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IM-JUST TO-FAT
Blauhelme Orion Empire
27
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Posted - 2013.09.04 22:40:00 -
[1] - Quote
I dont have to aim by myself anymore. Its boring. What do u think? |
Dust LAG-LAG-LAG-LAG 514
Chatelain Rapid Response Gallente Federation
42
|
Posted - 2013.09.04 22:41:00 -
[2] - Quote
*too |
N1ck Comeau
Ahrendee Mercenaries EoN.
1334
|
Posted - 2013.09.04 22:43:00 -
[3] - Quote
Your a moron, |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
931
|
Posted - 2013.09.04 22:44:00 -
[4] - Quote
N1ck Comeau wrote:Your a moron, You're would be the proper usage.
Example:
You're welcome for my friendly correction. |
IM-JUST TO-FAT
Blauhelme Orion Empire
27
|
Posted - 2013.09.04 22:45:00 -
[5] - Quote
N1ck Comeau wrote:Your a moron,
Im not sure what that means but i guess its something negative. Anyway i am actaully just someone who wants this game to require real player skill than a freaking aimbot. It breaks the gameplay.of the dust i loved and now its gone. :( |
N1ck Comeau
Ahrendee Mercenaries EoN.
1334
|
Posted - 2013.09.04 22:46:00 -
[6] - Quote
Alaika Arbosa wrote:N1ck Comeau wrote:Your a moron, You're would be the proper usage. Example: You're welcome for my friendly correction. Ya, i really don't care about grammar. It's the internet not an exam. |
Dust LAG-LAG-LAG-LAG 514
Chatelain Rapid Response Gallente Federation
42
|
Posted - 2013.09.04 22:47:00 -
[7] - Quote
N1ck Comeau wrote:Alaika Arbosa wrote:N1ck Comeau wrote:Your a moron, You're would be the proper usage. Example: You're welcome for my friendly correction. Ya, i really don't care about grammar. It's the internet not an exam. you fail at internet regardless |
CharCharOdell
Shining Flame Amarr Empire
589
|
Posted - 2013.09.04 22:47:00 -
[8] - Quote
i agree |
SHOCKNOFSKY
H.Y.S.T.E.R.I.A
7
|
Posted - 2013.09.04 22:52:00 -
[9] - Quote
I do not like it |
Monkey MAC
killer taxi company General Tso's Alliance
148
|
Posted - 2013.09.04 22:53:00 -
[10] - Quote
There are actually 2 variations, magnetism and adhesion, magnetism is related to strafing, normally when you strafe, your aim translates with you!! However people counter that by aiming in the other direction, this usally cause parralx where it hinges on a point between the two players! Magnetism means that that when you attempt to readjust, sensitive drops causing a drag like effect. Adhesion works when the player attempts to track a moving player, the sensitivity adjusts to reduce flicking back and forth over a target because you keep going to far!! It changes based on the speed of your target, this means when a target start sprinting the sensitivity adjusts to keep up, this makes it feel like you are being dragged, there are not headshot wander or behind wall tracking, stopping input stops aim assist as it is still dependent on your input!-á
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BIind Shot
Neanderthal Nation Public Disorder.
34
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Posted - 2013.09.04 22:57:00 -
[11] - Quote
IM-JUST TO-FAT wrote:I dont have to aim by myself anymore. Its boring. What do u think?
Why do I get the feeling you're really a KBM posing as ds3 user? |
Theex 1661
Gummibaerenbande 514
6
|
Posted - 2013.09.04 22:58:00 -
[12] - Quote
IM-JUST TO-FAT wrote:I dont have to aim by myself anymore. Its boring. What do u think? I totally agree with your statement!!
For me, as an AR user, the game makes no fun anymore... Since yesterday you dont have to aim at the enemy anymore! You just have to spray in the direction and move your charakter to the left and right a little bit.
Before 1.4 i tried to hit the enemy directly in the chest and rise my crosshair to finish with headshots. It was challenging, needed a certain kind of skill to do and was rewarded through effectiveness. It was fun...
Now i cant do this anymore. Now i have to be one of those retardes, who just walk right and left while shooting, spraying the bullets to the enemies direction while the aim assist do the rest, to kill effectively.
Fore someone who likes this game so much like me, it's very depressing now .
Greetings Theex 1661 |
Rudy Vandersario
The Nimbor Corporation
30
|
Posted - 2013.09.04 22:59:00 -
[13] - Quote
I can take it or leave it, I was pretty much happy with my aim before anyway so I don't really care if it stays or goes. I do think that all the massively over the top whining about it is pathetic though. I'm pretty sure that some people are literally crying about it. |
IM-JUST TO-FAT
Blauhelme Orion Empire
30
|
Posted - 2013.09.04 23:00:00 -
[14] - Quote
Monkey MAC wrote: There are actually 2 variations, magnetism and adhesion, magnetism is related to strafing, normally when you strafe, your aim translates with you!! However people counter that by aiming in the other direction, this usally cause parralx where it hinges on a point between the two players! Magnetism means that that when you attempt to readjust, sensitive drops causing a drag like effect. Adhesion works when the player attempts to track a moving player, the sensitivity adjusts to reduce flicking back and forth over a target because you keep going to far!! It changes based on the speed of your target, this means when a target start sprinting the sensitivity adjusts to keep up, this makes it feel like you are being dragged, there are not headshot wander or behind wall tracking, stopping input stops aim assist as it is still dependent on your input!-á
Thats really interesting but i simply think it takes away the input to 75 percent. Its not skill basedxanymore. Dust become a cover to cover shooter. Before you didnt need cover in every sinhle situation ckz u could straf and.there avkid getting damaged. Now you do |
BIind Shot
Neanderthal Nation Public Disorder.
36
|
Posted - 2013.09.04 23:03:00 -
[15] - Quote
That's another thing. They nerfed strafing speeds.. |
IM-JUST TO-FAT
Blauhelme Orion Empire
30
|
Posted - 2013.09.04 23:03:00 -
[16] - Quote
BIind Shot wrote:IM-JUST TO-FAT wrote:I dont have to aim by myself anymore. Its boring. What do u think? Why do I get the feeling you're really a KBM posing as ds3 user?
To be honest im using both. Thry both have advantages and disadvantages. But i wouldnt say that one is better than the other one |
IM-JUST TO-FAT
Blauhelme Orion Empire
30
|
Posted - 2013.09.04 23:05:00 -
[17] - Quote
Rudy Vandersario wrote:I can take it or leave it, I was pretty much happy with my aim before anyway so I don't really care if it stays or goes. I do think that all the massively over the top whining about it is pathetic though. I'm pretty sure that some people are literally crying about it.
I am :'( |
IM-JUST TO-FAT
Blauhelme Orion Empire
30
|
Posted - 2013.09.04 23:06:00 -
[18] - Quote
BIind Shot wrote:That's another thing. They nerfed strafing speeds..
But in combination with the aimbot it becomes even more intense |
BIind Shot
Neanderthal Nation Public Disorder.
38
|
Posted - 2013.09.04 23:12:00 -
[19] - Quote
IM-JUST TO-FAT wrote:BIind Shot wrote:That's another thing. They nerfed strafing speeds.. But in combination with the aimbot it becomes even more intense
Maybe that's what CCP was aiming for. In real gun fights it's about cover not who has the better dougi. |
Kinkku-Ananas Kepappi
Tal-Romon Legion Amarr Empire
68
|
Posted - 2013.09.04 23:16:00 -
[20] - Quote
I agree, I'm going to admit that my gungame is pretty subpar, which is why I went the logistics route since beta.
I don't get massive amounts of kills even with the aim assist but more than I probably should. |
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Rudy Vandersario
The Nimbor Corporation
31
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Posted - 2013.09.04 23:16:00 -
[21] - Quote
IM-JUST TO-FAT wrote:Rudy Vandersario wrote:I can take it or leave it, I was pretty much happy with my aim before anyway so I don't really care if it stays or goes. I do think that all the massively over the top whining about it is pathetic though. I'm pretty sure that some people are literally crying about it. I am :'(
You not one of the jolly fat types then? |
Billi Gene
Forty-Nine Fedayeen Minmatar Republic
401
|
Posted - 2013.09.04 23:18:00 -
[22] - Quote
BIind Shot wrote:IM-JUST TO-FAT wrote:BIind Shot wrote:That's another thing. They nerfed strafing speeds.. But in combination with the aimbot it becomes even more intense Maybe that's what CCP was aiming for. In real gun fights it's about cover not who has the better dougi.
this fairly much sums it up for me.
though to be fair, if this is the case perhaps Heavy Suits need a 1:1 strafe speed buff. They are already so slow that i can't see a problem with them being the only suits where strafe is the same speed as forward speed.
|
P14GU3
The Southern Legion The Umbra Combine
371
|
Posted - 2013.09.04 23:21:00 -
[23] - Quote
BIind Shot wrote:IM-JUST TO-FAT wrote:BIind Shot wrote:That's another thing. They nerfed strafing speeds.. But in combination with the aimbot it becomes even more intense Maybe that's what CCP was aiming for. In real gun fights it's about cover not who has the better dougi. You ain't messin with my dougie! |
Zahle Undt
Bullet Cluster
284
|
Posted - 2013.09.04 23:26:00 -
[24] - Quote
Theex 1661 wrote:IM-JUST TO-FAT wrote:I dont have to aim by myself anymore. Its boring. What do u think? I totally agree with your statement!!For me, as an AR user, the game makes no fun anymore... Since yesterday you dont have to aim at the enemy anymore! You just have to spray in the direction and move your charakter to the left and right a little bit. Before 1.4 i tried to hit the enemy directly in the chest and rise my crosshair to finish with headshots. It was challenging, needed a certain kind of skill to do and was rewarded through effectiveness. It was fun... Now i cant do this anymore. Now i have to be one of those retardes, who just walk right and left while shooting, spraying the bullets to the enemies direction while the aim assist do the rest, to kill effectively. Fore someone who likes this game so much like me, it's very depressing now . Greetings Theex 1661
Then turn off aim assist and play as you did before. Problem solved for you.
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Theex 1661
Gummibaerenbande 514
6
|
Posted - 2013.09.05 00:05:00 -
[25] - Quote
Zahle Undt wrote:Then turn off aim assist and play as you did before. Problem solved for you. Turning off the aim assist would create a big handicap, in my opinion. I tried it for two matches today and i needed way more time and concentration to hit the enemies, while the enemies are like blindly fireing and shooting me in seconds.
For sure, it would enhance the challenge and difficulty, but not if everybody else is using aim assist. Now with 1.4 there is a huge dig between using and not using aim assist. It's not balanced anymore...
In 1.3 i turned off aim assist very often, so i know what it felt like to play against those who had enabled it. It was challenging but fair and doable. Now in 1.4 it's like: "disable aim assist and get f****d by those who enabled it" or "enable aim assist and be bored and start hating the game"
I seriously had matches today where i killed one two enemies and started jelling: "come on!! this is f-ing ridiculous, i didnt hit them at all!!"
Greets Theex 1661 |
Michael Arck
Anubis Prime Syndicate
787
|
Posted - 2013.09.05 00:07:00 -
[26] - Quote
People are dying and crying...LOUD |
Faquira Bleuetta
Pure Innocence. EoN.
73
|
Posted - 2013.09.05 00:51:00 -
[27] - Quote
P14GU3 wrote:BIind Shot wrote:IM-JUST TO-FAT wrote:BIind Shot wrote:That's another thing. They nerfed strafing speeds.. But in combination with the aimbot it becomes even more intense Maybe that's what CCP was aiming for. In real gun fights it's about cover not who has the better dougi. You ain't messin with my dougie!
Matrix 514 |
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3446
|
Posted - 2013.09.05 01:08:00 -
[28] - Quote
BIind Shot wrote:That's another thing. They nerfed strafing speeds.. Dude, they said in the patch notes that they reduced them to 90% of forward run speed. That's as far as they went. |
Billi Gene
Forty-Nine Fedayeen Minmatar Republic
402
|
Posted - 2013.09.05 01:30:00 -
[29] - Quote
Theex 1661 wrote:Zahle Undt wrote:Then turn off aim assist and play as you did before. Problem solved for you. Turning off the aim assist would create a big handicap, in my opinion. I tried it for two matches today and i needed way more time and concentration to hit the enemies, while the enemies are like blindly fireing and shooting me in seconds. For sure, it would enhance the challenge and difficulty, but not if everybody else is using aim assist. Now with 1.4 there is a huge dig between using and not using aim assist. It's not balanced anymore... In 1.3 i turned off aim assist very often, so i know what it felt like to play against those who had enabled it. It was challenging but fair and doable. Now in 1.4 it's like: "disable aim assist and get f****d by those who enabled it" or "enable aim assist and be bored and start hating the game" I seriously had matches today where i killed one two enemies and started jelling: " come on!! this is f-ing ridiculous, i didnt hit them at all!!" Greets Theex 1661
aim assist has been non existent since sometime in chromosome iirc .. if you've been using aim assist during that time it has been having a placebo effect ... ...afaik |
Theex 1661
Gummibaerenbande 514
8
|
Posted - 2013.09.05 01:43:00 -
[30] - Quote
Billi Gene wrote:aim assist has been non existent since sometime in chromosome iirc .. if you've been using aim assist during that time it has been having a placebo effect ... ...afaik Who's talking about chromosome? I've been playing since public/official release date (May 14th, 2013) . And the thread is about the "new" aim assist in 1.4, so the changes from 1.3 to 1.4 .
Greets Theex |
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2100 Angels
The Southern Legion The Umbra Combine
248
|
Posted - 2013.09.05 01:52:00 -
[31] - Quote
Theex 1661 wrote:Billi Gene wrote:aim assist has been non existent since sometime in chromosome iirc .. if you've been using aim assist during that time it has been having a placebo effect ... ...afaik Who's talking about chromosome? I've been playing since public/official release date (May 14th, 2013) . And the thread is about the "new" aim assist in 1.4, so the changes from 1.3 to 1.4 . Greets Theex
Aim Assist was disabled in 1.3. Regardless of what your system operation settings said. I think the point being made was that we haven't had aim assist in game since chromosome. Whether or not that's true I'm not sure, but I know we definitely didn't have it last build |
Theex 1661
Gummibaerenbande 514
8
|
Posted - 2013.09.05 02:09:00 -
[32] - Quote
2100 Angels wrote:Aim Assist was disabled in 1.3. Regardless of what your system operation settings said. I think the point being made was that we haven't had aim assist in game since chromosome. Whether or not that's true I'm not sure, but I know we definitely didn't have it last build I really dont know what to say know . I swear that there was a difference when i played with enabled or disabled aim assist in the system operation setting in 1.3! Im definitely sure about that .
Maybe we are talking about different definitions off aim assist!? As i dont know how CCP define aim assist and implement it in their system, i can just say that there was a difference. It felt different and the bullets found their path to the enemy in a different way.
It's impossible that this system setting didnt make an impact on the game behaviour at all. Or im the greatest moron in this game .
Greets Theex |
Fremder V1
Armed And Aimless
5
|
Posted - 2013.09.05 18:05:00 -
[33] - Quote
Like Monkey MAC mentioned, the aim assist consists of two separate functions, of which (as far as i remember and understood) only one wasn't enabled until 1.4. So probably not the greatest moron around here, Theex. ;)
On topic: It changes the game drasticly, but i see more positiv than negativ things comming from it. For example: It makes the game a lot more beginner friendly, which was needed badly, and is a necessary counter to the silly idea of mouse support in a console FPS.
Having skill at this game consists of more than just being a good shot. So one can still stand out, if that wasn't all he brings to the table. And even though new guys have it a lot easier to hit you now, the old once still have at least double the amount of hitpoints.
Is it too strong? Maybe. Hard to tell, me thinks. Might be easier to answer in a couple of days, maybe weeks, when people had time to adjust.
Also i'm biased. I always had terrible aim. |
NOAMIzzzzz
BIG BAD W0LVES
28
|
Posted - 2013.09.05 18:09:00 -
[34] - Quote
It's simple it's to ezzz |
Garrett Blacknova
Codex Troopers
3695
|
Posted - 2013.09.05 18:30:00 -
[35] - Quote
Theex 1661 wrote:2100 Angels wrote:Aim Assist was disabled in 1.3. Regardless of what your system operation settings said. I think the point being made was that we haven't had aim assist in game since chromosome. Whether or not that's true I'm not sure, but I know we definitely didn't have it last build I really dont know what to say know . I swear that there was a difference when i played with enabled or disabled aim assist in the system operation setting in 1.3! Im definitely sure about that . Maybe we are talking about different definitions off aim assist!? As i dont know how CCP define aim assist and implement it in their system, i can just say that there was a difference. It felt different and the bullets found their path to the enemy in a different way. It's impossible that this system setting didnt make an impact on the game behaviour at all. Or im the greatest moron in this game . Greets Theex It didn't have an impact for everyone, but it broke CQC aiming for a lot of us even while Aim Assist was disabled.
But I'm pretty sure they DID have Aim Assist when Uprising first dropped - they took it out because it was (as it had been previously) glitchy and not working as intended. |
Bethhy
Ancient Exiles
78
|
Posted - 2013.09.05 18:36:00 -
[36] - Quote
Billi Gene wrote:BIind Shot wrote:IM-JUST TO-FAT wrote:BIind Shot wrote:That's another thing. They nerfed strafing speeds.. But in combination with the aimbot it becomes even more intense Maybe that's what CCP was aiming for. In real gun fights it's about cover not who has the better dougi. this fairly much sums it up for me. though to be fair, if this is the case perhaps Heavy Suits need a 1:1 strafe speed buff. They are already so slow that i can't see a problem with them being the only suits where strafe is the same speed as forward speed.
Wait CCP had to give everyone computer generated aim and tracking to make people use cover? Are you real people or just robot's fml..... |
Maken Tosch
DUST University Ivy League
4009
|
Posted - 2013.09.05 18:38:00 -
[37] - Quote
The OP's feedback is oversimplified. It just needs a slight adjustment. Either that or the scouts should get a major buff. |
Mehrunes-Dagon
WarRavens League of Infamy
2
|
Posted - 2013.09.05 18:40:00 -
[38] - Quote
This whole aim assist crying is stupid, honestly it seems more of a psychological issue than anything. For example, let's say you bought a new bracelet and never take it off, when you put it on your arm will feel heavy, you will feel the bracelet hitting your armor, you will hear it etc, now 2 weeks down the line you wont notice these things that's because you got used to it. Now take it off, your arm will feel light, your brain will miss the noise and the feeling of it.
The difference in aiming that AA provides is decent, and it helps, but it is not doing the aiming for you, its not doing the shooting, its not doing the strafing WHILE staying on target all of that is done by you the reason our AA is more VISIBLY noticeable in this game is because this game allows KB/M play, but every single FPS has aim assist. |
The Infected One
SyNergy Gaming EoN.
553
|
Posted - 2013.09.05 18:50:00 -
[39] - Quote
Iirc they removed aim assist half way through chromosome build because during firefights between more than one enemy in your crosshairs (movement) it would cause your aim to snap between the two closest objects to the center of your reticle. They had been working on a fix since then. This implementation of their new version of aim assist has obviously been a little too strong, With some further tweaking in the following weeks, I imagine they will get it right. (If they actually focus on it) |
Baal Roo
Subdreddit Test Alliance Please Ignore
2472
|
Posted - 2013.09.05 20:22:00 -
[40] - Quote
BIind Shot wrote:IM-JUST TO-FAT wrote:BIind Shot wrote:That's another thing. They nerfed strafing speeds.. But in combination with the aimbot it becomes even more intense Maybe that's what CCP was aiming for. In real gun fights it's about cover not who has the better dougi.
That would be fine if the maps weren't 90% big open fields. Most of the cover is so far away from the next piece that the auto-aim makes it impossible to get from one piece of cover to the next before the person across the way hipfire kills you.
Mehrunes-Dagon wrote:This whole aim assist crying is stupid, honestly it seems more of a psychological issue than anything. For example, let's say you bought a new bracelet and never take it off, when you put it on your arm will feel heavy, you will feel the bracelet hitting your armor, you will hear it etc, now 2 weeks down the line you wont notice these things that's because you got used to it. Now take it off, your arm will feel light, your brain will miss the noise and the feeling of it.
The difference in aiming that AA provides is decent, and it helps, but it is not doing the aiming for you, its not doing the shooting, its not doing the strafing WHILE staying on target all of that is done by you the reason our AA is more VISIBLY noticeable in this game is because this game allows KB/M play, but every single FPS has aim assist.
I completely disagree. The AA is insane. Try hipfiring a laser or TAC from medium-long range. The game practically plays itself. |
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Pages: 1 2 :: [one page] |