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Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
218
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Posted - 2013.09.06 01:52:00 -
[1] - Quote
Swarm launchers shoot WAY to fast now. Why was the swarm launcher buffed anyway? |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
1654
|
Posted - 2013.09.06 01:53:00 -
[2] - Quote
Dexter307 wrote:Swarm launchers shoot WAY to fast now. Why was the swarm launcher buffed anyway? It lost its ammo cap though. They are fine, two shot wonders. |
Void Echo
Echo Galactic Industries
1183
|
Posted - 2013.09.06 01:53:00 -
[3] - Quote
I know, there OP even more now. |
Maken Tosch
DUST University Ivy League
4022
|
Posted - 2013.09.06 01:53:00 -
[4] - Quote
I'm surprised people have forgotten about this already. It was predicted that swarms might become OP, but instead we now see something else. |
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
328
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Posted - 2013.09.06 01:54:00 -
[5] - Quote
broken yes , it takes longer to get a lock on when they should lock on faster |
Iron Wolf Saber
Den of Swords
8079
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Posted - 2013.09.06 01:56:00 -
[6] - Quote
dunno my grimaces was doing fine today, I'm not sure if they buffed the resilience or something. Ate 4 swarms 2 forge guns light railgun shots one heavy railgun shots and splattered by a large missile launcher all in 2 armor rep cycles. |
Godin Thekiller
Hellstorm Inc League of Infamy
494
|
Posted - 2013.09.06 01:56:00 -
[7] - Quote
True Adamance wrote:Dexter307 wrote:Swarm launchers shoot WAY to fast now. Why was the swarm launcher buffed anyway? It lost its ammo cap though. They are fine, two shot wonders.
3 shot, and they are definetly not fine. |
Godin Thekiller
Hellstorm Inc League of Infamy
494
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Posted - 2013.09.06 01:57:00 -
[8] - Quote
Iron Wolf Saber wrote:dunno my grimaces was doing fine today, I'm not sure if they buffed the resilience or something. Ate 4 swarms 2 forge guns light railgun shots one heavy railgun shots and splattered by a large missile launcher all in 2 armor rep cycles.
I call Bullshit. First |
Blaze Ashra
O.U.T.E.R. S.A.N.C.T.U.M.
53
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Posted - 2013.09.06 01:58:00 -
[9] - Quote
I'm not telling him ^ you have to actually invest your skill points to get the skill point bonus. |
Godin Thekiller
Hellstorm Inc League of Infamy
498
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Posted - 2013.09.06 01:59:00 -
[10] - Quote
THE TRAINSPOTTER wrote:broken yes , it takes longer to get a lock on when they should lock on faster
A whole .2 seconds. It got a 2x ROF increase at lvl 5 swarm op. 52% DPS increase. And you don't think that's OP? |
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Blaze Ashra
O.U.T.E.R. S.A.N.C.T.U.M.
53
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Posted - 2013.09.06 01:59:00 -
[11] - Quote
Iron Wolf Saber wrote:dunno my grimaces was doing fine today, I'm not sure if they buffed the resilience or something. Ate 4 swarms 2 forge guns light railgun shots one heavy railgun shots and splattered by a large missile launcher all in 2 armor rep cycles.
Well damn, what's your fitting? |
The Attorney General
ZionTCD
852
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Posted - 2013.09.06 02:05:00 -
[12] - Quote
Iron Wolf Saber wrote:dunno my grimaces was doing fine today, I'm not sure if they buffed the resilience or something. Ate 4 swarms 2 forge guns light railgun shots one heavy railgun shots and splattered by a large missile launcher all in 2 armor rep cycles.
I wish I was bad enough to get in your matchmaking queue. |
Cody Sietz
Bullet Cluster
903
|
Posted - 2013.09.06 02:09:00 -
[13] - Quote
Just gonna say again, it was a bug fix and Nerf.
The weapon functions almost the same, except its more reliable when trying to lock on and we now have only 3 rounds instead of 5.
Also, they may have increased the reload time. |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
218
|
Posted - 2013.09.06 02:52:00 -
[14] - Quote
Cody Sietz wrote:Just gonna say again, it was a bug fix and Nerf.
The weapon functions almost the same, except its more reliable when trying to lock on and we now have only 3 rounds instead of 5.
Also, they may have increased the reload time. Except it shoots twice as fast |
Blaze Ashra
O.U.T.E.R. S.A.N.C.T.U.M.
56
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Posted - 2013.09.06 03:07:00 -
[15] - Quote
Iron Wolf Saber wrote:dunno my grimaces was doing fine today, I'm not sure if they buffed the resilience or something. Ate 4 swarms 2 forge guns light railgun shots one heavy railgun shots and splattered by a large missile launcher all in 2 armor rep cycles.
Pretty pretty please tell me how you fit your dropship. |
Garrett Blacknova
Codex Troopers
3771
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Posted - 2013.09.06 03:08:00 -
[16] - Quote
Dexter307 wrote:Cody Sietz wrote:Just gonna say again, it was a bug fix and Nerf.
The weapon functions almost the same, except its more reliable when trying to lock on and we now have only 3 rounds instead of 5.
Also, they may have increased the reload time. Except it shoots twice as fast For half as long. Then takes longer to reload. Which happens twice as often. |
Crow Splat
DUST University Ivy League
130
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Posted - 2013.09.06 03:11:00 -
[17] - Quote
Godin Thekiller wrote:Iron Wolf Saber wrote:dunno my grimaces was doing fine today, I'm not sure if they buffed the resilience or something. Ate 4 swarms 2 forge guns light railgun shots one heavy railgun shots and splattered by a large missile launcher all in 2 armor rep cycles. I call Bullshit. First
I wouldn't doubt it. I have a feeling something is not quite right about the damage when shooting at flying targets. The other day in my python, I was getting hit by all kinds of AV and only taking like 10% damage to my shields. The only part that was threatening was that it was still knocking me around and I was near some buildings. But every now and then I would take a hit that would knock 2/3 of my shields off. I even had several hits for.no noticeable damage but the would sure spin me in circles.
Also swarms are not OP. I you have a good fit and play it well, a lone swarm launcher should never kill you. |
Blaze Ashra
O.U.T.E.R. S.A.N.C.T.U.M.
56
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Posted - 2013.09.06 03:36:00 -
[18] - Quote
Crow Splat wrote:Godin Thekiller wrote:Iron Wolf Saber wrote:dunno my grimaces was doing fine today, I'm not sure if they buffed the resilience or something. Ate 4 swarms 2 forge guns light railgun shots one heavy railgun shots and splattered by a large missile launcher all in 2 armor rep cycles. I call Bullshit. First I wouldn't doubt it. I have a feeling something is not quite right about the damage when shooting at flying targets. The other day in my python, I was getting hit by all kinds of AV and only taking like 10% damage to my shields. The only part that was threatening was that it was still knocking me around and I was near some buildings. But every now and then I would take a hit that would knock 2/3 of my shields off. I even had several hits for.no noticeable damage but the would sure spin me in circles. Also swarms are not OP. I you have a good fit and play it well, a lone swarm launcher should never kill you.
I agree on the swarms but the only concievable way I can see that much damage being tanked would be 1 shield hardener, 1 shield booster, 2 armor repairers and 2 armor hardeners. |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
220
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Posted - 2013.09.06 03:45:00 -
[19] - Quote
Garrett Blacknova wrote:Dexter307 wrote:Cody Sietz wrote:Just gonna say again, it was a bug fix and Nerf.
The weapon functions almost the same, except its more reliable when trying to lock on and we now have only 3 rounds instead of 5.
Also, they may have increased the reload time. Except it shoots twice as fast For half as long. Then takes longer to reload. Which happens twice as often. 3 isnt half of 5. And 3 swarm shots takes down everything except for tanks with lots of plates/shield extenders or hardeners.
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Nemo Bluntz
TeamPlayers EoN.
521
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Posted - 2013.09.06 03:56:00 -
[20] - Quote
Swarms aren't even that good. |
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Lurchasaurus
SVER True Blood Public Disorder.
1711
|
Posted - 2013.09.06 04:07:00 -
[21] - Quote
I said i would be astounded if ANYONE defended swarms in 1.4....
damn....... |
Cody Sietz
Bullet Cluster
905
|
Posted - 2013.09.06 05:04:00 -
[22] - Quote
Dexter307 wrote:Garrett Blacknova wrote:Dexter307 wrote:Cody Sietz wrote:Just gonna say again, it was a bug fix and Nerf.
The weapon functions almost the same, except its more reliable when trying to lock on and we now have only 3 rounds instead of 5.
Also, they may have increased the reload time. Except it shoots twice as fast For half as long. Then takes longer to reload. Which happens twice as often. 3 isnt half of 5. And 3 swarm shots takes down everything except for tanks with lots of plates/shield extenders or hardeners. A Maddy with 1k shields and 6500 armour, he is right next to me. I unload 3 proto SL rounds(prof 3 and 3 complex DMG mods) he starts to rep, and starts to run.
I reload, unload my other 3 rounds, 2 hit and the last missed...didn't matter anyway...he had more armour by the time they hit...just like pre Nerf...except I had to reload...twice. |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
221
|
Posted - 2013.09.06 05:06:00 -
[23] - Quote
Cody Sietz wrote:Dexter307 wrote:Garrett Blacknova wrote:Dexter307 wrote:Cody Sietz wrote:Just gonna say again, it was a bug fix and Nerf.
The weapon functions almost the same, except its more reliable when trying to lock on and we now have only 3 rounds instead of 5.
Also, they may have increased the reload time. Except it shoots twice as fast For half as long. Then takes longer to reload. Which happens twice as often. 3 isnt half of 5. And 3 swarm shots takes down everything except for tanks with lots of plates/shield extenders or hardeners. A Maddy with 1k shields and 6500 armour, he is right next to me. I unload 3 proto SL rounds(prof 3 and 3 complex DMG mods) he starts to rep, and starts to run. I reload, unload my other 3 rounds, 2 hit and the last missed...didn't matter anyway...he had more armour by the time they hit...just like pre Nerf...except I had to reload...twice. Did you even read what i said? |
Cody Sietz
Bullet Cluster
905
|
Posted - 2013.09.06 05:09:00 -
[24] - Quote
just sharing a match I had earlier. Swarms are not that different...just less effective.
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Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
224
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Posted - 2013.09.06 05:18:00 -
[25] - Quote
Cody Sietz wrote:just sharing a match I had earlier. Swarms are not that different...just more effective.
Fixed |
Cody Sietz
Bullet Cluster
905
|
Posted - 2013.09.06 05:56:00 -
[26] - Quote
Dexter307 wrote:Cody Sietz wrote:just sharing a match I had earlier. Swarms are not that different...just more effective.
Fixed You know, I'll take old swarms with a 5 round mag any day. |
Seed Dren
SyNergy Gaming EoN.
55
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Posted - 2013.09.06 06:32:00 -
[27] - Quote
Crow Splat wrote:Godin Thekiller wrote:Iron Wolf Saber wrote:dunno my grimaces was doing fine today, I'm not sure if they buffed the resilience or something. Ate 4 swarms 2 forge guns light railgun shots one heavy railgun shots and splattered by a large missile launcher all in 2 armor rep cycles. I call Bullshit. First I wouldn't doubt it. I have a feeling something is not quite right about the damage when shooting at flying targets. The other day in my python, I was getting hit by all kinds of AV and only taking like 10% damage to my shields. The only part that was threatening was that it was still knocking me around and I was near some buildings. But every now and then I would take a hit that would knock 2/3 of my shields off. I even had several hits for.no noticeable damage but the would sure spin me in circles. Also swarms are not OP. I you have a good fit and play it well, a lone swarm launcher should never kill you.
It was probably a flaylock pistol lol.
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Jack McReady
DUST University Ivy League
454
|
Posted - 2013.09.06 07:23:00 -
[28] - Quote
the operation skill is bugged and has no effect on lock on time though lets see what happens when that gets fixed. |
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
352
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Posted - 2013.09.06 10:37:00 -
[29] - Quote
Blaze Ashra wrote:I'm not telling Trainspotter you have to actually invest your skill points to get the skill point bonus. already to lv5 and proficency aswell
NEXT
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Korvin Lomont
United Pwnage Service RISE of LEGION
133
|
Posted - 2013.09.06 10:44:00 -
[30] - Quote
Dexter307 wrote:Cody Sietz wrote:just sharing a match I had earlier. Swarms are not that different...just more effective.
Fixed
Swarms aren't as effective as prior to 1.4 mainly because you have to reload more often. I would gladly exchange the skill and get my 5 rounds back. This maybe become a problem when more than Swarm guy is firing synchronized but on the other hand if you force two guy into AV with one tank its ok again.... |
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