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1. Zoomining while running = Battle bounce - in Technical Support/Bugs [original thread]
Lately, all my bounces out of battle involve the use of zoom, either in stationary position or running towards target, but mostly the latter. So the use of L1 + L3 together seems to trigger this event (sometimes accompanied by a hard freeze). Anyo...
- by zero fool - at 2012.12.07 13:57:00
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2. [BUG] TANK DANCE PARTY - in Technical Support/Bugs [original thread]
Last I saw a spectacle such as this was about three builds ago when tankers were known for spawning on top of towers. Said tank dove off the tower and once on the ground was immediately hit with forge gun and missiles causing it to flip upside dow...
- by zero fool - at 2012.12.07 13:42:00
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3. Neutral Orbital Strikes - in Feedback/Requests [original thread]
Stile451 wrote: Turning FF on for orbital strikes and giving negative WP for team kills when using them will help with the multiple orbital strikes problem. Agreed, in a related matter it should apply to the use of grenades as well. Nothing ...
- by zero fool - at 2012.10.06 16:43:00
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4. Which Damage Mods Effect Light Weapons in Heavy Slots or Sidearms in Light Slots ? - in General Discussions [original thread]
Shiro Mokuzan wrote: I tested Sidearm Capacity last night. It increased max ammo capacity for an SMG in a light slot. I think that the weapon types stays the same no matter what slot it's in. At the moment, this bonus doesn't work for me re...
- by zero fool - at 2012.10.06 16:29:00
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5. Orbital Strike Cool Down?! - in General Discussions [original thread]
Ascendancy EVE wrote: Seems like every game I go in now has non stop orbital strikes, there needs to be a cool down on them its getting pretty ridiculous. They are a cheap way for the lurkers to get more kills, saves them getting sniper fin...
- by zero fool - at 2012.10.06 09:46:00
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6. [Bug] Empty hands after being revived - in Technical Support/Bugs [original thread]
SYST3M 0V3RL0AD wrote: I searched and found nothing. Sometimes when you get revived you will stand back up with bare hands. You'll have no weapons or anything in your hands and tapping the weapon change button will not produce any effect. You...
- by zero fool - at 2012.10.02 12:54:00
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7. AUR items 10x price increase reality or bug...? - in General Discussions [original thread]
Longshot Ravenwood wrote: This. Thanks for the heads up, I had looked earlier and didn't see anything related to it, must have been half asleep. My apologies CCP
- by zero fool - at 2012.09.26 04:09:00
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8. 40 000 AUR should be 4 000 - in Technical Support/Bugs [original thread]
Gooly wrote: You don't get anything for AUR already spent until the reset. Any info on when the server reset is due?
- by zero fool - at 2012.09.26 04:04:00
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9. AUR items 10x price increase reality or bug...? - in General Discussions [original thread]
Veigar Mordekaiser wrote: Zero Fool huh? You should look for information then, before posting a foolish thread. I think it was foolish to roll out the increase before the packages were available...
- by zero fool - at 2012.09.26 03:59:00
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10. AUR items 10x price increase reality or bug...? - in General Discussions [original thread]
I went and topped up my aur grenades, when imagine my surprise out of the blue when my restock of 20 wiped out my aurum.
- by zero fool - at 2012.09.26 03:49:00
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11. Is the big map (A/B/C/D/E) too much for the PS3's capabilities...? - in Technical Support/Bugs [original thread]
Xantanis wrote: Wreckless Endangerment wrote: zero fool wrote: All of my hard freezes where I have to restart the PS3 happen on this map. At the ratio of every 2 to 3 games that's a big failure rate. Am I the only one that is experiencing...
- by zero fool - at 2012.09.23 04:24:00
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12. Is the big map (A/B/C/D/E) too much for the PS3's capabilities...? - in Technical Support/Bugs [original thread]
Nzuku wrote: i personally haven't had any problems so far with this map :S but maybe try this, http://www.ps3blog.net/2011/01/28/tips-and-tricks-ps3-rebuild-database-faq-recovery-menu/ good luck :) Thanks for the the idea and link. Righ...
- by zero fool - at 2012.09.22 11:28:00
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13. Is the big map (A/B/C/D/E) too much for the PS3's capabilities...? - in Technical Support/Bugs [original thread]
All of my hard freezes where I have to restart the PS3 happen on this map. At the ratio of every 2 to 3 games that's a big failure rate. Am I the only one that is experiencing this? ...Zero P.S. Running a 320GB slim
- by zero fool - at 2012.09.21 20:45:00
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14. kill assist - in Feedback/Requests [original thread]
Would be nice to see an expanded listing of other stats such as vehicles destroyed/team heals/team spawns/ hacks and the like. I don't really understand how the SP is calculated either for that matter. Can anyone enlighten me on that ...? ...Zero
- by zero fool - at 2012.09.11 06:09:00
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15. Is the R-9 Drop uplink meant to be used for multiple active use...? - in Technical Support/Bugs [original thread]
The description makes me think it is meant to be a gauged type of drop, yet max active is listed as 1. See for yourself; "The R-9 offers improved performance over standard models including multiple deployment capability and faster spawns" It ha...
- by zero fool - at 2012.09.11 05:59:00
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16. If Drop Uplink destroyed before spawn, left in limbo... - in Technical Support/Bugs [original thread]
I've had this happen twice where the uplink is destroyed before the 10 seconds are up and I end up observing the battle without being able to select the default spawn point. It's kind of funny as you get repeated warnings to select a spawn point, ...
- by zero fool - at 2012.09.11 05:47:00
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17. After 3 battles - all suits show 0 everything in red... - in Technical Support/Bugs [original thread]
Sees-Too-Much wrote: There's a sticky about it, so you can probably guess it's pretty common. I'm not referring to the dreaded in battle "all suits invalid" bug. This was post battle, back in my neocom when I went to fitting to check my suit...
- by zero fool - at 2012.09.09 21:56:00
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18. Just had the game lock up in battle while hacking... - in Technical Support/Bugs [original thread]
kiIIernerd wrote: it's a closed beta. not a finished product. Us beta testers are here to report these issues. The entire idea behind a closed beta is to test the game, encounter these faults now so they can get fixed. Just posting a "ohmagah...
- by zero fool - at 2012.09.09 21:46:00
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19. Just had the game lock up in battle while hacking... - in Technical Support/Bugs [original thread]
That's it for me folks, it's too buggy for me right now. Later...Zero
- by zero fool - at 2012.09.09 18:15:00
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20. After 3 battles - all suits show 0 everything in red... - in Technical Support/Bugs [original thread]
This a new one for me. Fixed by closing game and restarting it, Anyone else get the red fittings curse ...?
- by zero fool - at 2012.09.09 18:12:00
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