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Roy Ventus
Foxhound Corporation General Tso's Alliance
488
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Posted - 2013.09.11 18:23:00 -
[31] - Quote
Aelita Dranoch wrote:Aikuchi Tomaru wrote:So many people complain about aim assist... how do you even know your enemy used it? Maybe he didn't. Maybe he's jsut good with a controller. Or maybe he's using K/M. Blaming it on aimassist in Dust seems to be the same like saying everybody is a cheater in other games. i know that cause they were scoring headshots on me with only milita rifles they knew it was happening and i pretty much watched being their victim. the devs have changing alot of stuff in the past that they dont let u know about then they fix it on server maintanence so it seems like a glitch so no one has to admit they frakked up. not to mention im running to ALOT more Gek's than before. that part alone is downright annoying
Wat? Aim Assist doesn't help Headshots...It helps with Hipfire and Non-Headshots. If it did, I would've been getting them all of the time when I had it on since I normally aim at the head... |
Bethhy
Ancient Exiles
99
|
Posted - 2013.09.11 22:42:00 -
[32] - Quote
Chimeric Destiny wrote:All you scrubs who talk about how the hit detection is better and thats why and that noobs weren't as bad as people think or the vets werent as good as they think need to read this. http://www.pcgamer.com/2013/03/13/call-of-duty-red-orchestra-2-interview/Fact is the largest support of players I see in favor of AA are players who started playing console shooters after the COD craze(before Turok, Perfect Dark, Goldeneye etc) or are PC FPS players who think AA is a mandatory necessity in console shooters. The reality is most of you nonfactors are and remain terrible at the game, thats why CCP had to give you a feature that compressed the skillgap. Reality is the AA in chromosome was fine and the major issue with Uprising wasnt lack of AA, anyone who understood the issue knew that it was entirely the acceleration they added during Uprising to try and increase DS3 turn speeds that royally screwed up aiming. Once again uninformed ignorant playerbase that are bad at games dont understand the root causes of what was wrong with the game to begin with now assume that current fixes were the apropriate fixes to a problem. Welcome to placebo effect. Just because its better then Uprising doesn't mean it was the proper solution. All CCP needed to do was bring back chromes level of AA and tone down or eliminate the DS3 acceleration on turn. |
Aelita Dranoch
HavoK Core RISE of LEGION
19
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Posted - 2013.09.11 23:30:00 -
[33] - Quote
demens grimwulff wrote:People wonder why no other console FPS allows KB/M... Oh yea, KB/M is substantially more accurate out of the box... After 6+ years on FPS games, I can finally say I feel that I am pretty accurate with a joystick, but I am no where near as good as I am with KB/M. For all of you KB/M guys, your tissue should be that you're even allowed to use them.
Actually... Remove Aim Assist ONLY is you remove KB/M usage also CCP. Sounds fair to me... We will all be even then.
Whats a KB/M ? |
Patiently Hating
Forty-Nine Fedayeen Minmatar Republic
7
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Posted - 2013.09.11 23:59:00 -
[34] - Quote
Seymor Krelborn wrote:Andris Kronis wrote:Seymor Krelborn wrote:aim assist is fine... remember they fixed hit detection... this is your real issue...adapt. Yeah, sure, that's it. A little story. Buddy of mine uses KBD/M exclusively and hes a better killer than I am. Normally he goes 15/2 or some similar score line, dependent on enemies, as it always is. After 1.4 hes going 1/10 if hes lucky. So he tries out the PS3 controller with aim assist on, remember he hasn't used the controller for fighting with. Now he's going 10/1 and 15/4, that sort of score line. After a couple of matches. It is not even remotely just hit detection. Telling us to harden up when KBD/M have been screwed even more ... Wow. sure your "friend" did this... video or it didn't happen...what I think? youre a kb/m user and your salty cause the field got leveled so youre spreading BS in hopes CCP will hand you a tissue...
You know what leads to progress? A lot of things.
What you are doing is not one of them.
Dismissing other players' opinions just because they contrast your own, and insulting their personal abilities gets us nowhere. I know plenty of players who were excellent using the controller before 1.4, and did they still agree that hit detection could use some polishing? Yeah, for the most part.
You know who constantly complained about hit detection, claiming that they couldn't hit the broad side of a clone reanimation unit? The players who did badly with the controller, period.
As for calling KB/M a crutch?
How? It's another way of playing, and in the case of some weapons (such as the Sniper Rifle), feels much more responsive and fine-tuned than the DualShock 3. |
Patiently Hating
Forty-Nine Fedayeen Minmatar Republic
7
|
Posted - 2013.09.12 00:03:00 -
[35] - Quote
Andris Kronis wrote:Quote:sure your "friend" did this... video or it didn't happen...what I think?
youre a kb/m user and your salty cause the field got leveled so youre spreading BS in hopes CCP will hand you a tissue...
Leveled? I didn't realize that controller guys were having trouble killing people to the point that they needed training wheels. But hey, whatever, I'm sure that you don't use AA at all and it's not an issue for you. So if Aim Assist is not actually helping then perhaps both KBD/M users and controller users could have it, at differing levels of stickiness dependent on perceived or (gasp) measured bonus? And yes, I'm adapting, thank you for your shouted concern, so kind of you.
+1 |
Seymor Krelborn
DUST University Ivy League
855
|
Posted - 2013.09.12 00:05:00 -
[36] - Quote
Patiently Hating wrote:Seymor Krelborn wrote:Andris Kronis wrote:Seymor Krelborn wrote:aim assist is fine... remember they fixed hit detection... this is your real issue...adapt. Yeah, sure, that's it. A little story. Buddy of mine uses KBD/M exclusively and hes a better killer than I am. Normally he goes 15/2 or some similar score line, dependent on enemies, as it always is. After 1.4 hes going 1/10 if hes lucky. So he tries out the PS3 controller with aim assist on, remember he hasn't used the controller for fighting with. Now he's going 10/1 and 15/4, that sort of score line. After a couple of matches. It is not even remotely just hit detection. Telling us to harden up when KBD/M have been screwed even more ... Wow. sure your "friend" did this... video or it didn't happen...what I think? youre a kb/m user and your salty cause the field got leveled so youre spreading BS in hopes CCP will hand you a tissue... You know what leads to progress? A lot of things. What you are doing is not one of them. Dismissing other players' opinions just because they contrast your own, and insulting their personal abilities gets us nowhere. I know plenty of players who were excellent using the controller before 1.4, and did they still agree that hit detection could use some polishing? Yeah, for the most part. You know who constantly complained about hit detection, claiming that they couldn't hit the broad side of a clone reanimation unit? The players who did badly with the controller, period. As for calling KB/M a crutch? How? It's another way of playing, and in the case of some weapons (such as the Sniper Rifle), feels much more responsive and fine-tuned than the DualShock 3.
im not dismissing anyones opinion, im just sick of the QQ... remember when everyone was crying that aiming sucked? now theyre crying cause its to good...its tiresome... |
Patiently Hating
Forty-Nine Fedayeen Minmatar Republic
7
|
Posted - 2013.09.12 00:10:00 -
[37] - Quote
Seymor Krelborn wrote:Patiently Hating wrote:Seymor Krelborn wrote:Andris Kronis wrote:Seymor Krelborn wrote:aim assist is fine... remember they fixed hit detection... this is your real issue...adapt. Yeah, sure, that's it. A little story. Buddy of mine uses KBD/M exclusively and hes a better killer than I am. Normally he goes 15/2 or some similar score line, dependent on enemies, as it always is. After 1.4 hes going 1/10 if hes lucky. So he tries out the PS3 controller with aim assist on, remember he hasn't used the controller for fighting with. Now he's going 10/1 and 15/4, that sort of score line. After a couple of matches. It is not even remotely just hit detection. Telling us to harden up when KBD/M have been screwed even more ... Wow. sure your "friend" did this... video or it didn't happen...what I think? youre a kb/m user and your salty cause the field got leveled so youre spreading BS in hopes CCP will hand you a tissue... You know what leads to progress? A lot of things. What you are doing is not one of them. Dismissing other players' opinions just because they contrast your own, and insulting their personal abilities gets us nowhere. I know plenty of players who were excellent using the controller before 1.4, and did they still agree that hit detection could use some polishing? Yeah, for the most part. You know who constantly complained about hit detection, claiming that they couldn't hit the broad side of a clone reanimation unit? The players who did badly with the controller, period. As for calling KB/M a crutch? How? It's another way of playing, and in the case of some weapons (such as the Sniper Rifle), feels much more responsive and fine-tuned than the DualShock 3. im not dismissing anyones opinion, im just sick of the QQ... remember when everyone was crying that aiming sucked? now theyre crying cause its to good...its tiresome...
Ah, gotcha. If CCP would ease away from their apparent habit of over-nerfing/over-buffing things, these problems would likely be nonexistent.
Maybe we're all just pawns in one of their trial-and-error experiments. |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
275
|
Posted - 2013.09.12 00:37:00 -
[38] - Quote
Shotty GoBang wrote:Kingman Heolie wrote:im a scout and recently i havent been able to enjoy this game because of aim assist. (i run with a shotgun and nova knife) could you please get rid of aim assist until your able to put it into the game correctly like maybe do something like academy where you only have aim assist until a certain amount of warpoints? I don't know if "getting rid of" is warranted. CCP designed AA such that they can tune it up/down on a per weapon basis . If your experience has been anything like mine (also a shotgun scout), then you probably are getting chewed up by aim-assisted ARs more than anything else. I doubt our experience is unique. Left unchecked, pubs are gonna start to look alot like PC ... 85% Duvolle ARs, 15% everything else. Which is why I really like this guy's idea: Jimthefighter wrote:
Assault Rifle, by which I mean the Blaster Rifle (or whatever they want to call it) dominates mid-short range and short-range, does okay in mid-range, relatively useless at mid-long and totally useless at long.
Scrambler Rifle dominates the mid-ranges with decreasing effectiveness the further away you get from mid-mid-range, including mid-long, mid, and mid-short. Can work at short range, but not very effective (other weapons dominate, weapon characteristics fail it), and also doesn't do well at long range (all relative for normal ranges, so excluding Sniper Rifles and such)
Laser Rifle is kind of a specialty weapon, so less versatility, but extreme effectiveness (like the shotgun). Crushes at long range, can go to mid-long range and not be useless, getting more and more worthless as you get closer and closer.
And that's just for the weapons proposed. An example of one not mentioned, would be the shotgun, like the LR, specialty, so it should crush at short range, even vs. an AR.
- Shotty GoBang
Nice I agree the shotgun should crush short range.
As for my contributions to this thread - a scouts life is death. The ONLY way to do well is to stay out of sight but that's hard. Also the amount of times I have shot someone only for them to survive in low health, or even barely notice the damage even when I am at point blank range. I still need to get proficiency level up. I have been debating using a damage mod, but I have so little health and survivability as it is I cant justify losing shield hit points. :( |
Andris Kronis
Molon Labe. RISE of LEGION
14
|
Posted - 2013.09.12 10:11:00 -
[39] - Quote
Seymor Krelborn wrote:
again...airing dirty laundry out in public and talking trash on those who helped you...this speaks louder than your words and you should be shameful of this post...
I will not discuss this further with you, its old news, your insubordination and the actions of your fellow members is old news.
drop it!
Insubordination - LOL, that is hilarious, you ain't a drill sergeant Seymore and I was never accused of insubordination or anything else other than (perhaps) behind my back, stop making things up or are you confusing me with someone else?
You are the one who made it personal and insulting, I just said you were behaving badly, as others have agreed. Or are you your whole corp now? You accuse, I'll just lay out my facts. I'm not sure what fellow members is supposed to mean?? perhaps some sort of evil consipiracy or cabal?? For an insignificantly small group of people they sure have you annoyed.
As to your original demand of video or it didn't happen, I'm working on that for you, I'm hoping that a demonstration might get across my point of view.
Aim assist is in my opinion a force multiplier, without it the hit detection is good, with both hit detection improvements and aim assist, they are excellent together. Anyway, I have video to film. |
Kevall Longstride
DUST University Ivy League
522
|
Posted - 2013.09.12 10:58:00 -
[40] - Quote
As I have stated many times, KB&M support in this game should've been dropped the moment CCP decided it was going to be a console game. Another legacy decision that's hampered progression in the game.
That being said we're now at the point where its impossible to put the genie back in the lamp. (If I were EP I'd give it a bloody good try).
What is seemingly the case with the restriction on rotation and other such balancing nerfs previously placed on KB&M prior to 1.4 being removed, is that this is likely the last time for a while that they'll be tweaked. CCP are likely now to concentrate on making the DuelShock experience better able to compete with the admittedly superior KB&M. So I'd expect some tweaking to come with the auto aim. With the better hit detection in place I've not noticed a real advantage in having it turned on or off. But it's correct that DS gets more attention now. It's what the vast majority of players use after all. |
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Seymor Krelborn
DUST University Ivy League
860
|
Posted - 2013.09.12 14:03:00 -
[41] - Quote
Andris Kronis wrote:Seymor Krelborn wrote:
again...airing dirty laundry out in public and talking trash on those who helped you...this speaks louder than your words and you should be shameful of this post...
I will not discuss this further with you, its old news, your insubordination and the actions of your fellow members is old news.
drop it!
Insubordination - LOL, that is hilarious, you ain't a drill sergeant Seymore and I was never accused of insubordination or anything else other than (perhaps) behind my back, stop making things up or are you confusing me with someone else? You are the one who made it personal and insulting, I just said you were behaving badly, as others have agreed. Or are you your whole corp now? You accuse, I'll just lay out my facts. I'm not sure what fellow members is supposed to mean?? perhaps some sort of evil consipiracy or cabal?? For an insignificantly small group of people they sure have you annoyed. As to your original demand of video or it didn't happen, I'm working on that for you, I'm hoping that a demonstration might get across my point of view. Aim assist is in my opinion a force multiplier, without it the hit detection is good, with both hit detection improvements and aim assist, they are excellent together. Anyway, I have video to film.
good id like to see that video....you should have begun with the last part of this post instead of going off on your crazy rant about d uni....I scoff at the idea im behaving badly, what I am is sick and tired of self entitled QQers whining about a F2P game that's still basicly a beta and obviously broken...
this whole forum community is one toxic bad attitude... if you ever squaded with me, you know im light hearted and helpful. I like to joke around and have a good time... I do remember you, and I never had an issue with you, what I do have an issue with is you bringing up drama in a public forum that you really don't have any clear understanding of except for what a few jerks relayed to you by word of mouth.
get off your high horse and quit acting like your my moral superior.
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Pickle Sniffer
Storm Wind Strikeforce Caldari State
0
|
Posted - 2013.09.12 16:50:00 -
[42] - Quote
Aelita Dranoch wrote:demens grimwulff wrote:People wonder why no other console FPS allows KB/M... Oh yea, KB/M is substantially more accurate out of the box... After 6+ years on FPS games, I can finally say I feel that I am pretty accurate with a joystick, but I am no where near as good as I am with KB/M. For all of you KB/M guys, your tissue should be that you're even allowed to use them.
Actually... Remove Aim Assist ONLY is you remove KB/M usage also CCP. Sounds fair to me... We will all be even then. Whats a KB/M ? KB/M = meyboard/mouse
I've definitely been getting shredded more quickly by ARs this build. I'm a scout, so I expect it, but I'm definitely noticing the difference. If the shotties could be buffed a bit to enable a one or two hit kill on a semi-reliable basis, I'd start hunting again. As it is, I'm reduced to slithering from objective to installation and back trying to rack up a few wp and take out nanohives and drop uplinks when I can. Don't even get me started on the novaknives....I basically have to hump someone to get a hit all of a sudden... |
Andris Kronis
Molon Labe. RISE of LEGION
14
|
Posted - 2013.09.13 01:17:00 -
[43] - Quote
Seymor Krelborn wrote:
good id like to see that video....you should have begun with the last part of this post instead of going off on your crazy rant about d uni....I scoff at the idea im behaving badly, what I am is sick and tired of self entitled QQers whining about a F2P game that's still basicly a beta and obviously broken...
this whole forum community is one toxic bad attitude... if you ever squaded with me, you know im light hearted and helpful. I like to joke around and have a good time... I do remember you, and I never had an issue with you, what I do have an issue with is you bringing up drama in a public forum that you really don't have any clear understanding of except for what a few jerks relayed to you by word of mouth.
get off your high horse and quit acting like your my moral superior.
Ok, yes I've had some stuff by word of mouth which I reserve judgment on, what I do know about is what I've been involved with. Which is what upset me the most, the accusations without evidence, in the forums when all I did was leave the uni to go play with people I had played with before. I got a bit riled up at accusations that I felt were unfounded. To the UNI's credit I'm now allowed back in comms.d-uni which is great, I'm looking forward to squadding up with people. I'm happy to go to private conversation if you want to tell me what happened from your point of view, I am feeling quite in the dark about this drama.
Personally I don't find the forums particularly toxic, but I have a little history in game development so these forums are pretty tame in comparison. When I've changed something in a project I've worked on I've gotten irate phonecalls with swearing from friends that I've known for years, hilarious in hindsight.
I've got some video now, it's pretty awful quality and I'm not happy with the games that Stormtrooper played as a demo. I'm trying to get him to play games that are similar, similar maps, similar enemies, that sort of thing. Note: this really is a friend of mine, I quite literally cannot use the PS3 controller at all, I tried and it was very embarrassing.
First match he played with Controller was Domination in Ashland where he went 15/5, pretty hard fought, good example of how it is for him to play after the update.
Then we tried KB/M, It was only an hour or so until downtime but he couldn't get a Dom queued for the life of him, matches he did play were empty for half the time and then when the enemy came they were tankers and the maps were more open and he was less effective than he could have been. Second match was worse and the blueberries were to be honest terrible.
So the KB/M games would have given a false impression IMHO, that the KB/M was worse than it actually is, his k/d was 0/8 in one of them and that's not exactly how it's been now hes gotten a little used to playing with the changes. I'll post them up on U-tube when I can but I think they make the KBD seem worse than it is. If I could get him to run a dom in ahsland again that might be better, ashland doms seem to be quite concentrated.
Video upload is going to take a bit regardless.... |
Seymor Krelborn
DUST University Ivy League
870
|
Posted - 2013.09.13 02:30:00 -
[44] - Quote
Andris Kronis wrote:Seymor Krelborn wrote:
good id like to see that video....you should have begun with the last part of this post instead of going off on your crazy rant about d uni....I scoff at the idea im behaving badly, what I am is sick and tired of self entitled QQers whining about a F2P game that's still basicly a beta and obviously broken...
this whole forum community is one toxic bad attitude... if you ever squaded with me, you know im light hearted and helpful. I like to joke around and have a good time... I do remember you, and I never had an issue with you, what I do have an issue with is you bringing up drama in a public forum that you really don't have any clear understanding of except for what a few jerks relayed to you by word of mouth.
get off your high horse and quit acting like your my moral superior.
Ok, yes I've had some stuff by word of mouth which I reserve judgment on, what I do know about is what I've been involved with. Which is what upset me the most, the accusations without evidence, in the forums when all I did was leave the uni to go play with people I had played with before. I got a bit riled up at accusations that I felt were unfounded. To the UNI's credit I'm now allowed back in comms.d-uni which is great, I'm looking forward to squadding up with people. I'm happy to go to private conversation if you want to tell me what happened from your point of view, I am feeling quite in the dark about this drama. Personally I don't find the forums particularly toxic, but I have a little history in game development so these forums are pretty tame in comparison. When I've changed something in a project I've worked on I've gotten irate phonecalls with swearing from friends that I've known for years, hilarious in hindsight. I've got some video now, it's pretty awful quality and I'm not happy with the games that Stormtrooper played as a demo. I'm trying to get him to play games that are similar, similar maps, similar enemies, that sort of thing. Note: this really is a friend of mine, I quite literally cannot use the PS3 controller at all, I tried and it was very embarrassing. First match he played with Controller was Domination in Ashland where he went 15/5, pretty hard fought, good example of how it is for him to play after the update. Then we tried KB/M, It was only an hour or so until downtime but he couldn't get a Dom queued for the life of him, matches he did play were empty for half the time and then when the enemy came they were tankers and the maps were more open and he was less effective than he could have been. Second match was worse and the blueberries were to be honest terrible. So the KB/M games would have given a false impression IMHO, that the KB/M was worse than it actually is, his k/d was 0/8 in one of them and that's not exactly how it's been now hes gotten a little used to playing with the changes. I'll post them up on U-tube when I can but I think they make the KBD seem worse than it is. If I could get him to run a dom in ahsland again that might be better, ashland doms seem to be quite concentrated. Video upload is going to take a bit regardless....
id be happy to carry our discussion on in private... a lot of mis information was spread with innocents getting caught up in the fallout...and im sorry if I came off as a jackass, but between the QQ on the forums and the BS that went down in the corp, and both of them coming together in this thread, well...lets say it pushed 2 of my buttons at once, lol...
as far as this AA stuff goes and DS3 vs KB/M, I admittedly do not use kb/m so that side is all word of mouth but I believe and respect the mouths the comparison comes from... ive been playing since jan 23rd with a DS3, pretty much everyday, so ive been here for the transition to 1.4, and I agree I die a lot more now, and quicker...but I don't think that's a bad thing
im certainly not the best dust player, but I can hold my own, from my personal experience everything feels tighter, bloodier, and more competitive than it ever has before. I firmly believe these changes are good for the life of dust, and I don't feel they are too overt.
I think hit detection coupled with the AA and hit box tweaking has simply overwhelmed the senses of most players, and our impatience as a community, over rides the time table it takes to truly adapt... I blame CCP for putting to much on us at once, but I still think overall it was a move in the right direction.
ill be waiting for that vid, so I can pick it apart |
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