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[Veteran_Bishop Blackstone]
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Posted - 2012.06.09 17:35:00 -
[1] - Quote
I kno some people hate to go against a shoother that belly flops nd shoots... But on another note it serves as a tactic.. like it or not it makes games better
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[Veteran_Grit Breather]
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Posted - 2012.06.09 17:44:00 -
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I agree this is missing and was indeed one of the first things I noticed. It's a must. One of the best tactics to use when you suddenly come under fire with no immediate cover nearby.
It's also a professional requirement for snipers. You really can't do your job without it. |
[Veteran_Obelus Nulli]
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Posted - 2012.06.09 17:48:00 -
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I would also like to see a prone position. |
[Veteran_Sindavathar Jr]
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Posted - 2012.06.09 18:00:00 -
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Ditto |
[Veteran_Kaerill]
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Posted - 2012.06.09 18:31:00 -
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Bishop Blackstone wrote:I kno some people hate to go against a shoother that belly flops nd shoots... But on another note it serves as a tactic.. like it or not it makes games better
makes games better?!? and no by no means is it a tactic unless your diving for cover. any drop shotting player is just a nub. and the sad thing is 1 out of 20 nubs who pull it off end up dead or stabbed because their gun game is soo poor |
[Veteran_Aerik Revenans]
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Posted - 2012.06.09 18:36:00 -
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I've got to agree with Kaerill.
I love the idea of the feature. It brings additional tactics, and it's how you'd be firing out in the open IRL. However, in my experience ever game that has included it has eventually gone from using it as a tactical option to using it just like bunny hopping.
Bunny hopping and dropping to prone as your method of survival are extremely annoying. The reality is that the feature will be abused, and with as many problems as we have with bunny hopping scouts already the last thing we need to see are people tapping prone every few seconds.
Its a decent idea, but in it reality gets abused all the time. |
[Veteran_Kaerill]
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Posted - 2012.06.09 18:43:00 -
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Aerik Revenans wrote:I've got to agree with Kaerill.
I love the idea of the feature. It brings additional tactics, and it's how you'd be firing out in the open IRL. However, in my experience ever game that has included it has eventually gone from using it as a tactical option to using it just like bunny hopping.
Bunny hopping and dropping to prone as your method of survival are extremely annoying. The reality is that the feature will be abused, and with as many problems as we have with bunny hopping scouts already the last thing we need to see are people tapping prone every few seconds.
Its a decent idea, but in it reality gets abused all the time.
id go with it only if it was done with some sort of movement penalty like super slow stand-to-prone or on the ground u can hardly move but only slightly drift your aim in the direction your facing. then i got no problem
but an ability to go from standing to prone to standing again to exploit a glitch in bad programming is ******** lets keep that in MAG
and COD TACTICS with COD KIDDIES plz and thankyou |
[Veteran_Bishop Blackstone]
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Posted - 2012.06.09 20:39:00 -
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Kaerill wrote:Bishop Blackstone wrote:I kno some people hate to go against a shoother that belly flops nd shoots... But on another note it serves as a tactic.. like it or not it makes games better
makes games better?!? and no by no means is it a tactic unless your diving for cover. any drop shotting player is just a nub. and the sad thing is 1 out of 20 nubs who pull it off end up dead or stabbed because their gun game is soo poor
I'm against belly flopping.. but I am for taking cover nd ducking behind objects.. either way you put it, it apart of combat |
[Veteran_LT Whichimazit]
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Posted - 2012.06.09 20:59:00 -
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Bishop Blackstone wrote:I kno some people hate to go against a shoother that belly flops nd shoots... But on another note it serves as a tactic.. like it or not it makes games better
You should go to Feedback/Request section better chances they will see it. And its where your suppose to put this kind of stuff |
[Veteran_DvstVi]
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Posted - 2012.06.09 23:02:00 -
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It ain't a tactical shooter until it gets prone.
I guess no fear of death might cause this?
Why not use Napoleons linear formations while we're at it? |
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[Veteran_Omons]
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Posted - 2012.06.09 23:13:00 -
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I am generally for it any sort of prone position - so long as "kneeling" (already in the game when you press the triangle) is required before you can enter prone. That allows you to still go prone and eliminates any bunny hopping.
In addition, I know in the past developers like DICE have intentionally left out prone on console games because they felt like it encouraged camping too much and not enough objective play. This could be the line of thought CCP is taking with prone in Dust 514. |
[Veteran_DvstVi]
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Posted - 2012.06.10 00:05:00 -
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I agree with you Omons.
I just don't buy the hypothetical arguement that camping is a reason not to include it. UNLESS MAP DESIGN IS RANDOMLY GENERATED
It would require the mappers to provide more alternative ways into the objectives. You can't cover every direction all the time. |
[Veteran_Kori Hare]
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Posted - 2012.06.10 00:13:00 -
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Why don't you guys (ccp) just make it to where you have to be standing still for at least 1 second in order to go prone? Or something of that nature.......where there's a will there's a way.
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[Veteran_Dirk Bungler]
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Posted - 2012.06.10 00:55:00 -
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The people who use prone in other FPS's are people who love to camp and rack up points by being a harder to hit target. I guess you guys do this in other games and noticed that it's not an option here. |
[Veteran_DvstVi]
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Posted - 2012.06.10 01:11:00 -
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I'm falling for it...
Call it what you will, I call it surviving. |
[Veteran_Darkz azurr]
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Posted - 2012.06.10 01:20:00 -
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the mcc is constantly getting shot at.. i dont have time to lie down.
also why and how would a heavy lie down ? |
[Veteran_Sachvie Geedo]
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Posted - 2012.06.10 01:47:00 -
[17] - Quote
Bishop Blackstone wrote:I kno some people hate to go against a shoother that belly flops nd shoots... But on another note it serves as a tactic.. like it or not it makes games better
+ 1 but i thins belongs in the feedback section of the foums not the bugs section... |
[Veteran_Pardus Katter]
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Posted - 2012.06.10 02:18:00 -
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Dirk Bungler wrote:The people who use prone in other FPS's are people who love to camp and rack up points by being a harder to hit target. I guess you guys do this in other games and noticed that it's not an option here.
I believe that is the point of doing it as a real Sniper. Snipers are meant to "camp". It means they are doing something right. As a military man I was taught to make myself as small a target as possible to make me harder to hit. Prone and cover are the best ways to do this. Plus prone is the most stable of all the firing positions, followed by kneeling. That being said, there should definitely be some movement, aiming, and firing penalties switching from Standing to Kneeling to Prone and then again from Prone to Kneeling to Standing. Otherwise it gets abused like in MAG. Nothing is more ridiculous than seeing a dude hop in the air go to prone and hop again just to confuse the enemy. While technically it can be done in real life it gets more difficult with the more gear you have on
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[Veteran_Ourors]
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Posted - 2012.06.10 03:07:00 -
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what results; during a firefight, people just spam prone to throw off enemy shots
it would need to be more of a "mode" that you can assume, but it takes a second to do, takes a second to get out of, and makes you completely stationary |
[Veteran_Kaerill]
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Posted - 2012.06.10 11:41:00 -
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DvstVi wrote:It ain't a tactical shooter until it gets prone.
I guess no fear of death might cause this?
Why not use Napoleons linear formations while we're at it?
prone usually ruins a game, prime example BF3/COD lolz, theres no real need but to give snipers lesser visibility to the enemy which this is more of an objective game anyways so the sniper is just a waste of squad space. |
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vermacht Doe
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Posted - 2012.07.12 13:02:00 -
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Forums Veteran wrote:Dirk Bungler wrote:The people who use prone in other FPS's are people who love to camp and rack up points by being a harder to hit target. I guess you guys do this in other games and noticed that it's not an option here. I believe that is the point of doing it as a real Sniper. Snipers are meant to "camp". It means they are doing something right. As a military man I was taught to make myself as small a target as possible to make me harder to hit. Prone and cover are the best ways to do this. Plus prone is the most stable of all the firing positions, followed by kneeling. That being said, there should definitely be some movement, aiming, and firing penalties switching from Standing to Kneeling to Prone and then again from Prone to Kneeling to Standing. Otherwise it gets abused like in MAG. Nothing is more ridiculous than seeing a dude hop in the air go to prone and hop again just to confuse the enemy. While technically it can be done in real life it gets more difficult with the more gear you have on
If you want realism go play arma. Camp in it all day like a real sniper. But this isn't meant to be real. Theres no bullet drop and people are carrying emplaced machine guns like rifles. Be happy with the cloak snipers will get or find a new game |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
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Posted - 2012.07.12 16:52:00 -
[22] - Quote
Forums Veteran wrote:The people who use prone in other FPS's are people who love to camp and rack up points by being a harder to hit target. I guess you guys do this in other games and noticed that it's not an option here.
in mag if you go prone and try to fight that way you usually get owned.. most ppl have upgraded health/armor so snipers are rarely 1 hit kill. if the sniper is prone he's going to get flanked very easy because you can't pivot fast. the only real advantage to going prone is when u need to reload. other wise it doesn't increase any chance of success really just makes you easier to flank and you can't evade a frag when prone.. either way i don't care if it's added or stays out because I'm both a bad company 2 and mag fan anyway, 1 game has it the other doesn't, but if they do add prone that's fine, it's not a win button it's actually the opposite in that you're mobility is greatly reduced. more noobs on their stomach is fine by me. |
Dante Daedrik
Osmon Surveillance Caldari State
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Posted - 2012.07.12 20:10:00 -
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TEBOW BAGGINS wrote:Forums Veteran wrote:The people who use prone in other FPS's are people who love to camp and rack up points by being a harder to hit target. I guess you guys do this in other games and noticed that it's not an option here. in mag if you go prone and try to fight that way you usually get owned.. most ppl have upgraded health/armor so snipers are rarely 1 hit kill. if the sniper is prone he's going to get flanked very easy because you can't pivot fast. the only real advantage to going prone is when u need to reload. other wise it doesn't increase any chance of success really just makes you easier to flank and you can't evade a frag when prone.. either way i don't care if it's added or stays out because I'm both a bad company 2 and mag fan anyway, 1 game has it the other doesn't, but if they do add prone that's fine, it's not a win button it's actually the opposite in that you're mobility is greatly reduced. more noobs on their stomach is fine by me.
Its not so much about movement, rather the opposite. Prone gives better stability in firing, less scope wander, and less recoil. Prone could work for other possibly heavier machine guns as well if bi-pods are added in. Or if even those bi-pods could be used while standing parallel to a worthwhile edge in order to say hold down a perimeter (though obviously one would have to fold up the bi-pod before moving from that spot) this leaves flanking open for those with openings. |
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