wrote:Hawken wtf.. just google'd it, i'd play that. Wouldn't it be logical to have Mechs in Dust 514? Mechs? *throws Heavy suit in garbage* I'm in |
cranium79
ZionTCD
63
|
Posted - 2013.09.15 13:39:00 -
[25] - Quote
Banning Hammer wrote:Dovallis Martan JenusKoll wrote:You also have to take into account School. Not as many people can play during the winter months, and many may be separated from their consoles due to traveling for school purposes. Considering that the average age of PS3 gamer's is 25-30 years old, school is irrelevant. Also i believe that the average age of EvE players is around 30 years old ?
this is very true. i'm 33. i have a house, job, and family to take care of. the only time i can play is saturday and sunday nights from around 9-10pm ET till about 12-1230am ET. if i can, i sneak in some more time, but that is VERY rare. it's not that i don't like the game, it's just that my life cannot revolve around it. SOME can, MOST can't.
we had a corp member on last night how had to leave quickly because his kid had a nightmare. i've had to leave several times because my kid woke up, or my wife came home early .
this game really isn't a tween/teen game (like COD is). most MMOs aren't. a lot of the people in my corp are over 18, most even older. i've only come across a couple of kiddies (i can tell by their voices) in the 15 months i've been playing. school might have summers off, work doesn't. i think CCP knows this. i think their survey will confirm it. |
Surt gods end
Demon Ronin
1045
|
Posted - 2013.09.15 13:50:00 -
[26] - Quote
Iron Wolf Saber wrote:As others pointed out those numbers are people who are logged at that specific time, 4k is your general average population for non megahit population.
We're faring much better than the soon to be defunct Hawken... That game had so much potential...
.....I liked Hawken. "not mech sim" my ass. I liked that it played like fps. Those players needed to stay with mech warrior. |
TEBOW BAGGINS
The Corporate Raiders
981
|
Posted - 2013.09.15 14:10:00 -
[27] - Quote
cranium79 wrote:Banning Hammer wrote:[quote=Dovallis Martan JenusKoll]You also have to take into account School. Not as many people can play during the winter months, and many may be separated from their consoles due to traveling for school purposes. i've only come across a couple of kiddies (i can tell by their voices) in the 15 months i've been playing. you've never exposed yourself to minmatar local i take it |
Cpl Foster USMC
The Minmatar Heavy Association
194
|
Posted - 2013.09.15 14:11:00 -
[28] - Quote
TEBOW BAGGINS wrote:cranium79 wrote:Banning Hammer wrote:[quote=Dovallis Martan JenusKoll]You also have to take into account School. Not as many people can play during the winter months, and many may be separated from their consoles due to traveling for school purposes. i've only come across a couple of kiddies (i can tell by their voices) in the 15 months i've been playing. you've never exposed yourself to minmatar local i take it
he's right... |
S Park Finner
DUST University Ivy League
273
|
Posted - 2013.09.15 14:36:00 -
[29] - Quote
To the point of the size of the player base...
If the three-hour rolling average is about 3,000 players then the player base is between 20,000 and 30,000 players. Only CCP knows for sure of course. IWS may have been given the actual numbers but just not be able to share them.
To the point of the game dying...
I've said before it is a matter of the will of CCP management. I believe that if they stick with it they can bring this off but it will cost them a ton of money, time and effort to do it. They may not be able to keep it up but indications are they intend to push through.
Now, predictions! I'll enjoy coming back to this in March to see how badly I did
October, November and December will hit DUST 514 hard because of competition from the industry gearing up for the holidays and people being more involved in non-game activities after the Summer and through the end of the year.
DUST 514's numbers will shrink but rebound in February after the blush of competition has run it's course. That is because there is a counter balance we see in comments on the forums and hear in chat. People are invested in DUST 514 and stick with it even though their participation is sporadic. They come back to check it out after they burn out. That's easy to do because it doesn't cost anything and they can continue to accrue Skill Points while they are away. They are motivated to do it because there is now a stream of updates. The darkest hours will be in December and January.
As other folks have pointed out there are always new people trying the game out but the terrible new player experience is a major issue with the game and one, historically, CCP has not overcome. CCP will revamp the NPE but it will fall short. At the same time the gun game and straight shooter aspects of the game will get better and new players who jump in clueless will get that first kill quicker and -- possibly -- more of them will hang in long enough to get involved. |
pyramidhead 420
89th Infantry Division
33
|
Posted - 2013.09.15 15:42:00 -
[30] - Quote
Zero Notion wrote:Aaroniero d'Lioncourt wrote:Hawken wtf.. just google'd it, i'd play that. Wouldn't it be logical to have Mechs in Dust 514? According to the Wikipedia article for Dust, there are going to be Exoskeletons. I don't know how accurate or updated that article is, however.
BOOOOMMMM, that was my mind, as id never thought of this idea. and YES this seems like it would go hand in hand.
mabey a sub category under LAV for "merc exoskeletons." it might inject new life into the game. but at the cost of development resources, they dont seem to have extras of at the moment. seeing as were missing half the vehicles and alot of the suits, as of now |
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Iron Wolf Saber
Den of Swords
8480
|
Posted - 2013.09.15 17:57:00 -
[31] - Quote
The thing is ALL games are 'always in decline' to date there is only ONE subscription game over a year old that still retains a player gain count and we all know who that one is.
As for every other game it's expected to happen, its why call of duty makes sequels, its why planetside 2 exists, its why some good games get shut down. What makes Dust 514's chart if you were to just only draw the peaks only is that our population doesn't decline a long time after a patch but actually grows which is rather odd and that normally our largest chunks lost are typically right after a patch, where as most other games gain a substantial number of folks after a 'content' patch then go back into decline again.
BTW Dropsuits are technically exoskeletons already, however the medium sized combat frame we're talking about is an MTAC, Mechanized Torso - Articulated Chassis which makes is a slightly more complicated machine than the old world MTs which were basically walkers. The main difference between walkers and these things is the addition of arms. |
Dunk Mujunk
RestlessSpirits D.E.F.I.A.N.C.E
73
|
Posted - 2013.09.15 17:59:00 -
[32] - Quote
I will say the first time I REALLY heard about and got solid info on Dust was in a Game Informer Magazine article (I think it was last Januarys issue). It was not a review, I may have missed the actual review due to complications from moving (didn't get GI for a good 5 or 6 months). I remember reading the article (which did not have many positive things to say about Dust) and quickly moving on. At the time, when I thought F2P I thought smart phone market games, and that kept me from jumping in.
I had vaguely heard about Dust before this, but I don't remember where and my knowledge about the game was virtually non existent.
I got into Dust because I have very few games (i'm extremely picky about which games I keep, I don't even buy a game anymore unless I feel like I could keep coming back to it and having fun for at least 2 years) and I had just gotten strung out on Skyrim again. I got on PSN, not looking for Dust, but knowing that F2P had started to creep onto consoles, and I figured i'd grab a crappy little free game to entertain me for a few days. That was like 2 months ago, and I haven't played anything but Dust since.
Anyway, my point is advertisement for Dust should be stronger/more abundant. I know CCP is working with a smaller advertising budget than say a Triple A title, and i'm sure they have future advertising plans. I look at the forums and see so many with the "come back in a few months to see how things have changed" mindset, and that's all fine and good. But what about those who never check it out? Many won't "come back and see", because they were never here to begin with. I for one was pretty surprised to learn of the continuing activity and intensity of development on Dust when I started. The game is "out of Beta" (I know some chuckle at this) yet CCP is still hard at work adding to and fixing Dust.
I'm no marketing exec, and maybe I've just missed the lions share of Dust advertising, but I would imagine it would behoove CCP to pick a point (maybe post 1.5) where they can say "we are ready to introduce a whole new group of people to Dust", then go on an extremely aggressive marketing campaign. Let everyone know Dust is here, it's undergone some work, and there is still a ton of new **** coming.
I for one will be here until they shut the servers down whether that's in a year, or 10 years, because at the end of the day I enjoy the game. I've thrown down a little cash, getting ready to throw down some more. Hoping to see Dust floating around on my PS3 for many years to come. |
Johnny Guilt
Algintal Core Gallente Federation
282
|
Posted - 2013.09.15 18:11:00 -
[33] - Quote
it isnt summer anymore ,people got **** to do |
Yagihige
Crux Special Tasks Group Gallente Federation
339
|
Posted - 2013.09.15 18:25:00 -
[34] - Quote
Seriously. |
George Moros
WarRavens League of Infamy
98
|
Posted - 2013.09.15 18:28:00 -
[35] - Quote
EVE had constant "EVE is dying" threads even when it hit the 10 year anniversary. Taking the game's forums as a basis for that game's longevity estimate can have some pretty confusing results. DUST will die if one day CCP management decides to no longer allocate it's resources to development of the game. And this decision may, or may not have anything to do with server population. As far as I know about how CCP operates, they will not kill DUST in any near future regardless of player population. Difficult and underwhelming start is not exactly news to these guys. |
Remm Duchax
The Unholy Legion Of DarkStar DARKSTAR ARMY
117
|
Posted - 2013.09.15 18:33:00 -
[36] - Quote
Iron Wolf Saber wrote:As others pointed out those numbers are people who are logged at that specific time, 4k is your general average population for non megahit population.
We're faring much better than the soon to be defunct Hawken... That game had so much potential...
Wait?! Is Hawken dying? No!!!! |
Remm Duchax
The Unholy Legion Of DarkStar DARKSTAR ARMY
117
|
Posted - 2013.09.15 18:35:00 -
[37] - Quote
Dovallis Martan JenusKoll wrote:You also have to take into account School. Not as many people can play during the winter months, and many may be separated from their consoles due to traveling for school purposes.
Like me, instead of a Dust mercenary I now can only be a forum mercenary, sniff... Darn you dorms without PS3's! |
noob cavman
A.N.O.N.Y.M.O.U.S.
54
|
Posted - 2013.09.15 18:49:00 -
[38] - Quote
After working through the new patch and getting to grips with the aim assist, ive fallen in love with dust again. Since picking it up in February and getting to grips with fps ( came from a racing game background ) ive not had a game part from skyrim or gt5 that ive invested so much of my time into. And im going to keep investing time even if gta 5 takes me away for a month or 2.
Also my scrambler pistols are better than ever!!! |
Gods Architect
SVER True Blood Public Disorder.
447
|
Posted - 2013.09.15 19:10:00 -
[39] - Quote
well let us the test pigs for awhile. This is a great game but it has it flaws. Let us take the slashing and ride it all the way to the carrying the cross. The remaining playerbase wlll take the flaws and tell them how they will be corrected. Once Dust goes on to the Ps4 it should at least got itself together, if not then we wasted our time. Its a gamble my friends |
Soldner VonKuechle
SAM-MIK
141
|
Posted - 2013.09.15 19:10:00 -
[40] - Quote
DUSTboard posts a "live" player count of 3.9 million. Discuss. |
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Karl Koekwaus
Tronhadar Free Guard Minmatar Republic
180
|
Posted - 2013.09.15 19:10:00 -
[41] - Quote
More people would be nice, as it feels the game is comming along nicely. But I don't complain since finding matches only takes seconds and most of the time they're full and with the new matchmaking system, quite balanced :)
I think the only people who would notice more players are corps doing PC, since there are only a fixed number of districts in Molden Heath. |
Sgt Buttscratch
SLAPHAPPY BANDITS
760
|
Posted - 2013.09.15 19:46:00 -
[42] - Quote
considering there's 4 game types, Ambush/dom/skir/FW, and the fact there's a max of 32 people per game, whats the ******* issue. means there can be over 100 games open at one time. That is active enough for me. Still seeing new faces, but still a manageable amount of people where I can remember certain players by name, wither they have an AV from hell fit, or refuse to play in anything other than their Sunday best, in all matches. W |
Regis Blackbird
DUST University Ivy League
23
|
Posted - 2013.09.15 20:12:00 -
[43] - Quote
Dunk Mujunk wrote:I will say the first time I REALLY heard about and got solid info on Dust was in a Game Informer Magazine article (I think it was last Januarys issue). It was not a review, I may have missed the actual review due to complications from moving (didn't get GI for a good 5 or 6 months). I remember reading the article (which did not have many positive things to say about Dust) and quickly moving on. At the time, when I thought F2P I thought smart phone market games, and that kept me from jumping in.
I had vaguely heard about Dust before this, but I don't remember where and my knowledge about the game was virtually non existent.
I got into Dust because I have very few games (i'm extremely picky about which games I keep, I don't even buy a game anymore unless I feel like I could keep coming back to it and having fun for at least 2 years) and I had just gotten strung out on Skyrim again. I got on PSN, not looking for Dust, but knowing that F2P had started to creep onto consoles, and I figured i'd grab a crappy little free game to entertain me for a few days. That was like 2 months ago, and I haven't played anything but Dust since.
Anyway, my point is advertisement for Dust should be stronger/more abundant. I know CCP is working with a smaller advertising budget than say a Triple A title, and i'm sure they have future advertising plans. I look at the forums and see so many with the "come back in a few months to see how things have changed" mindset, and that's all fine and good. But what about those who never check it out? Many won't "come back and see", because they were never here to begin with. I for one was pretty surprised to learn of the continuing activity and intensity of development on Dust when I started. The game is "out of Beta" (I know some chuckle at this) yet CCP is still hard at work adding to and fixing Dust.
I'm no marketing exec, and maybe I've just missed the lions share of Dust advertising, but I would imagine it would behoove CCP to pick a point (maybe post 1.5) where they can say "we are ready to introduce a whole new group of people to Dust", then go on an extremely aggressive marketing campaign. Let everyone know Dust is here, it's undergone some work, and there is still a ton of new **** coming.
I for one will be here until they shut the servers down whether that's in a year, or 10 years, because at the end of the day I enjoy the game. I've thrown down a little cash, getting ready to throw down some more. Hoping to see Dust floating around on my PS3 for many years to come.
+1 |
McFurious
TeamPlayers EoN.
368
|
Posted - 2013.09.15 20:27:00 -
[44] - Quote
I think that's still plenty of people considering the rough time this game has had over the past year. We're probably not going to see Dust consistently above 6k players again until they're finished getting all the bugs fixed, mechanics working properly, PVE, and racial everything into the game. Once they do we should see 10k at least. Probably a lot more than that.
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Dunk Mujunk
RestlessSpirits D.E.F.I.A.N.C.E
75
|
Posted - 2013.09.15 20:31:00 -
[45] - Quote
Johnny Guilt wrote:it isnt summer anymore ,people got **** to do
So Dust is only a seasonal game? I'm not attacking CCP at all with my OP, but the argument that "summer is over" and that's why the numbers are where they are at is an extremely weak one at best.
Unless the majority of the player base are children.
And before people start freaking out, I work 50+ hours a week and attend college (albeit part time). I don't have children, so I save some time there, but summer being over is a ****** excuse. |
Rynoceros
Rise Of Old Dudes
731
|
Posted - 2013.09.15 20:33:00 -
[46] - Quote
How does anyone here still believe any single number or stat associated with this game?
For a game that touts itself as a spreadsheet shooter, how can so many numbers be so nonsensical, unexplained, inaccurate, and just flat out wrong? |
Surt gods end
Demon Ronin
1045
|
Posted - 2013.09.15 20:38:00 -
[47] - Quote
when it was summer, everyone was "4000 players cause it's summer" Now that it's almost fall they are like "4000 players cause people have school"
when it's winter everyone will be "3000 players, cause people are hibernating" |
Matobar
Warrior Nation WNx Warrior Nation Consortium
199
|
Posted - 2013.09.15 20:40:00 -
[48] - Quote
If you look closely at the week and 1 month graphs, you'll see a slight uptick in numbers. And remember, 1.4 recently came out... |
Vell0cet
Royal Uhlans Amarr Empire
220
|
Posted - 2013.09.15 21:04:00 -
[49] - Quote
DUST is still in beta, even if they were technically obligated by their contract with Sony to release when they did. We're working through the bugs, helping CCP polish core mechanics, and buying them time to fill in the missing racial variants of stuff. Once they have a solid NPE implemented and the rest of the content is available (and possibly ready for the PS4), I think we will see a much bigger push into the market.
Spending advertising dollars right now would be a waste, because the rough edges will turn away all but the most dedicated players in the game's current form. It's much harder to bring back someone who had a miserable experience, than bring in someone who has never played before. Hopefully DUST will get a fresh set of reviews at this point and people will come to see what this game has to offer. |
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