Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Operative 1171 Aajli
Bragian Order Amarr Empire
113
|
Posted - 2013.08.09 17:52:00 -
[31] - Quote
Yeah people! Stop using the forums for what they are there for. Stop giving your opinions for the sake of discussion. Save these forums for real talk like what's happening on American Idol or what's the best Paula Dean recipe. |
Mobius Wyvern
Guardian Solutions
2972
|
Posted - 2013.08.09 17:57:00 -
[32] - Quote
Flux Raeder wrote:TL:DR SUMMATION AT BOTTOM Seriously people, why do you feel the need to make post after post and thread after THREAD of nothing but doom and gloom bs? Other than an obvious need for attention, if you really hate the game so much wtf are you still doing here? I am so TIRED of coming on here to see if there is anything noteworthy only to be brought down by a bunch of kittenholes posting about every problem or percieved problem they have with this game only to go on to say that they afk or are goin g to quit (for the 50th time). Let's look at the logic of this: why does one afk? To gain skill points/isk for this game. So why the hate? Why would one be posting for the twelfth time that they are going to quit the game because they hate it so much? The answer is the same for both: because despite everything they say in opposition to this the fact is that on some level they like the game and want to see it succeed, otherwise, unless they are COMPLETE basement-cases they would not still be here.
Here is what you hypocritical haters need to understand: if anything is going to kill people's will here it is going to be YOU above all else. You say the game sucks because no one plays it then you go blog about how much this game sucks somewhere, then you whine some more. YOU are the bad press that this game gets, if you want more features and a better playing experience stop shrieking about how awful the game is every chance you get! And the afk'ers are the worst "oooh, well the playing experience sucks" how do you think we feel when we have half the team circle-jerking it out in the mcc?! And then you have the nerve to come on here and brag about it to the whole forum while still contradicting yourself with every complaint! These people are the real poison in the well and what's worse is they don't even recognize themselves for what they are, half of them think they are doing a SERVICE by making those posts.
TL:DR SUMMATION: If you are still logging into the game in any way chances are you want it to succeed, stop with the doom and gloom. If you have a serious issue it is probably already being addressed and if not post it, with a possible solution, enough with the threads that do nothing constructive and simply list a dozen problems.
Rant end. Welcome to game forums.
GD is always a cesspool no matter where you go. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
344
|
Posted - 2013.08.09 20:39:00 -
[33] - Quote
Iron Wolf Saber wrote:Vyzion Eyri wrote:Flux Raeder wrote:because I actually understand what the goal is and what they are working with. Make a thread explaining CCP's goal for the game. I expect nothing less than one full post (6000 characters). Like this post when you do, so I know you have, I will read it, and if CCP confirms you know their goal for the game, I will give you 10 million ISK when I start playing the game again. I'm not asking because I wish to challenge your comment for the sake of it. If you truly know what CCP wants from the game, then share it with the damn community. We're flailing about in the dark here. CCP goes on and ON about community feedback and how they treasure it, but how can we provide feedback that we know will be considered if we don't know where CCP want to go with the game? For starters, what game genre is this? What aspects of FPS/RPG/MMO are we focusing on? What kind of content will we see 5 years down the track? What kind of game modes? What will our impact be on New Eden? The answers to these questions should be a small part of CCP's whole 'goal' that you claim to know. I doubt even the CPM know. Cracks Knuckles. I'll do it two sentences. First being: The main goal of Dust 514 is to bring the New Eden Universe to veteran shooter and console players through the eyes of an immortal soldier. The second being: Games should not be defined by the Genre rather the Genre be defined by the Games.
Wow, IWS... I expected something constructive from you. This is quite a buttercup post that only provokes resentment.
|
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
73
|
Posted - 2013.08.09 20:42:00 -
[34] - Quote
indeed , i hate everyone that demands nerfs just because they cant take when they want it , how they want it
nerf this nerf that but the sad thing is CCP giving in to these whiners |
Eris Ernaga
Super Nerds
405
|
Posted - 2013.08.09 20:42:00 -
[35] - Quote
Flux Raeder wrote:TL:DR SUMMATION AT BOTTOM Seriously people, why do you feel the need to make post after post and thread after THREAD of nothing but doom and gloom bs? Other than an obvious need for attention, if you really hate the game so much wtf are you still doing here? I am so TIRED of coming on here to see if there is anything noteworthy only to be brought down by a bunch of kittenholes posting about every problem or percieved problem they have with this game only to go on to say that they afk or are goin g to quit (for the 50th time). Let's look at the logic of this: why does one afk? To gain skill points/isk for this game. So why the hate? Why would one be posting for the twelfth time that they are going to quit the game because they hate it so much? The answer is the same for both: because despite everything they say in opposition to this the fact is that on some level they like the game and want to see it succeed, otherwise, unless they are COMPLETE basement-cases they would not still be here.
Here is what you hypocritical haters need to understand: if anything is going to kill people's will here it is going to be YOU above all else. You say the game sucks because no one plays it then you go blog about how much this game sucks somewhere, then you whine some more. YOU are the bad press that this game gets, if you want more features and a better playing experience stop shrieking about how awful the game is every chance you get! And the afk'ers are the worst "oooh, well the playing experience sucks" how do you think we feel when we have half the team circle-jerking it out in the mcc?! And then you have the nerve to come on here and brag about it to the whole forum while still contradicting yourself with every complaint! These people are the real poison in the well and what's worse is they don't even recognize themselves for what they are, half of them think they are doing a SERVICE by making those posts.
TL:DR SUMMATION: If you are still logging into the game in any way chances are you want it to succeed, stop with the doom and gloom. If you have a serious issue it is probably already being addressed and if not post it, with a possible solution, enough with the threads that do nothing constructive and simply list a dozen problems.
Rant end.
This post is just a rant and depressing I have barely seen any complaining on the forums lately, have been on them less lately, but this just brings it all back. |
Planetside2PS4F2P
Osmon Surveillance Caldari State
7
|
Posted - 2013.08.09 21:47:00 -
[36] - Quote
Compare these forums to planetside 2 forums.
Planetsides forums are legit.
Dust forums are a reflection of the current game.
Haters hate on dust because it is in a terrible place.
When dust ever gets better the haters will leave.
Untill then (2015) the haters will hate, like me. |
Tectonious Falcon
D3M3NT3D M1NDZ
723
|
Posted - 2013.08.09 21:58:00 -
[37] - Quote
Iron Wolf Saber wrote:Vyzion Eyri wrote:Flux Raeder wrote:because I actually understand what the goal is and what they are working with. Make a thread explaining CCP's goal for the game. I expect nothing less than one full post (6000 characters). Like this post when you do, so I know you have, I will read it, and if CCP confirms you know their goal for the game, I will give you 10 million ISK when I start playing the game again. I'm not asking because I wish to challenge your comment for the sake of it. If you truly know what CCP wants from the game, then share it with the damn community. We're flailing about in the dark here. CCP goes on and ON about community feedback and how they treasure it, but how can we provide feedback that we know will be considered if we don't know where CCP want to go with the game? For starters, what game genre is this? What aspects of FPS/RPG/MMO are we focusing on? What kind of content will we see 5 years down the track? What kind of game modes? What will our impact be on New Eden? The answers to these questions should be a small part of CCP's whole 'goal' that you claim to know. I doubt even the CPM know. Cracks Knuckles. I'll do it two sentences. First being: The main goal of Dust 514 is to bring the New Eden Universe to veteran shooter and console players through the eyes of an immortal soldier. The second being: Games should not be defined by the Genre rather the Genre be defined by the Games.
Please stop trying to feed people vague bullshit like this.
You didn't even answer all of the questions he put in there. |
Dimmu Borgir II
Consolidated Dust
28
|
Posted - 2013.08.09 22:13:00 -
[38] - Quote
Spycrab Potato wrote:Because after about 1 and a half years the Devs have given us pretty much nothing.
Except for hours and hours of gameplay... for free... Who else has given you that??! |
Dimmu Borgir II
Consolidated Dust
28
|
Posted - 2013.08.09 22:23:00 -
[39] - Quote
Spycrab Potato wrote:Because after about 1 and a half years the Devs have given us pretty much nothing.
Except for hours and hours of gameplay... for free... Who else has given you that??!
How do I remove a double-post??!?! You can only edit posts and not remove them??! CCP WTF, nerf the forum!!! hahahaha |
Baal Roo
Subdreddit Test Alliance Please Ignore
2222
|
Posted - 2013.08.09 22:24:00 -
[40] - Quote
Flux Raeder wrote:Vyzion Eyri wrote:Flux Raeder wrote:because I actually understand what the goal is and what they are working with. Make a thread explaining CCP's goal for the game. I expect nothing less than one full post (6000 characters). Like this post when you do, so I know you have, I will read it, and if CCP confirms you know their goal for the game, I will give you 10 million ISK when I start playing the game again. I'm not asking because I wish to challenge your comment for the sake of it. If you truly know what CCP wants from the game, then share it with the damn community. We're flailing about in the dark here. CCP goes on and ON about community feedback and how they treasure it, but how can we provide feedback that we know will be considered if we don't know where CCP want to go with the game? For starters, what game genre is this? What aspects of FPS/RPG/MMO are we focusing on? What kind of content will we see 5 years down the track? What kind of game modes? What will our impact be on New Eden? The answers to these questions should be a small part of CCP's whole 'goal' that you claim to know. I doubt even the CPM know. I honestly don't think it requires a full post and if I posted that much it would be a redundant waste of my time: the info is already out there. Head over to YouTube and check out the keynotes from the dust 514 conference.( I do apologize because i have been typing fron my iphone so i can't easily link atm. I'll try to remember to come back and edit them in when I get home) If my memory serves me right they are a couple hours long in all. They basically give you a rundown on every essential plan they have for the next couple years and a general feel for the direction they want to head down for the next 5. I retread your pos trying to see something that wasn't addressed in the videos and couldn't come across anything so I think this might be what you are looking for. As for game modes, I believe that was actually at least partially addressed in a rather recent video by CCP, wherein they displayed the models for the drones, new vehicles, dropsuits etc. and discussed a few possible related game modes.
The problem is that all of the things you're talking about sound like Pie-In-The-Sky ramblings of a stoned 14 year old. When the rubber hits the road, only 1 in 100 of the random "dude, it would be soo cool if Dust 514 could..." even seem to be on their SOON(tm) timeline, let alone actually in the game.
They have delivered so little of what they've talked about in all of these blogs, keynotes, interviews, etc that if you watched/read all of that info before booting the game up for the first time (and with no outside knowledge aside from the nonsense the dev team spews) you would surely think you were being "punk'd" and that the real game must be hidden away somewhere else.
At the speed they're working at, it's going to take them 10 years just to get to where Dust 514 vaguely resembles the game they dream out loud about.
If the actual product is this far away from the product they sell us in their infomercials, then it follows that we would be interested to know specifically what their vision of the game is for say, the next few years.
I mean, frankly, most of what they talk about doing is obvious the sorts of things most devs would like to do. It's just most devs understand that most of these things just aren't yet possible, and require a MASSIVE amount of development time and hardware power. Just look at how they went from "1000s of maps and at least 64 vs 64 at launch" down to "ok...5 maps and 16 vs 16."
If they can't give us a realistic idea of what this game is going to look like for the next few years, and instead just continue to blow smoke up our collective asses, then you have to expect the player base to get itchy assholes.
|
|
Dimmu Borgir II
Consolidated Dust
29
|
Posted - 2013.08.09 22:46:00 -
[41] - Quote
Baal Roo wrote:Flux Raeder wrote:Vyzion Eyri wrote:Flux Raeder wrote:because I actually understand what the goal is and what they are working with. Make a thread explaining CCP's goal for the game. I expect nothing less than one full post (6000 characters). Like this post when you do, so I know you have, I will read it, and if CCP confirms you know their goal for the game, I will give you 10 million ISK when I start playing the game again. I'm not asking because I wish to challenge your comment for the sake of it. If you truly know what CCP wants from the game, then share it with the damn community. We're flailing about in the dark here. CCP goes on and ON about community feedback and how they treasure it, but how can we provide feedback that we know will be considered if we don't know where CCP want to go with the game? For starters, what game genre is this? What aspects of FPS/RPG/MMO are we focusing on? What kind of content will we see 5 years down the track? What kind of game modes? What will our impact be on New Eden? The answers to these questions should be a small part of CCP's whole 'goal' that you claim to know. I doubt even the CPM know. I honestly don't think it requires a full post and if I posted that much it would be a redundant waste of my time: the info is already out there. Head over to YouTube and check out the keynotes from the dust 514 conference.( I do apologize because i have been typing fron my iphone so i can't easily link atm. I'll try to remember to come back and edit them in when I get home) If my memory serves me right they are a couple hours long in all. They basically give you a rundown on every essential plan they have for the next couple years and a general feel for the direction they want to head down for the next 5. I retread your pos trying to see something that wasn't addressed in the videos and couldn't come across anything so I think this might be what you are looking for. As for game modes, I believe that was actually at least partially addressed in a rather recent video by CCP, wherein they displayed the models for the drones, new vehicles, dropsuits etc. and discussed a few possible related game modes. The problem is that all of the things you're talking about sound like Pie-In-The-Sky ramblings of a stoned 14 year old. When the rubber hits the road, only 1 in 100 of their seemingly random "dude, it would be, like, sooooo cool if Dust 514 could..." even seem to be on their SOON(tm) timeline, let alone actually in the game. They have delivered so little of what they've talked about in all of these blogs, keynotes, interviews, etc that if you watched/read all of that info before booting the game up for the first time (and with no outside knowledge aside from the nonsense the dev team spews) you would surely think you were being "punk'd" and that the real game must be hidden away somewhere else. At the speed they're working at, it's going to take them 10 years just to get to where Dust 514 vaguely resembles the game they dream out loud about. If the actual product is this far away from the product they sell us in their infomercials, then it follows that we would be interested to know specifically what their vision of the game is for say, the next few years. I mean, frankly, most of what they talk about doing is obviously the sorts of things most devs would like to do. It's just most devs understand that most of these things just aren't yet possible, and require a MASSIVE amount of development time and hardware power. Just look at how they went from "1000s of maps and at least 64 vs 64 at launch" down to "ok...5 maps and 16 vs 16." If they can't give us a realistic idea of what this game is going to look like for the next few years, and instead just continue to blow smoke up our collective ***es, then you have to expect the player base to get itchy ***holes.
You know that when fixing something after it's been released is a freaking huge headache right? I'm talking about software development in general, the hardest and most troublesome of which is games software development! They're giving you stuff for free, it's a great game AND they're constantly working on it, did you at one point hire these guys to make a game for you? If that's the case, I apologise... you're well within your rights to moan about it but, if you didn't, then well... there's the door >> |
Baal Roo
Subdreddit Test Alliance Please Ignore
2223
|
Posted - 2013.08.09 22:49:00 -
[42] - Quote
Dimmu Borgir II wrote:Baal Roo wrote:Flux Raeder wrote:Vyzion Eyri wrote:Flux Raeder wrote:because I actually understand what the goal is and what they are working with. Make a thread explaining CCP's goal for the game. I expect nothing less than one full post (6000 characters). Like this post when you do, so I know you have, I will read it, and if CCP confirms you know their goal for the game, I will give you 10 million ISK when I start playing the game again. I'm not asking because I wish to challenge your comment for the sake of it. If you truly know what CCP wants from the game, then share it with the damn community. We're flailing about in the dark here. CCP goes on and ON about community feedback and how they treasure it, but how can we provide feedback that we know will be considered if we don't know where CCP want to go with the game? For starters, what game genre is this? What aspects of FPS/RPG/MMO are we focusing on? What kind of content will we see 5 years down the track? What kind of game modes? What will our impact be on New Eden? The answers to these questions should be a small part of CCP's whole 'goal' that you claim to know. I doubt even the CPM know. I honestly don't think it requires a full post and if I posted that much it would be a redundant waste of my time: the info is already out there. Head over to YouTube and check out the keynotes from the dust 514 conference.( I do apologize because i have been typing fron my iphone so i can't easily link atm. I'll try to remember to come back and edit them in when I get home) If my memory serves me right they are a couple hours long in all. They basically give you a rundown on every essential plan they have for the next couple years and a general feel for the direction they want to head down for the next 5. I retread your pos trying to see something that wasn't addressed in the videos and couldn't come across anything so I think this might be what you are looking for. As for game modes, I believe that was actually at least partially addressed in a rather recent video by CCP, wherein they displayed the models for the drones, new vehicles, dropsuits etc. and discussed a few possible related game modes. The problem is that all of the things you're talking about sound like Pie-In-The-Sky ramblings of a stoned 14 year old. When the rubber hits the road, only 1 in 100 of their seemingly random "dude, it would be, like, sooooo cool if Dust 514 could..." even seem to be on their SOON(tm) timeline, let alone actually in the game. They have delivered so little of what they've talked about in all of these blogs, keynotes, interviews, etc that if you watched/read all of that info before booting the game up for the first time (and with no outside knowledge aside from the nonsense the dev team spews) you would surely think you were being "punk'd" and that the real game must be hidden away somewhere else. At the speed they're working at, it's going to take them 10 years just to get to where Dust 514 vaguely resembles the game they dream out loud about. If the actual product is this far away from the product they sell us in their infomercials, then it follows that we would be interested to know specifically what their vision of the game is for say, the next few years. I mean, frankly, most of what they talk about doing is obviously the sorts of things most devs would like to do. It's just most devs understand that most of these things just aren't yet possible, and require a MASSIVE amount of development time and hardware power. Just look at how they went from "1000s of maps and at least 64 vs 64 at launch" down to "ok...5 maps and 16 vs 16." If they can't give us a realistic idea of what this game is going to look like for the next few years, and instead just continue to blow smoke up our collective ***es, then you have to expect the player base to get itchy ***holes. You know that when fixing something after it's been released is a freaking huge headache right? I'm talking about software development in general, the hardest and most troublesome of which is games software development! They're giving you stuff for free, it's a great game AND they're constantly working on it, did you at one point hire these guys to make a game for you? If that's the case, I apologise... you're well within your rights to moan about it but, if you didn't, then well... there's the door >>
You may not have noticed, but most of the playerbase already found the door. Pointing to it is just going to leave you standing in an empty room.
I understand software development is hard. Lots of stuff is hard. No one is forcing CCP to talk big and deliver small, that's on them, not me. If anyone should know how hard software development is, I would think it would be SOFTWARE DEVELOPERS. As such, your argument reads to me like just another strike against CCP, and another check in the "CCP Doesn't know what they are doing" column.
|
Iron Wolf Saber
Den of Swords
7109
|
Posted - 2013.08.09 23:12:00 -
[43] - Quote
Tectonious Falcon wrote:
Please stop trying to feed people vague bullshit like this.
You didn't even answer all of the questions he put in there.
Yet, somehow somewhere back of your mind you know I am right and it does answer every single damn question perfectly.
Is it right to call Mirror's Edge or Portal an FPS? They both have guns, both have enemies, both played through first person perspective and yet, you be somewhat would be very wrong to call either of them a first person shooter. There should never be a magical checkbox list for any game period. It's the whole reason why we have crappy cranked out uninspired games with the least ambitious goals. Games that are widely successful break these lists ALL the time because they somewhat refuse to be shoehorned into a tiny little box. Halo, Half Life, Team Fortress 2, Battlefield, Call of Duty each in their own right when they first hit the shelves broke FPS definitions at the time offered something that previously did not exist on the checklist before. Similar to why upcoming games that seem most exciting are trying to break that box once again like Titan Fall because none of these games started out with the goal of 'let's make an awesome FIrst Person Shooter. Imagine if Team Fortress 2 did set out with that goal you would have wound up with this crap http://static.giantbomb.com/uploads/original/1/15908/1202824-tf2_oldstyle.jpg
No most of these games started out with 'Lets share a story, or an experience' are generally the best ones. Halo was an RTS, Call of Duty didn't have RPG elements, Battlefield 4 is bringing in stronger RTS elements. Dust 514 was supposed to be a planetary interaction expansion where Eve pilots build and commanded hoards of NPC troops and they sent them against other Eve players. |
Dimmu Borgir II
Consolidated Dust
29
|
Posted - 2013.08.09 23:58:00 -
[44] - Quote
Baal Roo wrote:Dimmu Borgir II wrote:
You know that when fixing something after it's been released is a freaking huge headache right? I'm talking about software development in general, the hardest and most troublesome of which is games software development! They're giving you stuff for free, it's a great game AND they're constantly working on it, did you at one point hire these guys to make a game for you? If that's the case, I apologise... you're well within your rights to moan about it but, if you didn't, then well... there's the door >>
You may not have noticed, but most of the playerbase already found the door. Pointing to it is just going to leave you standing in an empty room. I understand software development is hard. Lots of stuff is hard. No one is forcing CCP to talk big and deliver small, that's on them, not me. If anyone should know how hard software development is, I would think it would be SOFTWARE DEVELOPERS. As such, your argument reads to me like just another strike against CCP, and another check in the "CCP Doesn't know what they are doing" column.
But they are doing it! I think we all just need to have patience and enjoy the game, if you don't enjoy it then see above for where the door is, as they've said and therefore you know, it's a long term goal but at the same time they're doing quick fixes and monthly iterative updates so how can you possibly criticize them??! Maybe you think there are 800 clones working on the game when realistically it's probably closer to 5 - 10 people working on the Dust side of things at any one time. Just out of curiosity... how much did you say you paid for your copy of Dust? |
Tectonious Falcon
D3M3NT3D M1NDZ
725
|
Posted - 2013.08.10 00:10:00 -
[45] - Quote
Iron Wolf Saber wrote:Tectonious Falcon wrote:
Please stop trying to feed people vague bullshit like this.
You didn't even answer all of the questions he put in there.
Yet, somehow somewhere back of your mind you know I am right and it does answer every single damn question perfectly. Is it right to call Mirror's Edge or Portal an FPS? They both have guns, both have enemies, both played through first person perspective and yet, you be somewhat would be very wrong to call either of them a first person shooter. There should never be a magical checkbox list for any game period. It's the whole reason why we have crappy cranked out uninspired games with the least ambitious goals. Games that are widely successful break these lists ALL the time because they somewhat refuse to be shoehorned into a tiny little box. Halo, Half Life, Team Fortress 2, Battlefield, Call of Duty each in their own right when they first hit the shelves broke FPS definitions at the time offered something that previously did not exist on the checklist before. Similar to why upcoming games that seem most exciting are trying to break that box once again like Titan Fall because none of these games started out with the goal of 'let's make an awesome FIrst Person Shooter. Imagine if Team Fortress 2 did set out with that goal you would have wound up with this crap http://static.giantbomb.com/uploads/original/1/15908/1202824-tf2_oldstyle.jpgNo most of these games started out with 'Lets share a story, or an experience' are generally the best ones. Halo was an RTS, Call of Duty didn't have RPG elements, Battlefield 4 is bringing in stronger RTS elements. Dust 514 was supposed to be a planetary interaction expansion where Eve pilots build and commanded hoards of NPC troops and they sent them against other Eve players.
You seem to have misunderstood. He asked other questions apart from the genre of the game. He asked about long term goals, game modes planned etc. and all you gave was two vague sentences that just aren't good enough.
I know that I shouldn't expect you to know everything about what CCP plans on doing, but the other guy was acting like he knew everything that was going to happen and yet when he was asked he said "I can't be bothered go watch the stuff that CCP made last year" |
Baal Roo
Subdreddit Test Alliance Please Ignore
2229
|
Posted - 2013.08.10 00:17:00 -
[46] - Quote
Dimmu Borgir II wrote:Baal Roo wrote:Dimmu Borgir II wrote:
You know that when fixing something after it's been released is a freaking huge headache right? I'm talking about software development in general, the hardest and most troublesome of which is games software development! They're giving you stuff for free, it's a great game AND they're constantly working on it, did you at one point hire these guys to make a game for you? If that's the case, I apologise... you're well within your rights to moan about it but, if you didn't, then well... there's the door >>
You may not have noticed, but most of the playerbase already found the door. Pointing to it is just going to leave you standing in an empty room. I understand software development is hard. Lots of stuff is hard. No one is forcing CCP to talk big and deliver small, that's on them, not me. If anyone should know how hard software development is, I would think it would be SOFTWARE DEVELOPERS. As such, your argument reads to me like just another strike against CCP, and another check in the "CCP Doesn't know what they are doing" column. But they are doing it! I think we all just need to have patience and enjoy the game, if you don't enjoy it then see above for where the door is, as they've said and therefore you know, it's a long term goal but at the same time they're doing quick fixes and monthly iterative updates so how can you possibly criticize them??! Maybe you think there are 800 clones working on the game when realistically it's probably closer to 5 - 10 people working on the Dust side of things at any one time. Just out of curiosity... how much did you say you paid for your copy of Dust?
Cost is irrelevant to whether or not the game is fun. If it isn't fun, people don't play. If no one plays, the game dies. It's as simple as that. Saying "well it's free, so it's okay if it's ****" is a cop out and sidesteps the problems being discussed.
Again, they have fallen so short of delivering the things they "promised" that there's absolutely no reason to believe a word they say about what they are and aren't developing because at least 9 out of 10 things they say they will do never materializes.
It's going to take more than a couple of small beta-style updates fixing basic gameplay in a "commercially launched" title to change the perception of CCP that they have cultivated over the last two years of failing to manage expectations.
Fool us once, shame on them. Fool us twice... |
Torneido Achura
The Suicide Kingz
2
|
Posted - 2013.08.10 00:28:00 -
[47] - Quote
@Post#1 Crying about whiners, soooooooooo really edgy! hehe |
Dimmu Borgir II
Consolidated Dust
29
|
Posted - 2013.08.10 01:34:00 -
[48] - Quote
Baal Roo wrote:Dimmu Borgir II wrote:Baal Roo wrote:Dimmu Borgir II wrote:
You know that when fixing something after it's been released is a freaking huge headache right? I'm talking about software development in general, the hardest and most troublesome of which is games software development! They're giving you stuff for free, it's a great game AND they're constantly working on it, did you at one point hire these guys to make a game for you? If that's the case, I apologise... you're well within your rights to moan about it but, if you didn't, then well... there's the door >>
You may not have noticed, but most of the playerbase already found the door. Pointing to it is just going to leave you standing in an empty room. I understand software development is hard. Lots of stuff is hard. No one is forcing CCP to talk big and deliver small, that's on them, not me. If anyone should know how hard software development is, I would think it would be SOFTWARE DEVELOPERS. As such, your argument reads to me like just another strike against CCP, and another check in the "CCP Doesn't know what they are doing" column. But they are doing it! I think we all just need to have patience and enjoy the game, if you don't enjoy it then see above for where the door is, as they've said and therefore you know, it's a long term goal but at the same time they're doing quick fixes and monthly iterative updates so how can you possibly criticize them??! Maybe you think there are 800 clones working on the game when realistically it's probably closer to 5 - 10 people working on the Dust side of things at any one time. Just out of curiosity... how much did you say you paid for your copy of Dust? Cost is irrelevant to whether or not the game is fun. If it isn't fun, people don't play. If no one plays, the game dies. It's as simple as that. Saying "well it's free, so it's okay if it's ****" is a cop out and sidesteps the problems being discussed. Again, they have fallen so short of delivering the things they "promised" that there's absolutely no reason to believe a word they say about what they are and aren't developing because at least 9 out of 10 things they say they will do never materializes. It's going to take more than a couple of small beta-style updates fixing basic gameplay in a "commercially launched" title to change the perception of CCP that they have cultivated over the last two years of failing to manage expectations. Fool us once, shame on them. Fool us twice...
Cost is somewhat irrelevant as to whether it's fun or not but it's not irrelevant in the least as to whether it affords you and the majority of the people on this forum the right to be such an exigent gamer. |
Planetside2PS4F2P
Osmon Surveillance Caldari State
23
|
Posted - 2013.08.11 18:02:00 -
[49] - Quote
These forums reflect the balance and fun factor of the current client.
Dust has a terrible forum community because the game is in dissarae, and the fanbois believe what they say actually benefits the game, and it does NOT. CCP has there own idea of what they want to do with dust. This is not what the community wanted, but it is what we got. A boring lobby shooter.
So all the negativity is just the state of the game, sorry fanbois your game has devolved into garbage. |
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |