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Thread Statistics | Show CCP posts - 0 post(s) |
Scheneighnay McBob
Bojo's School of the Trades
2872
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Posted - 2013.08.10 01:55:00 -
[1] - Quote
Not quite secrets, but I can give my general feedback, as I've started using them again today.
Overall, they're very effective when in their optimal range. However, I think the optimal is too specific to be realistic. Lasers would be more practical if the optimal range was expanded 5-10m in both directions.
Also, the increase in feedback damage over tiers is unnecessary, 2 things could be changed about this. Either remove the increase in damage altogether, or incorporate the heat indicator as part of the sight, so it isn't so easy to overheat. |
Scheneighnay McBob
Bojo's School of the Trades
2873
|
Posted - 2013.08.10 02:01:00 -
[2] - Quote
TheAmazing FlyingPig wrote:Personally, I love the LR, and I'm believing more and more that the maps were designed around LR use.
Seriously, there are so many places that a LR is useful, and they just happen to be fairly high traffic areas spaced just far apart enough to constantly be in optimal. Taken out tons of MD / Forge roof campers with this thing. I'm pretty surprised that not many people use it. Depends on the game mode. Manus peak domination is very anti-laser. |
Scheneighnay McBob
Bojo's School of the Trades
2875
|
Posted - 2013.08.10 02:09:00 -
[3] - Quote
Assault rifle variants need to come out quickly. It's pretty annoying when a gallente weapon (tactical AR) can outrange my laser. |
Scheneighnay McBob
Bojo's School of the Trades
2894
|
Posted - 2013.08.10 15:41:00 -
[4] - Quote
lowratehitman wrote:Scheneighnay McBob wrote:Not quite secrets, but I can give my general feedback, as I've started using them again today.
Overall, they're very effective when in their optimal range. However, I think the optimal is too specific to be practical. Lasers would be more practical if the optimal range was expanded 5-10m in both directions.
Also, the increase in feedback damage over tiers is unnecessary, 2 things could be changed about this. Either remove the increase in damage altogether, or incorporate the heat indicator as part of the sight, so it isn't so easy to overheat. Those are good points, how have you overcome slower strafe speed while ADS? Turn up sensativity? I don't? Don't really need to strafe much with a laser. I use a minmatar assault, if that means anything. |
Scheneighnay McBob
Bojo's School of the Trades
2894
|
Posted - 2013.08.10 15:42:00 -
[5] - Quote
Aisha Ctarl wrote:I just wish ALL the Amarr suits got the laser weapon overheat reduction bonus. It is an Amarr weapon being used with an Amarr suit after all...what's keeping Amarr Logi and Heavy suits from having that nice bonus? Sentinels get a reduction in feedback damage. |
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