Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1521. *pulls out proto madrugar* - in General Discussions [original thread]
True Adamance wrote: If I ever see a prototype Madrugar again I'll let you know. I'm trying ADS now that i've finished my tanking decision...gunnlogi's for tanks and i am leaning towards incubus's for ADS 2 complex light reps, a complex 60m...
- by xavier zor - at 2015.01.20 03:26:00
|
1522. *pulls out proto madrugar* - in General Discussions [original thread]
A militia blaster tank rolls in with 2 gunners and i have no AV help....460k tank goes BOOM happens every ******* game
- by xavier zor - at 2015.01.20 01:57:00
|
1523. Best scout MKO fit for a true scout - in General Discussions [original thread]
Petra 222 SoM wrote: what no 2x or 3x complex red-juice fits? To many ******* scanners
- by xavier zor - at 2015.01.20 01:55:00
|
1524. Best scout MKO fit for a true scout - in General Discussions [original thread]
TritusX wrote: xavier zor wrote: TritusX wrote: xavier zor wrote: I use the mk.0 scout ALOT, like a-lot A 'true scout' is one that hides, so obviously a cloak field is a must. With my cores maxed; 1 Boundless CR 1 Ishokune NK's 1 Flu...
- by xavier zor - at 2015.01.20 00:34:00
|
1525. Best scout MKO fit for a true scout - in General Discussions [original thread]
TritusX wrote: xavier zor wrote: I use the mk.0 scout ALOT, like a-lot A 'true scout' is one that hides, so obviously a cloak field is a must. With my cores maxed; 1 Boundless CR 1 Ishokune NK's 1 Flux 1 ARN-18 cloak 1 Complex codebreaker ...
- by xavier zor - at 2015.01.20 00:28:00
|
1526. Best scout MKO fit for a true scout - in General Discussions [original thread]
I use the mk.0 scout ALOT, like a-lot A 'true scout' is one that hides, so obviously a cloak field is a must. With my cores maxed; 1 Boundless CR 1 Ishokune NK's 1 Flux 1 ARN-18 cloak 1 Complex codebreaker 1 Complex kinetic catalyzer 1 Complex d...
- by xavier zor - at 2015.01.20 00:23:00
|
1527. *Spends over half a million Isk* - in General Discussions [original thread]
Crimson ShieId wrote: Reign Omega wrote: Half..a..million? O.o . I lose more than that running for the bus son.. It adds up, and it wouldn't be quite as bad if I wouldn't have had my PS3 freeze, but I didn't even get to see the fruits of ...
- by xavier zor - at 2015.01.19 09:23:00
|
1528. Things I've noticed since I've been back. - in General Discussions [original thread]
Big Burns wrote: -Oh, I almost forgot. The Maps are way too large and over detailed. If having a small playerbase wasn't bad enough. I spend most of the time trying to find activity and enemies. There has been a lot of good things that I've se...
- by xavier zor - at 2015.01.19 09:21:00
|
1529. I need 9000000isk - in General Discussions [original thread]
LT SHANKS wrote: I'd loan you the money if you can guarantee to pay me back the amount plus fifty percent interest by this month's end. I'd be pleased with a 5 mil loan :P no 50% interest but, more like 25
- by xavier zor - at 2015.01.19 03:37:00
|
1530. not really a suprise - in General Discussions [original thread]
gustavo acosta wrote: At least more than half of the council of planetary management tried to play the game...it's not like they're representing the community or managing anything...right? I like 'tried'. This game is a joke, the developers ...
- by xavier zor - at 2015.01.19 03:34:00
|
1531. We should keep vehicle if we disconnect - in General Discussions [original thread]
Joel II X wrote: pumping up wrote: Other way around. No safe exits should be present. Disconnect and lose your stuff. This. Suits should be lost as well. Sure, I'd lose half of my assets that way, but it would be for the greater good. ...
- by xavier zor - at 2015.01.19 03:30:00
|
1532. We should keep vehicle if we disconnect - in General Discussions [original thread]
H0riz0n Unlimit wrote: xavier zor wrote: I'm staggered as to why the **** CCP doesn't let us keep vehicles if we disconnect? We can keep our protosuits, but not or proto tanks/ADS Please implement this, i am ******* sick of losing a 450k ta...
- by xavier zor - at 2015.01.19 03:27:00
|
1533. We should keep vehicle if we disconnect - in General Discussions [original thread]
I'm staggered as to why the **** CCP doesn't let us keep vehicles if we disconnect? We can keep our protosuits, but not or proto tanks/ADS Please implement this, i am ******* sick of losing a 450k tank because you cunts have **** servers
- by xavier zor - at 2015.01.17 12:10:00
|
1534. Cant make an Amarr comando work..... - in General Discussions [original thread]
Drop the swarm launcher, i have seen so many commando ak.0's with swarms....i nail them in 2 seconds. Stick a laser rifle on it with a combat rifle. I speak from experience :) p.s i was constantly wrecked by laser-rifle weilding amarr commandos
- by xavier zor - at 2015.01.16 11:17:00
|
1535. officer remote explsives - in General Discussions [original thread]
nickmunson wrote: stfu, im saying if they do, it might as well be named after me. 80k re kills. 80k poor tankers who were jihaad
- by xavier zor - at 2015.01.16 11:15:00
|
1536. Gallante tanks - in General Discussions [original thread]
Sadly, i now admit that gallante tanks will never be as good as caldari tanks :( i tried a triple repped madrugar, a mix of the 3 armor modules, and everything in-between but it isn't as good as my caldari tank. The armor hardener lasts to long,...
- by xavier zor - at 2015.01.16 11:14:00
|
1537. Why ALL Vehicles will struggle to EVER be Balanced! - in General Discussions [original thread]
SWARM BOOHOO no, good idea...i can't wait for the new tank to come out my madrugar/gunnlogi's will be put away for a while
- by xavier zor - at 2015.01.16 10:42:00
|
1538. Forge Gun Nerf needed - in General Discussions [original thread]
Fizzer XCIV wrote: Fix Scrambler Pistols and buff Plasma Cannons before you even think about anything! you really are a dickhead
- by xavier zor - at 2015.01.16 08:01:00
|
1539. HMG overheat - in General Discussions [original thread]
Fizzer XCIV wrote: xavier zor wrote: Fizzer XCIV wrote: ^what does any of that have to do with HMGs or their heat? Is this what you are resorting to now, guys? Just derailing any thread you can find with swarm qq? It has to do with hea...
- by xavier zor - at 2015.01.16 08:00:00
|
1540. HMG overheat - in General Discussions [original thread]
Fizzer XCIV wrote: ^what does any of that have to do with HMGs or their heat? Is this what you are resorting to now, guys? Just derailing any thread you can find with swarm qq? It has to do with heavy overheat buff i said do it before you b...
- by xavier zor - at 2015.01.16 07:53:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |