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CharCharOdell
Shining Flame Amarr Empire
576
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Posted - 2013.09.04 14:36:00 -
[1] - Quote
Nobody needs it. Being able to shoot used to be a cool thing. Now we only have 2 typess of weapons: hit-scan aim-bot death rays and AOE weapons. |
Beld Errmon
Paladin Survey Force Amarr Empire
834
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Posted - 2013.09.04 14:39:00 -
[2] - Quote
on the subject of match maker, anyone else been seeing a lot of really lopsided games lately? i've seen 14 vs 4, 16 vs 6, and heard of 14 vs 2 where the person telling me about this wasn't smart enough to quit the match and died 85 times.... i still can't believe he stayed in the match and died that many times.
*well the subject did mention MM a moment ago. |
Abby Invo
DUST University Ivy League
39
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Posted - 2013.09.04 14:40:00 -
[3] - Quote
CharCharOdell wrote:Nobody needs it. Being able to shoot used to be a cool thing. Now we only have 2 typess of weapons: hit-scan aim-bot death rays and AOE weapons. Quit exaggerating. It's on par with other console shooters. |
Maken Tosch
DUST University Ivy League
3959
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Posted - 2013.09.04 14:48:00 -
[4] - Quote
I don't mind aim-assist in this game and I like the fact that finally the hit detection has been resolved. The problem is that the aim-assist we have now is too over the top. Let me elaborate.
Hit detection is when you point a gun a me dead on. And I mean precisely dead on and every bullet (so long as I don't move away) hits me as intended. The problem with the currently aim-assist system is that you can point the gun just about 1 foot to my left or to my right and every one of those bullets will still hit me. CEOPyrex posted a video about that and it was ridiculous. |
Zekain K
Expert Intervention Caldari State
333
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Posted - 2013.09.04 14:51:00 -
[5] - Quote
Abby Invo wrote:CharCharOdell wrote:Nobody needs it. Being able to shoot used to be a cool thing. Now we only have 2 typess of weapons: hit-scan aim-bot death rays and AOE weapons. Quit exaggerating. It's on par with other console shooters. No its not Aim assist is crazy. You're bad , and thats why youre defending it.
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Funkmaster Whale
0uter.Heaven
448
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Posted - 2013.09.04 14:54:00 -
[6] - Quote
Aim assist is the stupidest mechanic, especially with the absurdity that we get here. The game automates the most critical aspect of the FPS: the aiming. What's next, recoil assist? Trigger assist? Why don't we just put the carebears on one server and let the people who actually care to play a real shooter on another. |
Abby Invo
DUST University Ivy League
42
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Posted - 2013.09.04 14:54:00 -
[7] - Quote
Zekain K wrote:Abby Invo wrote:CharCharOdell wrote:Nobody needs it. Being able to shoot used to be a cool thing. Now we only have 2 typess of weapons: hit-scan aim-bot death rays and AOE weapons. Quit exaggerating. It's on par with other console shooters. No its not Aim assist is crazy. You're bad , and thats why youre defending it. Oh, insulting me eh? How utterly convincing of you. If you think it's so harmful and game breaking then go make a video of it in use and prove it. I played fine before aim assisting, I play fine after aim assist and your insinuations otherwise are petty playground antics. Straighten up and let's discuss this like adults instead of **** flinging. |
Maken Tosch
DUST University Ivy League
3960
|
Posted - 2013.09.04 14:56:00 -
[8] - Quote
Abby Invo wrote:CharCharOdell wrote:Nobody needs it. Being able to shoot used to be a cool thing. Now we only have 2 typess of weapons: hit-scan aim-bot death rays and AOE weapons. Quit exaggerating. It's on par with other console shooters.
Not really. Do you play Halo? The aim-assist in that game is balanced. The aim-assist as it is now in Dust is way over the top. It needs to be brought back down to Halo levels. |
Zekain K
Expert Intervention Caldari State
333
|
Posted - 2013.09.04 14:57:00 -
[9] - Quote
Abby Invo wrote:Zekain K wrote:Abby Invo wrote:CharCharOdell wrote:Nobody needs it. Being able to shoot used to be a cool thing. Now we only have 2 typess of weapons: hit-scan aim-bot death rays and AOE weapons. Quit exaggerating. It's on par with other console shooters. No its not Aim assist is crazy. You're bad , and thats why youre defending it. Oh, insulting me eh? How utterly convincing of you. If you think it's so harmful and game breaking then go make a video of it in use and prove it. I played fine before aim assisting, I play fine after aim assist and your insinuations otherwise are petty playground antics. Straighten up and let's discuss this like adults instead of **** flinging. Ceoprex already made one. |
steadyhand amarr
Imperfects Negative-Feedback
1197
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Posted - 2013.09.04 14:57:00 -
[10] - Quote
So for last year people have been crying out for it. And now all cool kids are upset the playing field has Been leveled. Tbh expected level of QQ.
The fact HD is now working and ur simply getting outplayed is not a factorat all. Nor is fact that u too also have access to this aim assist and thus should be able kill people just as quickly :-) |
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Abby Invo
DUST University Ivy League
44
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Posted - 2013.09.04 14:58:00 -
[11] - Quote
Maken Tosch wrote:Abby Invo wrote:CharCharOdell wrote:Nobody needs it. Being able to shoot used to be a cool thing. Now we only have 2 typess of weapons: hit-scan aim-bot death rays and AOE weapons. Quit exaggerating. It's on par with other console shooters. Not really. Do you play Halo? The aim-assist in that game is balanced. The aim-assist as it is now in Dust is way over the top. It needs to be brought back down to Halo levels. Yes, I did, but the two games are incomparable. Halo is more of an arena shooter and the engagements are very different from Dust. Additionally, modern Halo games have extensive aim assist in the form of bullet magnetism whereby your shots withing a certain proximity of an enemy actually home in on the enemy.
See: http://www.youtube.com/watch?v=RWaDwsGb1c0 |
Abby Invo
DUST University Ivy League
44
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Posted - 2013.09.04 15:05:00 -
[12] - Quote
Zekain K wrote:Abby Invo wrote:Zekain K wrote:Abby Invo wrote:CharCharOdell wrote:Nobody needs it. Being able to shoot used to be a cool thing. Now we only have 2 typess of weapons: hit-scan aim-bot death rays and AOE weapons. Quit exaggerating. It's on par with other console shooters. No its not Aim assist is crazy. You're bad , and thats why youre defending it. Oh, insulting me eh? How utterly convincing of you. If you think it's so harmful and game breaking then go make a video of it in use and prove it. I played fine before aim assisting, I play fine after aim assist and your insinuations otherwise are petty playground antics. Straighten up and let's discuss this like adults instead of **** flinging. Ceoprex already made one. Link me the video with the minute marker to demonstrate? Because I'm not keen on wading through his rambling whinging to try to find it myself without annotations. |
Vell0cet
Royal Uhlans Amarr Empire
98
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Posted - 2013.09.04 15:07:00 -
[13] - Quote
It's necessary to keep keyboard/mouse users and controllers in balance. Perhaps it needs slight tweaking, but ultimately this game is about teamwork and strategy, using the right weapons against the right opponents at the right ranges using the right tactics. Rewarding good aim is important, but there's a lot more to interesting gameplay than pure twitch skills. It's the "secret sauce" to DUST: no other shooter has this level of depth. |
DUST Fiend
OSG Planetary Operations Covert Intervention
6069
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Posted - 2013.09.04 15:08:00 -
[14] - Quote
It's not too bad, it just puts a much stronger emphasis on watching cover and advancing tactically. Gone are the days of immortal disco dancers, dodging bullets like Jager.
It would be nice to get a slight HP buff all around though, since more shots are going to connect.
I'm more disappointed with the new armor rep animation on vehicles, it is God awful ugly. |
Vespasian Andendare
Subsonic Synthesis Alpha Wolf Pack
237
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Posted - 2013.09.04 15:09:00 -
[15] - Quote
steadyhand amarr wrote:Nor is fact that u too also have access to this aim assist and thus should be able kill people just as quickly :-) Get outta here with your logic! The torch-and-pitchfork brigade doesn't want to hear that! They want to continue to spam mass drivers while bunnyhopping, and aim assist/hit detection are working against that.
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Maken Tosch
DUST University Ivy League
3964
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Posted - 2013.09.04 15:09:00 -
[16] - Quote
Abby Invo wrote:Additionally, modern Halo games have extensive aim assist in the form of bullet magnetism whereby your shots withing a certain proximity of an enemy actually home in on the enemy. See: http://www.youtube.com/watch?v=RWaDwsGb1c0
I don't think that's an accurate assessment. I have been playing Halo since the birth of Halo: Combat Evolved, through Halo 2, Halo 3, Halo ODST, Halo Reach, and now Halo 4. And I still play Halo every week with my friends on game night.
From my own experience and observations over the years, the aim assist works by slightly nudging your weapon as the enemy passes by your reticule. It's like a slight track to help you with aiming on a console controller. And I have been testing this on every weapon. The sniper rifle, binary rifle, DMR, SAW, assault rifle, tactical rifle, covenant carbine, rocket launcher, needler, etc. The only two weapons that have any kind of homing ability for their ammo alone is either the rocket launcher (after locking on) or the covenant needler.
In Dust, the aim assist we have now is turning bullets into magnets. The aim assist was support to nudge the gun, not the bullets. |
Killar-12
The Corporate Raiders
790
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Posted - 2013.09.04 15:10:00 -
[17] - Quote
steadyhand amarr wrote:So for last year people have been crying out for it. And now all cool kids are upset the playing field has Been leveled. Tbh expected level of QQ.
The fact HD is now working and ur simply getting outplayed is not a factorat all. Nor is fact that u too also have access to this aim assist and thus should be able kill people just as quickly :-) It's a solid point use Aim assist Hell I hate the crutch but It's fun to take advantage of... |
Duran Lex
Amarr Templars Amarr Empire
208
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Posted - 2013.09.04 15:10:00 -
[18] - Quote
Yes, aim assist in a game where it was taken out for months....
DOES make it seem like its now assisting when working as intended.
Imagine that.
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Funkmaster Whale
0uter.Heaven
449
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Posted - 2013.09.04 15:11:00 -
[19] - Quote
steadyhand amarr wrote:So for last year people have been crying out for it. And now all cool kids are upset the playing field has Been leveled. Tbh expected level of QQ.
The fact HD is now working and ur simply getting outplayed is not a factorat all. Nor is fact that u too also have access to this aim assist and thus should be able kill people just as quickly :-) By "playing field has been leveled" you mean that complete noobs can now have the same perfect aim as people who e dedicated time to learning and perfecting their aim, then yeah. Aim assist is a scrub-friendly mechanic and it's completely broken this game. The people vehemently defending are the ones who couldn't manage to land a shot before. Most people had absolutely no problem. The only ones complaining about the aiming were the ones who had no ability whatsoever. |
Maken Tosch
DUST University Ivy League
3964
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Posted - 2013.09.04 15:13:00 -
[20] - Quote
Abby Invo wrote:Link me the video with the minute marker to demonstrate? Because I'm not keen on wading through his rambling whinging to try to find it myself without annotations.
https://www.youtube.com/watch?feature=player_detailpage&v=6QI4wmuzjmU#t=101
New Video: https://www.youtube.com/watch?v=qcJjMpM95k8 |
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Abby Invo
DUST University Ivy League
46
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Posted - 2013.09.04 15:16:00 -
[21] - Quote
Maken Tosch wrote:Abby Invo wrote:Additionally, modern Halo games have extensive aim assist in the form of bullet magnetism whereby your shots withing a certain proximity of an enemy actually home in on the enemy. See: http://www.youtube.com/watch?v=RWaDwsGb1c0 I don't think that's an accurate assessment. I have been playing Halo since the birth of Halo: Combat Evolved, through Halo 2, Halo 3, Halo ODST, Halo Reach, and now Halo 4. And I still play Halo every week with my friends on game night. From my own experience and observations over the years, the aim assist works by slightly nudging your weapon as the enemy passes by your reticule. It's like a slight track to help you with aiming on a console controller. And I have been testing this on every weapon. The sniper rifle, binary rifle, DMR, SAW, assault rifle, tactical rifle, covenant carbine, rocket launcher, needler, etc. The only two weapons that have any kind of homing ability for their ammo alone is either the rocket launcher (after locking on) or the covenant needler. In Dust, the aim assist we have now is turning bullets into magnets. The aim assist was support to nudge the gun, not the bullets. It does nudge in Halo, but it also magnetizes the bullets. The fact that you don't agree with the reality of it is hardly any of my concern. Halo games have, over the years, gradually increased the amount of assists. The first Halo game had zero magnetism, this is demonstrable, but the more recent ones are more severe. The fact that you're trying to prop it up as a pillar of aim assist design despite this is laughable. As for the accusations that Dust has magnetism, I'd like to see some actual proof of this. |
Vell0cet
Royal Uhlans Amarr Empire
99
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Posted - 2013.09.04 15:18:00 -
[22] - Quote
Funkmaster Whale wrote:Most people had absolutely no problem.. Except the thousands who left in frustration because they couldn't hit anything. |
Abby Invo
DUST University Ivy League
46
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Posted - 2013.09.04 15:18:00 -
[23] - Quote
What are the minute markers for his footage with aim assist? All I saw in skimming the first video was a single case of shoddy hit detection and possibly server latency that he immediately laid at the feet of the new "aimbot". |
Kekklian Noobatronic
Goonfeet Top Men.
361
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Posted - 2013.09.04 15:25:00 -
[24] - Quote
Funkmaster Whale wrote:steadyhand amarr wrote:So for last year people have been crying out for it. And now all cool kids are upset the playing field has Been leveled. Tbh expected level of QQ.
The fact HD is now working and ur simply getting outplayed is not a factorat all. Nor is fact that u too also have access to this aim assist and thus should be able kill people just as quickly :-) By "playing field has been leveled" you mean that complete noobs can now have the same perfect aim as people who e dedicated time to learning and perfecting their aim, then yeah. Aim assist is a scrub-friendly mechanic and it's completely broken this game. The people vehemently defending are the ones who couldn't manage to land a shot before. Most people had absolutely no problem. The only ones complaining about the aiming were the ones who had no ability whatsoever.
Don't like it, don't use it. Pretty sure after spending months getting it to work, they won't take it away.
Your opinions on the matter will accomplish nothing. I hope that reality sinks in, and that when it does you feel as sad and pathetic as your post. |
Maken Tosch
DUST University Ivy League
3964
|
Posted - 2013.09.04 15:28:00 -
[25] - Quote
Abby Invo wrote:What are the minute markers for his footage with aim assist? All I saw in skimming the first video was a single case of shoddy hit detection and possibly server latency that he immediately laid at the feet of the new "aimbot".
Damn it, it didn't copy the proper link. I told the browser to copy the link at the specified time, but instead it just copied the old link without the time. It's about about 1:15 or 1:40 into the video of the first link.
The second link is all about the aim assist. |
DUST Fiend
OSG Planetary Operations Covert Intervention
6069
|
Posted - 2013.09.04 15:29:00 -
[26] - Quote
Abby Invo wrote:What are the minute markers for his footage with aim assist? All I saw in skimming the first video was a single case of shoddy hit detection and possibly server latency that he immediately laid at the feet of the new "aimbot". He seems like he has a very very high opinion of his opinion.
We all knew aim assist was coming. This is a foundation mechanic, everything will need to built up off of that.
If anything, it's best that it's so strong, because it makes it easier to identify issues and then fix them in a timely manor. |
Happy Violentime
OMFGZOMBIESRUN
131
|
Posted - 2013.09.04 15:33:00 -
[27] - Quote
#fail
CEOPyrex uses kb/m - no aim assist on kb/m |
CharCharOdell
Shining Flame Amarr Empire
580
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Posted - 2013.09.04 15:35:00 -
[28] - Quote
All weapons now have AOE. No more complaining about forge guns, mass drivers, rails, and grenades from here on out BC now EVERYONE can hit EVETYONE with no skill involved. |
DUST Fiend
OSG Planetary Operations Covert Intervention
6069
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Posted - 2013.09.04 15:36:00 -
[29] - Quote
CharCharOdell wrote:All weapons now have AOE. No more complaining about forge guns, mass drivers, rails, and grenades from here on out BC now EVERYONE can hit EVETYONE with no skill involved. So I guess skill comes more from engaging properly and sticking to cover, who'd have thunk it
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Abby Invo
DUST University Ivy League
49
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Posted - 2013.09.04 15:42:00 -
[30] - Quote
Maken Tosch wrote:Abby Invo wrote:What are the minute markers for his footage with aim assist? All I saw in skimming the first video was a single case of shoddy hit detection and possibly server latency that he immediately laid at the feet of the new "aimbot". Damn it, it didn't copy the proper link. I told the browser to copy the link at the specified time, but instead it just copied the old link without the time. It's about about 1:15 or 1:40 into the video of the first link. The second link is all about the aim assist. The single instance in the first video of aim assist, like I said earlier, is a hit detection issue first and foremost.
As for the second video, he continuously misconstrues new hit detection mechanics as aim assist. It's easier to shoot people now for a number of reasons, not just aim assist, but aim assist is what he blames for all of it. The fact that he's being elitist about aim assist after using M + KB for so long and having such a large advantage for so long is ridiculous. It's really a combination issue, but he ignores it all in favor of blaming aim assist. |
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