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lowratehitman
Subdreddit Test Alliance Please Ignore
830
|
Posted - 2013.08.10 01:25:00 -
[1] - Quote
The past few weeks has been very interesting, and could be described as being fresh and fun skilling back into the laser rifle. I have found IMO that the LR is not too much different than the former beast it once was as far as collecting tears on the battlefield. I have found having very high rounds, and rounds that are below average, and that it is not very good in many of situations,but fits in with the role of squad leader in Domination very well.
For those of you skilled in the Laser Rifle, would you care to share your strategy ,secrets or perhaps success stories?
Dust 514 : Practical Use Of The Laser Rifle https://www.youtube.com/watch?v=KJxAdUyZ648 |
Scheneighnay McBob
Bojo's School of the Trades
2872
|
Posted - 2013.08.10 01:55:00 -
[2] - Quote
Not quite secrets, but I can give my general feedback, as I've started using them again today.
Overall, they're very effective when in their optimal range. However, I think the optimal is too specific to be realistic. Lasers would be more practical if the optimal range was expanded 5-10m in both directions.
Also, the increase in feedback damage over tiers is unnecessary, 2 things could be changed about this. Either remove the increase in damage altogether, or incorporate the heat indicator as part of the sight, so it isn't so easy to overheat. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2495
|
Posted - 2013.08.10 01:59:00 -
[3] - Quote
Personally, I love the LR, and I'm believing more and more that the maps were designed around LR use.
Seriously, there are so many places that a LR is useful, and they just happen to be fairly high traffic areas spaced just far apart enough to constantly be in optimal. Taken out tons of MD / Forge roof campers with this thing. I'm pretty surprised that not many people use it. |
Scheneighnay McBob
Bojo's School of the Trades
2873
|
Posted - 2013.08.10 02:01:00 -
[4] - Quote
TheAmazing FlyingPig wrote:Personally, I love the LR, and I'm believing more and more that the maps were designed around LR use.
Seriously, there are so many places that a LR is useful, and they just happen to be fairly high traffic areas spaced just far apart enough to constantly be in optimal. Taken out tons of MD / Forge roof campers with this thing. I'm pretty surprised that not many people use it. Depends on the game mode. Manus peak domination is very anti-laser. |
Ncredible Beast
MassTerror
107
|
Posted - 2013.08.10 02:05:00 -
[5] - Quote
LR is decent on all maps once you find the spots. And godly on other maps everywhere. But let's not hype it up to much so they can buff it. :) |
Scheneighnay McBob
Bojo's School of the Trades
2875
|
Posted - 2013.08.10 02:09:00 -
[6] - Quote
Assault rifle variants need to come out quickly. It's pretty annoying when a gallente weapon (tactical AR) can outrange my laser. |
SOGZ PANDA
The Southern Legion
9
|
Posted - 2013.08.10 02:12:00 -
[7] - Quote
As previously stated above im finding the LR is a very specific distance weapon It has to hit the right spot for it to own Definitely different from closed beta but not unusable |
Lillica Deathdealer
Mango and Friends
63
|
Posted - 2013.08.10 02:46:00 -
[8] - Quote
Use the laser rifle to make ARs rage. Thats the most important part. But seriously, use it to control distance of engagement for your friends. By camping out watching a city entrance, you can discourage enemies from pushing up while letting allies get set up all around the outer walls, waiting for the fools to get fed up with laser fire and charge. Then the friendlies kill them and you farm the assists and kills with your death-beam sweep.
Also, team up with a mass driver bro for area denial to the max. You eat shields for breakfast, and the mass driver friend chomps on the big ol' chunks of armour that you cant stomach. |
lowratehitman
Subdreddit Test Alliance Please Ignore
834
|
Posted - 2013.08.10 06:01:00 -
[9] - Quote
Scheneighnay McBob wrote:Not quite secrets, but I can give my general feedback, as I've started using them again today.
Overall, they're very effective when in their optimal range. However, I think the optimal is too specific to be practical. Lasers would be more practical if the optimal range was expanded 5-10m in both directions.
Also, the increase in feedback damage over tiers is unnecessary, 2 things could be changed about this. Either remove the increase in damage altogether, or incorporate the heat indicator as part of the sight, so it isn't so easy to overheat.
Those are good points, how have you overcome slower strafe speed while ADS? Turn up sensativity? |
lowratehitman
Subdreddit Test Alliance Please Ignore
834
|
Posted - 2013.08.10 06:15:00 -
[10] - Quote
Scheneighnay McBob wrote:TheAmazing FlyingPig wrote:Personally, I love the LR, and I'm believing more and more that the maps were designed around LR use.
Seriously, there are so many places that a LR is useful, and they just happen to be fairly high traffic areas spaced just far apart enough to constantly be in optimal. Taken out tons of MD / Forge roof campers with this thing. I'm pretty surprised that not many people use it. Depends on the game mode. Manus peak domination is very anti-laser.
the snipers eat me up on manus, but if I get lucky, i have a good round with it from time to time
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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
1156
|
Posted - 2013.08.10 07:03:00 -
[11] - Quote
Watched the whole video. Early on it seemed like you were spending too much time aiming at people outside of the optimal range but as the match went on not so much - not trying to insult your play because you did very well and it is like you said how you play. A few things I disagree with that you brought up,
Investing a lot of points into the laser rifle. You made it sound like you need to use a Viziam with high proficiency and a couple complex damage mods in able to wreck with the laser rifle, but honestly that is not the case. For the longest time in Uprising I used a simple standard laser rifle with no mods at all and was really efficient at it. Now I use an ELM with no proficiency and a single enhanced damage mod (I run advanced suits in pub matches) and feel godly on the battlefield. But seriously, just through 12k skill points or however much it costs to get Operations 1 and you can tear apart anyone, even protos. Throwing more SP at it makes it a bit easier, but the its more about understanding the weapon than it is investing points.
Secondly, you said it is only really good for Domination. That's cool, your opinion, but in my opinion it is best in Ambush, then Skirmish, and lastly Domination but overall good in all three. I say it's the best at Ambush because most the time what happens in Ambush is you get two big blops of guys shooting at each other across a no-mans-land, which is perfect to take advantage of the laser rifle. Then I say Skirmish as second because there are multiple objectives so it won't be much of an issue for your team to control at least one, then like you said play some defense and don't let anyone get close. It can also be good in Skirmish if you are following an attacking squad a good distance behind and playing support. And finally I say Domination not so much because it is ineffective, because it's not as your video clearly proved, but because I am always trying to win even in pub matches and in Domination you really need to be swarming the single objective. If you sit out and play perimeter while the enemy has the objective then it is the equivalence of the enemy holding all the objectives in Skirmish and you're hiding somewhere in your redline sniping - yeah you may get a lot of kills but you aren't helping your team make a real push for the objective. Of course if you already have the objective then by all means start lasering everyone who gets close.
Just my two cents. Glad to see a video showing the laser rifle working effectively. |
Niuvo
The Phoenix Federation
313
|
Posted - 2013.08.10 11:33:00 -
[12] - Quote
I would like to hear that terrifying sound effect again in the battlefield. |
KGB Sleep
Ikomari-Onu Enforcement Caldari State
40
|
Posted - 2013.08.10 11:40:00 -
[13] - Quote
Niuvo wrote:I would like to hear that terrifying sound effect again in the battlefield.
I still feel dread when i hear it thanks to beta. Pucker factor of 10. |
Chunky Munkey
Amarr Templars Amarr Empire
1100
|
Posted - 2013.08.10 11:43:00 -
[14] - Quote
I hear you can heat chicken with them. Very practical. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
1114
|
Posted - 2013.08.10 11:49:00 -
[15] - Quote
I've been using the laser rifle since the start of Chormosome and even on into Uprising and I have to say that now we have the glare from the beam reduced this gun is an utter joy to use... however that wont last as the sights are going to be ruined.
My style of using the LR is to build up hear rapidly, I like to tag my targets and get a feel for how they move, however its in the last few seconds of firing the laser that I like to make my move so to speak, as opposed to other player I know who like to keep an average heat value and reload and overheat less.
As I said before this gun is a joy to use I absolutely love it, its the most interesting weapon out there.
My success story would have to be one of the many games I've had with PIE where we managed to sneak up on top of some girders on Ashland. What started out and me giggling away to my hearts content soon degenerated into mad cackling and screams of "BURN THE HERETICS".... and I've been this way ever since.
The other success story is a PIE gun line we managed to set up on Manus where we locked down an entire objective between 3 people, denied the enemy the open ground in front of it, and pushed and took their only remaining objective from them. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
1114
|
Posted - 2013.08.10 11:51:00 -
[16] - Quote
Aero Yassavi wrote:Watched the whole video. Early on it seemed like you were spending too much time aiming at people outside of the optimal range but as the match went on not so much - not trying to insult your play because you did very well and it is like you said how you play. A few things I disagree with that you brought up,
Investing a lot of points into the laser rifle. You made it sound like you need to use a Viziam with high proficiency and a couple complex damage mods in able to wreck with the laser rifle, but honestly that is not the case. For the longest time in Uprising I used a simple standard laser rifle with no mods at all and was really efficient at it. Now I use an ELM with no proficiency and a single enhanced damage mod (I run advanced suits in pub matches) and feel godly on the battlefield. But seriously, just through 12k skill points or however much it costs to get Operations 1 and you can tear apart anyone, even protos. Throwing more SP at it makes it a bit easier, but the its more about understanding the weapon than it is investing points.
Secondly, you said it is only really good for Domination. That's cool, your opinion, but in my opinion it is best in Ambush, then Skirmish, and lastly Domination but overall good in all three. I say it's the best at Ambush because most the time what happens in Ambush is you get two big blops of guys shooting at each other across a no-mans-land, which is perfect to take advantage of the laser rifle. Then I say Skirmish as second because there are multiple objectives so it won't be much of an issue for your team to control at least one, then like you said play some defense and don't let anyone get close. It can also be good in Skirmish if you are following an attacking squad a good distance behind and playing support. And finally I say Domination not so much because it is ineffective, because it's not as your video clearly proved, but because I am always trying to win even in pub matches and in Domination you really need to be swarming the single objective. If you sit out and play perimeter while the enemy has the objective then it is the equivalence of the enemy holding all the objectives in Skirmish and you're hiding somewhere in your redline sniping - yeah you may get a lot of kills but you aren't helping your team make a real push for the objective. Of course if you already have the objective then by all means start lasering everyone who gets close.
Just my two cents. Glad to see a video showing the laser rifle working effectively. Yup I remember back when this guy was trolling me with his tear maker fit in Chromo as I was getting into the ELM... but yeah I have to agree with Aero here.
PIE members know their stuff about Amarrian weapons, not to demean your understanding of them, but there are various styles of laser play, and I tend to find the Laser to be very ineffective on Domi maps, and much better on Ambush and Skirmish Maps. |
Aisha Ctarl
The Generals EoN.
996
|
Posted - 2013.08.10 11:52:00 -
[17] - Quote
I also enjoy the laser rifle and went 10/0 with it last night.
The LR is a psychological weapon, when people see the beam sweeping around a certain area they tend to stay away. As stated above in an earlier post, it is a great area denial weapon and I use it as such. If you're rushing in on the front lines with the LR, you're doing it wrong. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
1114
|
Posted - 2013.08.10 11:55:00 -
[18] - Quote
Aisha Ctarl wrote:I also enjoy the laser rifle and went 10/0 with it last night.
The LR is a psychological weapon, when people see the beam sweeping around a certain area they tend to stay away. As stated above in an earlier post, it is a great area denial weapon and I use it as such. If you're rushing in on the front lines with the LR, you're doing it wrong. Also they freak the hell out when the do see it. Some people just don't know what to do. |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
159
|
Posted - 2013.08.10 12:28:00 -
[19] - Quote
lowratehitman wrote:The past few weeks has been very interesting, and could be described as being fresh and fun skilling back into the laser rifle. I have found IMO that the LR is not too much different than the former beast it once was as far as collecting tears on the battlefield. I have found having very high rounds, and rounds that are below average, and that it is not very good in many of situations,but fits in with the role of squad leader in Domination very well. For those of you skilled in the Laser Rifle, would you care to share your strategy ,secrets or perhaps success stories? Dust 514 : Practical Use Of The Laser Rifle https://www.youtube.com/watch?v=KJxAdUyZ648
Kite , kite and more kite-in' If you get even remotely close to anything your history.
I like to stack a few damage mods and keep out at distance. I see it sort of like a semi sniping role, apart from I actually move around the battlefield.
Usually roll with nanohives. I just wish I had an Amarr suit to use it with. I overheat pretty damn fast yo.
Oh by the way this is a highly one of a kind type of situation BUT -
stack 3 to 4 complex damage mods, get that basic laser rifle charged up nearing its higher heat levels and boom switch over to a heavy suit and they melt in a second or two :)
AVE IT HMG'er! |
Aisha Ctarl
The Generals EoN.
996
|
Posted - 2013.08.10 12:41:00 -
[20] - Quote
I just wish ALL the Amarr suits got the laser weapon overheat reduction bonus. It is an Amarr weapon being used with an Amarr suit after all...what's keeping Amarr Logi and Heavy suits from having that nice bonus? |
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Sgt Buttscratch
G I A N T EoN.
601
|
Posted - 2013.08.10 12:44:00 -
[21] - Quote
I use the LR in ambushes, it's the perfect weapon against heavies, and aggrivates a lot of people who require their shields to be intatct. |
FATPrincess - XOXO
Shining Flame Amarr Empire
429
|
Posted - 2013.08.10 13:27:00 -
[22] - Quote
Which suit are you using? Sorry can't see video now.
-XOXO |
lowratehitman
Subdreddit Test Alliance Please Ignore
834
|
Posted - 2013.08.10 15:22:00 -
[23] - Quote
FATPrincess - XOXO wrote:Which suit are you using? Sorry can't see video now.
-XOXO
Minmitar assault proto... |
Scheneighnay McBob
Bojo's School of the Trades
2894
|
Posted - 2013.08.10 15:41:00 -
[24] - Quote
lowratehitman wrote:Scheneighnay McBob wrote:Not quite secrets, but I can give my general feedback, as I've started using them again today.
Overall, they're very effective when in their optimal range. However, I think the optimal is too specific to be practical. Lasers would be more practical if the optimal range was expanded 5-10m in both directions.
Also, the increase in feedback damage over tiers is unnecessary, 2 things could be changed about this. Either remove the increase in damage altogether, or incorporate the heat indicator as part of the sight, so it isn't so easy to overheat. Those are good points, how have you overcome slower strafe speed while ADS? Turn up sensativity? I don't? Don't really need to strafe much with a laser. I use a minmatar assault, if that means anything. |
Scheneighnay McBob
Bojo's School of the Trades
2894
|
Posted - 2013.08.10 15:42:00 -
[25] - Quote
Aisha Ctarl wrote:I just wish ALL the Amarr suits got the laser weapon overheat reduction bonus. It is an Amarr weapon being used with an Amarr suit after all...what's keeping Amarr Logi and Heavy suits from having that nice bonus? Sentinels get a reduction in feedback damage. |
Viktor Zokas
187.
181
|
Posted - 2013.08.10 16:16:00 -
[26] - Quote
lowratehitman wrote:The past few weeks has been very interesting, and could be described as being fresh and fun skilling back into the laser rifle. I have found IMO that the LR is not too much different than the former beast it once was as far as collecting tears on the battlefield. I have found having very high rounds, and rounds that are below average, and that it is not very good in many of situations,but fits in with the role of squad leader in Domination very well. For those of you skilled in the Laser Rifle, would you care to share your strategy ,secrets or perhaps success stories? Dust 514 : Practical Use Of The Laser Rifle https://www.youtube.com/watch?v=KJxAdUyZ648
Depending on the map, my roles can vary from point defense to mid-range suppressive fire. It's really all about positioning, and what gives you the greatest advantage Given that it's a mid-range weapon, the ranges for positioning would be ~40-80m from targets. Continuously watching the team and how the flank is forming and setting up a position behind that flank to act as either point defense or you can take on a more active role and move around acting with suppressive fire and anti-infantry. Taking advantages of high ground such as rooftops, table tops, high areas with walls so you aren't exposed are the greatest areas to setup.
Secrets? I guess one is I don't do the folk lore 'preheating' to increase damage on targets before putting the laser on them. The sound of a laser rifle is very loud and gives away positions quickly. I have never noticed a difference in damage from not pre-heating and pre-heating. What seems to matter most is the range you are at.
Success stories? On most games since I've perfected my strategy, I rarely die(0-2 deaths a game), and nab between 8-20 kills a game with it. This includes PC matches too. Though in PC matches my deaths increase since the game is more fast pace and flanks change in a moments notice. Another success story is I can melt proto forge guns in 2 seconds. That's before they can't even get their charged shot off. |
lowratehitman
Subdreddit Test Alliance Please Ignore
834
|
Posted - 2013.08.10 18:25:00 -
[27] - Quote
Viktor Zokas wrote:lowratehitman wrote:The past few weeks has been very interesting, and could be described as being fresh and fun skilling back into the laser rifle. I have found IMO that the LR is not too much different than the former beast it once was as far as collecting tears on the battlefield. I have found having very high rounds, and rounds that are below average, and that it is not very good in many of situations,but fits in with the role of squad leader in Domination very well. For those of you skilled in the Laser Rifle, would you care to share your strategy ,secrets or perhaps success stories? Dust 514 : Practical Use Of The Laser Rifle https://www.youtube.com/watch?v=KJxAdUyZ648 Depending on the map, my roles can vary from point defense to mid-range suppressive fire. It's really all about positioning, and what gives you the greatest advantage Given that it's a mid-range weapon, the ranges for positioning would be ~40-80m from targets. Continuously watching the team and how the flank is forming and setting up a position behind that flank to act as either point defense or you can take on a more active role and move around acting with suppressive fire and anti-infantry. Taking advantages of high ground such as rooftops, table tops, high areas with walls so you aren't exposed are the greatest areas to setup. Secrets? I guess one is I don't do the folk lore 'preheating' to increase damage on targets before putting the laser on them. The sound of a laser rifle is very loud and gives away positions quickly. I have never noticed a difference in damage from not pre-heating and pre-heating. What seems to matter most is the range you are at. Success stories? On most games since I've perfected my strategy, I rarely die(0-2 deaths a game), and nab between 8-20 kills a game with it. This includes PC matches too. Though in PC matches my deaths increase since the game is more fast pace and flanks change in a moments notice. Another success story is I can melt proto forge guns in 2 seconds. That's before they can even get their charged shot off. If you want, you can squad up with me sometime and I can show you. Note: You also stated you have to get your skills in prof for this to be a effective weapon. This is highly incorrect. I was doing those scores with a adv laser rifle with LR 3. Prof makes this weapon better 10 fold, but saying you MUST have prof skills is wrong. I mainly use adv laser rifles in pub matches with great success.
Must was an overstatement, bit imo if you want the heat reduction bonus and dmg bonus it is in ones favor. Many players pick up the basic and get frustrated and dismiss it as a viable option on the battlefield with out any sp investment, which is somewhat unfair imo. We can squad up anytime, it will be fun.... i used to run full LR squads back in chromo and it was a blast! |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
1162
|
Posted - 2013.08.10 19:20:00 -
[28] - Quote
Aisha Ctarl wrote:I just wish ALL the Amarr suits got the laser weapon overheat reduction bonus. It is an Amarr weapon being used with an Amarr suit after all...what's keeping Amarr Logi and Heavy suits from having that nice bonus? Agreed. There should be an added race-wide bonus that applies to all of that races suits, and the heat build up reduction should be moved to that.
So like say Dropsuit Command Level 4 unlocks: Amarr Dropsuit Proficiency - 5% heat build up reduction per level Caldari Dropsuit Proficiency Gallente Dropsuit Proficiency Minmatar Dropsuit Proficiency
Scheneighnay McBob wrote:Aisha Ctarl wrote:I just wish ALL the Amarr suits got the laser weapon overheat reduction bonus. It is an Amarr weapon being used with an Amarr suit after all...what's keeping Amarr Logi and Heavy suits from having that nice bonus? Sentinels get a reduction in feedback damage. Yes, but that is the sentinel class bonus, not the Amarr Sentinel Racial bonus (which is heavy weapon reload speed). Kind of silly considering it appears they only have 4 heavy weapons planned at the moment and two of them (Forge Gun and HMG) have no feedback damage. |
Lillica Deathdealer
Mango and Friends
66
|
Posted - 2013.08.10 19:38:00 -
[29] - Quote
lowratehitman wrote:Scheneighnay McBob wrote:Not quite secrets, but I can give my general feedback, as I've started using them again today.
Overall, they're very effective when in their optimal range. However, I think the optimal is too specific to be practical. Lasers would be more practical if the optimal range was expanded 5-10m in both directions.
Also, the increase in feedback damage over tiers is unnecessary, 2 things could be changed about this. Either remove the increase in damage altogether, or incorporate the heat indicator as part of the sight, so it isn't so easy to overheat. Those are good points, how have you overcome slower strafe speed while ADS? Turn up sensativity?
To keep aim with poor ADS speed on fast moving targets sometimes I strafe in the direction they are going to get a bonus to tracking speed when ADS. |
Spectral Clone
The Unholy Legion Of DarkStar DARKSTAR ARMY
200
|
Posted - 2013.08.10 20:18:00 -
[30] - Quote
Is anybody running amarr heavy/sentinel with laser rifle? I always thought this combo would be SICK since you dont have to strafe fast at the LRs range. |
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Lillica Deathdealer
Mango and Friends
68
|
Posted - 2013.08.10 20:32:00 -
[31] - Quote
Spectral Clone wrote:Is anybody running amarr heavy/sentinel with laser rifle? I always thought this combo would be SICK since you dont have to strafe fast at the LRs range. well, sentinel does give a bonus to feedback damage reduction. Thing is you can only put one damage mod because there is only one high slot on a sentinel. In the end it works better with assault because of the heat build up reduction, shield recharge buffer (to eat feedback damage then regenerate) and mobility afforded by the assault lets lasers get to higher points and withdraw from tight spaces to better positions for face melting. |
Poplo Furuya
Condotta Rouvenor Gallente Federation
612
|
Posted - 2013.08.10 21:08:00 -
[32] - Quote
Aero Yassavi wrote:Scheneighnay McBob wrote:Aisha Ctarl wrote:I just wish ALL the Amarr suits got the laser weapon overheat reduction bonus. It is an Amarr weapon being used with an Amarr suit after all...what's keeping Amarr Logi and Heavy suits from having that nice bonus? Sentinels get a reduction in feedback damage. Yes, but that is the sentinel class bonus, not the Amarr Sentinel Racial bonus (which is heavy weapon reload speed). Kind of silly considering it appears they only have 4 heavy weapons planned at the moment and two of them (Forge Gun and HMG) have no feedback damage. The Sentinel bonus of feedback damage reduction is awful. It's a bonus for a situation you should not even let happen.
When overheating mid-combat it's not as if it's the feedback damage that kills you either.
In utility it's about as consistently useful as a reduction to falling damage for when you don't hit the inertial dampener in time. |
Niuvo
The Phoenix Federation
324
|
Posted - 2013.08.10 22:11:00 -
[33] - Quote
What color should the beam be? Physics wise. Maybe the color can change from when you first fire to a hotter color, when you near max damage. |
lowratehitman
Subdreddit Test Alliance Please Ignore
835
|
Posted - 2013.08.11 00:51:00 -
[34] - Quote
Niuvo wrote:What color should the beam be? Physics wise. Maybe the color can change from when you first fire to a hotter color, when you near max damage.
What would be cool is perhaps race specific colors...
The battlefield would look like a Pink Floyd lazor light show.... |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
1167
|
Posted - 2013.08.11 00:52:00 -
[35] - Quote
lowratehitman wrote:Niuvo wrote:What color should the beam be? Physics wise. Maybe the color can change from when you first fire to a hotter color, when you near max damage. What would be cool is perhaps race specific colors... The battlefield would look like a Pink Floyd lazor light show.... Why should there be race specific colors on a race specific weapon? Makes no sense |
lowratehitman
Subdreddit Test Alliance Please Ignore
835
|
Posted - 2013.08.11 01:25:00 -
[36] - Quote
Aero Yassavi wrote:lowratehitman wrote:Niuvo wrote:What color should the beam be? Physics wise. Maybe the color can change from when you first fire to a hotter color, when you near max damage. What would be cool is perhaps race specific colors... The battlefield would look like a Pink Floyd lazor light show.... Why should there be race specific colors on a race specific weapon? Makes no sense
If it was truly race "specific" than others races would not be able to use it...the only thing specific is the bonus given... thanks for the response |
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