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Lea Silencio
D3ath D3alers
138
|
Posted - 2013.09.12 22:18:00 -
[31] - Quote
OP must be doing something wrong. It's nothing to drop 30-40 per game with my SCR. I do it consistently. |
Delta 749
Kestrel Reconnaissance
1912
|
Posted - 2013.09.12 22:24:00 -
[32] - Quote
Do you guys ever use your sights or do you just spray from the hip? Serious question since I never have a real problem hitting things with say the scrambler or the SMG
Oh fun fact, AR and SMG share the same firing spread off the hip so go complain about the sidearm as well since you want to complain about spread |
PADDEHATPIGEN
BurgezzE.T.F Public Disorder.
51
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Posted - 2013.09.12 22:26:00 -
[33] - Quote
Quil Evrything wrote:Ynned Ivanova wrote:The AR had been the staple weapon in fps since um so far back I cant remember. This is why its so popular. . No, that is not why. The reason is because if if you take two players, using the same type of dropsuit, and using the same amount of skillpoints invested in their favourite weapon, place them inside the most common combat distances encountered in the game, and say, "Okay, ready... aim.... FIRE!" the AR user will be the last one standing. A skilled user of (insert weapon name here) may be able to beat a new-to-medium-level AR user. But when average meets average, the AR user will win. Especially now with autoaim, and the fact that some alternative weapons dont have that.
Not if you use 2 Caldary shield based suits, then the SCR user will winn by a mile... and run of laughing at the NOOB AR user... |
Delta 749
Kestrel Reconnaissance
1912
|
Posted - 2013.09.12 22:29:00 -
[34] - Quote
Halfwings Warbringer wrote:Fighting AR user with my ASCR at long rane is almost impossible, even I land first shot I still lose because of the kick -.-. Isn't ASCR suppose the best to counter AR ?
No, its supposed to be the Amarr half assed version of the Gallente full auto just like how the TAC AR is now worse than the Scrambler having lower damage, range, ROF, and no charge Also fun fact, since the scramblers overheat is based on time and not shots fired if everyone really did have a turbo controller like people were bitching when the TAR was flavor of the month then they would be able to put out ridiculous amount of shots before overheat instead of the, oh what is it, roughly 17 shots before overheating now? |
Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
187
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Posted - 2013.09.12 22:35:00 -
[35] - Quote
Aisha Ctarl wrote:Until I opened my eyes and learned to love the AR.
CCP, I wish you could feel the anger and sense of hopelessness I feel. I feel borderline forced into using the AR due to the fact that the other weapons simply do not compete.
I didn't read your last part, but I did read this first part. I have to agree with you 100%. I've been using the MD since February. I told myself I wouldn't change because I wanted to play a role in this game that required a different weapon. But man, I can't compete anymore, especially in 1v1, with some of these top guys. Infact, the only way to compete in majority of the situations is to use an AR, or an SAR. Otherwise I'm left to take advantage of 1 or 2 singular scenarios where the MD is considered the weapon of choice.
I've since switched to the AR and SAR and things are looking up. I guess I'll just have to go with the flow on this one just to compete on a higher level, especially in PC.
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Halfwings Warbringer
ThislsWhyimhot
39
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Posted - 2013.09.12 23:06:00 -
[36] - Quote
Delta 749 wrote:Halfwings Warbringer wrote:Fighting AR user with my ASCR at long rane is almost impossible, even I land first shot I still lose because of the kick -.-. Isn't ASCR suppose the best to counter AR ? No, its supposed to be the Amarr half assed version of the Gallente full auto just like how the TAC AR is now worse than the Scrambler having lower damage, range, ROF, and no charge Also fun fact, since the scramblers overheat is based on time and not shots fired if everyone really did have a turbo controller like people were bitching when the TAR was flavor of the month then they would be able to put out ridiculous amount of shots before overheat instead of the, oh what is it, roughly 17 shots before overheating now? Isn't ASCR is the auto one ? Or I misunderstand |
Zero Harpuia
Turalyon 514 Turalyon Alliance
906
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Posted - 2013.09.12 23:17:00 -
[37] - Quote
Pandora Mars wrote:Aisha Ctarl wrote: The LR has a LOWER range than the AR and it is a f****** LASER!
Absolutely incorrect. Assault Rifle's optimal range: 38m Laser Rifles's optimal range: 66-85m Even the Duvolle Tactical has inferior optimal range than the basic Laser Rifle (65m)
It might have a worse optimal, but the AR doesn't need to be in it's optimal to have a higher DPS than the LR. Neither does the DuvTac, which has a scope allowing for more precision. |
Zero Harpuia
Turalyon 514 Turalyon Alliance
906
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Posted - 2013.09.12 23:20:00 -
[38] - Quote
Halfwings Warbringer wrote:Delta 749 wrote:Halfwings Warbringer wrote:Fighting AR user with my ASCR at long rane is almost impossible, even I land first shot I still lose because of the kick -.-. Isn't ASCR suppose the best to counter AR ? No, its supposed to be the Amarr half assed version of the Gallente full auto just like how the TAC AR is now worse than the Scrambler having lower damage, range, ROF, and no charge Also fun fact, since the scramblers overheat is based on time and not shots fired if everyone really did have a turbo controller like people were bitching when the TAR was flavor of the month then they would be able to put out ridiculous amount of shots before overheat instead of the, oh what is it, roughly 17 shots before overheating now? Isn't ASCR is the auto one ? Or I misunderstand and their dmg is 39.7 that almost same dmg as ar low ROF ? lmao have u check it before u post it? And also I'm asking about ASCR and u give me completely different answer
The AScR has somewhat comparable numbers to the AR on paper, but not in practice. The AR has less dispersion, less kick, less armor penalty, less falloff penalty, no overheat, and bigger clips with faster reloads, all adding up to better DPS at all ranges. |
PADDEHATPIGEN
BurgezzE.T.F Public Disorder.
52
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Posted - 2013.09.12 23:29:00 -
[39] - Quote
Delta 749 wrote:Halfwings Warbringer wrote:Fighting AR user with my ASCR at long rane is almost impossible, even I land first shot I still lose because of the kick -.-. Isn't ASCR suppose the best to counter AR ? No, its supposed to be the Amarr half assed version of the Gallente full auto just like how the TAC AR is now worse than the Scrambler having lower damage, range, ROF, and no charge Also fun fact, since the scramblers overheat is based on time and not shots fired if everyone really did have a turbo controller like people were bitching when the TAR was flavor of the month then they would be able to put out ridiculous amount of shots before overheat instead of the, oh what is it, roughly 17 shots before overheating now?
SHHH players must not know that you .........., now i will no longer be the only one using a modded controller with the SCR, Damn you, you ..... I am the only one thats supose to use that and be OP..
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Halfwings Warbringer
ThislsWhyimhot
39
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Posted - 2013.09.12 23:32:00 -
[40] - Quote
Zero Harpuia wrote:Halfwings Warbringer wrote:Delta 749 wrote:Halfwings Warbringer wrote:Fighting AR user with my ASCR at long rane is almost impossible, even I land first shot I still lose because of the kick -.-. Isn't ASCR suppose the best to counter AR ? No, its supposed to be the Amarr half assed version of the Gallente full auto just like how the TAC AR is now worse than the Scrambler having lower damage, range, ROF, and no charge Also fun fact, since the scramblers overheat is based on time and not shots fired if everyone really did have a turbo controller like people were bitching when the TAR was flavor of the month then they would be able to put out ridiculous amount of shots before overheat instead of the, oh what is it, roughly 17 shots before overheating now? Isn't ASCR is the auto one ? Or I misunderstand and their dmg is 39.7 that almost same dmg as ar low ROF ? lmao have u check it before u post it? And also I'm asking about ASCR and u give me completely different answer The AScR has somewhat comparable numbers to the AR on paper, but not in practice. The AR has less dispersion, less kick, less armor penalty, less falloff penalty, no overheat, and bigger clips with faster reloads, all adding up to better DPS at all ranges. There you go a real answer, I know they still over heat but that wasn't the problem, the most problem are the kick made ASCR impossible to fight at long range I hope Ccp add sharpshooter skill tree for us |
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Zero Harpuia
Turalyon 514 Turalyon Alliance
908
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Posted - 2013.09.12 23:37:00 -
[41] - Quote
Halfwings Warbringer wrote:Zero Harpuia wrote:Halfwings Warbringer wrote:Delta 749 wrote:Halfwings Warbringer wrote:Fighting AR user with my ASCR at long rane is almost impossible, even I land first shot I still lose because of the kick -.-. Isn't ASCR suppose the best to counter AR ? No, its supposed to be the Amarr half assed version of the Gallente full auto just like how the TAC AR is now worse than the Scrambler having lower damage, range, ROF, and no charge Also fun fact, since the scramblers overheat is based on time and not shots fired if everyone really did have a turbo controller like people were bitching when the TAR was flavor of the month then they would be able to put out ridiculous amount of shots before overheat instead of the, oh what is it, roughly 17 shots before overheating now? Isn't ASCR is the auto one ? Or I misunderstand and their dmg is 39.7 that almost same dmg as ar low ROF ? lmao have u check it before u post it? And also I'm asking about ASCR and u give me completely different answer The AScR has somewhat comparable numbers to the AR on paper, but not in practice. The AR has less dispersion, less kick, less armor penalty, less falloff penalty, no overheat, and bigger clips with faster reloads, all adding up to better DPS at all ranges. There you go a real answer, I know they still over heat but that wasn't the problem, the most problem are the kick made ASCR impossible to fight at long range I hope Ccp add sharpshooter skill tree for us
They need to just remove Sharpshooter entirely. The original sharpshooter broke the game in half, and the new one is just exacerbating the superiority of the AR. If the SMG did just a tad more damage per shot, we'd probably be feeling the same hate there, we might even now due to the Armored Resurgence(tm) |
P14GU3
The Southern Legion The Umbra Combine
408
|
Posted - 2013.09.12 23:49:00 -
[42] - Quote
Lea Silencio wrote:OP must be doing something wrong. It's nothing to drop 30-40 per game with my SCR. I do it consistently. Confirming Lea is a beast with ScR.
But you only get 20-25 when I'm on the other side |
Lea Silencio
D3ath D3alers
140
|
Posted - 2013.09.13 00:07:00 -
[43] - Quote
P14GU3 wrote:Lea Silencio wrote:OP must be doing something wrong. It's nothing to drop 30-40 per game with my SCR. I do it consistently. Confirming Lea is a beast with ScR. But you only get 20-25 when I'm on the other side
^True story tbh.
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Delta 749
Kestrel Reconnaissance
1912
|
Posted - 2013.09.13 00:27:00 -
[44] - Quote
Halfwings Warbringer wrote:Delta 749 wrote:Halfwings Warbringer wrote:Fighting AR user with my ASCR at long rane is almost impossible, even I land first shot I still lose because of the kick -.-. Isn't ASCR suppose the best to counter AR ? No, its supposed to be the Amarr half assed version of the Gallente full auto just like how the TAC AR is now worse than the Scrambler having lower damage, range, ROF, and no charge Also fun fact, since the scramblers overheat is based on time and not shots fired if everyone really did have a turbo controller like people were bitching when the TAR was flavor of the month then they would be able to put out ridiculous amount of shots before overheat instead of the, oh what is it, roughly 17 shots before overheating now? Isn't ASCR is the auto one ? Or I misunderstand and their dmg is 39.7 that almost same dmg as ar low ROF ? lmao have u check it before u post it? And also I'm asking about ASCR and u give me completely different answer
I was talking about both, you should spend some SP in reading comprehension While the ASCR does have higher damage it overheats and is a little more unwieldy if you only hipfire all day long which is more of a negative that counters the positive of higher damage in unskilled hands |
Vin Mora
Sanguis Defense Syndicate
144
|
Posted - 2013.09.13 11:39:00 -
[45] - Quote
Damn, I lost my original post. |
Baal Omniscient
L.O.T.I.S.
619
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Posted - 2013.09.13 21:58:00 -
[46] - Quote
Good god, what kind of a QQ party have I walked into now? Seriously? The AScR is now perhaps the best close-ranged light weapon in the game short of the shotgun and the best medium ranged light weapon short of the laser. I just moved TO the AScR FROM the AR due to the fact that the AScR is now a total BEAST compared to the AR. I don't see any reason to use an AR anymore now that the AScR is getting proper hit detection.
And as for the "Oh, but it overheats!" whiners, I've yet to overheat one. Prolly because I never fire more than 50 bullets without at least momentarily letting off the trigger to switch targets. If you have to keep shooting long enough to overheat your AScR just to kill someone, your problem isn't the AScR.
You've already got the best all around light weapon in the game award snatched away from the AR, no need to down-play it. |
Halfwings Warbringer
ThislsWhyimhot
40
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Posted - 2013.09.13 22:06:00 -
[47] - Quote
Delta 749 wrote:Halfwings Warbringer wrote:Delta 749 wrote:Halfwings Warbringer wrote:Fighting AR user with my ASCR at long rane is almost impossible, even I land first shot I still lose because of the kick -.-. Isn't ASCR suppose the best to counter AR ? No, its supposed to be the Amarr half assed version of the Gallente full auto just like how the TAC AR is now worse than the Scrambler having lower damage, range, ROF, and no charge Also fun fact, since the scramblers overheat is based on time and not shots fired if everyone really did have a turbo controller like people were bitching when the TAR was flavor of the month then they would be able to put out ridiculous amount of shots before overheat instead of the, oh what is it, roughly 17 shots before overheating now? Isn't ASCR is the auto one ? Or I misunderstand and their dmg is 39.7 that almost same dmg as ar low ROF ? lmao have u check it before u post it? And also I'm asking about ASCR and u give me completely different answer I was talking about both, you should spend some SP in reading comprehension While the ASCR does have higher damage it overheats and is a little more unwieldy if you only hipfire all day long which is more of a negative that counters the positive of higher damage in unskilled hands Overheat isn't a problem for ascr because it take almost sec clips to able to overheat , main problem is the kick in long range u can't hold the fire like AR |
Nonya Bizznizz
DUST University Ivy League
45
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Posted - 2013.09.13 22:11:00 -
[48] - Quote
Most suits have a side arm slot. Use em. Even if your a Logi or something, you should be mostly suppression with a MD or a Laser Rifle to keep people on cover. |
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