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Aisha Ctarl
Molon Labe. RISE of LEGION
1262
|
Posted - 2013.09.12 19:57:00 -
[1] - Quote
Until I opened my eyes and learned to love the AR.
CCP, I wish you could feel the anger and sense of hopelessness I feel. I feel borderline forced into using the AR due to the fact that the other weapons simply do not compete.
The AScR is terribad due to the fact that it fires in a cone, has a ridiculous amount of kick while firing, and has seizure inducing muzzle flash....oh and I almost forgot that it does a laughably low amount of damage unless point blank.
The HMG...yeah heavy frame users are using it in panic as the AR users overwhelm them
The Sniper rifle is the only thing that can really take an AR user down and that is because it stays out of the AR's range.
The LR has a LOWER range than the AR and it is a f****** LASER!
The Semi SCR's have been passively nerfed due to the Armor buffs...with its already low damage rate to armor, even the IMP SCR struggles now.
The shotgun....yeah an AR user just needs to back up and spray.
Plasma Cannon....yeah just yeah.
Mass driver - same as the shotgun - back up and spray.
Forge gun - if the player can kite with the AR and is within the the AR's optimal, that forge gunner is going down.
As you can see, there is no real reason to use anything besides the AR, it is the best killing tool in the game, nothing truly bests it. In order to stay competitive, a smart player would gravitate to the AR's with no hesitation, that's the reason I dropped the IMP and Carthum, and moved on to the GEK and Duvolle - they do every other weapons job (besides swarm launchers), and then does it better.
Why would I use anything else? |
Killar-12
The Corporate Raiders
1095
|
Posted - 2013.09.12 20:02:00 -
[2] - Quote
Aisha Ctarl wrote:Until I opened my eyes and learned to love the AR.
CCP, I wish you could feel the anger and sense of hopelessness I feel. I feel borderline forced into using the AR due to the fact that the other weapons simply do not compete.
The AScR is terribad due to the fact that it fires in a cone, has a ridiculous amount of kick while firing, and has seizure inducing muzzle flash....oh and I almost forgot that it does a laughably low amount of damage unless point blank.
The HMG...yeah heavy frame users are using it in panic as the AR users overwhelm them
The Sniper rifle is the only thing that can really take an AR user down and that is because it stays out of the AR's range.
The LR has a LOWER range than the AR and it is a f****** LASER!
The Semi SCR's have been passively nerfed due to the Armor buffs...with its already low damage rate to armor, even the IMP SCR struggles now.
The shotgun....yeah an AR user just needs to back up and spray.
Plasma Cannon....yeah just yeah.
Mass driver - same as the shotgun - back up and spray.
Forge gun - if the player can kite with the AR and is within the the AR's optimal, that forge gunner is going down.
As you can see, there is no real reason to use anything besides the AR, it is the best killing tool in the game, nothing truly bests it. In order to stay competitive, a smart player would gravitate to the AR's with no hesitation, that's the reason I dropped the IMP and Carthum, and moved on to the GEK and Duvolle - they do every other weapons job (besides swarm launchers), and then does it better.
Why would I use anything else? Now the nerf AR forces have reason to come for the nerf reduce the weapons range, increase it's spread and kick too. |
Aisha Ctarl
Molon Labe. RISE of LEGION
1267
|
Posted - 2013.09.12 20:05:00 -
[3] - Quote
Killar-12 wrote:Aisha Ctarl wrote:Until I opened my eyes and learned to love the AR.
CCP, I wish you could feel the anger and sense of hopelessness I feel. I feel borderline forced into using the AR due to the fact that the other weapons simply do not compete.
The AScR is terribad due to the fact that it fires in a cone, has a ridiculous amount of kick while firing, and has seizure inducing muzzle flash....oh and I almost forgot that it does a laughably low amount of damage unless point blank.
The HMG...yeah heavy frame users are using it in panic as the AR users overwhelm them
The Sniper rifle is the only thing that can really take an AR user down and that is because it stays out of the AR's range.
The LR has a LOWER range than the AR and it is a f****** LASER!
The Semi SCR's have been passively nerfed due to the Armor buffs...with its already low damage rate to armor, even the IMP SCR struggles now.
The shotgun....yeah an AR user just needs to back up and spray.
Plasma Cannon....yeah just yeah.
Mass driver - same as the shotgun - back up and spray.
Forge gun - if the player can kite with the AR and is within the the AR's optimal, that forge gunner is going down.
As you can see, there is no real reason to use anything besides the AR, it is the best killing tool in the game, nothing truly bests it. In order to stay competitive, a smart player would gravitate to the AR's with no hesitation, that's the reason I dropped the IMP and Carthum, and moved on to the GEK and Duvolle - they do every other weapons job (besides swarm launchers), and then does it better.
Why would I use anything else? Now the nerf AR forces have reason to come for the nerf reduce the weapons range, increase it's spread and kick too.
This by far is not a "nerf the AR" thread, it is a "CCP look at the problem and feel our pain" thread - frankly I'm quite livid that I feel FORCED to play with the AR in order to be competitive. |
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
916
|
Posted - 2013.09.12 20:09:00 -
[4] - Quote
Sigh
I don't want to spec into the AR, but if CCP doesn't actually do anything about this I might have to.
I use the Assault Scrambler and it seems to be working fine, but only the prototype version. The advanced is slightly less accurate, but that little bit of inaccuracy goes a long ways.
It's just stupid that I can't be competitive in terms of firepower anymore because the Assault Rifle wins every time. |
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
3157
|
Posted - 2013.09.12 20:10:00 -
[5] - Quote
I still use the SCR, I've yet to feel an actual need to use an AR. |
Cyrius Li-Moody
The New Age Outlaws
986
|
Posted - 2013.09.12 20:11:00 -
[6] - Quote
I feel you man. I avoided the AR for as long as I could because I really like niche play. Now, there is no niche play. |
Aisha Ctarl
Molon Labe. RISE of LEGION
1270
|
Posted - 2013.09.12 20:13:00 -
[7] - Quote
Cyrius Li-Moody wrote:I feel you man. I avoided the AR for as long as I could because I really like niche play. Now, there is no niche play.
It pains my soul.
I stuck by my IMP, Carthum, and Viziam as long as I could but now I can no longer.
*silently begins to sob* |
Aria Gomes
DUST CORE DARKSTAR ARMY
40
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Posted - 2013.09.12 20:14:00 -
[8] - Quote
I recently converted to the ScrR and Shotgun. I still use my Burst but not as much. |
Spectre-M
The Generals EoN.
49
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Posted - 2013.09.12 20:16:00 -
[9] - Quote
Miss you in GENs btw.
But i feel the same way. Even thought the ScR is a long range weapon, it has a poor sight that seems to be made for close-med range combat(reflex sight). The TAR has a sight more suitable for med-long range combat(Scope).
I have stopped using the ScR because of these qualities including its inability to do damage at medium range like an AR. The weapons definitly need thier ranges/falloffs tweeked.
Too many times i will get the drop on a player, land 3-4 great shots(long range), only to have the AR kill at the same range with little effort/time. I use to think the AR was doing ok before the aim assist made it the standard combat weapon in all situations. There should be no reason that an AR can be so precise over such long distances, where the pulse based weapon suffers due to sights, falloff, kick and an AR that overides its role.
Now that the hit detection is working better, the ranges need to be changed. This will prevent the AR from being suitable in long range compared to laser weaponry. |
General John Ripper
The Generals EoN.
2389
|
Posted - 2013.09.12 20:18:00 -
[10] - Quote
I melee people with swarm launchers |
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Beren Hurin
Onslaught Inc RISE of LEGION
1562
|
Posted - 2013.09.12 20:18:00 -
[11] - Quote
Stay out of the effing optimals of the AR. This is simply not a problem I'm dealing with. I'm seeing too many rush headlong into these things. I scan my targets, get to 60m+ from my target, knowing where they are while in cover, I have my scr charged, I prep my ADS as I prepare to pop out of cover, then I let my fires land as close to their head as possible.
Typically they panic, and run because they didn't see me and now they have no shield. If they have the balls they take a second to try and find me again, by this time I have another charged shot ready for them putting them in at least half armor. This whole time they and their teammates have had only 2 tracers to track back to me. If I don't take them out in finishing shots I peak right back into cover.
What you think are your boring dice-rolls of fights, is just you being ignorant of game mechanics. High AR DPS and RoF will melt anyone, especially when more than half your tank is shield. |
GHOSTLY ANNIHILATOR
The Unholy Legion Of DarkStar DARKSTAR ARMY
68
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Posted - 2013.09.12 20:22:00 -
[12] - Quote
90% of guns all used now AR |
BARDAS
DUST University Ivy League
465
|
Posted - 2013.09.12 20:30:00 -
[13] - Quote
Scrambler on Medium suit is considered niche?
What does that make the rest of us? Endangered animals? |
Aleksander Black
Immortal Retribution
109
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Posted - 2013.09.12 20:33:00 -
[14] - Quote
Another similar thread... Guess I'll just copy paste:
Aleksander Black wrote:I believe that the solution for this problem lies close, with 1.5.
Why, you ask? Simple. The current incarnation of the AR that we have is a "general purpose" AR. It was meant to work in a game with bad hit detection and no other racial variants, so it had to, more or less, "contain" all other Assault Rifles variants. The result is a weapon that deals extremely high damage in a reliable manner over an incredible distance, because if it weren't like this there would be no other weapon to fill the "hole". When you fix hit detection and, arguably, enable Aim Assist its only natural for such a weapon to start to dominate the battlefield.
But here enters 1.5. DEVs have already confirmed new infantry weapons for 1.5 and, although this will be mainly an vehicle update, truth is that it is very likely that we see at least one of the two missing AR variants, and maybe both. Ideally both, because this would present the perfect opportunity for CCP to fix the AR and distribute it's strong points with fitting weaknesses across the racial variants, and make it balanced for the current core game mechanics. Players would have to opt for which aspect they believe to be most important in detriment of the others and this could bring balance and diversity not only for the ARs line, but for the whole game.
I want to believe that all this was planned, at least to a degree looking at how close 1.4 and the new weapons at 1.5 are, but even if this is not the case I still believe that this is an opportunity CCP shouldn't pass on.
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Mobius Kaethis
Molon Labe. RISE of LEGION
734
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Posted - 2013.09.12 20:36:00 -
[15] - Quote
GHOSTLY ANNIHILATOR wrote:90% of guns all used now AR
That is a stupid thing to say. Yes, most players use the AR. This is simply because: 1) It has been in game for a long time and always been at least moderately useful, 2) The starter fits all come with AR's so most new players put skills into the only weapon they've practiced with.
Pointing out how often an item is used does nothing to indicate that there is something wrong with it.
As far as the OP's issue I'd like to say that this really is an issue with the AA. The AR is just too accurate with the AA on. That is why you are dying to it like almost never before. Its not that it got any better it is just that all those scrubs out there are finally hitting you with it regularly.
BTW the laser is actually great right now. You just have to make sure you are in your optimal range with it. It has much longer range than the AR and its optimal being 60-80m aproximately gives it a more distant optimal as well. All you need to do is keep the AR user in that 60-80m range and you'll melt their face off. The AA is giving the laser a huge boost right now as well so make sure you have that turned on to really get those enemy tears flowing.
That being said the new maps are less conducive to lasers within the city elements since they are so confined. Choose your battlefield and you'll do fine. |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
82
|
Posted - 2013.09.12 20:39:00 -
[16] - Quote
What???! No arrow to the knee? |
Cyrius Li-Moody
The New Age Outlaws
987
|
Posted - 2013.09.12 20:40:00 -
[17] - Quote
Dovallis Martan JenusKoll wrote:What???! No arrow to the knee?
He took an AR to the knee. |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
359
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Posted - 2013.09.12 20:54:00 -
[18] - Quote
If you cant beat em
Thats what my trusty Exile is for in those games when super soaker is the norm.
Cue Buster - All Hail AR Logi 514 |
Iron Wolf Saber
Den of Swords
8397
|
Posted - 2013.09.12 21:09:00 -
[19] - Quote
/me gently pets the SCR.
They didn't mean to say bad things about you baby, you're still my number one anti-caldari weapon. |
Aria Gomes
DUST CORE DARKSTAR ARMY
40
|
Posted - 2013.09.12 21:17:00 -
[20] - Quote
Since the AA, I've died from laser rifles more than assault rifles. Actually dying from lasers made me try it. I didn't lioe it and switched to a scrambler rifle. Kinda mad I didn't spec into it before. :P I only have 1 pt in it but I think it's more effective than a AR. You can charge it up or just feather it. I'd rather the scrambler rifle than a GEK anyday, though Ilove my Burst flaws and all. |
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Thor Odinson42
Molon Labe. RISE of LEGION
1230
|
Posted - 2013.09.12 21:26:00 -
[21] - Quote
I-Shayz-I wrote:Sigh
I don't want to spec into the AR, but if CCP doesn't actually do anything about this I might have to.
I use the Assault Scrambler and it seems to be working fine, but only the prototype version. The advanced is slightly less accurate, but that little bit of inaccuracy goes a long ways.
It's just stupid that I can't be competitive in terms of firepower anymore because the Assault Rifle wins every time.
I already jumped on board, I'm up to proficiency 3 with the AR. About to get sharpshooter up to 4
In two or three years I'll be nerf/new build proof |
Ynned Ivanova
Bragian Order Amarr Empire
81
|
Posted - 2013.09.12 21:35:00 -
[22] - Quote
Yes it is a nerf the AR thread, despite your statement to the contrary.
The AR had been the staple weapon in fps since um so far back I cant remember. This is why its so popular. You cant tell people what they can and cant use.
Oh and i use the adv ascr with prof 4 and have zero problems downing player yes even protobears. |
Quil Evrything
DUST University Ivy League
105
|
Posted - 2013.09.12 21:38:00 -
[23] - Quote
Ynned Ivanova wrote:The AR had been the staple weapon in fps since um so far back I cant remember. This is why its so popular. .
No, that is not why. The reason is because if if you take two players, using the same type of dropsuit, and using the same amount of skillpoints invested in their favourite weapon, place them inside the most common combat distances encountered in the game, and say, "Okay, ready... aim.... FIRE!" the AR user will be the last one standing.
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Ynned Ivanova
Bragian Order Amarr Empire
81
|
Posted - 2013.09.12 21:42:00 -
[24] - Quote
Then how come im downing AR users with other weapons whilst 1 on 1 in the open. You seem to be conveniantly forgetting that you know the person who downed you with an AR could be a better player. |
DJINN leukoplast
Hellstorm Inc League of Infamy
1265
|
Posted - 2013.09.12 21:44:00 -
[25] - Quote
The AR is truly the only weapon worth using, all the other weapons are highly situational in their effectiveness, but the AR is literally good at nearly everything in most any situation.
I could make a huge write-up on what the AR is ideal at doing, but I think it's just easier to write what it isn't good at.
- Can't counter-snipe a sniper. - Isn't good vs vehicles.
That's about all it's weaknesses. I look at all the other weapons and think "I would really like to use that weapon, but unless I want to die a lot trying to get a few lucky kills, I might as well stick with the AR for guaranteed results". |
Thor Odinson42
Molon Labe. RISE of LEGION
1230
|
Posted - 2013.09.12 21:47:00 -
[26] - Quote
DJINN leukoplast wrote:The AR is truly the only weapon worth using, all the other weapons are highly situational in their effectiveness, but the AR is literally good at nearly everything in most any situation.
I could make a huge write-up on what the AR is ideal at doing, but I think it's just easier to write what it isn't good at.
- Can't counter-snipe a sniper. - Isn't good vs vehicles.
That's about all it's weaknesses. I look at all the other weapons and think "I would really like to use that weapon, but unless I want to die a lot trying to get a few lucky kills, I might as well stick with the AR for guaranteed results".
I think it should almost be a requirement. Perhaps new players should start out with more SP and it should just be allocated into AR by default. |
Halfwings Warbringer
ThislsWhyimhot
39
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Posted - 2013.09.12 21:50:00 -
[27] - Quote
Fighting AR user with my ASCR at long rane is almost impossible, even I land first shot I still lose because of the kick -.-. Isn't ASCR suppose the best to counter AR ? |
Pandora Mars
Afterlife Overseers
331
|
Posted - 2013.09.12 22:02:00 -
[28] - Quote
Aisha Ctarl wrote: The LR has a LOWER range than the AR and it is a f****** LASER!
Absolutely incorrect.
Assault Rifle's optimal range: 38m
Laser Rifles's optimal range: 66-85m
Even the Duvolle Tactical has inferior optimal range than the basic Laser Rifle (65m)
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PADDEHATPIGEN
BurgezzE.T.F Public Disorder.
51
|
Posted - 2013.09.12 22:09:00 -
[29] - Quote
General John Ripper wrote:I melee people with swarm launchers
SMACK ON TOP OF YOUR HEAD... I LOVE THAT |
Viktor Zokas
High-Damage
350
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Posted - 2013.09.12 22:18:00 -
[30] - Quote
I see how far you've fallen. I pity you. |
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