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Author |
Thread Statistics | Show CCP posts - 7 post(s) |
Nyra Volki
KILL-EM-QUICK RISE of LEGION
45
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Posted - 2013.09.03 01:04:00 -
[61] - Quote
ALPHA DECRIPTER wrote:DJINN Marauder wrote:I'm going to have to play this map nonstop to find out the best uplink placements and areas to sprint through.
Us scouts are going to have some fun. Bio mass is currently my fav. Maybe this map will change that. Yea, I feel you on that bro. Nothing worse then being chased by the enemy and then getting lost... nothing better then getting chased by the enemy and getting THEM lost! lol
`Sigh. Just another fun game of DUST . Same going to stay up all night playing this or all morning anyways yeah. for me i'm going to be looking for flanking maneuvers and there's a medium socket that looks like fun to camp. http://web.ccpgamescdn.com/dust/news.control/65110/1/Image_14.png |
Daddrobit
PFB Pink Fluffy Bunnies
342
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Posted - 2013.09.03 01:07:00 -
[62] - Quote
CCP LogicLoop wrote:Daddrobit wrote:So I was taking a gander at this 1.4 blog and was thinking, "ok, so this might be cool, fighting in a laboratory-esque battleground, that'll be refreshing to see something other than cargo containers and the occasional console." Then I read this part: Main Research Facility and Administrative Offices: The lower floor of this area contains the storage depot, where incoming supplies are delivered and stored until needed. The upper floors house administrative offices and micro-labs, which are locked down and inaccessible while under attack.Nevermind, just more cargo containers. Making a laboratory based battleground that, "should look and feel like a real working laboratory, the sort filled with people in lab coats." LOLNOPE. Have some more cargo boxes. Cargo containers in the supply warehouse. Yes. That is the case. Cargo containers anywhere else in the facility? Pretty much nope. Edit: You will also find some cargo containers under the landing pad (medium socket) next to the cargo elevator.
But is there anything in the map that actually points out to the player saying, "Hey, this is a science facility! Look over here, this stuff is all scienc-ey, it's where people do science!" or is it gonna be a series of corridors and rooms with maybe a few consoles and placards on walls next to closed doors saying they're science rooms while possibly, (hopefully) making a Portal reference or two.
Sure, it looks all futuristic in it's aesthetic design, and if it were thrown into the BF3 map pool you could probably get them to think it was a science facility without much else.
But here's what I'm concerned about: It's no more science-ey than any other installations in Dust. It really to me just doesn't stand out or look like a science installation any more than say Communications or Biomass. There's nothing here that -really- contrasts against anything else in the game.
Throw in a CQC section or two that are clean rooms rather than just having signs on the wall saying LAB:01and we'll be in business.
I'm just saying it's rather disappointing to be told, "Yeah, this is a science facility, you just have to imagine that science goes on behind those closed doors over there that say 'LAB:01'. Now go take cover behind those crates." |
Surt gods end
Demon Ronin
944
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Posted - 2013.09.03 01:31:00 -
[63] - Quote
*Yawn* |
Riptalis
Sebiestor Field Sappers Minmatar Republic
1
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Posted - 2013.09.03 02:14:00 -
[64] - Quote
Is there a way to see the new maps? I keep seeing posts saying "the new maps look good by the looks of it". I'm confused... |
Nyra Volki
KILL-EM-QUICK RISE of LEGION
45
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Posted - 2013.09.03 02:21:00 -
[65] - Quote
Riptalis wrote:Is there a way to see the new maps? I keep seeing posts saying "the new maps look good by the looks of it". I'm confused... Most people don't know what the difference between an outpost and a map is so most people think the outpost is the map. also to answer your question no they haven't release any pictures of the new maps that i know of, So lets hope there good. |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces D.E.F.I.A.N.C.E
405
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Posted - 2013.09.03 02:33:00 -
[66] - Quote
Nyra Volki wrote:Riptalis wrote:Is there a way to see the new maps? I keep seeing posts saying "the new maps look good by the looks of it". I'm confused... Most people don't know what the difference between an outpost and a map is so most people think the outpost is the map. also to answer your question no they haven't release any pictures of the new maps that i know of, So lets hope there good.
Yea sry for the confusion. As a CoD player I'm used to calling any battleground a "Map". Think I should alter the title?
`Sigh. Just another fun game of DUST. |
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CCP LogicLoop
C C P C C P Alliance
591
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Posted - 2013.09.03 03:47:00 -
[67] - Quote
Daddrobit wrote:CCP LogicLoop wrote:Daddrobit wrote:So I was taking a gander at this 1.4 blog and was thinking, "ok, so this might be cool, fighting in a laboratory-esque battleground, that'll be refreshing to see something other than cargo containers and the occasional console." Then I read this part: Main Research Facility and Administrative Offices: The lower floor of this area contains the storage depot, where incoming supplies are delivered and stored until needed. The upper floors house administrative offices and micro-labs, which are locked down and inaccessible while under attack.Nevermind, just more cargo containers. Making a laboratory based battleground that, "should look and feel like a real working laboratory, the sort filled with people in lab coats." LOLNOPE. Have some more cargo boxes. Cargo containers in the supply warehouse. Yes. That is the case. Cargo containers anywhere else in the facility? Pretty much nope. Edit: You will also find some cargo containers under the landing pad (medium socket) next to the cargo elevator. But is there anything in the map that actually points out to the player saying, "Hey, this is a science facility! Look over here, this stuff is all scienc-ey, it's where people do science!" or is it gonna be a series of corridors and rooms with maybe a few consoles and placards on walls next to closed doors saying they're science rooms while possibly, (hopefully) making a Portal reference or two. Sure, it looks all futuristic in it's aesthetic design, and if it were thrown into the BF3 map pool you could probably get them to think it was a science facility without much else. But here's what I'm concerned about: It's no more science-ey than any other installations in Dust. It really to me just doesn't stand out or look like a science installation any more than say Communications or Biomass. There's nothing here that -really- contrasts against anything else in the game. Throw in a CQC section or two that are clean rooms rather than just having signs on the wall saying LAB:01and we'll be in business. I'm just saying it's rather disappointing to be told, "Yeah, this is a science facility, you just have to imagine that science goes on behind those closed doors over there that say 'LAB:01'. Now go take cover behind those crates."
We would have loved to add more detail, but the technical budget didn't allow for it.
We hope you enjoy the outpost when you get to play it, and we look forward to hearing your feedback on it.
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Rynoceros
Rise of Old Dudes
638
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Posted - 2013.09.03 03:59:00 -
[68] - Quote
Kinda reminds of an old UT99(?) CTF map.
Thanks for making all of the staircases wide enough for LAVs. I've been needing more places to use my Proxies for Dust's newest dumb driver trend.
I am Jack's reserved excitement. |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces D.E.F.I.A.N.C.E
410
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Posted - 2013.09.03 07:31:00 -
[69] - Quote
Tic, tock, tic, tock, tic, tock. Gah! C'mon you stupid clock. Less tic more tock
`Sigh. Just another fun game of DUST. |
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