Sirpidey Adtur
Aloren Foundations
35
|
Posted - 2013.08.20 21:27:00 -
[1] - Quote
Win rates are practically an impossibility, unless you are in a dedicated high level corp. I foresee about 20% of people actually earning any rewards from this.
Once you cut off the outlying 10% best and 10% worst players, the average win/loss ratio is about 3:10? Plus you have to consider that the people with already high W/L ratios, will usually be the ones playing most, they will further consume more of the wins, leaving less to the common folk.
At least I got 5% extra SP from the "2x sp event", this one won't give me anything, except being pubstomped more. |
Sirpidey Adtur
Aloren Foundations
36
|
Posted - 2013.08.20 22:03:00 -
[2] - Quote
Mobius Kaethis wrote:Where are you getting these numbers? It isn't that hard to win 48% of your battles. That is less than half, a failing % by any consideration. Heck, if you are really worried about winning why not join a large corps pub channel and get some help from some heavy hitters. 30 games isn't really that many, I'm sure you easily do that every week.
+1 to you Mintchip and Wang, while I don't need any of these items it still seems like fun. These events a great entertainment.
1)On average, players who play more are more skilled. This is not only true for playerskill, but also for character skill.
2)On average those who are more skilled will win more.
3)Assuming evenly balanced teams, one win will be generated per loss on a character by character basis. However, that is unlikely to be the case. People are more likely to leave a losing team, than a winning team, and thus someone will be thrown onto a losing team. Thus there will be more "losses per character" than "wins per character" I would personally estimate this to be about 45:55
Due to 1 and 2, it stands to reason that it's very likely for those that have over a 45% win rate to have far more than the required 50 games played. This means that they are consuming more wins than they produce, and consuming less losses than they produce, in excess of what's required.
Now, what does this mean for a normal corp?
Well, fifty games each week, they'll try to pubstomp.
What about beyond those fifty games?
Well, let's see. People will be trying harder, and thus using better gear. This means one thing... Bigger payouts.
So, there's an incentive for skilled players to just repeatedly pubstomp beyond the norms.
|