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Thread Statistics | Show CCP posts - 11 post(s) |
Duck Gun
Rautaleijona Top Men.
10
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Posted - 2013.09.05 06:58:00 -
[1] - Quote
Sana Rayya wrote:Hey guys, quick update. I got really bored grinding ambushes in the redline, especially with the 80 clone ones where I usually had to DC anyway, so I decided to play only the 50 clone ones. Typically I can still play and get WP and remain under the 3000 SP limit just because the matches are usually short.
The trick is to queue alone, and to wait in the battlefinder until you see the "Game Mode: Ambush" show up. Should be right before you are deployed. If it's OMS, then press circle to cancel out of it.
I haven't tried doing this with a squad yet, so not sure if backing out in this manner will result in your squad being deployed without you in it. However, this seems to be a viable way to consistently get 50 clone ambushes without too much of a hassle. I've only had to cancel out of a few 80 clone matches, but I have been able to requeue right away, without the team chat bug that was plaguing me before whenever I tried to mess with the Neocom after queueing.
In terms of how high you can score, each minute will net you roughly 300 SP in passive gain alone. So in a 9 minute match, don't score more than 300 WP to stay under 3000. For 8 min, 600 WP, 7 min, 900 WP, etc. Of course it's hard to predict how long the match will take unless you know a stomp is coming, but if the game drags out it may behoove you not to go out of your way to get additional warpoints, or else you may have to DC. I haven't DC'ed yet and I've only had two matches where I exceeded my limit, by 50 and 150 SP or so.
YMMV.
P.S. - scanners are awesome. If I were squadded they would be a super fast way to quickly decide a match without gaining WP.
Yup noticed this too. really hard to stay under 3k SP/match unless one reverts to tricks like this. Other way to shorthen a match is to run heedlessly in front of the enemy in starter fits hoping they'll kill you so that you manage to deplete your teams clone reserves quick enough. |
Duck Gun
Rautaleijona Top Men.
10
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Posted - 2013.09.05 10:53:00 -
[2] - Quote
Totally agree on the above...
You get over 3k SP on a basic ambush if none does anything. Today I've played through an ambus that was 2 vs.14, me on the losing side. Got 250 WP, the game was terminated on the timer and I got myself 4,6k SP just for the fun of being a freaking target practice.
AFK:ing takes you over the 3k SP limit in almost every game that is not standard ambush with these huge maps. A lot of time is spent on searching the red dots as they don't anymore show up on team vision thus the game time is extended and therefore AFK players get more SP/battle than in previous builds. |
Duck Gun
Rautaleijona Top Men.
10
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Posted - 2013.09.05 11:38:00 -
[3] - Quote
fawkuima juggalo wrote:okay. What i dont like about the event is the 3g sp cap makes me feel like i have to play lazy to be rewarded. i want to be rewarded because im good. mostly because ive personally saved several games for my team it would be nice to feel more rewarded for events like that.
That is exactly what this event is pushing for. In order to make the full benefit of the double SP there're few steps that I deem necessary. 1. Play only ambush. 2. If it's OMS check if there's more than 50 clones left on the losing side of the teams. 3 if the losing side has more than 50 clones -> leave battle and look for another, because otherwise it takes too long to finish and you end up capping too soon 3. Once you find a battle, play poorly. Avoid making more than 300 WP because otherwise you might end up over the 3k SP limit. 4. If it seems that the game is progressing too slowly start using starter fits and charge on suicide in mind towards the enemy to deplete your team clone reserves to speed up the process in order to avoid crossing the 3k SP mark.
And yea..the best result that I've had was with standard Ambush doing 290 WP which resulted 2990 SP. Time spent on the clock was somewhat 2/3 of the game mode time limit. |
Duck Gun
Rautaleijona Top Men.
10
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Posted - 2013.09.06 07:46:00 -
[4] - Quote
IAmDuncanIdaho II wrote:
Hah or just play at MCC skydiving without a parachute. +1 for innovation.
No MCC in Ambush, but you can always also suicide blowing yourself up with your own grenade.
However I prefer letting the enemy kill me because I'm such a mean SOB. Letting them kill me they accumulate WP and have higher chance of hauling over the 3k SP limit. |
Duck Gun
Rautaleijona Top Men.
10
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Posted - 2013.09.06 10:14:00 -
[5] - Quote
Yup, fail event in every aspect. I'm sure the team mates didn't quite know how to appreciate as I tried how many times you could actually suicide during Ambush OMS. The number I got with assault militia stater fit is 26 and actually couple of times the two militia locus grenades aren't enough to kill you. Apparently if you stand right on top of a grenade it doesn't do as much damage as if you're standing next to it. Also sometimes the grenade seems to sink under the floor doing much less damage or no damage at all. On those I had to run and search the red dots to let them kill me.
And yes.. with this style I got 2600 SP so pretty close to maximum efficiency on ambush OMS, just not very nice towards the team mates that might have wanted to play the game for real. |
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