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Author |
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Iron Wolf Saber
Den of Swords
7715
|
Posted - 2013.08.24 01:29:00 -
[31] - Quote
They're already working on getting rid of selling to npcs already in Dust. |
Poonmunch
DUST University Ivy League
220
|
Posted - 2013.08.24 01:33:00 -
[32] - Quote
I'd really love a fully realized market in this game.
At the very least it would be nice if we could just sell loot we can't use back to the game if we didn't want it.
When they finally do get player-player trading implemented, I'll lay top dollar for any Thales anyone has.
Munch |
Aeon Amadi
A.N.O.N.Y.M.O.U.S.
2532
|
Posted - 2013.08.24 08:33:00 -
[33] - Quote
Iron Wolf Saber wrote:They're already working on getting rid of selling to npcs already in Dust.
@_@
wat |
The Robot Devil
Chatelain Rapid Response Gallente Federation
858
|
Posted - 2013.08.24 09:41:00 -
[34] - Quote
Iron Wolf Saber wrote:Well selling items in Dust has its complications. first being where is your 'inventory' in the universe and the sorts. For as far as the game universe is concerned we're middle of nowhere which also just happens to not have an 'auction house.'
So improving the backbone may include adding our inventories into the space, and getting that space beefed up to handle us (it should considering jita sees a billion+ items a day shifted.) Then comes the question of what to do with middle of nowhere?
Do we make it a real space that magically interact with all Dust 514 related stations or what, making our inventories exist in a weird quasi-quantum entangled state in the universe? Or we do it like eve that everything you sell is from the station you're stationed in? Questions that need answering, considerations, weighing, and support and the sorts.
All the stuff we use is bpc unless we buy the bpo. Doesn't that mean that our inventory is really a bunch of materials that are manufactured into items as needed? It is an odd bit of logic to work out.
I say have every item have a standard material chart and a specialized material chart. The lower the gear the lower number of specialized parts needed. All of the materials would be on board the MCC or war barge and when a fit is selected the item is produced and transported to the battle.
I would love to see mining teams and convoy details. People say no one wants those things but there are lots of people in EVE who only mine, haul, produce and sell. If CCP gives us the tools we'll will use them and/or break them. I came here wanting a fps that has the openness of EVE but it is just another shooter. :( |
Rogue Saint
Science For Death The Shadow Eclipse
106
|
Posted - 2013.08.24 10:03:00 -
[35] - Quote
I just want the EvE contracts system in Dust. No "market", just a list of buy/sell contracts. |
The Robot Devil
Chatelain Rapid Response Gallente Federation
861
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Posted - 2013.08.24 10:56:00 -
[36] - Quote
What Saint said. |
SYKO DIX
KILL ORDERS
20
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Posted - 2013.08.24 11:55:00 -
[37] - Quote
Once that broker room gets implemented , ive got 1500 madrugars fitted to high proto items. Three types of turretsmin variations . Just incase for the picky onesi have . 780K aur( c/o sony) .(thank u for that I appreciate that gift. ) I accept any and all thale sniper rifles. And or a min 500kisk per. Or if ur lucky to catch me in battle lemme know im known for opening my arms dealing premise and call in masss tanks for all. Cheers f ucktards |
SYKO DIX
KILL ORDERS
20
|
Posted - 2013.08.24 12:00:00 -
[38] - Quote
Rogue Saint wrote:I just want the EvE contracts system in Dust. No "market", just a list of buy/sell contracts. Bump |
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
693
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Posted - 2013.08.24 12:07:00 -
[39] - Quote
Rogatien Merc wrote:Iron Wolf Saber wrote:CPM has been stressing this as well to the teams responsible and they understand the important too but there is more backbone work required before we can start selling items on the market to other players. CCP hasn't forgotten but its something that is going to take more than one month to deploy and do as much work possible outside the sprint features is being done. Can we just sell it back to NPC market at a slight loss? Seems like liquidation would be easier to impliment... Michael Arck wrote:There are plenty and I do mean plenty, of players who are not even breaking into 1 million ISK yet. How the... ... I don't even... ?!WHAT?! 1 mil ISK?! That's like an hour of gameplay in militia gear. GTFO with that nonsense... those plenty of people are probably broke IRL too. lol
Most new players spend all of their money on skillbooks, and how often they die. A new player that dies 20 times in a suit that costs 10k is as much as losing an advanced suit that costs 50k, 4 times. You also get more isk per battle if you do well and kill a lot of expensive dropsuits. I usually get around 300-400k per match whereas a new player earns about 100-150k per. |
calvin b
Molon Labe. League of Infamy
363
|
Posted - 2013.08.24 12:15:00 -
[40] - Quote
I have so much useless to me but great for you gear. I would like to set my prices if there is a market. I would trade one for one officer weapons and sell the gear I have for cheap. I have LR, MD, Shot Guns, SMG, pistols, Tanks, DS, ScR, all sorts of Armor and none I need. So please hurry CCP its worthless to me but treasure to my fellow dusties. |
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Seymor Krelborn
DUST University Ivy League
610
|
Posted - 2013.08.24 13:02:00 -
[41] - Quote
Michael Arck wrote:LOL you are point battling for senseless debate wins.
Now you want to sell them to NPCs, in which they will give the lowest dollar compared to the opportunity that you can sell it to a player for a higher price which is the same as the market of EVE?
Really does that make sense or are you just debating to be debating?
you know as well as I do the masses love to debate...
this community is full of mass debaters |
Iron Wolf Saber
Den of Swords
7732
|
Posted - 2013.08.24 17:48:00 -
[42] - Quote
The Robot Devil wrote:Iron Wolf Saber wrote:Well selling items in Dust has its complications. first being where is your 'inventory' in the universe and the sorts. For as far as the game universe is concerned we're middle of nowhere which also just happens to not have an 'auction house.'
So improving the backbone may include adding our inventories into the space, and getting that space beefed up to handle us (it should considering jita sees a billion+ items a day shifted.) Then comes the question of what to do with middle of nowhere?
Do we make it a real space that magically interact with all Dust 514 related stations or what, making our inventories exist in a weird quasi-quantum entangled state in the universe? Or we do it like eve that everything you sell is from the station you're stationed in? Questions that need answering, considerations, weighing, and support and the sorts. All the stuff we use is bpc unless we buy the bpo. Doesn't that mean that our inventory is really a bunch of materials that are manufactured into items as needed? It is an odd bit of logic to work out. I say have every item have a standard material chart and a specialized material chart. The lower the gear the lower number of specialized parts needed. All of the materials would be on board the MCC or war barge and when a fit is selected the item is produced and transported to the battle. I would love to see mining teams and convoy details. People say no one wants those things but there are lots of people in EVE who only mine, haul, produce and sell. If CCP gives us the tools we'll will use them and/or break them. I came here wanting a fps that has the openness of EVE but it is just another shooter. :(
Technically all the items we have are just data, the salvage we obtain is like copyright stuff companies want to keep secret and exchange the data and black box information for more licenses for additional copies.
'Nanites' is also supposed to be a resource for null warfare but not at the moment, so when you go out conquering in PC or Null you have to bring EVERYTHING with you, no more NPC hand holding like it is now. This will even make it that BPOs will draw mass inefficiently.
I would also like to state, any system that allows you to sell to NPCs is likely going to be the SAME exact system that allows you to sell to players as the way they have it set up as NPCs populate the same market but their asking and selling prices are not what it used to be. NPC buying power is one thing eve has been constantly destroying with ever chance they get. The only sacred market left are skill books, tech 1 blueprints, and implants. |
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