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KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5287
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Posted - 2013.08.07 08:14:00 -
[1] - Quote
Locus: explosive, Minmatar colors, Minmatar names like Thukker, clearly Minmatar. Flux: green Gallente color, Gallente corp names like Allotek, clearly Gallente. AV: angular and blue like Caldari stuff, Caldari names like Wiyrkomi, clearly Caldari
All the races have their own grenades types, except for the Amarr. Drop uplinks (which look obviously Amarr) are wormhole technology, which show that the Amarr have some proficiency is manipulating spacetime. I propose an Amarr temporal grenade, inspired by the chrono grenades from Timeshift multiplayer. A temporal grenade creates a bubble in which time moves twice as slow. This means those caught in the bubble would move twice as slow, reload twice as slow, perform animations twice as slow, their guns would have half of their normal fire rate, they would stay in the air twice as long when jumping, and non-hitscan weapons would travel through the bubble twice as slow. There could be various variants with different bubble durations, bubble radii, etc. It would be a useful way to slow down enemies and... who am i kidding, this will never happen. It is way too awesome to ever happen in a game like Dust, i just lost hope while typing this  |
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1st Lieutenant Tiberius
0uter.Heaven EoN.
32
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Posted - 2013.08.07 08:23:00 -
[2] - Quote
KAGEHOSHI Horned Wolf wrote:Locus: explosive, Minmatar colors, Minmatar names like Thukker, clearly Minmatar. Flux: green Gallente color, Gallente corp names like Allotek, clearly Gallente. AV: angular and blue like Caldari stuff, Caldari names like Wiyrkomi, clearly Caldari All the races have their own grenades types, except for the Amarr. Drop uplinks (which look obviously Amarr) are wormhole technology, which show that the Amarr have some proficiency is manipulating spacetime. I propose an Amarr temporal grenade, inspired by the chrono grenades from Timeshift multiplayer. A temporal grenade creates a bubble in which time moves twice as slow. This means those caught in the bubble would move twice as slow, reload twice as slow, perform animations twice as slow, their guns would have half of their normal fire rate, they would stay in the air twice as long when jumping, and non-hitscan weapons would travel through the bubble twice as slow. There could be various variants with different bubble durations, bubble radii, etc. It would be a useful way to slow down enemies and... who am i kidding, this will never happen. It is way too awesome to ever happen in a game like Dust, i just lost hope while typing this 
That... |
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1st Lieutenant Tiberius
0uter.Heaven EoN.
32
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Posted - 2013.08.07 08:24:00 -
[3] - Quote
is an amazing idea. |
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KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5334
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Posted - 2013.08.09 00:48:00 -
[4] - Quote
Bump of irrational hope! |
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gargantuise aaron
Sanguine Knights
6
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Posted - 2013.08.09 01:01:00 -
[5] - Quote
You could also make it borderlands 2 longbow style |
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Abe Foster
XCOM ENEMY UNKNOWN
4
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Posted - 2013.08.09 01:13:00 -
[6] - Quote
I think is is a great idea and should be put in the game. Also we always need more grenades |
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Aizen Intiki
Ghost Wolf Industries Alpha Wolf Pack
366
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Posted - 2013.08.09 01:20:00 -
[7] - Quote
Or in New Eden terms, a Stasis Webifer Grenade...... |
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Jonny Moreau
Militaires-Sans-Frontieres
22
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Posted - 2013.08.09 02:25:00 -
[8] - Quote
Stasis webiifier grenade plus breach mass driver... hmmm, you sir might be onto a way to make the breach useful. Oh, and it would become standard for vehicle fighting I assume? Put the tabk inside and it would be gg, reps and speed useless |
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Iskandar Zul Karnain
Hellstorm Inc League of Infamy
1551
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Posted - 2013.08.09 03:16:00 -
[9] - Quote
That's a pretty fun idea. Lighten up though. Misery and hopelessness are what the naysayers want you to feel. Right?? |
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Lillica Deathdealer
Mango and Friends
55
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Posted - 2013.08.09 04:17:00 -
[10] - Quote
I believe in this! Amarr for the win! But just as you said, hope dies fast. |
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KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5503
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Posted - 2013.08.21 19:06:00 -
[11] - Quote
Still would be very awesome |
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Terry Webber
Turalyon 514
325
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Posted - 2013.08.21 20:22:00 -
[12] - Quote
This would be cool to have but I don't think Amarr tech has advanced that far. Stasis webifiers can be a good equivalent. |
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KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5504
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Posted - 2013.08.21 20:27:00 -
[13] - Quote
Terry Webber wrote:This would be cool to have but I don't think Amarr tech has advanced that far. Stasis webifiers can be a good equivalent. Ships warping is based on bending space, no reason time cannot be bent as well, its all part of the same "fabric". No reason they shouldn't be capable of this, especially on such a small infantry scale. |
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Vespasian Andendare
Subsonic Synthesis Alpha Wolf Pack
123
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Posted - 2013.08.21 20:35:00 -
[14] - Quote
KAGEHOSHI Horned Wolf wrote:Locus: explosive, Minmatar colors, Minmatar names like Thukker, clearly Minmatar. Flux: green Gallente color, Gallente corp names like Allotek, clearly Gallente. AV: angular and blue like Caldari stuff, Caldari names like Wiyrkomi, clearly Caldari All the races have their own grenades types, except for the Amarr. Drop uplinks (which look obviously Amarr) are wormhole technology, which show that the Amarr have some proficiency is manipulating spacetime. I propose an Amarr temporal grenade, inspired by the chrono grenades from Timeshift multiplayer. A temporal grenade creates a bubble in which time moves twice as slow. This means those caught in the bubble would move twice as slow, reload twice as slow, perform animations twice as slow, their guns would have half of their normal fire rate, they would stay in the air twice as long when jumping, and non-hitscan weapons would travel through the bubble twice as slow. There could be various variants with different bubble durations, bubble radii, etc. It would be a useful way to slow down enemies and... who am i kidding, this will never happen. It is way too awesome to ever happen in a game like Dust, i just lost hope while typing this  I actually think this type of grenade makes more sense as a webbing grenade. It creates a "gravity well" (or whatever technobabble) that webs you down in the area.
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KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5943
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Posted - 2013.09.16 18:41:00 -
[15] - Quote
I want |
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CCP Mintchip
C C P C C P Alliance
1495
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Posted - 2013.09.16 18:46:00 -
[16] - Quote
I really like this idea, it's a very neat grenade type! I think there was a similar grenade to this in Red Faction, and one that would reverse all control inputs on the afflicted.
Not sure if this is something that is in the vision of DUST514, but it's definitely cool to talk about :) CCP Mintchip // Twitter - @CCP_Mintchip Dust 514 Community Rep |
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NOAMIzzzzz
BIG BAD W0LVES
42
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Posted - 2013.09.16 18:49:00 -
[17] - Quote
LMAO so op for heavys |
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Doyle Reese
OSG Planetary Operations Covert Intervention
422
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Posted - 2013.09.16 18:58:00 -
[18] - Quote
I don't know, it seems like an Amarr grenade would be more like a flashbang, just blinding everyone with their bling burning righteousness. :P |
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Beren Hurin
Onslaught Inc RISE of LEGION
1599
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Posted - 2013.09.16 19:08:00 -
[19] - Quote
https://forums.dust514.com/default.aspx?g=posts&t=98738&find=unread was a proposition of mine earlier on. It pretty much just slowed stuff down, but trying to do a time-space thing would really screw up client/server synch issues....
What happens when a 5 TON dropship, moving at 40 M/S hit's a sphere and 25% of it inside the sphere is moving 50% slower than the rest of it on the outside...unless somehow all mass entering the sphere immediately loses its inertia/gravity as a function of time it would collapse on itself and SHOULD be destroyed. |
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Ihlgigaris
Force of The Gigas
0
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Posted - 2013.09.16 19:12:00 -
[20] - Quote
That would be kinda cool, an area denial fire grenade. Maybe it could not necessarily directly cause damage, but lower the defense of armor due to thermal weakening. Maybe affected targets take 110% damage while on fire? |
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G Torq
ALTA B2O
228
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Posted - 2013.09.16 19:14:00 -
[21] - Quote
Having an impact on the munition fired into the time-distortion-field, would mean that you're not guaranteed a kill, as you might be misjudging the motion of the person(s) caught inside of it.
As long as the area of impact is fairly limited, and it affects players, vehicles (severe structural damage if only partially inside field), munition, explosions etc, I'd say go for it.
But if it is based on wormhole tech, why not just create a mini-wormhold, and fork shite up? |
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Komodo Jones
Chaotik Serenity
120
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Posted - 2013.09.16 19:23:00 -
[22] - Quote
Beren Hurin wrote:https://forums.dust514.com/default.aspx?g=posts&t=98738&find=unread was a proposition of mine earlier on. It pretty much just slowed stuff down, but trying to do a time-space thing would really screw up client/server synch issues....
What happens when a 5 TON dropship, moving at 40 M/S hit's a sphere and 25% of it inside the sphere is moving 50% slower than the rest of it on the outside...unless somehow all mass entering the sphere immediately loses its inertia/gravity as a function of time it would collapse on itself and SHOULD be destroyed.
Fact, also that just gave me an idea, everyone has been talking about a deployable shield or defensive wall, why not combine these 2, instead of a bubble why not have a time shifted wall. if something was moving slow enough (like a person) they could travel through it just at reduced speed, however with anything moving too fast just implement a squash effect. For a vehicle moving very quickly or any projectile it would just act as a roadblock. Would also add the interesting mechanic of basically making the wall invincible, it's not like shooting at it would weaken the timeshifting strength as it would a shield, the only way to destroy it would be to get behind it and destroy the generator or just wait for it to run out of juice. Any thoughts on that? |
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ugg reset
Molon Labe. RISE of LEGION
386
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Posted - 2013.09.16 19:24:00 -
[23] - Quote
sure but only if the grenades STD ADV and PRO are named stop stopa and stopaga respectivly =p |
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Shani Jeferzon
Intergalactic Geneva Convention
0
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Posted - 2013.09.16 20:37:00 -
[24] - Quote
All the races have their own grenades types, except for the Amarr. Drop uplinks (which look obviously Amarr) are wormhole technology, which show that the Amarr have some proficiency is manipulating spacetime. I propose an Amarr temporal grenade, inspired by the chrono grenades from Timeshift multiplayer. A temporal grenade creates a bubble in which time moves twice as slow. This means those caught in the bubble would move twice as slow, reload twice as slow, perform animations twice as slow, their guns would have half of their normal fire rate, they would stay in the air twice as long when jumping, and non-hitscan weapons would travel through the bubble twice as slow. There could be various variants with different bubble durations, bubble radii, etc. It would be a useful way to slow down enemies and... who am i kidding, this will never happen. It is way too awesome to ever happen in a game like Dust, i just lost hope while typing this [/quote]
I feel this is an AWESOME idea for a fourth grenade type. A nice way to combat scouts and other fast moving things. |
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DeathwindRising
ROGUE SPADES EoN.
51
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Posted - 2013.09.16 22:02:00 -
[25] - Quote
singularity grenade? works off of wormhole tech (wormholes are black holes afterall) so it would just pull targets towards itself and damage them.
give it an area of effect and duration. also, target mass should affect the grenades ability to pull it. so a light siut would get pulled easier than a heavy suit would.
and this would affect servers as bad as trying to slow time down.
throw this thing at cru or in a hallway to trap or deny enemies lol |
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DJINN Marauder
Ancient Exiles
1245
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Posted - 2013.09.16 22:25:00 -
[26] - Quote
Amazing idea! Tho its probly true we'll never see it happen :( |
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KING CHECKMATE
TEAM SATISFACTION
1119
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Posted - 2013.09.16 22:27:00 -
[27] - Quote
If it slows down VEHICLES at well you have my like.
Im tired of them tanks running away from my proto warms to hide..... |
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Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
736
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Posted - 2013.09.16 22:36:00 -
[28] - Quote
CCP Mintchip wrote:I really like this idea, it's a very neat grenade type! I think there was a similar grenade to this in Red Faction, and one that would reverse all control inputs on the afflicted.
Not sure if this is something that is in the vision of DUST514, but it's definitely cool to talk about :)
I would love you if you could introduce the Timeshift MP grenades which slow down time in an area, stop it or even reverse it. I guess introducing all that into the lore would be a pain in the ass though. Probably not even possible. But I'm sad the Timeshift MP didn't take off and I would love seeing it in another game. I think at least stuff like slowing down and stopping time would be possible to explain with the warp drive technology and so on. |
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Meeko Fent
Seituoda Taskforce Command Caldari State
923
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Posted - 2013.09.16 23:53:00 -
[29] - Quote
Stasis Web gear.
Gimme. I'll slow you down, and pop your delicious little head with my Militia Sniper.
Would make the job of a sniper easier since nobody can camp obby consoles anymore. |
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Iskandar Zul Karnain
Hellstorm Inc League of Infamy
1708
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Posted - 2013.09.16 23:56:00 -
[30] - Quote
Maybe the upcoming bombers could drop something like this. |
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Krasymptimo
No Free Pass
83
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Posted - 2013.09.17 11:27:00 -
[31] - Quote
Beren Hurin wrote:https://forums.dust514.com/default.aspx?g=posts&t=98738&find=unread was a proposition of mine earlier on. It pretty much just slowed stuff down, but trying to do a time-space thing would really screw up client/server synch issues....
What happens when a 5 TON dropship, moving at 40 M/S hit's a sphere and 25% of it inside the sphere is moving 50% slower than the rest of it on the outside...unless somehow all mass entering the sphere immediately loses its inertia/gravity as a function of time it would collapse on itself and SHOULD be destroyed.
Not really, you could liken it sprinting on the beach when suddenly one of your legs gets caught in the tide, do you collapse on yourself or just maybe spin out of control? |
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Dimitri Rascolovitch
The Immortal Knights
40
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Posted - 2013.09.17 15:31:00 -
[32] - Quote
I like this idea, we could always use more arramar stuff |
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Chief-Shotty
Planetary Response Organization Test Friends Please Ignore
21
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Posted - 2013.09.17 19:14:00 -
[33] - Quote
I think a good grenade for the Amarrians would be to make a grenade that can block access to certain areas temporarily such as a willie-Pete grenade or something incendiary similar to the thermobaric damage of Amarr laser technology. I say a grenade you can cook and throw that creates an impassible thermofield for a couple seconds that could be used to block access to areas especially building areas or narrow path areas. Higher tiers would have bigger blast radius/Damage/ or Duration for game balance. Anyone who tries to charge through will take heavy damage to shields and damage to Armour proportionate to time spent in the AoE. It could set suits on fire temporarily or it could even be used to set vehicles on fire and take passive damage as how when vehicles had armour burn when they took critical damage but since that has been removed not sure if that could be reimplemented for a grenade but it is just a thought. |
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Beren Hurin
Onslaught Inc RISE of LEGION
1612
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Posted - 2013.09.17 19:40:00 -
[34] - Quote
Krasymptimo wrote:Beren Hurin wrote:https://forums.dust514.com/default.aspx?g=posts&t=98738&find=unread was a proposition of mine earlier on. It pretty much just slowed stuff down, but trying to do a time-space thing would really screw up client/server synch issues....
What happens when a 5 TON dropship, moving at 40 M/S hit's a sphere and 25% of it inside the sphere is moving 50% slower than the rest of it on the outside...unless somehow all mass entering the sphere immediately loses its inertia/gravity as a function of time it would collapse on itself and SHOULD be destroyed. Not really, you could liken it sprinting on the beach when suddenly one of your legs gets caught in the tide, do you collapse on yourself or just maybe spin out of control?
It's like the reverse of a black hole. Where if you were nearby, a piece of you would get stretched into a reaaaaallly thin long strand as it goes in. |
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Funky Chunky
FunkyStars
50
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Posted - 2013.09.17 22:16:00 -
[35] - Quote
Lillica Deathdealer wrote:I believe in this! Amarr for the win! But just as you said, hope dies fast. True that Grenade idea: AMAZING For Amarr: AMAZING Time/Space manipulation: AMAZING There is no reason not to add  |
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I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
940
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Posted - 2013.09.18 01:43:00 -
[36] - Quote
Amarr grenade yes. Slow motion grenade? No.
Maybe a teleporting grenade (think borderlands) to keep with the whole "long range" style of the amarr weapons? |
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21yrOld Knight
High-Damage
119
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Posted - 2013.09.18 01:45:00 -
[37] - Quote
I love your idea. New concept to a grenade. |
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Lightning Bolt2
SVER True Blood Public Disorder.
225
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Posted - 2013.09.18 01:48:00 -
[38] - Quote
so a kill scouts more thread? no thank you the scouts been directly/indirectly nerfed enough! |
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Seymor Krelborn
DUST University Ivy League
971
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Posted - 2013.09.18 02:02:00 -
[39] - Quote
awesome idea.
CCP, make it so. |
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NoxMort3m
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
71
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Posted - 2013.09.18 02:02:00 -
[40] - Quote
id love a gernade that had a kind of implosion before detonation like suck ppl in from a few meters away |
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6670
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Posted - 2013.10.25 02:38:00 -
[41] - Quote
Want still |
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stel watcher
Dogz O War D.E.F.I.A.N.C.E
1
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Posted - 2013.10.25 04:49:00 -
[42] - Quote
Okay so the devs ccp whoever respond to the idea of temporal grenades (which by the way sound awesome) but thet won;t respond to the issue of the games canocity wow i think my dislike for gamer corporations just went by another 86.7%. Huh and i though the only gamer corp that could me this angry was EA i take it back |
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Seeth Mensch
highland marines
47
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Posted - 2013.10.25 05:02:00 -
[43] - Quote
Oooohhhh.....gimme, please.
I am a controller and supporter at heart. Let the slayers kill, I just make it more!
/signed |
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843 Epidemic
Isuuaya Tactical Caldari State
347
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Posted - 2013.10.25 11:46:00 -
[44] - Quote
Yeah it's cool dude but that's more of a goofy weapon like having a gun that shoots bouncing explosives or something, or having a freeze ray or something. |
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Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3759
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Posted - 2013.10.25 11:48:00 -
[45] - Quote
CCP Mintchip wrote:I really like this idea, it's a very neat grenade type! I think there was a similar grenade to this in Red Faction, and one that would reverse all control inputs on the afflicted.
Not sure if this is something that is in the vision of DUST514, but it's definitely cool to talk about :) Yeah, the Shock Grenades in Red Faction 2 would do that. Invert all inputs from the sticks.
The funny thing was that when you got used to that effect, you could still try and rotate around to catch your enemy with a shotgun blast while they approached thinking you couldn't fight back. |
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7967
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Posted - 2014.01.10 13:47:00 -
[46] - Quote
I want cool stuff because cool stuff is cool
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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X7 lion
Swamp Marines
66
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Posted - 2014.01.10 13:56:00 -
[47] - Quote
*throws temp grenade in path of lav* *drops RE's into the feild* *lav drives into field as it shuts down, RE's latch onto lav* *BOOM* you have my support XD |
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Hyborean Strain
Immortal Guides
23
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Posted - 2014.01.10 15:45:00 -
[48] - Quote
This is a very interesting idea, and could easily fit into the Canon. Stasis webifiers in Eve work by shooting ribbons of energy that slow down ships, this sounds very similar. It doesn't even need to bend space/time necessarily, though that is a particularly awesome interpretation. But an entanglement/slowing grenade would be a great addition, and could lead to all sorts of emergent tactics.
Ofcourse I think that the laser rifle should fire through this normally, as half of light speed is still instantaneous at battlefield ranges. Hell, that's even more reason for it to be an Amarr invention.
Big +1 |
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X7 lion
Swamp Tempo Canis Eliminatus Operatives
81
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Posted - 2014.01.25 14:40:00 -
[49] - Quote
KAGEHOSHI Horned Wolf wrote:Locus: explosive, Minmatar colors, Minmatar names like Thukker, clearly Minmatar. Flux: green Gallente color, Gallente corp names like Allotek, clearly Gallente. AV: angular and blue like Caldari stuff, Caldari names like Wiyrkomi, clearly Caldari All the races have their own grenades types, except for the Amarr. Drop uplinks (which look obviously Amarr) are wormhole technology, which show that the Amarr have some proficiency is manipulating spacetime. I propose an Amarr temporal grenade, inspired by the chrono grenades from Timeshift multiplayer. A temporal grenade creates a bubble in which time moves twice as slow. This means those caught in the bubble would move twice as slow, reload twice as slow, perform animations twice as slow, their guns would have half of their normal fire rate, they would stay in the air twice as long when jumping, and non-hitscan weapons would travel through the bubble twice as slow. There could be various variants with different bubble durations, bubble radii, etc. It would be a useful way to slow down enemies and... who am i kidding, this will never happen. It is way too awesome to ever happen in a game like Dust, i just lost hope while typing this  hey you who made this post i got bored and designed what it might look like. |
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Mordecai Sanguine
What The French
335
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Posted - 2014.01.25 17:48:00 -
[50] - Quote
I-Shayz-I wrote:Amarr grenade yes. Slow motion grenade? No.
Maybe a teleporting grenade (think borderlands) to keep with the whole "long range" style of the amarr weapons? Or it could be a non-lethal grenade that simply releases a large blast that pushes players/LAVs?
I like the idea of distorting space in some way though. This makes me want to come up with an idea for a heavy amarr weapon like this now. Imagine a giant cannon type gun that could push tanks and send players/LAVs flying with a huge amount of force. Imagine Force gun from dead space, but on a larger scale.
Longbow grenades already sucks in Borderlands....... Blast that makes ennemy avoiding bullet ? Stupid.
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