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NINJAPIRATEROBOTZOMBIE
Subdreddit Test Alliance Please Ignore
104
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Posted - 2013.08.28 16:18:00 -
[1] - Quote
Link Request that those who wish to provide positive and constructive feedback post. No QQ and no trolls please.
Thanks,
NPRZ
Director Subdreddit FEC Leadership |
Baracka Flocka Flame
SyNergy Gaming EoN.
767
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Posted - 2013.08.28 16:25:00 -
[2] - Quote
NINJAPIRATEROBOTZOMBIE wrote:No QQ and no trolls please.
Meh goodluck with that especially in this forum.
I know you will take this reply as a troll or me QQing or whatever you guys want to attack but...
It's nice to see this considered a glitch now when EoN does it but not before when others did it for weeks. Oh well. |
STABBEY
Black Phoenix Mercenaries
236
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Posted - 2013.08.28 16:34:00 -
[3] - Quote
Baracka Flocka Flame wrote:NINJAPIRATEROBOTZOMBIE wrote:No QQ and no trolls please. Meh goodluck with that especially in this forum. I know you will take this reply as a troll or me QQing or whatever you guys want to attack but... It's nice to see this considered an exploit now when EoN does it but not before when others did it for weeks. Oh well.
This is being supported by not only the FEC but members of EoN too. Both sides have QQers, cut that **** out for once and support somthing that truely is to support the community and game.
Locking the districts to farm is a pathetic move, as well as making a large chunk of the board useless for those that really do want to fight.
So from me and many others that DO care about the game and not just our wallets, +1 . |
Bendtner92
Imperfects Negative-Feedback
963
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Posted - 2013.08.28 16:35:00 -
[4] - Quote
Am I wrong in saying that the defender don't get 50% of the attacker's remaining clones, unless the attacker brought more than 150 clones?
What I mean is that I don't think the defender gets those 50% of the initial 150 clones, but if the attacker brought 200 clones and only lost 150 (either in battle or via the minimum clone loss), then the defender would get 25 clones?
Other than that your post is pretty accurate. |
Baracka Flocka Flame
SyNergy Gaming EoN.
767
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Posted - 2013.08.28 16:36:00 -
[5] - Quote
STABBEY wrote:Baracka Flocka Flame wrote:NINJAPIRATEROBOTZOMBIE wrote:No QQ and no trolls please. Meh goodluck with that especially in this forum. I know you will take this reply as a troll or me QQing or whatever you guys want to attack but... It's nice to see this considered an exploit now when EoN does it but not before when others did it for weeks. Oh well. This is being supported by not only the FEC but members of EoN too. Both sides have QQers, cut that **** out for once and support somthing that truely is to support the community and game. Locking the districts to farm is a pathetic move, as well as making a large chunk of the board useless for those that really do want to fight. So from me and many others that DO care about the game and not just our wallets, +1 .
Not saying it belongs in the game or anything EoN complained about this at the start of PC but we were called QQ'ers at the time(lol). This thread is in the war room thats linked to another serious thread so i figured id put my reply here instead of the actual feedback thread.
Just funny how things change over time that's all.
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NINJAPIRATEROBOTZOMBIE
Subdreddit Test Alliance Please Ignore
107
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Posted - 2013.08.28 16:42:00 -
[6] - Quote
Bendtner92 wrote:Am I wrong in saying that the defender don't get 50% of the attacker's remaining clones, unless the attacker brought more than 150 clones?
What I mean is that I don't think the defender gets those 50% of the initial 150 clones, but if the attacker brought 200 clones and only lost 150 (either in battle or via the minimum clone loss), then the defender would get 25 clones?
Other than that your post is pretty accurate.
That would be incorrect the defender does receive 50% of the attack clones to the district and the remaining 50% are how the winning isk reward is paid to the players. 36 million for a clone pack of 120, 60 clones to the district and 60 to the players at a rate of 300,000 per clone so for a maximum of 18 million isk reward to the defending players for winning. |
Bendtner92
Imperfects Negative-Feedback
963
|
Posted - 2013.08.28 16:44:00 -
[7] - Quote
NINJAPIRATEROBOTZOMBIE wrote:Bendtner92 wrote:Am I wrong in saying that the defender don't get 50% of the attacker's remaining clones, unless the attacker brought more than 150 clones?
What I mean is that I don't think the defender gets those 50% of the initial 150 clones, but if the attacker brought 200 clones and only lost 150 (either in battle or via the minimum clone loss), then the defender would get 25 clones?
Other than that your post is pretty accurate. That would be incorrect the defender does receive 50% of the attack clones to the district and the remaining 50% are how the winning isk reward is paid to the players. 36 million for a clone pack of 120, 60 clones to the district and 60 to the players at a rate of 300,000 per clone so for a maximum of 18 million isk reward to the defending players for winning. Are you sure, because you only get 150k per clone killed?
Though like I said, everything else is accurate, so no matter what there's still a profit to be made when locking districts. |
NINJAPIRATEROBOTZOMBIE
Subdreddit Test Alliance Please Ignore
107
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Posted - 2013.08.28 16:46:00 -
[8] - Quote
Bendtner92 wrote:NINJAPIRATEROBOTZOMBIE wrote:Bendtner92 wrote:Am I wrong in saying that the defender don't get 50% of the attacker's remaining clones, unless the attacker brought more than 150 clones?
What I mean is that I don't think the defender gets those 50% of the initial 150 clones, but if the attacker brought 200 clones and only lost 150 (either in battle or via the minimum clone loss), then the defender would get 25 clones?
Other than that your post is pretty accurate. That would be incorrect the defender does receive 50% of the attack clones to the district and the remaining 50% are how the winning isk reward is paid to the players. 36 million for a clone pack of 120, 60 clones to the district and 60 to the players at a rate of 300,000 per clone so for a maximum of 18 million isk reward to the defending players for winning. Are you sure, because you only get 150k per clone killed? Though like I said, everything else is accurate, so no matter what there's still a profit to be made when locking districts.
The clones are sold from the district at a rate of 150,000 isk per clone and are worth 300,000 isk to the players on their reward. |
Bendtner92
Imperfects Negative-Feedback
963
|
Posted - 2013.08.28 16:49:00 -
[9] - Quote
NINJAPIRATEROBOTZOMBIE wrote:The clones are sold from the district at a rate of 150,000 isk per clone and are worth 300,000 isk to the players on their reward. Unless they stealth changed it since this then it's 150k per clone both sold and killed. |
Hawkin P
Molon Labe. RISE of LEGION
208
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Posted - 2013.08.28 18:58:00 -
[10] - Quote
Well I just lost some respect for the Team Players.
You do know you can't take your ISK with you. |
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SoTah Pawp
Amarr Templars Amarr Empire
1112
|
Posted - 2013.08.28 19:01:00 -
[11] - Quote
locking yourself up started with cronos and everyone asked for a fix
The reply from ccp: Lolmaybein10years, wedon'tknowhow. |
Hawkin P
Molon Labe. RISE of LEGION
208
|
Posted - 2013.08.28 19:40:00 -
[12] - Quote
SoTah Pawp wrote:locking yourself up started with cronos and everyone asked for a fix
The reply from ccp: Lolmaybein10years, wedon'tknowhow.
Back then at least it cost you ISK not earned you some. |
SoTah Pawp
Amarr Templars Amarr Empire
1116
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Posted - 2013.08.28 19:43:00 -
[13] - Quote
Hawkin P wrote:SoTah Pawp wrote:locking yourself up started with cronos and everyone asked for a fix
The reply from ccp: Lolmaybein10years, wedon'tknowhow. Back then at least it cost you ISK not earned you some. Leave it to CCP to fix everything after 3 months, eh? |
Fiddlestaxp
TeamPlayers EoN.
344
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Posted - 2013.08.28 21:26:00 -
[14] - Quote
Easy. Just double the price on clone packs. |
Hawkin P
Molon Labe. RISE of LEGION
212
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Posted - 2013.08.28 22:41:00 -
[15] - Quote
Fiddlestaxp wrote:Easy. Just double the price on clone packs.
Funny you see what he did there? You sir are a witty guy!
Well, I am positive CCP won't do anything about it until we don't care anymore.
Constructively CCP could announce this glitch a violation of TOS, and that it will be monitored and any corp or person caught still using this exploit after 5 days of the announcement, will have their account banned, or reset. |
Thor Odinson42
Molon Labe. RISE of LEGION
1042
|
Posted - 2013.08.28 23:09:00 -
[16] - Quote
Hawkin P wrote:Fiddlestaxp wrote:Easy. Just double the price on clone packs. Funny you see what he did there? You sir are a witty guy! Well, I am positive CCP won't do anything about it until we don't care anymore. Constructively CCP could announce this glitch a violation of TOS, and that it will be monitored and any corp or person caught still using this exploit after 5 days of the announcement, will have their account banned, or reset. That would probably fix it, but it would take them giving a **** first. |
Fiddlestaxp
TeamPlayers EoN.
345
|
Posted - 2013.08.29 01:19:00 -
[17] - Quote
Hawkin P wrote:Fiddlestaxp wrote:Easy. Just double the price on clone packs. Funny you see what he did there? You sir are a witty guy! Well, I am positive CCP won't do anything about it until we don't care anymore. Constructively CCP could announce this glitch a violation of TOS, and that it will be monitored and any corp or person caught still using this exploit after 5 days of the announcement, will have their account banned, or reset.
This is like buying up all the houses in monopoly. No Houses = No rent. The rules are very clearly laid out and we are following them to a T. The way to counter buying up all the houses in monopoly is to not let the dude get set up. You've had months and months to attack us. The LoI war was the ideal time. |
Killar-12
The Corporate Raiders
718
|
Posted - 2013.08.29 01:25:00 -
[18] - Quote
Thor Odinson42 wrote:Hawkin P wrote:Fiddlestaxp wrote:Easy. Just double the price on clone packs. Funny you see what he did there? You sir are a witty guy! Well, I am positive CCP won't do anything about it until we don't care anymore. Constructively CCP could announce this glitch a violation of TOS, and that it will be monitored and any corp or person caught still using this exploit after 5 days of the announcement, will have their account banned, or reset. That would probably fix it, but it would take them giving a **** first. If CCP gave a shit well, we'd be in a different place... |
STABBEY
Black Phoenix Mercenaries
266
|
Posted - 2013.08.29 01:26:00 -
[19] - Quote
Fiddlestaxp wrote:Hawkin P wrote:Fiddlestaxp wrote:Easy. Just double the price on clone packs. Funny you see what he did there? You sir are a witty guy! Well, I am positive CCP won't do anything about it until we don't care anymore. Constructively CCP could announce this glitch a violation of TOS, and that it will be monitored and any corp or person caught still using this exploit after 5 days of the announcement, will have their account banned, or reset. This is like buying up all the houses in monopoly. No Houses = No rent. The rules are very clearly laid out and we are following them to a T. The way to counter buying up all the houses in monopoly is to not let the dude get set up. You've had months and months to attack us. The LoI war was the ideal time.
No disrespect to you personally bud but...
You me and every1 else here know what Cubs (I only say CUBS because I know members of TP dont agree with his actions) is doing is petty bullsh!t so he can farm more isk instead of having to fight for it.
I dont care how you or he wants to spin what he's doing, Its GREED.
Following what rules?! You reading the handbook of COWARDS?
It isnt for "Good Fights" We brought the fights and when it got too tough for him he hid by locking his districts.
It's obvious what he did I dont care about months ago BLA BLA BLA.
We are talking about RIGHT NOW. |
Fiddlestaxp
TeamPlayers EoN.
345
|
Posted - 2013.08.29 01:27:00 -
[20] - Quote
Hawkin P wrote:Well I just lost some respect for the Team Players.
You do know you can't take your ISK with you.
You(funny story) started this war. You waged it with faceless masses. We don't have faceless masses, but we do have friends and resources. We have been accumulating resources(Districts and ISK) aggressively since PC started and we will be damned if our massive material advantage isn't going to be the weapon we fight it with if it is completely within the ruleset.
You stack timers, we stack timers. |
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Heimdallr69
Imperfects Negative-Feedback
703
|
Posted - 2013.08.29 01:31:00 -
[21] - Quote
Exploits everywhere...sad... TP is doing this right now..just saying https://www.youtube.com/watch?v=Eoj_Dvscv2s&feature=youtube_gdata_player |
Baal Roo
Subdreddit Test Alliance Please Ignore
2400
|
Posted - 2013.08.29 01:34:00 -
[22] - Quote
Fiddlestaxp wrote:Hawkin P wrote:Fiddlestaxp wrote:Easy. Just double the price on clone packs. Funny you see what he did there? You sir are a witty guy! Well, I am positive CCP won't do anything about it until we don't care anymore. Constructively CCP could announce this glitch a violation of TOS, and that it will be monitored and any corp or person caught still using this exploit after 5 days of the announcement, will have their account banned, or reset. This is like buying up all the houses in monopoly. No Houses = No rent. The rules are very clearly laid out and we are following them to a T. The way to counter buying up all the houses in monopoly is to not let the dude get set up. You've had months and months to attack us. The LoI war was the ideal time.
This is such a ridiculous argument. It's just so disingenious, and doesn't really reflect reality. I'm just going to copy/pasta my response in the the bugs forum thread, because it's just as relevant to your post as it was over there:
I wrote:The problem is that you guys acquired all of this land while PC was unplayable to a large chunk of the playerbase due to lag and memory leaks, and while the balance was arguably as skewed and "broken" as it's ever been towards a few FOTM setups.
Heck, I'd be surprised if the majority of players even realized you guys were grabbing so much land, most of us didn't even look at the stats for PC for months. Now that the majority of the technical problems with PC are fixed, and the game is a little bit more balanced, everyone takes another look at the game mode and lo and behold; 1 group seems to own most of the territory.
Now, this would be fine if the equilibrium could be fixed by attacking your districts and whittling down your hold to just the amount of districts you guys can hold (which was the main intent of the FEC). Unfortunately, with the broken mechanic of being able to "lock down" your districts and still turn a profit, you can pretty much sit on all that land inevitably.
Is this your fault? No. You guys saw an opportunity and took it. Unfortunately for you guys though, just like so many other aspects of the game, CCP's mistakes are going to have to negatively effect someone in order to fix them.
So, if you guys want to sit on those districts and leave them locked indefinitely, then go for it, it just helps prove how broken the game mode really is. However, if you don't want to sit on them and keep them locked, then it looks to me like you're either going to keep getting attacked until you reach a size that you can hold on your own, or you can step up to the negotiating table and meet the demands of the FEC.
The cheap way, the hard way, or the easy way.
Your choice. |
Fiddlestaxp
TeamPlayers EoN.
345
|
Posted - 2013.08.29 01:55:00 -
[23] - Quote
Baal Roo wrote:Fiddlestaxp wrote:Hawkin P wrote:Fiddlestaxp wrote:Easy. Just double the price on clone packs. Funny you see what he did there? You sir are a witty guy! Well, I am positive CCP won't do anything about it until we don't care anymore. Constructively CCP could announce this glitch a violation of TOS, and that it will be monitored and any corp or person caught still using this exploit after 5 days of the announcement, will have their account banned, or reset. This is like buying up all the houses in monopoly. No Houses = No rent. The rules are very clearly laid out and we are following them to a T. The way to counter buying up all the houses in monopoly is to not let the dude get set up. You've had months and months to attack us. The LoI war was the ideal time. This is such a ridiculous argument. It's just so disingenious, and doesn't really reflect reality. I'm just going to copy/pasta my response in the the bugs forum thread, because it's just as relevant to your post as it was over there: I wrote:The problem is that you guys acquired all of this land while PC was unplayable to a large chunk of the playerbase due to lag and memory leaks, and while the balance was arguably as skewed and "broken" as it's ever been towards a few FOTM setups.
Heck, I'd be surprised if the majority of players even realized you guys were grabbing so much land, most of us didn't even look at the stats for PC for months. Now that the majority of the technical problems with PC are fixed, and the game is a little bit more balanced, everyone takes another look at the game mode and lo and behold; 1 group seems to own most of the territory.
Now, this would be fine if the equilibrium could be fixed by attacking your districts and whittling down your hold to just the amount of districts you guys can hold (which was the main intent of the FEC). Unfortunately, with the broken mechanic of being able to "lock down" your districts and still turn a profit, you can pretty much sit on all that land inevitably.
Is this your fault? No. You guys saw an opportunity and took it. Unfortunately for you guys though, just like so many other aspects of the game, CCP's mistakes are going to have to negatively effect someone in order to fix them.
So, if you guys want to sit on those districts and leave them locked indefinitely, then go for it, it just helps prove how broken the game mode really is. However, if you don't want to sit on them and keep them locked, then it looks to me like you're either going to keep getting attacked until you reach a size that you can hold on your own, or you can step up to the negotiating table and meet the demands of the FEC.
The cheap way, the hard way, or the easy way.
Your choice.
We earned all of our districts fair and square. Most of the corps that we took the districts from, didn't show up or showed up with like 4 guys and ringers.. PC has been playable for months now. And still we marched on. Because we DO like a good fight... but most of the matches launched were red-line- pubstomp that were never intended to do anything but waste our time. Granted some corporations showed up ready, but the vast majority of the attacks were designed to take us away from playing the good games. Also: Neither side is in a position to make "Demands". Locked or not, I think we have a strong position. We've used this time to stomp out the fires. |
Baal Roo
Subdreddit Test Alliance Please Ignore
2404
|
Posted - 2013.08.29 02:13:00 -
[24] - Quote
Fiddlestaxp wrote:
We earned all of our districts fair and square. Most of the corps that we took the districts from, didn't show up or showed up with like 4 guys and ringers.. PC has been playable for months now. And still we marched on. Because we DO like a good fight... but most of the matches launched were red-line- pubstomp that were never intended to do anything but waste our time. Granted some corporations showed up ready, but the vast majority of the attacks were designed to take us away from playing the good games. Also: Neither side is in a position to make "Demands". Locked or not, I think we have a strong position. We've used this time to stomp out the fires.
You're in a "strong position" because you can lock your districts at will. If you could fight and hold your districts, you would do so. If you want to prove otherwise, then stop hiding and fight the FEC without exploiting wonky game mechanics. Like it or not, there are demands being made, but you're right that they don't have much bite. Why? Because again, you guys can just hole up and make money indefinitely and only fight when YOU want to.
Furthermore, to say that PC has been "playable for months" is a ******* joke. It STILL isn't playable, but now not because of the memory leaks and lag spikes that were a problem until very recently, or the ridiculously boring FOTM issues with Flaylocks, and before that CalLogis. Instead, it's because the people who bothered to play through the trash gameplay and amass an empire fighting, as you yourself have admitted, small groups of unorganized players (because, why bother with PC, it was broken) now own most of the land simply by virtue of being willing to play a bad game mode on a broken game when no one else cared.
So, cool for you, I guess, for playing when it was terrible, but if all of you clowns would have sat it out like the rest of us; maybe CCP would have fixed things sooner. Instead, you helped perpetuate the problems by keeping the numbers up in a literally broken game mode, took most of the land, earned billions of ISK, and can now exploit the continued broken mechanics to insulate yourselves from having to actually defend your land.
I mean, get real. |
Fiddlestaxp
TeamPlayers EoN.
345
|
Posted - 2013.08.29 02:21:00 -
[25] - Quote
Baal Roo wrote: but if all of you clowns would have sat it out like the rest of us; maybe CCP would have fixed things sooner. .
I've heard it all. |
Patrick57
GunFall Mobilization Covert Intervention
78
|
Posted - 2013.08.29 02:25:00 -
[26] - Quote
Fiddlestaxp wrote:Baal Roo wrote: but if all of you clowns would have sat it out like the rest of us; maybe CCP would have fixed things sooner. . I've heard it all. One time you nearly killed me with the melee glitch/exploit thingy |
Baal Roo
Subdreddit Test Alliance Please Ignore
2405
|
Posted - 2013.08.29 02:28:00 -
[27] - Quote
Fiddlestaxp wrote:Baal Roo wrote: but if all of you clowns would have sat it out like the rest of us; maybe CCP would have fixed things sooner. . I've heard it all.
based on your quote, it looks like you only "heard" one sentence. |
STABBEY
Black Phoenix Mercenaries
266
|
Posted - 2013.08.29 02:33:00 -
[28] - Quote
Baal Roo wrote:Fiddlestaxp wrote:Baal Roo wrote: but if all of you clowns would have sat it out like the rest of us; maybe CCP would have fixed things sooner. . I've heard it all. based on your quote, it looks like you only "heard" one sentence.
I'd say ignore the idiots bro, you cant make stupid understand things. (My ex gf was the same way)
He dosent know wtf he's talking about and theres no excuse or reason in the world they will be able to come up with to condone the actions of a GREEDY COWARD/COWARDS. |
Heimdallr69
Imperfects Negative-Feedback
705
|
Posted - 2013.08.29 02:41:00 -
[29] - Quote
So if the melee exploit should be bannable then what about locking of districts? Just saying both are pathetic and no excuse will ever change that |
STABBEY
Black Phoenix Mercenaries
268
|
Posted - 2013.08.29 02:49:00 -
[30] - Quote
Heimdallr69 wrote:So if the melee exploit should be bannable then what about locking of districts? Just saying both are pathetic and no excuse will ever change that
I think they should be stripped of ISK made off said cowardly act and be fined per district, per day for using this to hurt the game.
OR be stripped of the districts totally. |
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