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61. Heres Something.... will? DUST 514 have.......SHIPS AT SEA! - in Feedback/Requests [original thread]
I made a thread concerning this a while back dont wish to link or search it since im on a smartphone but i had also delt with this though purely surface naval vehicles i believe would be a step back in time and unrealistic so i promote a fully sub...
- by wathak 514 - at 2012.09.10 21:44:00
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62. More flying vehicles - in Feedback/Requests [original thread]
ugg reset wrote: SOONGäó Spy from the devs everyone get him
- by wathak 514 - at 2012.09.10 16:52:00
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63. Drones for DUST 514 - in Feedback/Requests [original thread]
Rumors from irc point to a birth of drone warfare
- by wathak 514 - at 2012.09.10 15:22:00
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64. Tanks/Dropships need to be nerfed - in Feedback/Requests [original thread]
Conraire wrote: The difference is in RL, even if they haven't been around a while. A hitman could if they had enough personal funds could easily buy a high end weapon or two. Obviously they would still need to prove themselves to get high payin...
- by wathak 514 - at 2012.09.10 05:42:00
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65. Tanks/Dropships need to be nerfed - in Feedback/Requests [original thread]
If i have a high level tank a militia swarm shouldnot be able to rip through me a proto yes a inbetwen shure if the glued to my ass or theres enough of them im sorry but in this game newbies are purposely put at a disadvantage against higher level...
- by wathak 514 - at 2012.09.10 04:11:00
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66. Tanks/Dropships need to be nerfed - in Feedback/Requests [original thread]
Skihids wrote: Brakkas Horroscorn wrote: Tanks and Dropships just have way too much health it take forever to kill one especially if you use the miltia swarm missile launcher (default rocket launcher) and on that note that weapon needs a buf...
- by wathak 514 - at 2012.09.10 03:51:00
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67. Objective based playing - too halo-ish - in Feedback/Requests [original thread]
Currently there arnt any player driven corps once that comes out ull get a serious change of teamwork on bothsides of the field just be patient
- by wathak 514 - at 2012.09.09 21:41:00
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68. rockets throwing dropship around - in Feedback/Requests [original thread]
Typo Name wrote: I agree it should be toned down slightly, but if you practice, it won't be a problem unless you get hit again before you steady out. Got hit at least 4 times in 1 flight today, and I wasn't down until another ship went after me...
- by wathak 514 - at 2012.09.09 21:04:00
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69. Anti-vehicle armaments - in Feedback/Requests [original thread]
U kidding i think av is just fine **** my dropship has a hard time when a team really gets togeather to take me out
- by wathak 514 - at 2012.09.09 19:15:00
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70. Dropship issues - in Feedback/Requests [original thread]
Effective hit points And ive been able to hit the ground fairly hard hard enough for me to hear the metal crunch and i was still able to fly just had to throw the reppers on
- by wathak 514 - at 2012.09.09 17:31:00
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71. rockets throwing dropship around - in Feedback/Requests [original thread]
Sees-Too-Much wrote: I was actually kind of disappointed to learn it was getting toned down, and I hope they don't tone it down too much. As of right now it's the only threat to my dropship. Ya same i wish for a little nerf but not alot getti...
- by wathak 514 - at 2012.09.09 16:53:00
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72. [REQUEST] New Small Turret type: Jumpseat - in Feedback/Requests [original thread]
Lol ever tried tanks 3guys inside 1 riding on top thats how me and my squad move on the ground
- by wathak 514 - at 2012.09.09 16:22:00
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73. possible planetary infastructure item and fx to learning curve - in Feedback/Requests [original thread]
Alright so the game currently has a fairly high learning curve especially when it comes to dropship pilots My proposal is a training facility able to be placed on a planet by a corporation this would be much like a infastructure module in eve. In...
- by wathak 514 - at 2012.09.09 04:40:00
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74. dropship buff - in Feedback/Requests [original thread]
I know that theres stuff and bonuses here we cant yet take account for but still for a vehicle ment to land in the middle of a firefight and pick people up it dont tank much no it shouldnt take more then 2 hits from a tank but swarms shouldnt be a...
- by wathak 514 - at 2012.09.09 00:59:00
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75. [Feedbck]Swarm Launchers - in Feedback/Requests [original thread]
Yes misiles should be able to fallow u but not for ur exact path thats just unrealistic unless there right on ur six there following the dropship taking the shortest route folloing the ghost aint realistic
- by wathak 514 - at 2012.09.08 23:35:00
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76. dropship buff - in Feedback/Requests [original thread]
Even if u look at a tanks t2 compared to t1b the have considerable advantages same with eve ships from t1 to t2 theres a big jump in resistances and even some more slots to play with plus some extra bonuses those ships are also specialized Im jus...
- by wathak 514 - at 2012.09.08 22:55:00
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77. Fix MIc Functions, Problems etc. - in Feedback/Requests [original thread]
Mics work fine always has for me proboly its in ur settings better check to make shure there right
- by wathak 514 - at 2012.09.08 22:37:00
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78. dropship buff - in Feedback/Requests [original thread]
Please ccp take a secoun look at dropship stats i had just moved from a grimsnes to a prometheus and it literally felt like a backwards move i believe dropships need a buff cause crrently there way to easy to kill given the little tank they have a...
- by wathak 514 - at 2012.09.08 21:06:00
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79. Request - Increased Urban Environments - in Feedback/Requests [original thread]
I do believe we should get somesort of cityscape afterall all my slaves ned to live somewhere Titan no pos shure why not i think that add a sort of dynamic gameplay to the pos shoots now but better yet stealing the pos if. Want it send some mercs...
- by wathak 514 - at 2012.09.08 19:20:00
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80. LEARN TO FLY! - in Feedback/Requests [original thread]
Yay a dropship hater thread and i thought tanks were getting all the love
- by wathak 514 - at 2012.09.08 19:13:00
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