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CharCharOdell
Shining Flame Amarr Empire
663
|
Posted - 2013.09.09 21:33:00 -
[1] - Quote
Who would win? |
The Attorney General
ZionTCD
881
|
Posted - 2013.09.09 21:35:00 -
[2] - Quote
Depends on how many level of sharpshooter you want to give the Viziam.
I had mine up to SS prof 8 I think, and boy oh boy could that thing reach out and touch people. |
Kane Fyea
DUST University Ivy League
1631
|
Posted - 2013.09.09 21:38:00 -
[3] - Quote
Chrome LR. That would melt anything (Even some low tanked shield LAVs) in seconds. |
XANDER KAG
Red Star. EoN.
253
|
Posted - 2013.09.09 21:39:00 -
[4] - Quote
Depends, does the Vizam have SS? also would they just start on different sides of the map and work their way towards each other? Can any of the operators hit the broadside of a barn?
All of these lead to the Vizam hands down if he/she can stay at range. Just charge it up and "slice thine enemies in half." |
King Kobrah
SyNergy Gaming EoN.
1129
|
Posted - 2013.09.09 21:40:00 -
[5] - Quote
none of the above
closed beta dropship with two proto missile turrets
good game was easy |
Sir Dukey
The Unholy Legion Of DarkStar DARKSTAR ARMY
155
|
Posted - 2013.09.09 21:40:00 -
[6] - Quote
CharCharOdell wrote:Who would win?
TAR because now Aim Assists make it hit everytime without scoping in.. |
Rei Shepard
Spectre II
519
|
Posted - 2013.09.09 21:47:00 -
[7] - Quote
CharCharOdell wrote:Who would win?
Viziam has full sharpshooter skill
Flaylock has the super evil splash damage
TAR has the modded full auto controller with recoil reduction
Hit detection is chrome status. No aim assist.
Chrome Viziam, hands down i had a spec that time for it with 3 damage mods, just slightly grazing a Protosuit made it melt and you could pre-heat it on a rock, guy thinks haha MISSED ME...and once it was heated you put it on the guy, he dropped instantly and so did the 3 others behind him lol
that gun was so broken it wasnt funny. |
Minor Treat
The Enclave Syndicate Dark Taboo
125
|
Posted - 2013.09.09 21:48:00 -
[8] - Quote
Core flaylock |
Minor Treat
The Enclave Syndicate Dark Taboo
125
|
Posted - 2013.09.09 21:49:00 -
[9] - Quote
Minor Treat wrote:Core flaylock actually the laser rifle in chrome |
CharCharOdell
Shining Flame Amarr Empire
663
|
Posted - 2013.09.09 21:52:00 -
[10] - Quote
I vote viziam. It made scattered ion cannons look gentle, by comparison. |
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P14GU3
The Southern Legion The Umbra Combine
389
|
Posted - 2013.09.09 21:52:00 -
[11] - Quote
Minor Treat wrote:Minor Treat wrote:Core flaylock actually the laser rifle in chrome Yeah, flay was a close second, but I raged over the chromalaser. Like bad. No one wanted to play with me cus I just screamed all day lol |
gbghg
L.O.T.I.S.
3408
|
Posted - 2013.09.09 21:53:00 -
[12] - Quote
Chrome viziam, it would just outrange everything and with that build up damage...
That said in a CQ engagement the viziam would get stomped on by the TAR or flaylock. |
PEW JACKSON
Intara Direct Action Caldari State
19
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Posted - 2013.09.09 22:02:00 -
[13] - Quote
Viziam.
If all three weaps were up against a proto heavy FG'er inside their respective optimals, viziam takes the prize.
Heavy would be melted .3 secs before his AFG shot came out. |
Your Absolut End
Neanderthal Nation Public Disorder.
172
|
Posted - 2013.09.09 22:04:00 -
[14] - Quote
Depends on the map size big time.
The flaylock and lr just appeared OP because of the given soroundings.
The lr itself was never op. But in addition with the limited map sizes in chromo's ambush game mode most of the enemys spawned in optimal range, or there where perfect sniping spots (manus peak comes to mind) from which you could easily dominate a match. Besides that the lr was only effective when paired with maxed out smg, for its ineffectiveness in other ranges then optimal. Used it back then primary and know what I'm talking about.
The flaylock was op because of early uprising's combat range. Most fights where settled in close to mid range, the flaylock clearly could dominate in this distance but had a lack on mid to long range.but as stated before battlefield was settled in flaylocks dominating range combined with the ridicoulus rof and splash damage the weapon got op.
The tac ar was simply to good overall. It was tje weapon to go for, cos it dominated the battlefield all the way from cqc to long range.
The tac ar would dominate in most situations, unless the given surroundings give a small advantage to lr or fl. |
First Prophet
Unkn0wn Killers
1002
|
Posted - 2013.09.09 22:07:00 -
[15] - Quote
WRONG.
E3 Proto medium with Remote explosives beats all.
Replication Swarm Launcher gets second place. |
Rei Shepard
Spectre II
521
|
Posted - 2013.09.09 22:10:00 -
[16] - Quote
gbghg wrote:Chrome viziam, it would just outrange everything and with that build up damage...
That said in a CQ engagement the viziam would get stomped on by the TAR or flaylock.
in cqc combat i call the Chroziam a flashlight, always was kinda cute how those guys tried to beam you to death at 5 feet, at its optimale distance i called it the Face-Shaver because on those old maps you had allot of ridges where people would pull a peek-a-boo and you just had to go from left to right to give em all a very tight baby shave to the face ....good times...unless someone elses was using it :p |
Fizzer94
L.O.T.I.S.
149
|
Posted - 2013.09.09 22:13:00 -
[17] - Quote
Chrome laser. That thing made people lose their ******* mind in fear. |
KING CHECKMATE
TEAM SATISFACTION
943
|
Posted - 2013.09.09 22:14:00 -
[18] - Quote
CharCharOdell wrote:Who would win?
Viziam has full sharpshooter skill
Flaylock has the super evil splash damage
TAR has the modded full auto controller with recoil reduction
Hit detection is chrome status. No aim assist.
Depdnds on the RANGE
CQ Flaylock Mid / Mi-long range , The Duvolle TAc Long range The Viziam... |
Viktor Zokas
High-Damage
348
|
Posted - 2013.09.09 22:15:00 -
[19] - Quote
PEW JACKSON wrote:Viziam.
If all three weaps were up against a proto heavy FG'er inside their respective optimals, viziam takes the prize.
Heavy would be melted .3 secs before his AFG shot came out.
You can still do this today if you manage a perfect range. The tears are delicious. |
echo47
Sebiestor Field Sappers Minmatar Republic
63
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Posted - 2013.09.09 22:24:00 -
[20] - Quote
Sir Dukey wrote:CharCharOdell wrote:Who would win? TAR because now Aim Assists make it hit everytime without scoping in..
Video or it does not happen. |
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Chunky Munkey
Amarr Templars Amarr Empire
1449
|
Posted - 2013.09.09 22:24:00 -
[21] - Quote
CharCharOdell wrote:Who would win?
Viziam has full sharpshooter skill
Flaylock has the super evil splash damage
TAR has the modded full auto controller with recoil reduction
Hit detection is chrome status. No aim assist.
I'm gonna say the TAR because it was the most versatile. But I would choose the Viziam for sheer destructive power. |
KryptixX
Imperfects Negative-Feedback
420
|
Posted - 2013.09.09 22:27:00 -
[22] - Quote
Swarm launcher from Replication |
Rynoceros
Rise of Old Dudes
678
|
Posted - 2013.09.09 22:31:00 -
[23] - Quote
Viziam, although it had a shorter lifespan, rocked my *** a lot faster and more often.
Flays were too much of a CQC thing and DTARs required more effort and SP.
(They all got hit too hard by nerfs.) |
Johnny Guilt
Algintal Core Gallente Federation
275
|
Posted - 2013.09.09 22:37:00 -
[24] - Quote
1. Chrome Viziam hands down at range(you cut heavys in half ) 2.1.0 Duvolle TAR because of versistiality at close and long range 3. 1.2 Core Flaylock (better than duvoile at cqc tho) |
Lea Silencio
D3ath D3alers
131
|
Posted - 2013.09.10 04:29:00 -
[25] - Quote
Chrome Viziam.
I know.....
....i "abused" it...
...a lot. |
Himiko Kuronaga
SyNergy Gaming EoN.
1462
|
Posted - 2013.09.10 04:32:00 -
[26] - Quote
Rei Shepard wrote:CharCharOdell wrote:Who would win?
Viziam has full sharpshooter skill
Flaylock has the super evil splash damage
TAR has the modded full auto controller with recoil reduction
Hit detection is chrome status. No aim assist. Chrome Viziam, hands down i had a spec that time for it with 3 damage mods, just slightly grazing a Protosuit made it melt and you could pre-heat it on a rock, guy thinks haha MISSED ME...and once it was heated you put it on the guy, he dropped instantly and so did the 3 others behind him lol that gun was so broken it wasnt funny.
I actually thought it was rather balanced.
Yea, it could insta-frag after a heatup session, but you DID have to heat it up and get to extreme range. Typically if you saw the laser heating up that was a pretty good sign it was time to duck for cover.
And lets be honest, it was worthless up close. That gun had a major drawback. |
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
231
|
Posted - 2013.09.10 04:34:00 -
[27] - Quote
Your Absolut End wrote:Depends on the map size big time.
The flaylock and lr just appeared OP because of the given soroundings.
The lr itself was never op. But in addition with the limited map sizes in chromo's ambush game mode most of the enemys spawned in optimal range, or there where perfect sniping spots (manus peak comes to mind) from which you could easily dominate a match. Besides that the lr was only effective when paired with maxed out smg, for its ineffectiveness in other ranges then optimal. Used it back then primary and know what I'm talking about.
The flaylock was op because of early uprising's combat range. Most fights where settled in close to mid range, the flaylock clearly could dominate in this distance but had a lack on mid to long range.but as stated before battlefield was settled in flaylocks dominating range combined with the ridicoulus rof and splash damage the weapon got op.
The tac ar was simply to good overall. It was tje weapon to go for, cos it dominated the battlefield all the way from cqc to long range.
The tac ar would dominate in most situations, unless the given surroundings give a small advantage to lr or fl. All I needed was an ELM and 2 complex damage mods on a militia logi... and that was my expensive suit. |
Meeko Fent
Seituoda Taskforce Command Caldari State
873
|
Posted - 2013.09.10 04:35:00 -
[28] - Quote
TAR.
NOTHING can beat 875 DPS.
That can melt my heavy fit in just over one second.
Melts my Standard CalSalt in a half
Lights die in a fourth.
See a Flaylock or Viziam top that. EVER. |
The Robot Devil
Molon Labe. RISE of LEGION
963
|
Posted - 2013.09.10 04:44:00 -
[29] - Quote
Viktor Zokas wrote:PEW JACKSON wrote:Viziam.
If all three weaps were up against a proto heavy FG'er inside their respective optimals, viziam takes the prize.
Heavy would be melted .3 secs before his AFG shot came out. You can still do this today if you manage a perfect range. The tears are delicious.
Truth.
120% damage with three complex and Amarr assault suit. By the time they realized they water is boiling they are already cooked. It is pure evil and if I was a good shot you would hate me. At optimal with about half heat it is a monster. |
The Robot Devil
Molon Labe. RISE of LEGION
963
|
Posted - 2013.09.10 04:48:00 -
[30] - Quote
Himiko Kuronaga wrote:Rei Shepard wrote:CharCharOdell wrote:Who would win?
Viziam has full sharpshooter skill
Flaylock has the super evil splash damage
TAR has the modded full auto controller with recoil reduction
Hit detection is chrome status. No aim assist. Chrome Viziam, hands down i had a spec that time for it with 3 damage mods, just slightly grazing a Protosuit made it melt and you could pre-heat it on a rock, guy thinks haha MISSED ME...and once it was heated you put it on the guy, he dropped instantly and so did the 3 others behind him lol that gun was so broken it wasnt funny. I actually thought it was rather balanced. Yea, it could insta-frag after a heatup session, but you DID have to heat it up and get to extreme range. Typically if you saw the laser heating up that was a pretty good sign it was time to duck for cover. And lets be honest, it was worthless up close. That gun had a major drawback.
I used to get so many melee kills in chrome because people would try to close the gap only to find the elbow of justice waiting on them. I got good at it and goaded people at close range for the fun of it. I would get at least one melee a match. Nom nom nom tears. |
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