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501. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
xprotoman23 wrote: hit detection on the scout suit has been broken since the private trials. That raises the question should mass drivers be buffed for the beta only or should they fix hit detection sooner?
- by vermacht Doe - at 2012.07.29 08:33:00
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502. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
Abron Garr wrote: vermacht Doe wrote: Abron Garr wrote: vermacht Doe wrote: Relyt R wrote: i admit scouts are hard to hit at close range, but that's their form of a tank, exactly like the minmatar often are and all frigates, speed t...
- by vermacht Doe - at 2012.07.29 08:29:00
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503. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
Abron Garr wrote: Derek Barnes wrote: Abron Garr wrote: Garma QUDA wrote: Okay before I go to bed.. Dont bash on the scout suit. Its fine. I've unloaded entire clips into Scouts, watched their shields flash and they took no damage....
- by vermacht Doe - at 2012.07.29 08:27:00
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504. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
Abron Garr wrote: vermacht Doe wrote: Relyt R wrote: i admit scouts are hard to hit at close range, but that's their form of a tank, exactly like the minmatar often are and all frigates, speed tank, move fast enough that they can't hit yo...
- by vermacht Doe - at 2012.07.29 08:17:00
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505. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
Abron Garr wrote: vermacht Doe wrote: Abron Garr wrote: SoCal Ninja wrote: Hit detection is poor for everyone. Learn to lead your target, and it helps to turn up your sensitivity and train yourself to handle it at max settings. 11% spe...
- by vermacht Doe - at 2012.07.29 08:15:00
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506. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
SoCal Ninja wrote: vermacht Doe wrote: By no means do i mean mobility ops the scout, its the secondary weapon and bunny hopping. The fact that they don't bunny hop in cod( as far as i know) makes it look even worse Seriously, lead your ...
- by vermacht Doe - at 2012.07.29 08:12:00
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507. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
Relyt R wrote: i admit scouts are hard to hit at close range, but that's their form of a tank, exactly like the minmatar often are and all frigates, speed tank, move fast enough that they can't hit you. If scouts get caught up and slowed down, ...
- by vermacht Doe - at 2012.07.29 08:10:00
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508. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
Nos Faust wrote: vermacht Doe wrote: [quote=Nos Faust]No more nerfing.. half of the things that are/will be nerfed didn't need it to be so extreme. When the beta advances and we get to see more of the game and things like hit detection get f...
- by vermacht Doe - at 2012.07.29 08:08:00
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509. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
Abron Garr wrote: vermacht Doe wrote: Nos Faust wrote: No more nerfing.. half of the things that are/will be nerfed didn't need it to be so extreme. When the beta advances and we get to see more of the game and things like hit detection g...
- by vermacht Doe - at 2012.07.29 08:04:00
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510. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
Abron Garr wrote: SoCal Ninja wrote: Hit detection is poor for everyone. Learn to lead your target, and it helps to turn up your sensitivity and train yourself to handle it at max settings. 11% speed increase on scouts is not substantial. It...
- by vermacht Doe - at 2012.07.29 08:03:00
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511. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
SoCal Ninja wrote: Hit detection is poor for everyone. Learn to lead your target, and it helps to turn up your sensitivity and train yourself to handle it at max settings. 11% speed increase on scouts is not substantial. It helps to lead your t...
- by vermacht Doe - at 2012.07.29 07:52:00
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512. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
Nos Faust wrote: No more nerfing.. half of the things that are/will be nerfed didn't need it to be so extreme. When the beta advances and we get to see more of the game and things like hit detection get fixed we can worry about that. Right now ...
- by vermacht Doe - at 2012.07.29 07:45:00
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513. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
Garma QUDA wrote: Okay before I go to bed.. Dont bash on the scout suit. Its fine. Fine? It out can jump the most which lead to bunny hopping. It needs a one weapon limit instead of the logistics suit.
- by vermacht Doe - at 2012.07.29 07:42:00
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514. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
Since it is the smallest dropsuit available why does it have two weapons and logistic suit only has one. I think it should be the other way around? To me bunny hopping is the worst problem out of these three. Bad hit detection plus small hitboxes...
- by vermacht Doe - at 2012.07.29 07:14:00
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515. Seraphim Initiative - in General Discussions [original thread]
[quote=Dominic silvertip83]Hello everyone! Having played Dust 514 for quite some time now, I'd like to make an observation and offer up an invitation. I've noticed that through playing this beta, I have met some amazing players in a very unique c...
- by vermacht Doe - at 2012.07.29 05:37:00
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516. Drunk... - in General Discussions [original thread]
Whats with all of the alcoholics? (Finishes shot)
- by vermacht Doe - at 2012.07.29 05:30:00
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517. [Request] Motorbike - in Feedback/Requests [original thread]
It would be a terrible idea because that would encourage solo play
- by vermacht Doe - at 2012.07.24 11:45:00
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518. Sniper Rifle Effective Range - in Feedback/Requests [original thread]
Forums Veteran wrote: "small" map? That aside: Snipers need range. Variable zoom for those ranges too, since its a long shot to... well... pull a longshot. Current ARs are indeed blasters, only the Gallente would have THAT shade of green on t...
- by vermacht Doe - at 2012.07.12 14:06:00
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519. prone position - in Technical Support/Bugs [original thread]
Forums Veteran wrote: Dirk Bungler wrote: The people who use prone in other FPS's are people who love to camp and rack up points by being a harder to hit target. I guess you guys do this in other games and noticed that it's not an option her...
- by vermacht Doe - at 2012.07.12 13:02:00
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520. LAV Dropped on my head. - in Technical Support/Bugs [original thread]
Forums Veteran wrote: I ordered an LAV and it landed on me. I died I lolled Is this intentional for me being a dumbass ? Im pretty sure it was intentional
- by vermacht Doe - at 2012.07.12 12:51:00
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