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521. heads up for some armour and movement updates - in General Discussions [original thread]
CCP Wolfman wrote: Absolute Idiom II wrote: Perhaps it is intended, but the repair rate on the reactive plates is not affected by the repair skills and suit skills that boost repair amount (unlike for repair modules). Is this intended, Wolf...
- by zzZaXxx - at 2013.08.15 04:46:00
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522. Am I Logi-ing Properly? - in General Discussions [original thread]
LT SHANKS wrote: I recently decided to try out the standard Minnie Logi frame and I was wondering if it's reasonable to die about 7-10 times on average per game. I only net around 1-3 kills and about 5-10 assists, but dang, I find it hard to st...
- by zzZaXxx - at 2013.08.13 02:58:00
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523. CPM Has released a public statement, Check it out. - in General Discussions [original thread]
Bump
- by zzZaXxx - at 2013.08.12 20:00:00
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524. CPM Has released a public statement, Check it out. - in General Discussions [original thread]
bump
- by zzZaXxx - at 2013.08.12 06:39:00
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525. Rats are said to be the first to leave a ship that is sinking. - in General Discussions [original thread]
Mobius Wyvern wrote: meri jin wrote: Mobius Wyvern wrote: DustBuddy wrote: Sorry guys but this is in Noo way good news. Quite a few people have left this project for more reasons than we can guess. More turnover means a longer wait fo...
- by zzZaXxx - at 2013.08.04 20:28:00
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526. Lost that loving feeling? - in General Discussions [original thread]
Yeah even the most patient of us have our limit. We can only go on thinking about the games potential for so long. I have fun running with Top Men but there are some things that are getting old. Even I will come to point when I'll just have to put...
- by zzZaXxx - at 2013.08.04 06:41:00
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527. Scrambler pistol> Everything - in General Discussions [original thread]
Hmm...maybe another reason shields are "op" is that scrambler rifle and pistol are single shot and hard to use if you don't have the skill, so I don't see much of them. If aim assist makes it easier to use those in 1.4 it could spell trouble for s...
- by zzZaXxx - at 2013.08.02 15:12:00
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528. Switching from core flaylock to toxin smg - in General Discussions [original thread]
R'adeh Hunt wrote: zzZaXxx wrote: R'adeh Hunt wrote: I was a proto flaylock user...but also have SMGs and the scrambler pistol to proto level. To be honest, there is ZERO reason why anyone should use the flaylocks over the other 2 now. I...
- by zzZaXxx - at 2013.08.02 14:53:00
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529. Switching from core flaylock to toxin smg - in General Discussions [original thread]
Scheneighnay McBob wrote: I use a breach flaylock, and do fine with it. Given, the breach deals more damage than the prototype for some reason. Breach flaylock? Nice try. Wait what? Is that new?
- by zzZaXxx - at 2013.08.02 08:30:00
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530. Switching from core flaylock to toxin smg - in General Discussions [original thread]
R'adeh Hunt wrote: I was a proto flaylock user...but also have SMGs and the scrambler pistol to proto level. To be honest, there is ZERO reason why anyone should use the flaylocks over the other 2 now. It underperforms in every single aspect. ...
- by zzZaXxx - at 2013.08.02 08:23:00
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531. Switching from core flaylock to toxin smg - in General Discussions [original thread]
Thumb Green wrote: The flaylock isn't ruined, you are. Yep you're gonna have to rehab and aim (and deal with ****** hit detection) like the rest of us. Or just spec into mass driver.
- by zzZaXxx - at 2013.08.02 08:21:00
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532. I've committed my heart--AND my rep tool - in General Discussions [original thread]
Elite Girl Gamers wrote: So Stabwounds proposed to me last night. I mean...we're already married but... He says to me, "Hey. If I skill into heavy next...would you be my logi?" Long story short-- I said yes. I mean...we haven't set a date ye...
- by zzZaXxx - at 2013.07.31 15:39:00
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533. Anyone use this fitting? (Scan mods) - in General Discussions [original thread]
Bump
- by zzZaXxx - at 2013.07.31 05:29:00
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534. Anyone use this fitting? (Scan mods) - in General Discussions [original thread]
...or a similar one? Caldari Medium Frame ck.0 x1 Complex Precision Enhancer x1 Complex Light Damage Mod x2 Complex Shield Extender x1 Enhanced Range Amplifier x2 Complex Kinetic Catalyzer GEK or GLU Core Flaylock Flux Grenades Compact Nanoh...
- by zzZaXxx - at 2013.07.31 04:17:00
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535. Talk me out of Active Scanner 5 - in General Discussions [original thread]
Your squadmates can see the results of your scan right? I thought I saw something where devs said they were working on allowing that so I got confused. All those options with the different proto scanners is very enticing. I'd say go for it. The on...
- by zzZaXxx - at 2013.07.31 02:34:00
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536. So i'm a Cal Logi, my suit prenerf and post nerf - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: regulators leave no room for equipment and CPU modules are mandatory on every fit. hes right to run regulators and cpu leaves no room for equipment and makes you a fake logi. you literally cant fit sh*t on the suit any...
- by zzZaXxx - at 2013.07.30 21:32:00
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537. Caldari (assault) changes in new patch - in General Discussions [original thread]
NAV HIV wrote: But What wrote: Curious to why yous needed to get rid of the reload speed?? its the reason why i went with caldari assault :( If i recall properly, the reload bonus didn't actually work. Didn't notice that much of a differ...
- by zzZaXxx - at 2013.07.30 13:52:00
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538. Why the change to Caldari Assault? - in General Discussions [original thread]
This video by Jonny Pew shows a good example of the benefit of the reload bonus. Look how often he reloads and how fast it is. You can see the difference. He's able to reload quickly without it being this big pause so he reloads a lot in case he n...
- by zzZaXxx - at 2013.07.30 01:05:00
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539. Why the change to Caldari Assault? - in General Discussions [original thread]
Aizen Intiki wrote: zzZaXxx wrote: The reload bonus is more interesting. It's something you can notice instead of something that just gives you 20 or so more shields. Plus it gives Cal Assault an interesting option of a speed shotgun build. ...
- by zzZaXxx - at 2013.07.30 00:29:00
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540. Why the change to Caldari Assault? - in General Discussions [original thread]
The reload bonus is more interesting. It's something you can notice instead of something that just gives you 20 or so more shields. Plus it gives Cal Assault an interesting option of a speed shotgun build.
- by zzZaXxx - at 2013.07.30 00:24:00
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