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rrune
Fenrir's Wolves RUST415
10
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Posted - 2013.08.09 18:10:00 -
[1] - Quote
DUST 514 is a game that is constantly going through changes and developments as we all know and is one of many reasons I push the idea of purchasing " Respecs " with a certain amount of isk. Potentially a high amount because your basically paying to reset the clones skills and ability to perform in battle. Now I also feel that a player shouldn't have to create a whole other clone to have the ability to branch off and use another weapon or class. The game has a large variety of weapons and dropsuit combinations that players should find what suits them the most or be able to switch it up once in a while if there funds permit it to be so. I have heard other players complaining about the fact that the game is beginning to get boring because they feel trapped with one weapon or dropsuit they're using all the time. Some people like diversity and want to be able to spec into a logistics one day and assault the next day. Now the game allows you to acquire any skill at any given time but the reality of this is, Is that it takes too long to gain enough skill points to be able to play other roles in the battle field.
What do you guys think? Or just post other reasons why you believe in a " Respec " feature |
Oso Peresoso
RisingSuns
584
|
Posted - 2013.08.09 18:13:00 -
[2] - Quote
respec for isk is absurd and will never happen respec for aurum, even on a cooldown, is a bit problematic and shouldn't happen individual respecs as deemed appropriate by CCP is how its been and how it will continue to be.
Quote:Now I also feel that a player shouldn't have to create a whole other clone to have the ability to branch off and use another weapon or class.
If you do this you're dumb. You can train a single character for everything. The reason to have an alt is to circumvent the skill cap, gain passive SP on a separate account, or to use as a spy/alt in another corporation.
Quote:Some people like diversity and want to be able to spec into a logistics one day and assault the next day.
spec both? |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
221
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Posted - 2013.08.09 18:26:00 -
[3] - Quote
Again? There are already 5 million respec threads. And my opinion is still: No. Not ever. Simple reasons: You have unlimited SP anyways and most people just want to spec into the FOTM. Which would be about 2 - 3 Mio SP in another skill. Something you can get in 1 - 3 months anyways. |
rrune
Fenrir's Wolves RUST415
10
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Posted - 2013.08.09 18:28:00 -
[4] - Quote
[quote=Oso Peresoso]respec for isk is absurd and will never happen respec for aurum, even on a cooldown, is a bit problematic and shouldn't happen individual respecs as deemed appropriate by CCP is how its been and how it will continue to be.
Why is it a problem to have a respec? Plenty of MMO's have respecs for example "Dc Universe Online" and they continue to be a growing and popular game. Change is something CCP must look into and listening to what the consumer wants. It's how business works. Getting enough skill points to spec your character into several skills takes too long and everyone know that. People rather have a character who is great at one skill then mediocre in several skills. For example (not using exact numbers) if I have two million skill points and use all of it to spec into an assault drop suit and an assault rifle and some weapon modules I would have a great dropsuit against infantry. On the other hand if I use two million skill points and spread them into an assault dropsuit, assault rifle, weapon modules, equipment and a swarm launcher for vehicles. Now I have a dropsuit that is mediocre to vehicles and infantry. It only makes sense to add a respec feature to allow players to branch into other roles in the battle field and explore as many dropsuit combinations as they please. |
Midas Fool
Guardian Solutions
105
|
Posted - 2013.08.09 18:30:00 -
[5] - Quote
rrune wrote:DUST 514 is a game that is constantly going through changes and developments as we all know and is one of many reasons I push the idea of purchasing " Respecs " with a certain amount of isk. Potentially a high amount because your basically paying to reset the clones skills and ability to perform in battle. Now I also feel that a player shouldn't have to create a whole other clone to have the ability to branch off and use another weapon or class. The game has a large variety of weapons and dropsuit combinations that players should find what suits them the most or be able to switch it up once in a while if there funds permit it to be so. I have heard other players complaining about the fact that the game is beginning to get boring because they feel trapped with one weapon or dropsuit they're using all the time. Some people like diversity and want to be able to spec into a logistics one day and assault the next day. Now the game allows you to acquire any skill at any given time but the reality of this is, Is that it takes too long to gain enough skill points to be able to play other roles in the battle field.
What do you guys think? Or just post other reasons why you believe in a " Respec " feature OMG BROSEF I TOTALLY AGREE I mean I'm sick of the Callog and Flaylock pistol. Been thinking about getting one of those Freedom Mass Drivers. |
Ren Ratner
Infinite Raiders
38
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Posted - 2013.08.09 18:36:00 -
[6] - Quote
Any good moderator would lock/delete this thread. There are probably dozens of respec QQ threads. Post in one of those. Be ignored.
Skill permanence is one of the core features of this game. Spending SP should involve foresight and intelligent decision making. |
Ren Ratner
Infinite Raiders
38
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Posted - 2013.08.09 18:42:00 -
[7] - Quote
rrune wrote:Quote:respec for isk is absurd and will never happen respec for aurum, even on a cooldown, is a bit problematic and shouldn't happen individual respecs as deemed appropriate by CCP is how its been and how it will continue to be.
Why is it a problem to have a respec? Plenty of MMO's have respecs for example "Dc Universe Online" and they continue to be a growing and popular game. Change is something CCP must look into and listening to what the consumer wants. It's how business works. Getting enough skill points to spec your character into several skills takes too long and everyone know that. People rather have a character who is great at one skill then mediocre in several skills. For example (not using exact numbers) if I have two million skill points and use all of it to spec into an assault drop suit and an assault rifle and some weapon modules I would have a great dropsuit against infantry. On the other hand if I use two million skill points and spread them into an assault dropsuit, assault rifle, weapon modules, equipment and a swarm launcher for vehicles. Now I have a dropsuit that is mediocre to vehicles and infantry. It only makes sense to add a respec feature to allow players to branch into other roles in the battle field and explore as many dropsuit combinations as they please.
EVE and Dust are different from those games though. Permanence is a feature of the game. If you want multiple role specializations early on, I suggest starting a second/third PSN account so you can have multiple mercs gaining passive SP, or you could support CCP and purchase some SP boosters to increase the speed at which your main develops.
Also, proto gear isn't everything. You don't NEED the best gear to succeed in this game. If you want an omni-class, you're going to have to make some sacrifices and use more basic/advanced gear because it takes less time to spec into. |
rrune
Fenrir's Wolves RUST415
10
|
Posted - 2013.08.09 18:44:00 -
[8] - Quote
Ren Ratner wrote:Any good moderator would lock/delete this thread. There are probably dozens of respec QQ threads. Post in one of those. Be ignored.
Skill permanence is one of the core features of this game. Spending SP should involve foresight and intelligent decision making.
No need for the rude responses. Forums are meant the public to post.
But in reponse to your reply. I understand the idea of intelligent decision making in SP spending but I do also believe that skill repec isn't something that shouldn't be completely locked away. |
rrune
Fenrir's Wolves RUST415
10
|
Posted - 2013.08.09 18:50:00 -
[9] - Quote
Quote:EVE and Dust are different from those games though. Permanence is a feature of the game. If you want multiple role specializations early on, I suggest starting a second/third PSN account so you can have multiple mercs gaining passive SP, or you could support CCP and purchase some SP boosters to increase the speed at which your main develops.
This was actually a helpful post with the PSN idea and I kind of want to see how DUST performs on the PS4 before I invest money into the game.
|
Fire of Prometheus
DUST University Ivy League
66
|
Posted - 2013.08.09 20:00:00 -
[10] - Quote
Personally I don't care if there is respec, I would change at most 2 things, and then would have to figure out what skills I had before....wich is annoying.
if you want to try something new, use AUR to try it.
want to spec into multiple roles, capitalize on 2x SP events, I got a total of slightly under 1 mil in the 3x sp event, stacked up active and passive boosters!!!!
If there was a respec it should be for a better reason than people complaining "my Caldari logi got nerfed into oblivion" |
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Justine Oma-Lyndel
Raven Accord Black Core Alliance
18
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Posted - 2013.08.09 20:15:00 -
[11] - Quote
rrune wrote:Ren Ratner wrote:Any good moderator would lock/delete this thread. There are probably dozens of respec QQ threads. Post in one of those. Be ignored.
Skill permanence is one of the core features of this game. Spending SP should involve foresight and intelligent decision making. No need for the rude responses. Forums are meant the public to post. But in reponse to your reply. I understand the idea of intelligent decision making in SP spending but I do also believe that skill repec isn't something that shouldn't be completely locked away.
With the eve and dust market link coming soon, skill respecs can drastically change the marketplace prices in just hours through skill respecs. Ever hear of the dirty 30's? Many things went wrong during that time including the stock market crash. With respecs you can imagine the same thing happening, players respecing for FOTM skills causing a market price crash.
Look into the logistics before you make another respec thread, this isn't your regular run of the mill mmo |
N311V
The Southern Legion
34
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Posted - 2013.08.09 20:36:00 -
[12] - Quote
I think new players should get a one time respec that must be used within the first 3 months.
Personally I wasted my first 2-3 million SP just test driving different suits, weapons and vehicles. Fortunately I started playing before the last respec which I was very grateful for. I've met a lot of people that've also wasted their first few million SP but there's no respec for them.
The grind to level up in this game is exceptionally long and I don't beleive that new players are aware of how valuable SP is. Either communicate this much better to new players or give them a onetime respec. |
Alena Ventrallis
Osmon Surveillance Caldari State
53
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Posted - 2013.08.09 20:41:00 -
[13] - Quote
A one-time respect once they release all racial weapons, suits, and vehicles. Preferably before the next expansion. After that, no more, unless they make radical changes to the skill tree (which they should.) |
Tosh Tearg
Amplitude. Reverberation Project
71
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Posted - 2013.08.09 21:50:00 -
[14] - Quote
Actually.. I think respec should be dealt with via JUMP clones. Imagine if you could jump clone to a character that is specced into SNIPING, then 24hrs later you could JC to a character that has logi as it's spec etc. Set the JC's a reasonable amount. and the timers long enough, and it would eliminate the "respec" whinning, but also stop people from being able to just go into the FOTM over the course of the changes. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1386
|
Posted - 2013.08.09 22:05:00 -
[15] - Quote
Tosh Tearg wrote:Actually.. I think respec should be dealt with via JUMP clones. Imagine if you could jump clone to a character that is specced into SNIPING, then 24hrs later you could JC to a character that has logi as it's spec etc. Set the JC's a reasonable amount. and the timers long enough, and it would eliminate the "respec" whinning, but also stop people from being able to just go into the FOTM over the course of the changes.
You wouldn't need a respec for that. Let us buy implants/augs for clones that raise our skills.
Once the secondary market is opened and you'll be able to buy AUR items for ISK from other players you'll be able to use adv/proto gear for a couple hundred thousand SP less than you would normally need.
You also come close to maxxing out most specializations after a couple mill SP towards it. then you spec into something else and keep kicking a** as you've already gotten your passives up to a good level and all you need to do is put a point or two towards the new item.
I don't think a respec is needed, but in all honesty once the plan of rapid fire updates is finished marketing could use a respec to lure players who quit back. |
Kirin Dark
Psygod9 RISE of LEGION
7
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Posted - 2013.08.10 07:49:00 -
[16] - Quote
Ren Ratner wrote:Skill permanence is one of the core features of this game. Spending SP should involve foresight and intelligent decision making.
And Don't forget to mention as soon as you Spec into something using "foresight" CCP will nerf it and all your plans will go down the drain.
If CCP wants a game you can NEVER respec in, they should test on an independent server, balance there, and then NEVER nerf once release to the play servers. |
Niuvo
The Phoenix Federation
312
|
Posted - 2013.08.10 08:16:00 -
[17] - Quote
One respec please and thank you. Screw FOTM, I'm trying to delve deeper into the scout class. Who are you to say we can't have respecs? Some people have abused some weapons a lot, let them get a respec too, for once the game is balanced we'll see who really belongs at the top. Plus the feeling of building your character anew is epic. We will make smarter choices, trying to get the most efficient suit we can have, that's what's it all about. |
Ulysses Knapse
Bojo's School of the Trades
465
|
Posted - 2013.08.10 08:28:00 -
[18] - Quote
For those who didn't want to take a minute to read:
TL;DR: original poster wants to purchase respecs for ISK.
And for those who don't want to take a minute to think:
TL;DT: It's a bad idea. |
ZDub 303
TeamPlayers EoN.
1582
|
Posted - 2013.08.10 10:04:00 -
[19] - Quote
Oso Peresoso wrote:respec for isk is absurd and will never happen respec for aurum, even on a cooldown, is a bit problematic and shouldn't happen individual respecs as deemed appropriate by CCP is how its been and how it will continue to be. Quote:Now I also feel that a player shouldn't have to create a whole other clone to have the ability to branch off and use another weapon or class. If you do this you're dumb. You can train a single character for everything. The reason to have an alt is to circumvent the skill cap, gain passive SP on a separate account, or to use as a spy/alt in another corporation. Quote:Some people like diversity and want to be able to spec into a logistics one day and assault the next day. spec both?
This is false, by design you can never train every skill in the skill tree. |
Midas Fool
Guardian Solutions
105
|
Posted - 2013.08.10 13:34:00 -
[20] - Quote
Nope. -1 |
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Cosgar
ParagonX
4088
|
Posted - 2013.08.10 13:49:00 -
[21] - Quote
How about this? Every time you respec, you have to give up 1/3 of your lifetime SP. |
gargantuise aaron
Sanguine Knights
15
|
Posted - 2013.08.10 15:21:00 -
[22] - Quote
I support a skill respec for 1 reason the game has changed, what we bought early on may have been nerfed or just changed up a lot I think some skills have been removed or added. But the respec should either be done at times wheb dust changes something big introducing or taking something away and it should possibly cost sp |
low genius
the sound of freedom Renegade Alliance
264
|
Posted - 2013.08.10 17:02:00 -
[23] - Quote
rrune wrote:Quote:respec for isk is absurd and will never happen respec for aurum, even on a cooldown, is a bit problematic and shouldn't happen individual respecs as deemed appropriate by CCP is how its been and how it will continue to be.
Why is it a problem to have a respec? Plenty of MMO's have respecs for example "Dc Universe Online" and they continue to be a growing and popular game. Change is something CCP must look into and listening to what the consumer wants. It's how business works. Getting enough skill points to spec your character into several skills takes too long and everyone know that. People rather have a character who is great at one skill then mediocre in several skills. For example (not using exact numbers) if I have two million skill points and use all of it to spec into an assault drop suit and an assault rifle and some weapon modules I would have a great dropsuit against infantry. On the other hand if I use two million skill points and spread them into an assault dropsuit, assault rifle, weapon modules, equipment and a swarm launcher for vehicles. Now I have a dropsuit that is mediocre to vehicles and infantry. It only makes sense to add a respec feature to allow players to branch into other roles in the battle field and explore as many dropsuit combinations as they please.
because THIS consumer is a hardcore gamer. this consumer wants you to have to work for what you're running on the field. this consumer just doesn't care if you go play mag and respec 13 times a year, then come back and play the real thing. |
low genius
the sound of freedom Renegade Alliance
264
|
Posted - 2013.08.10 17:03:00 -
[24] - Quote
Cosgar wrote:How about this? Every time you respec, you have to give up 1/3 of your lifetime SP.
how about, you trade 20million sp for a respec? |
Tal-Rakken
DUST University Ivy League
51
|
Posted - 2013.08.10 17:08:00 -
[25] - Quote
Ren Ratner wrote:Any good moderator would lock/delete this thread. There are probably dozens of respec QQ threads. Post in one of those. Be ignored.
Skill permanence is one of the core features of this game. Spending SP should involve foresight and intelligent decision making.
This
I personally believe that dust really only needs 1 more full respec and that's once all the racial heavy and light basic suits have been added. |
Arc-08
Horizons' Edge Orion Empire
29
|
Posted - 2013.08.10 17:14:00 -
[26] - Quote
i'm not sure on this, but i'm guessing "SOON TM" does not apply here, and CCP is gunna take their time. i'm guessing first they will come out with all the racial suits (possible respec there) and if not they will do it the next update afterwards, probably the vehicle update, and respec's available there.
honestly a respec should not cost money because of the simplicity of going in and deleting some data from a clones brain, so payed respec's i believe would be relatively cheap, which is why you will never be able to pay for a respec of skills.
(not saying i don't want a respec, i would love an optional respec... but i do think CCP is waiting for a very good reason) if they give SP respec's out now, then when the next big update comes out and we don't get a respec then people will be angry XD. just just wait guys. |
Cross Atu
Conspiratus Immortalis Covert Intervention
1434
|
Posted - 2013.08.10 17:34:00 -
[27] - Quote
Quoted from elsewhere
Cross Atu wrote:I'd rather they address the issue this way. Of course any solution will need to include better access to information for the players and a stronger system to enhance the new player experience. (Some key things like making sure that the recruit system works for new players and that the game provides new players with information about using militia gear to try things before investing SP would go along way) 0.02 ISK Cross
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Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
225
|
Posted - 2013.08.10 17:47:00 -
[28] - Quote
Ren Ratner wrote:Any good moderator would lock/delete this thread. There are probably dozens of respec QQ threads. Post in one of those. Be ignored.
Skill permanence is one of the core features of this game. Spending SP should involve foresight and intelligent decision making.
I don't get why these threads aren't closed. I mean there is one. Why aren't the others closed because they're duplicates? |
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